Re: RFC: Revised patchset to fix Bug 7929 (C&C 3 network does not work)

2010-09-18 Thread Mike Kaplinskiy
Ah sorry, forgot to mention one more thing - fd's are different on the server side and the client side and between processes. So you're locking different semaphores everywhere effectively not locking anything. Mike. On Sat, Sep 18, 2010 at 11:59 PM, Mike Kaplinskiy wrote: > A few broad comments:

Re: GDI32 Font Test Errors with MacOSX build

2010-09-18 Thread Charles Davis
On Sep 18, 2010, at 7:03 PM, James McKenzie wrote: > Just wanted to see if any other Mac Wine user has the time to run the gdi32 > tests and see if they get errors in the Font test. Sure enough, I get five failures: font.c:1924: Test failed: no fonts should be enumerated: Symbol ANSI_CHARSET fon

Re: RFC: Revised patchset to fix Bug 7929 (C&C 3 network does not work)

2010-09-18 Thread Mike Kaplinskiy
A few broad comments: - There's enough #ifdef's to make this mostly unreadable. It's hard to think of the cases of no IP_PKTINFO availability, only compile time availability or full availability. Please just write a few wrapper functions for the #ifdef's that return sensible values if IP_PKTINFO i

RFC: Revised patchset to fix Bug 7929 (C&C 3 network does not work)

2010-09-18 Thread Erich Hoover
I realize it's been some time since I've submitted something for the networking problems with the C&C games, but I believe I've come up with something that resolves the major show-stopping issue that was discussed previously. Here is the original thread, for reference: http://www.winehq.org/pi

Re: wine performance wiki page

2010-09-18 Thread Dan Kegel
Scott wrote: >Dan Kegel wrote: >> http://wiki.winehq.org/Performance > > How about a performance bugzilla tag? Wish I'd thought of that myself. Added.

GDI32 Font Test Errors with MacOSX build

2010-09-18 Thread James McKenzie
Just wanted to see if any other Mac Wine user has the time to run the gdi32 tests and see if they get errors in the Font test. Thank you. James Mckenzie

Re: Winetricks command

2010-09-18 Thread Andrew Nguyen
On Sat, Sep 18, 2010 at 11:37 AM, M Hack wrote: > I have Ubuntu 10.04 and the repository ppa:ubuntu-wine/ppa installed. When > following your instructions (http://wiki.winehq.org/winetricks) to run > winetricks I encountered a problem > Entering sh winetricks in a terminal window gave me the follo

Winetricks command

2010-09-18 Thread M Hack
I have Ubuntu 10.04 and the repository ppa:ubuntu-wine/ppa installed. When following your instructions (http://wiki.winehq.org/winetricks) to run winetricks I encountered a problem Entering sh winetricks in a terminal window gave me the following error Cannot find wineprefixcreate (wineprefixcr

Re: wine performance wiki page

2010-09-18 Thread Scott Ritchie
On 09/18/2010 05:40 AM, Dan Kegel wrote: > Wine's performance is good, but in some areas doesn't > match that of Windows. I figured a wiki > page on the topic would be useful, so I created > http://wiki.winehq.org/Performance > It was kind of sparse, but Stefan just added a great > 3d performance

Re: Unused code patch in: "mshtml: Added nsIURL::GetQuery implementation."

2010-09-18 Thread Jacek Caban
On 9/18/10 10:04 PM, Joris Huizer wrote: Hello, I found a bit of unused code was introduced in commit ffe9cc87c0e759dffe2a19a96a1e5c7746c7ad62 "mshtml: Added nsIURL::GetQuery implementation." +ptr_end = url.lpszExtraInfo+url.dwExtraInfoLength; +for(ptr = url.lpszExtraInfo; ptr< ptr_

Unused code patch in: "mshtml: Added nsIURL::GetQuery implementation."

2010-09-18 Thread Joris Huizer
Hello, I found a bit of unused code was introduced in commit ffe9cc87c0e759dffe2a19a96a1e5c7746c7ad62 "mshtml: Added nsIURL::GetQuery implementation." +ptr_end = url.lpszExtraInfo+url.dwExtraInfoLength; +for(ptr = url.lpszExtraInfo; ptr < ptr_end; ptr++) { +if(*ptr == '#') +

wine performance wiki page

2010-09-18 Thread Dan Kegel
Wine's performance is good, but in some areas doesn't match that of Windows. I figured a wiki page on the topic would be useful, so I created http://wiki.winehq.org/Performance It was kind of sparse, but Stefan just added a great 3d performance debugging tutorial to it. If there's anything import