On Wed, Nov 03, 2010 at 10:53:55AM +0100, Alexandre Julliard wrote:
> Eric Pouech writes:
>
> > +int CDECL _vcprintf(const char* format, __ms_va_list xvalist)
> > {
> >char buf[2048], *mem = buf;
> >int written, resize = sizeof(buf), retval;
> > - __ms_va_list valist;
> > + __ms_va_lis
Le 07/11/2010 23:06, Greg Geldorp a écrit :
From: Eric Pouech
how come I got two different test results for the same patch ?
moreover one is perfectly ok, while the other shows strange results
any idea ?
Yeah, that's a bit weird. The only thing I can think of is some kind
of timing issue, but l
Hi
Is it as-it-should-be, that wine only handles 32bit fc-cache?
Is it known, that executing the 64bit version /usr/sbin/fc-cache will make the
font-cache fail for wine, hence making wine *very* slow to startup? Rebuilding
the cache with fc-cache32 makes wine start quickly again. It seems that
Am 08.11.2010 19:27, schrieb Charles Davis:
> On 11/8/10 10:52 AM, André Hentschel wrote:
>> @@ -321,7 +321,8 @@ static int check_platform( struct options *opts, const
>> char *file )
>> unsigned char header[16];
>> if (read( fd, header, sizeof(header) ) == sizeof(header))
>>
On 11/8/10 10:52 AM, André Hentschel wrote:
> @@ -321,7 +321,8 @@ static int check_platform( struct options *opts, const
> char *file )
> unsigned char header[16];
> if (read( fd, header, sizeof(header) ) == sizeof(header))
> {
> -/* FIXME: only ELF is suppor
On 11/07/2010 02:06 PM, Greg Geldorp wrote:
>> From: Eric Pouech
>>
>> how come I got two different test results for the same patch ?
>> moreover one is perfectly ok, while the other shows strange results
>> any idea ?
>
> Yeah, that's a bit weird. The only thing I can think of is some kind
> of t
On 08/11/2010, at 21:08, Dan Kegel wrote:
> In svn ( http://winezeug.googlecode.com/svn/trunk/winetricks ),
> I've added Louis' workaround from
> http://bugs.winehq.org/show_bug.cgi?id=22551#c5
> to winetricks dotnet35. This let the game Bloodline Champions at least show
> its
> splash screen.
Austin Lund writes:
> +#define expect_band_content(hRebar, uBand, fStylep, clrForep, clrBackp, \
> + lpTextp, iImagep, hwndChildp, cxMinChildp, cyMinChildp, cxp, hbmBackp, \
> + wIDp, cyChildp, cyMaxChildp, cyIntegralp, cxIdealp, lParamp, cxHeaderp,
> cxHeader_brokenp) \
> +{ \
> +CHAR buf[M
Hi Michael,
On 11/8/10 12:04 PM, Michael Stefaniuc wrote:
Hello Jacek,
Jacek Caban wrote:
---
dlls/mshtml/tests/dom.c |1 -
1 files changed, 0 insertions(+), 1 deletions(-)
in that case "str" becomes unused and can be removed like in the
attached patch.
Good catch, thanks. I've resen
On 11/8/10 11:34 AM, Alexandre Julliard wrote:
Jacek Caban writes:
Doing define/include tricks isn't perfect solution, but the current
state is even worse.
---
dlls/mshtml/dispex.c | 93 ++---
dlls/mshtml/mshtml_private.h | 94 ++--
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=6885
Your paranoid android.
2010/11/7 Rico Schüller :
> ---
> dlls/d3dcompiler_43/d3dcompiler_private.h | 7 ++
> dlls/d3dcompiler_43/reflection.c | 106
> +
> 2 files changed, 113 insertions(+), 0 deletions(-)
>
You're adding dead code. Also, I expect there to be no reason to for
the
2010/11/7 Rico Schüller :
> +hr = d3dcompiler_parse_reflection(data, data_size, riid, object);
> +if (FAILED(hr))
> +{
> +WARN("Failed to parse shader reflection\n");
> +IUnknown_Release((IUnknown *)object);
> +return hr;
> +}
You might as well create a funct
Hello Jacek,
Jacek Caban wrote:
> ---
> dlls/mshtml/tests/dom.c |1 -
> 1 files changed, 0 insertions(+), 1 deletions(-)
in that case "str" becomes unused and can be removed like in the
attached patch.
bye
michael
diff --git a/dlls/mshtml/tests/dom.c b/dlls/mshtml/tests/dom.c
index e
On 8 November 2010 05:52, Brian Paterni wrote:
> Indeed, I was wondering about that... Also, I realized after submitting my
> previous email that checking for "X.Org" in gl_vendor_string is probably
> unnecessary as well, so I removed that portion from the following:
Couple of points:
- Killing t
Hi Per,
On 04-11-10 14:38, Per Olesen wrote:
Hi!
I am trying to figure out how wine reads fonts on startup but am having a little trouble.
I checked out the source and found a lot of good stuff in
"winex11.drv/xfont.c", but I am not sure this is actually the code, that gets
executed when my
Jacek Caban writes:
> Doing define/include tricks isn't perfect solution, but the current
> state is even worse.
> ---
> dlls/mshtml/dispex.c | 93 ++---
> dlls/mshtml/mshtml_private.h | 94 ++---
> dlls/mshtml/t
On 11/8/2010 13:29, Austin Lund wrote:
---
dlls/comctl32/tests/rebar.c | 69 --
1 files changed, 33 insertions(+), 36 deletions(-)
It's better to use ok_() for that, and a one line macro to pass a line
number.
In svn ( http://winezeug.googlecode.com/svn/trunk/winetricks ),
I've added Louis' workaround from
http://bugs.winehq.org/show_bug.cgi?id=22551#c5
to winetricks dotnet35. This let the game Bloodline Champions at least show its
splash screen. Perhaps it will be useful for other apps, too.
With win
On 8 November 2010 17:32, Reece Dunn wrote:
> On 8 November 2010 04:45, Austin Lund wrote:
>> On 8 November 2010 11:49, James McKenzie wrote:
>>> Thus a second test case needs to be
>>> developed that is only for Windows7 and the remaining test skipped for
>>> Windows7. Something like what we
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