Hi Roderick,
On Thursday 22 July 2010 00:23:46 Roderick Colenbrander wrote:
> Hi Oldřich,
>
> Not to discourage you, but in Wine tests serve as proof to show that a
> patch is right, so you should first get all the tests you want in. The
> bug should be fixed afterward. It is likely that the test
Hi,
First of all, let me introduce myself. I'm a young software developer
entering college this fall. I've always been interested in helping out
the WINE project, especially in the areas of DirectX and Direct3D. Dan
Kegel suggested in http://wiki.winehq.org/HLSLTestSuite that writing
an HLSL test
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3687
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3686
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3685
Your paranoid android.
Please discard this series of patches. They will not work with
compilers that do not support macros with variable numbers of arguments.
While most modern compilers do provide variadic macros, some older
compilers do not. To do this right a non-intuitive syntax would be
required. (i.e. 'FIXME_ONCE
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3684
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3668
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3667
Your paranoid android.
Hi Oldřich,
Not to discourage you, but in Wine tests serve as proof to show that a
patch is right, so you should first get all the tests you want in. The
bug should be fixed afterward. It is likely that the test will reveal
new issues.
Like I mentioned yesterday, checking memory location related
Hi all,
I've made one discovery - the explicit BACKBUFFER creation (as shown in logs)
works only for IID_IDirectDraw interface, not for any newer (on my Windows
XP). I will do some more testing, add tests into a separate patch and send it
afterwards.
Regards,
Oldrich.
On Wednesday 21 July 20
Hi Davide,
On 07/21/2010 11:31 PM, Davide Pizzetti wrote:
@@ -53,9 +53,9 @@ MAIN_MENU MENU LANGUAGE LANG_ITALIAN, SUBLANG_NEUTRAL
Your tree is not up-to-date. The above per-resource LANGUAGE settings
have been removed by 6e8c900d1960e804227e83826a529f075e09443e.
--
Cheers,
Paul.
Am 21.07.2010 19:01, schrieb Mariusz Pluciński:
> W dniu 19.07.2010 15:02, Henri Verbeet pisze:
>> 2010/7/18 Mariusz Pluciński:
>>> +static HINSTANCE hInstance;
>> This is unused.
>>
>> You're mixing tabs and spaces, and have a couple of trailing spaces.
>>
>> Also:
>>> + * DllRegisterServer (
W dniu 19.07.2010 15:02, Henri Verbeet pisze:
2010/7/18 Mariusz Pluciński:
+static HINSTANCE hInstance;
This is unused.
You're mixing tabs and spaces, and have a couple of trailing spaces.
Also:
+ * DllRegisterServer (OLEAUT32.@)
The code of "my" regsvr.c is almost non-modified copy of
On 21 July 2010 18:29, Stefan Dösinger wrote:
> I'd consider normalized_texrect a GL extension for WineD3D's purposes, mostly
> due to lack of reasons not to consider it a GL extension,
If it's not on http://www.opengl.org/registry/, or at least making
progress towards going there, it's not a GL e
Am Mittwoch 21 Juli 2010, 14:13:59 schrieb Henri Verbeet:
> On 21 July 2010 14:12, Stefan Dösinger wrote:
> > Am 21.07.2010 um 13:01 schrieb Henri Verbeet:
> >> Consistency with the enum name, and WINED3D_GL_EXT_NONE,
> >> WINED3D_GL_EXT_COUNT and WINED3D_GL_VERSION_2_0.
> >
> > But those aren't
On 21 July 2010 17:18, Louis Lenders wrote:
> also thanks, i made a new patch here: http://pastebin.com/y5Kv52h0
> would that be ok?
>
Well, that patch can never work, but the change to WINED3DDISPLAYMODE
struct is what I meant, yes.
>>I also think the wined3d call should simply
>>retrieve all in
On 21 July 2010 17:30, Roderick Colenbrander wrote:
> Sure, GL_*_memory_info extensions could help there but I think we
> should be cautious with just adding such support to there. Over the
> past few months I have seen various reports of users who run games
> which say to require lets say 128MB o
On Wed, Jul 21, 2010 at 4:02 AM, Henri Verbeet wrote:
> On 21 July 2010 05:08, Roderick Colenbrander wrote:
>> I think 'select_card_*' should just return the pci device id and the
>> default amount of video memory should be stored in lets say the driver
>> version table (a different name for the
Hi,
@Chris: thanks for the remarks, i'll adjust patch [3\4] accordingly
@Henry
also thanks, i made a new patch here: http://pastebin.com/y5Kv52h0
would that be ok?
>I also think the wined3d call should simply
>retrieve all info, d3d9ex can discard it again if it feels like it.
I don't exactly
Onsdag 21. juli 2010 15.39.56 skrev Alexander Nicolaysen Sørnes :
> Onsdag 21. juli 2010 14.43.59 skrev Jacek Caban :
> > On 7/21/10 2:08 PM, Alexander Nicolaysen Sørnes wrote:
> > > Implement InterneExplorer::ExecWB
> >
> > +
> >
> > if(IUnknown_QueryInterface(This->doc_host.document,&IID_IOl
Why not a tea pot pouring into a wine glass then?
On Wed, Jul 21, 2010 at 10:12 AM, Peter Urbanec wrote:
> On 20/07/10 04:54, Ian Macfarlane wrote:
>>
>> Following the question as to how to implement D3DXCreateTeapot, might I
>> suggest making it in the form of a wine glass?
>>
>> Given that is
On 20/07/10 04:54, Ian Macfarlane wrote:
Following the question as to how to implement D3DXCreateTeapot, might
I suggest making it in the form of a wine glass?
Given that is unlikely to negatively affect anything (indeed the
entire method does border on the ridiculous) I think it would make a
Damjan Jovanovic writes:
> Changelog:
> * kernel32: make wine_get_dos_file_name independent from drive mappings
>
> ... by returning \\?\unix/home/user/path/to/file.txt style paths.
That should actually be done in wine_unix_to_nt_file_name, and only when
there is no suitable DOS drive.
--
Alex
Thanks for the patch. However it has number of issues:
On 07/20/2010 08:33 PM, Tuomo Mattila wrote:
@ stdcall GetVolumeNameForVolumeMountPointW(wstr ptr long)
@ stdcall GetVolumePathNameA(str ptr long)
@ stdcall GetVolumePathNameW(wstr ptr long)
-# @ stub GetVolumePathNamesForVolumeNameA
+
Onsdag 21. juli 2010 14.43.59 skrev Jacek Caban :
> On 7/21/10 2:08 PM, Alexander Nicolaysen Sørnes wrote:
> > Implement InterneExplorer::ExecWB
>
> +
> if(IUnknown_QueryInterface(This->doc_host.document,&IID_IOleCommandTarget,
> (LPVOID*)&Target) != S_OK) +{
> +return E_NOTIMP
On 7/21/10 2:09 PM, Alexander Nicolaysen Sørnes wrote:
Add About dialog to IE
+static void ie_dialog_about(HWND hwnd)
+{
+HICON icon = LoadImageW(GetModuleHandleW(0),
MAKEINTRESOURCEW(IDI_APPICON), IMAGE_ICON, 48, 48, LR_SHARED);
+
+ShellAboutW(hwnd, wszWineInternetExplorer, NULL, ic
On 7/21/10 2:08 PM, Alexander Nicolaysen Sørnes wrote:
Implement InterneExplorer::ExecWB
+if(IUnknown_QueryInterface(This->doc_host.document,&IID_IOleCommandTarget,
(LPVOID*)&Target) != S_OK)
+{
+return E_NOTIMPL;
It doesn't seem like a right error code.
+} else
+{
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3649
Your paranoid android.
Hi Alexander,
On 7/21/10 2:07 PM, Alexander Nicolaysen Sørnes wrote:
This series adds a menu bar and Open URL dialog box to Wine's IE.
-FIXME("(%p)->(%x)\n", This, Value);
-return E_NOTIMPL;
+HMENU hMenu = NULL;
Please use better names (without type prefix) like 'menu'.
+
+T
On 21 July 2010 14:12, Stefan Dösinger wrote:
>
> Am 21.07.2010 um 13:01 schrieb Henri Verbeet:
>
>> On 20 July 2010 22:05, Stefan Dösinger wrote:
>>>
>>> Am 20.07.2010 um 18:51 schrieb Henri Verbeet:
- || gl_info->supported[WINE_NORMALIZED_TEXRECT])
+ || gl_info->
Am 21.07.2010 um 13:01 schrieb Henri Verbeet:
> On 20 July 2010 22:05, Stefan Dösinger wrote:
>>
>> Am 20.07.2010 um 18:51 schrieb Henri Verbeet:
>>> -|| gl_info->supported[WINE_NORMALIZED_TEXRECT])
>>> +|| gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
>> I understa
On 21 July 2010 09:21, Nikolay Sivov wrote:
> On 7/21/2010 11:16, Austin English wrote:
>> Hm, good point. How's this?
>>
>> diff --git a/dlls/dmusic/port.c b/dlls/dmusic/port.c
>> index 021f1e2..23fa1b8 100644
>> --- a/dlls/dmusic/port.c
>> +++ b/dlls/dmusic/port.c
>> @@ -382,7 +382,8 @@ HRESULT
(Forgot to cc: wine-devel).
On 07/21/2010 11:10 AM, Piotr Caban wrote:
+void CDECL MSVCP_char_trauts_short_assign(unsigned short *ch,
^
I guess his should have been "MSVCP_char_traits_short_assign"
--
Cheers,
Paul.
On 21 July 2010 05:08, Roderick Colenbrander wrote:
> I think 'select_card_*' should just return the pci device id and the
> default amount of video memory should be stored in lets say the driver
> version table (a different name for the table might make sense). It
Yeah, this should be based on th
On 20 July 2010 23:25, Louis Lenders wrote:
> +struct wined3d_adapter_info_ex
> +{
> +WINED3DSCANLINEORDERING ScanLineOrdering;
> +WINED3DDISPLAYROTATION Rotation;
> +};
You can at least add the scanline ordering to WINED3DDISPLAYMODE, it
doesn't need to be compatible with D3DDISPLAYMODE.
On 20 July 2010 22:05, Stefan Dösinger wrote:
>
> Am 20.07.2010 um 18:51 schrieb Henri Verbeet:
>> - || gl_info->supported[WINE_NORMALIZED_TEXRECT])
>> + || gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
> I understand the WINE->WINED3D part - it's a wined3d specific thin
On 07/21/10 10:14, Alexandre Julliard wrote:
Piotr Caban writes:
+/* ?not_...@?$char_traits@g...@std@@sag...@z */
+unsigned short CDECL MSVCP_char_traits_short_not_eof(const unsigned short *in)
+{
+return (*in==0 ? !0 : *in);
+}
Aren't you supposed to return 0 for eof?
eof should be equ
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3642
Your paranoid android.
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=3641
Your paranoid android.
Piotr Caban writes:
> +/* ?not_...@?$char_traits@g...@std@@sag...@z */
> +unsigned short CDECL MSVCP_char_traits_short_not_eof(const unsigned short
> *in)
> +{
> +return (*in==0 ? !0 : *in);
> +}
Aren't you supposed to return 0 for eof?
--
Alexandre Julliard
julli...@winehq.org
On 7/21/2010 11:16, Austin English wrote:
On Wed, Jul 21, 2010 at 12:41 AM, Nikolay Sivov wrote:
On 7/21/2010 08:31, Austin English wrote:
HRESULT WINAPI DMUSIC_CreateDirectMusicPortImpl (LPCGUID lpcGUID, LPVOID
*ppobj, LPUNKNOWN pUnkOuter, LPDMUS_PORTPARAMS pPortParams, LPDMUS_PORTCAPS
p
On Wed, Jul 21, 2010 at 12:41 AM, Nikolay Sivov wrote:
> On 7/21/2010 08:31, Austin English wrote:
>>
>> HRESULT WINAPI DMUSIC_CreateDirectMusicPortImpl (LPCGUID lpcGUID, LPVOID
>> *ppobj, LPUNKNOWN pUnkOuter, LPDMUS_PORTPARAMS pPortParams, LPDMUS_PORTCAPS
>> pPortCaps) {
>> IDirectMusicP
43 matches
Mail list logo