Re: Google Summer of Code

2010-04-08 Thread Vincent Povirk
It's very unclear what you're proposing. Running Wine from an NTFS partition would provide little benefit, and Wine cannot interact sensibly with a real Windows install. Wine includes a loader capable of loading/linking PE .exe and .dll files in memory. Attempting to take apart a PE file and put

RE: a new trick to add to winetricks

2010-04-08 Thread Troy Wolbrink
That's a good point, Austin. --Troy From: Austin English [mailto:austinengl...@gmail.com] Sent: Thu 4/8/2010 4:30 PM To: Troy Wolbrink Cc: Andrew Nguyen; Nikolay Sivov; wine-devel@winehq.org Subject: Re: a new trick to add to winetricks On Thu, Apr 8, 2010 at

RE: a new trick to add to winetricks

2010-04-08 Thread Troy Wolbrink
I'm not suggesting it's a *bug* in winetricks either. I'm saying it's a possible way to make it more robust. Since it's known that the native msi installer doesn't work, it seems reasonable to me that you'd set the override to use the builtin msi. This is similar to how it overrides the winve

Google Summer of Code

2010-04-08 Thread Jasneet Singh
Respected, I would like to contribute to the Wine development under the Google Summer Code. Have a knowledge of C Language and Vast Experience on Operating Systems I have worked and managed various OS ( OPERATING SYSTEMS ) of various PLATFORMS like:- * * * * *LINUX Platform* Ubuntu 6.10 Ubunt

Re: a new trick to add to winetricks

2010-04-08 Thread Austin English
On Thu, Apr 8, 2010 at 3:26 PM, Troy Wolbrink wrote: > I'm not suggesting it's a *bug* in winetricks either.  I'm saying it's a > possible way to make it more robust.  Since it's known that the native msi > installer doesn't work, it seems reasonable to me that you'd set the override > to use t

Re: [PATCH 01/10] server: allow polling for no events in set_fd_events

2010-04-08 Thread Alexandre Julliard
Mike Kaplinskiy writes: > This won't work for implementing half-closed sockets. If we have only > the read half is closed, we will get POLLIN/0 recv indefinitely if we > keep polling (not POLLHUP). If we remove it from the loop, we have to > keep polling (once in a while, i.e. when an enable_sock

Re: [PATCH 01/10] server: allow polling for no events in set_fd_events

2010-04-08 Thread Mike Kaplinskiy
On Thu, Apr 8, 2010 at 11:16 AM, Alexandre Julliard wrote: > Mike Kaplinskiy writes: > >> But I see your point that perhaps it doesn't belong in the main loop >> when one of the halves gets closed. I guess we can keep sock_try_event >> around but only use it when the socket has been removed from

Re: [GSoC] IUri Implementations

2010-04-08 Thread Thomas Mullaly
Hi Jacek, Test should be integrated with Wine tests. See dlls/shlwapi/tests/url.c and dlls/wininet/tests/url.c for an idea of how it should be done. Thank you, shlwapi's url test was very helpful and has given me some good ideas for testing. If you have specific questions, feel free to ask he

Re: a new trick to add to winetricks

2010-04-08 Thread Austin English
On Thu, Apr 8, 2010 at 7:04 AM, Troy Wolbrink wrote: > Correct.  This isn't a bug in Wine.  It's a suggestion for making WineTricks > more robust.  The reason I sent this email re WineTricks is because at: It's not a winetricks bug either, it doesn't set msi2 to native when install msxml6, you d

Re: winmm: MCI system commands are not eligible for auto-open.

2010-04-08 Thread Alexandre Julliard
writes: > @@ -1341,6 +1343,7 @@ DWORD WINAPI mciSendStringW(LPCWSTR lpstrCommand, > LPWSTR lpstrRet, > if (wmd) > data[4] = wmd->wType; > } > +} else if (!strcmpW(verb, wszSound) || !strcmpW(verb, wszBreak)) { > } else if ((MCI_ALL_DEVICE_ID != uDevID) && !

Re: [1/3] d3dx9: Add swizzle and writemask support to the shader assembler.

2010-04-08 Thread Henri Verbeet
On 8 April 2010 14:20, Matteo Bruni wrote: > Wouldn't it make a lot more sense to simply define a swizzle as something like "([xyzw]{1,4})|([rgba]{1,4})" and handle write masks separately?

[PATCH 1/2] ntdll: Queue WT_EXECUTEINTIMERTHREAD timers as APC

2010-04-08 Thread Joerg-Cyril.Hoehle
>According to the windows documentation about CreateTimerQueueTimer its >how its done. Indeed, and I believe MS puts APC to even more uses than documented, c.f. http://bugs.winehq.org/show_bug.cgi?id=3930#c37 Maybe there are other places where Wine ought to use APC. One issue with APC for WINMM i

RE: a new trick to add to winetricks

2010-04-08 Thread Troy Wolbrink
Correct. This isn't a bug in Wine. It's a suggestion for making WineTricks more robust. The reason I sent this email re WineTricks is because at: http://wiki.winehq.org/winetricks It says: Reporting bugs *in* Winetricks Winetricks has a bug tracking system at http://code.google.com/p/winez

Re: [3/3] d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.

2010-04-08 Thread Greg Geldorp
Hi Matteo, This causes the test to crash on Vista and Windows 2008, see http://winetestbot.geldorp.nl/JobDetails.pl?Key=1315 Ge.

Re: [PATCH 3/4] wined3d: Start moving texture format fixups to the formats table.

2010-04-08 Thread Roderick Colenbrander
On Thu, Apr 8, 2010 at 11:58 AM, Henri Verbeet wrote: > On 7 April 2010 23:12, Roderick Colenbrander wrote: >> @@ -236,9 +236,55 @@ struct wined3d_format_texture_info >>     GLint gl_format; >>     GLint gl_type; >>     unsigned int flags; >> +    unsigned int conv_byte_count; >>     GL_Supported

Re: [PATCH 01/10] server: allow polling for no events in set_fd_events

2010-04-08 Thread Alexandre Julliard
Mike Kaplinskiy writes: > But I see your point that perhaps it doesn't belong in the main loop > when one of the halves gets closed. I guess we can keep sock_try_event > around but only use it when the socket has been removed from the main > loop. I'll also add detection of half-closed connection

Re: [PATCH 2/4] wined3d: Let d3dfmt_get_conv return a wined3d_format_desc. This required some code shuffling mostly in the SRGB area.

2010-04-08 Thread Roderick Colenbrander
On Thu, Apr 8, 2010 at 11:59 AM, Henri Verbeet wrote: > On 7 April 2010 23:12, Roderick Colenbrander wrote: >> --- >>  dlls/wined3d/device.c          |    5 +- >>  dlls/wined3d/surface.c         |  169 >> +++- >>  dlls/wined3d/utils.c           |    1 + >>  dl

Re: [PATCH 2/4] wined3d: Let d3dfmt_get_conv return a wined3d_format_desc. This required some code shuffling mostly in the SRGB area.

2010-04-08 Thread Henri Verbeet
On 7 April 2010 23:12, Roderick Colenbrander wrote: > --- >  dlls/wined3d/device.c          |    5 +- >  dlls/wined3d/surface.c         |  169 > +++- >  dlls/wined3d/utils.c           |    1 + >  dlls/wined3d/wined3d_private.h |    5 +- >  4 files changed, 102

Re: [PATCH 3/4] wined3d: Start moving texture format fixups to the formats table.

2010-04-08 Thread Henri Verbeet
On 7 April 2010 23:12, Roderick Colenbrander wrote: > @@ -236,9 +236,55 @@ struct wined3d_format_texture_info >     GLint gl_format; >     GLint gl_type; >     unsigned int flags; > +    unsigned int conv_byte_count; >     GL_SupportedExt extension; > +    void (*convert)(const BYTE *src, BYTE *ds

Re: [PATCH 4/4] wined3d: Add an initial fbo_blit implementation.

2010-04-08 Thread Henri Verbeet
I don't think so. Looking at cpu_blit, that "blitter" has exactly a single function that's actually used, and it might as well have been a function on its own. I've twice pointed out how to avoid that situation, but for some reason you ignored that. In the case of cpu_blit I went along with that i

Re: [GSoC] IUri Implementations

2010-04-08 Thread Jacek Caban
Hi Thomas, On 4/8/10 3:43 AM, Thomas Mullaly wrote: In general, the idea looks right, that's how it probably should be implemented. This is an implementation detail through. The bigger and more important problem is URI parsing and canonicalization. That's where most of work

Re: Direct3D testing project (GSoC)

2010-04-08 Thread Roderick Colenbrander
On Wed, Apr 7, 2010 at 4:21 AM, Conrad Buck wrote: > Hello devels, >      I'm looking at submitting a SoC proposal to the wine project, but I'm > feeling a little overwhelmed as my current coding experience is all over the > place, and very little of it working with existing projects. My most rece

Re: a new trick to add to winetricks

2010-04-08 Thread Andrew Nguyen
On Thu, Apr 8, 2010 at 3:09 AM, Nikolay Sivov wrote: > On 4/7/2010 17:12, Troy Wolbrink wrote: > > I’ve found the winetricks script invaluable in trying to get my app running > on Wine.  But I found that when installing msxml6, I needed to change the > overrides for msi.dll and msiexec.exe to “bui

Re: a new trick to add to winetricks

2010-04-08 Thread Nikolay Sivov
On 4/7/2010 17:12, Troy Wolbrink wrote: I've found the winetricks script invaluable in trying to get my app running on Wine. But I found that when installing msxml6, I needed to change the overrides for msi.dll and msiexec.exe to "builtin,native". I previously installed the native msi20, an

Re: winebrowser: Fix obtaining of the ASCII strings through the DDE

2010-04-08 Thread Dmitry Timoshkov
Ilya Shpigor wrote: [skipped] If it could be that easy this would be fixed already. There is a bug in bugzilla with the details about this problem. -- Dmitry.

a new trick to add to winetricks

2010-04-08 Thread Troy Wolbrink
I've found the winetricks script invaluable in trying to get my app running on Wine. But I found that when installing msxml6, I needed to change the overrides for msi.dll and msiexec.exe to "builtin,native". I previously installed the native msi20, and msxml6 wouldn't install with the native inst