re: project help...

2011-02-17 Thread Dan Kegel
"ejaj on resurgence" wrote: > m a new comer here...its great.well i just wanna know if wine is gonna be > project in GSOC-11wud be glad if soo...i wanna get into itso sum 1 > plz help me out here...lotsa thnx... Well, yes, but you'll need a computer, it's kind of hard to develop wine

Re: Somewhat barebones patch to implement D3DXCreateRenderToSurface for bug 24899, how much more needs to be implemented?

2011-02-17 Thread Chris Robinson
FWIW, I had implemented this a few years ago with my (long defunct) Linux-D3D project. I've attached what I had. It's written in C++, but converting it to C shouldn't be too difficult. It hasn't had any real testing, so I can't say how good of an implementation it is (I only implemented it to s

Re: Anyone using Wine D3D under Parallels?

2011-02-17 Thread Misha Koshelev
On Thu, Feb 17, 2011 at 5:36 PM, Stefan Dösinger wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Actually, before reinstalling OSX I used the CrossOver X11 setup to compile > and run Wine. It also has a few other missing libraries. On my other machine > I compiled a few libraries fr

Re: Somewhat barebones patch to implement D3DXCreateRenderToSurface for bug 24899, how much more needs to be implemented?

2011-02-17 Thread Misha Koshelev
On Thu, Feb 17, 2011 at 6:37 PM, Matteo Bruni wrote: > 2011/2/16 Misha Koshelev : > The patch stubs all methods of ID3DXRenderToSurface, right? I think > you can already send it, even if it lacks the actual implementation. > Does it make any game go further? Yes, it does stub those methods. Yes, i

Re: Somewhat barebones patch to implement D3DXCreateRenderToSurface for bug 24899, how much more needs to be implemented?

2011-02-17 Thread Matteo Bruni
2011/2/16 Misha Koshelev : > Dear All: > > Looking at d3dx9 bugs, bug 24899 requires D3DXCreateRenderToSurface. > > This, somewhat barebones, patch, implements core functionality of > D3DXCreateRenderToSurface, along with a barebones ID3DXRenderToSurface > implementation. > > I was wondering, in or

Re: USB Device Support

2011-02-17 Thread Mike Yates
Hi I (and a lot of contributors to the Nokia forums) would like to use the Nokia PC Suite in Wine. The current status in the AppDB of Nokia PC Suite v7.x.x.x is "Garbage" because, although installation and all the other functio

Re: Anyone using Wine D3D under Parallels?

2011-02-17 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Actually, before reinstalling OSX I used the CrossOver X11 setup to compile and run Wine. It also has a few other missing libraries. On my other machine I compiled a few libraries from source by hand and for others I just ignored them. Am 17.02.2011

project help...

2011-02-17 Thread ejaj on resurgence
m a new comer here...its great.well i just wanna know if wine is gonna be project in GSOC-11wud be glad if soo...i wanna get into itso sum 1 plz help me out here...lotsa thnx...

A patch trying to fix Bug 25999 - wine builtin IE crash while opening file with zero bytes

2011-02-17 Thread Qian Hong
Dear All, I'm trying to fix http://bugs.winehq.org/show_bug.cgi?id=25999 Below is my patch. This my first patch, I wonder weather it is ugly, I'm grateful for any advice. >From 0598dc0acf14a18d28e78e7b924384c46040a81e Mon Sep 17 00:00:00 2001 From: Qian Hong Date: Fri, 18 Feb 2011 04:46:41 +0800

Re: user32: Use the windows created by the SetParent() test to get a more predictable active/focus window state.

2011-02-17 Thread Alexandre Julliard
Dmitry Timoshkov writes: > Hopefully this should fix recently introduced test failures seen on some > test machines. It doesn't work here: ../../../tools/runtest -q -P wine -M user32.dll -T ../../.. -p user32_test.exe.so win.c && touch win.ok win.c:3479: Test failed: GetActiveWindow() = 0x5500

winmm/tests: remove dead assignment (LLVM/Clang)

2011-02-17 Thread Joerg-Cyril.Hoehle
Hi, Austin suggests: >--- a/dlls/winmm/tests/wave.c >-first = FALSE; -1 Some times you value consistency more than elimination of superfluous assignments. All parts are written like this: if ((flags & WAVE_FORMAT_DIRECT) == WAVE_FORMAT_DIRECT) { if (!first) strcat(msg, "|");

Re: Anyone using Wine D3D under Parallels?

2011-02-17 Thread Misha Koshelev
For future reference, here is how I was able to quickly compile wine's git version with all the libraries helpfully installed by MacPorts. sudo port install wine-devel When this is finished, go to the Wine GIT folder, and do: ./configure CPPFLAGS='-I/usr/X11/include -I/opt/local/include' LIBS='-

Re: mshtml: Implement IHTMLAnchorElement_put_href

2011-02-17 Thread Jacek Caban
Hi Alistair, On 2/17/11 10:45 AM, Alistair Leslie-Hughes wrote: +IHTMLAnchorElement *anchor = _get_anchor_iface(line, unk); +BSTR str; +HRESULT hres; + +str = a2bstr(exhref); +hres = IHTMLAnchorElement_put_href(anchor, str); +ok_(__FILE__,line)(hres == S_OK, "get_href fai

Re: ntdll/signal_arm.c: Implement segv_handler

2011-02-17 Thread Dmitry Timoshkov
chris.nou...@gmail.com wrote: > From: JinSung Kang > > Improve that segv_handler function check page_fault and setting up exception > handler. > It is possbible whether read fault or write fault. It looks like the formatting of your patches is messed up because of using a non-standard tab size