I've been working on a set of patches (compiled together and attached for
your convenience) to fix the background music in Fallout 3 (Bug #24478) and
I've run into some trouble recently with commit
64b14c0ecdd13530a92ff636c451523a99253a0b. Before that commit (or removing
that commit in current git
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=7197
Your paranoid android.
alright, so heres how it works:
first, you need to pass spec into the right place, heres the output of the
make file.
winegcc -c -mno-cygwin -m32-o zmq.o zmq.c
winegcc -shared zmq.dll.spec -mno-cygwin -o zmq.dll.so zmq.o -lzmq
next, you need to make sure to include in zmq.c and put WIN
The group picture taken this morning:
http://www.flickr.com/photos/marcusmeissner/5191522943/
For all the ones who staid at home ;)
Nice use of Photoshop. ;)
--
Owen Rudge
http://www.owenrudge.net/
Hi,
The group picture taken this morning:
http://www.flickr.com/photos/marcusmeissner/5191522943/
For all the ones who staid at home ;)
Ciao, Marcus
On 11/18/2010 02:54 PM, Alexandre Julliard wrote
> Yes, you need to grow it dynamically. That doesn't mean you need a
linear search.
Here is the new patch: dynamically allocated array of process handles
indexed by fd, no linear search.
The patch compiles without errors but I haven't done any t
Am Donnerstag 18 November 2010, 16:41:53 schrieb Matijn Woudt:
> There's only 1 difference, the first one really shows a window with
> all the triangle's, like it should. Second one doesn't show anything.
> So all the functions don't fail, they just don't seem to do anything.
I think we should set