On Fri, May 13, 2011 at 08:33:49AM +0200, Marcus Meissner wrote:
> On Fri, May 13, 2011 at 12:48:23AM +0200, Scott Ritchie wrote:
> > On 05/12/2011 07:02 PM, Alexandre Julliard wrote:
> > > Damjan Jovanovic writes:
> > >
> > >> Udisks has regressed from the portability of HAL to being Linux-only,
On Fri, May 13, 2011 at 12:48:23AM +0200, Scott Ritchie wrote:
> On 05/12/2011 07:02 PM, Alexandre Julliard wrote:
> > Damjan Jovanovic writes:
> >
> >> Udisks has regressed from the portability of HAL to being Linux-only,
> >> what are we going to do for BSDs/Solaris/others?
> >
> > Of course e
Hi,
Further to my last post, I can confirm that the pixelformat structure is
completely empty.
A quick dump of the DDPIXELFORMAT structure shows that:
=
trace:ddraw:PixelFormat_DD2WineD3D =dwSize = 32, sizeof(32)
trace:ddraw:PixelFormat_DD2WineD3D ===
On 05/12/2011 07:02 PM, Alexandre Julliard wrote:
> Damjan Jovanovic writes:
>
>> Udisks has regressed from the portability of HAL to being Linux-only,
>> what are we going to do for BSDs/Solaris/others?
>
> Of course even if we add udisks we'll keep the HAL support around. It's
> necessary for
Hi,
I have been looking into bug #9672 regarding a crash on startup of The Sims.
Tracing through what is happening, the problem seems to be manifesting
in the DirectDraw implementation.
The Sims calls CreateSurface() with DDSD->dwFlags & DDSD_PIXELFORMAT set
to state that a pixformat is speci
Damjan Jovanovic writes:
> Udisks has regressed from the portability of HAL to being Linux-only,
> what are we going to do for BSDs/Solaris/others?
Of course even if we add udisks we'll keep the HAL support around. It's
necessary for backwards compatibility, which is something we take
seriously,
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=10886
Your paranoid android
On Thu, May 12, 2011 at 12:28 PM, Scott Ritchie wrote:
> Consensus here seems to be to try and remove HAL from the archive.
>
> Wine still uses it, so this means we'll either need to lobby for keeping
> HAL or to migrate to udisks. Does udisks meet our needs? Will it work
> for a future USB driv
Consensus here seems to be to try and remove HAL from the archive.
Wine still uses it, so this means we'll either need to lobby for keeping
HAL or to migrate to udisks. Does udisks meet our needs? Will it work
for a future USB driver? Is someone working on the migration?
Thanks,
Scott Ritchie
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This patch looks OK to me
Am 11.05.2011 um 10:03 schrieb Ričardas Barkauskas:
> try 3: Non standard bit mask test added. More surface description and
> pixel format flags tested and DDSD_REFRESHRATE filtering and appearance
> in callback surface desc
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