On Wed, Mar 24, 2010 at 4:57 PM, Dan Kegel wrote:
> On Tue, Mar 23, 2010 at 10:38 PM, Charles Davis
> wrote:
>> On 3/23/10 10:49 PM, Dan Kegel wrote:
>>> Bisecting: 0 revisions left to test after this (roughly 0 steps)
>> Uhh... You're not done yet.
>>
>> I would've thought you knew that! Appare
On Tue, Mar 23, 2010 at 10:38 PM, Charles Davis wrote:
> On 3/23/10 10:49 PM, Dan Kegel wrote:
>> Bisecting: 0 revisions left to test after this (roughly 0 steps)
> Uhh... You're not done yet.
>
> I would've thought you knew that! Apparently not.
Oh, foo. OK, the real result is:
7b52c2fbed561a
On 3/23/10 10:49 PM, Dan Kegel wrote:
> Bisecting: 0 revisions left to test after this (roughly 0 steps)
Uhh... You're not done yet.
I would've thought you knew that! Apparently not.
Chip
On Tue, Mar 23, 2010 at 5:57 PM, Reece Dunn wrote:
> On 24 March 2010 00:52, Dan Kegel wrote:
>> Hmm. I can't start steam anymore. This worked until quite recently...?
>
> What does running `git bisect` give as the faulty commit?
Bisecting: 0 revisions left to test after this (roughly 0 steps)
On Tue, Mar 23, 2010 at 4:17 AM, Peter Rosin wrote:
> So, you need to ask yourselves what you want to do. Do you want to
> build Cygwin dlls/executables (depends on Cygwin libc) or do you
> want to build MinGW dlls/executables (depends on msvcrt)?
>
> Mixing is not supported, and if you do that an
On Tue, Mar 23, 2010 at 3:56 PM, Paul Vriens wrote:
> On 03/22/2010 07:56 PM, Mike Kaplinskiy wrote:
>>
>> +
>> + bret = GetOverlappedResult((HANDLE)dest,&ov,&bytesReturned, FALSE);
>> + todo_wine ok(!bret&& GetLastError() == ERROR_NETNAME_DELETED, "Did
>> not get disconnect event: %d, erro
On Wed, Mar 24, 2010 at 11:57 AM, Reece Dunn wrote:
> On 24 March 2010 00:52, Dan Kegel wrote:
>> Hmm. I can't start steam anymore. This worked until quite recently...?
>
> What does running `git bisect` give as the faulty commit?
>
> - Reece
>
>
>
There has been a major Steam update in the la
On 24 March 2010 00:52, Dan Kegel wrote:
> Hmm. I can't start steam anymore. This worked until quite recently...?
What does running `git bisect` give as the faulty commit?
- Reece
Hmm. I can't start steam anymore. This worked until quite recently...?
FWIW, you can query ALC_DEFAULT_ALL_DEVICES_SPECIFIER (with ENUMERATE_ALL),
ALC_DEFAULT_DEVICE_SPECIFIER (standard playback), and
ALC_CAPTURE_DEVICE_SPECIFIER (record) to get the default device as seen by
OpenAL, instead of taking the first as the default.
Just make sure to query the default af
Not as exciting an improvement as I'd hoped:
4 GB RAM
Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
make -j5
real7m35.985s
user24m54.741s
sys 3m15.628s
6 GB RAM
model name : Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
make -j9
real4m39.577s
user30m43.651s
sys 2m
It may be a good idea to remove the experimental extensions from the file:
AL_EXT_buffer_sub_data
AL_EXT_sample_buffer_object
ALC_EXT_thread_local_context
until they're finalized. I'm hoping ALC_EXT_thread_local_context will be done
in time for OpenAL Soft 1.12, but there could still be changes
On 23 March 2010 18:41, Roderick Colenbrander wrote:
> Hi,
...
>
How about something along these general lines:
blitter_setup_context(src, dst, rop, ...)
{
context = context_acquire(src/dst/NULL);
select shader / setup ffp state / etc.
return context;
}
blitter_release_context(contex
On 03/22/2010 07:56 PM, Mike Kaplinskiy wrote:
+
+bret = GetOverlappedResult((HANDLE)dest,&ov,&bytesReturned, FALSE);
+todo_wine ok(!bret&& GetLastError() == ERROR_NETNAME_DELETED, "Did not get
disconnect event: %d, error %d\n", bret, GetLastError());
Hi Mike,
This one fails on Win98
Hi,
For a while we have been discussing on how to clean up / rewrite some
parts of the surface code in WineD3D. I did submit a number of patches
to initiate a rewrite of some parts but not all patches were correct
and it wasn't clear what final design I had in mind. I'm posting my
ideas to here to
Damjan Jovanovic writes:
> @@ -1021,7 +1021,7 @@ typedef enum _MM_SYSTEM_SIZE
>
> NTSTATUS WINAPI ObCloseHandle(IN HANDLE handle);
>
> -#define IoGetCurrentIrpStackLocation(_Irp)
> ((_Irp)->Tail.Overlay.CurrentStackLocation)
> +#define IoGetCurrentIrpStackLocation(_Irp)
> ((_Irp)->Tail.Ove
Peter Rosin schrieb:
> Den 2010-03-22 17:47 skrev Steven Edwards:
>> On Sat, Mar 20, 2010 at 2:49 PM, Alexandre
>> Julliard wrote:
And what about #ifdef __CYGWIN__ ?
It sounds ugly but ... why not ?
>>>
>>> You can't use #ifdefs in winegcc. I suppose you could try to resolve
>>> __wargv
Hi Folks,
We have actually some dlls like msvcr80 that forward to msvcrt or msvcr90. The
question is, should we test these forwarding dlls for the case they behave
different?
If yes, how? We would have to cherrypick the tests from e.g. msvcrt which tests
those functions...
--
Best Regards, An
I notice several of these limits have been increased in the past,
sometimes multiple times. What exactly are these supposed to protect
against?
On Tue, Mar 23, 2010 at 5:47 AM, Alexandre Julliard wrote:
> Andrew Nguyen writes:
>
>> @@ -221,9 +221,17 @@ static HRESULT WINAPI
>> IDxDiagContainerImpl_GetProp(PDXDIAGCONTAINER iface, LPCWS
>>
>> p = This->properties;
>> while (NULL != p) {
>> - if (0 == lstrcmpW(p->vName, pwszPropNa
Joel Holdsworth writes:
> In this solution you have a single page with multiple icon images present. You
> then place on top of these images "magic" invisible rectangles which have been
> tagged so that the renderer script knows to treat these as boundary boxes. For
> wine's purposes, you would t
On 3/23/2010 16:48, Eric Lanz wrote:
Sure thing,
The line we call is:
m_pMD5XMLDoc->createNode(varType, L"md5report", L"",&pMD5RootNode);
So it's not a BSTR.
So I think we are sending the createNode function WCHAR strings like Nikolay is
saying.
For that call the SysStringLen function i
Sure thing,
The line we call is:
m_pMD5XMLDoc->createNode(varType, L"md5report", L"", &pMD5RootNode);
So I think we are sending the createNode function WCHAR strings like Nikolay is
saying.
For that call the SysStringLen function is giving a length of 0 for
L"md5report".
I think that Nikol
On 3/23/2010 16:21, Dan Kegel wrote:
Hi Eric,
welcome to Wine!
http://msdn.microsoft.com/en-us/library/ms221240.aspx
says the only time those two functions disagree on valid bstr's
is if there are embedded nul chars, in which case SysStringLength
probably returns a larger value.
Hi Dan.
It's a
On 23 March 2010 14:14, Roderick Colenbrander wrote:
> +IWineD3DSwapChainImpl *swapchain = (IWineD3DSwapChainImpl *)
> This->container;
That cast isn't safe unless you already know the surface is on a swapchain.
Hi Eric,
welcome to Wine!
http://msdn.microsoft.com/en-us/library/ms221240.aspx
says the only time those two functions disagree on valid bstr's
is if there are embedded nul chars, in which case SysStringLength
probably returns a larger value. Are you quite, quite sure that
your bstrs are valid?
(I
Ok, I have good news and bad news.
The good news is that multipage is standard now in SVG 1.2, and it is possible
to embed a raster image in the SVG if you encode it in base64. Embedded images
are partially supported in inkscape via python extensions.
The bad news is that you can't set the canvas
On 03/23/2010 02:08 PM, Sébastien Ramage wrote:
Fixes bug #16595
---
dlls/user32/scroll.c | 5 +
dlls/user32/tests/scroll.c | 17 -
2 files changed, 17 insertions(+), 5 deletions(-)
Hi Sébastien
Can comment too much on the patch but this patch doesn't apply cleanly
to curren
Sébastien Ramage wrote:
> -} while (msg.message != WM_LBUTTONUP);
> +} while (msg.message != WM_LBUTTONUP&& GetCapture() == hwnd);
Please fix the spacing above.
> +SendMessage( hScroll, WM_LBUTTONDOWN, 0, 0x10001);
0 for lParam would work just fine. A magic value needs either expl
> I'm certainly open to suggestions on how to reduce the work needed for
> the first step, but it needs to be a step in the right direction. Adding
> 500 files and reorganizing many directories is not a good intermediate
> measure. I definitely want your work committed too, in fact I included
> it
On 3/23/2010 11:43, Paul Vriens wrote:
On 03/22/2010 09:22 PM, Nikolay Sivov wrote:
On 3/22/2010 22:09, Paul Vriens wrote:
On 03/22/2010 01:01 PM, Nikolay Sivov wrote:
Implement some IShellFolderView methods over IFolderView
Hi Nikolay,
+ /* ::MoveIcons */
+ hr = IShellFolderView_MoveIcons
Roderick Colenbrander writes:
> In a future patch I will move 8-bit palette handling to the shader and
> for that I need to retrieve the palette from the surface. This patch
> prepares for that and it simplifies the interface to the shader.
It doesn't work here:
../../../tools/runtest -q -P win
On 23 March 2010 12:08, Roderick Colenbrander wrote:
> This version takes into account the 'This -> Dest' change as suggested by
> Henri.
>
But not the more general point.
Andrew Nguyen writes:
> @@ -221,9 +221,17 @@ static HRESULT WINAPI
> IDxDiagContainerImpl_GetProp(PDXDIAGCONTAINER iface, LPCWS
>
>p = This->properties;
>while (NULL != p) {
> -if (0 == lstrcmpW(p->vName, pwszPropName)) {
> - VariantCopy(pvarProp, &p->v);
> - return
On 03/23/2010 11:29 AM, Paul Vriens wrote:
Hi,
This fixes a crash. We only run this test now when SHGetFolderLocation
(introduces in 5.0) is available. There is not much else we can go on to
deduce whether we are 4.x or lower without skipping also on WinMe and
others.
Changelog
Fix a crash on s
Hello,
I removed my wine git, so I am not able to send a patch.
It would be great if you could do it.
A+
David
2010/3/23 Christian Costa
> Hello David,
>
> Indeed. shader.c has the same problem.
> Feel free to send a patch or I will do it in next patches.
>
> A+
> Christian
>
> David Adam a
On Tue, Mar 23, 2010 at 11:15 AM, Paul Chitescu wrote:
> On Tuesday 23 March 2010 10:59:56 am Damjan Jovanovic wrote:
>> Hi
>>
>> Wine doesn't seem to support the fastcall calling convention:
>>
>> include/winternl.h:
>> /* These are implemented as __fastcall, so we can't let Winelib apps
>> link
Piotr Caban writes:
> diff --git a/dlls/msvcr80/msvcr80.spec b/dlls/msvcr80/msvcr80.spec
> index ed283d9..cc900ca 100644
> --- a/dlls/msvcr80/msvcr80.spec
> +++ b/dlls/msvcr80/msvcr80.spec
> @@ -1389,7 +1389,7 @@
> @ cdecl strncmp(str str long) msvcrt.strncmp
> @ cdecl strncpy(ptr str long) msv
On 22/03/2010 11:06 PM, Nikolay Sivov wrote:
Hi Nikolay,
+ return E_NOTIMPL;
Displaying messagebox is a bit questionable, ExitProcess is even worse.
If you mean here that native oleaut32 uses this call, a general FIXME is
enough. If you really don't want to survive from such call you don't
need
PV> The only thing I'm wondering is why this big piece was added in the
PV> first place (2004) but that in itself is of course no guarantee it was
PV> needed.
PV> Is it possible to create more tests or is everything possible already
PV> catered for by that one test?
Add a new verb that has '%*' i
On 03/23/2010 09:43 AM, Paul Vriens wrote:
On 03/22/2010 09:22 PM, Nikolay Sivov wrote:
On 3/22/2010 22:09, Paul Vriens wrote:
On 03/22/2010 01:01 PM, Nikolay Sivov wrote:
Implement some IShellFolderView methods over IFolderView
Hi Nikolay,
+ /* ::MoveIcons */
+ hr = IShellFolderView_MoveI
On Tuesday 23 March 2010 10:59:56 am Damjan Jovanovic wrote:
> Hi
>
> Wine doesn't seem to support the fastcall calling convention:
>
> include/winternl.h:
> /* These are implemented as __fastcall, so we can't let Winelib apps
> link with them */
>
> dlls/hal/hal.c:
> #ifdef __i386__
> #define D
Hi
Wine doesn't seem to support the fastcall calling convention:
include/winternl.h:
/* These are implemented as __fastcall, so we can't let Winelib apps
link with them */
dlls/hal/hal.c:
#ifdef __i386__
#define DEFINE_FASTCALL1_ENTRYPOINT( name ) \
__ASM_STDCALL_FUNC( name, 4, \
On 03/22/2010 09:22 PM, Nikolay Sivov wrote:
On 3/22/2010 22:09, Paul Vriens wrote:
On 03/22/2010 01:01 PM, Nikolay Sivov wrote:
Implement some IShellFolderView methods over IFolderView
Hi Nikolay,
+ /* ::MoveIcons */
+ hr = IShellFolderView_MoveIcons(folderview, NULL);
+ ok(hr == E_NOTIMPL
Piotr Caban writes:
> On 03/22/10 17:27, Alexandre Julliard wrote:
>> This doesn't build on 64-bit Mingw because it comes with its own version
>> of these functions.
> He's away for a week, can I fix it? Or should I wait until he's back
> before sending patches that depends on this functions?
Su
Den 2010-03-22 17:47 skrev Steven Edwards:
On Sat, Mar 20, 2010 at 2:49 PM, Alexandre Julliard wrote:
And what about #ifdef __CYGWIN__ ?
It sounds ugly but ... why not ?
You can't use #ifdefs in winegcc. I suppose you could try to resolve
__wargv dynamically at run-time.
I was wondering if
Hello David,
Indeed. shader.c has the same problem.
Feel free to send a patch or I will do it in next patches.
A+
Christian
David Adam a écrit :
Hello,
the 2 lines
+ #include "d3dx9.h"
+ #include "d3dx9effect.h"
in the d3dx9_36/effect.c file are useless,
since in the d3dx9_private file, o
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