On 3/18/2010 04:16, Nikolay Sivov wrote:
I know comdlg32 doesn't seem to be very close to urlmon, but stub I added shows
a problems in included headers order.
SetPort method from IUriBuilder collides with SetPort define from winspool.h
and a build error comes up saying I'm using
unprefixed call
On Wed, Mar 17, 2010 at 3:17 PM, Alexandre Julliard wrote:
> Clemens Fruhwirth writes:
>
>> Would it be ok to add some override to Software\\Wine\\Fonts*? I'm
>> using a rotated monitor and at least in Wine I would like to have
>> properly rendered fonts.
>
> The first step would be to investigat
On Wed, Mar 17, 2010 at 11:03 AM, Alexandre Julliard
wrote:
> Clemens Fruhwirth writes:
>
>> @@ -3090,8 +3090,10 @@ typedef struct tagCBTACTIVATESTRUCT
>> #define FE_FONTSMOOTHINGCLEARTYPE 0x0002
>> #define FE_FONTSMOOTHINGDOCKING 0x8000
>>
>> -#define FE_FONTSMOOTHINGORIENTATIONBGR
On Mi, 2010-03-17 at 12:22 +0100, Christian Costa wrote:
> +printf("attrib.exe is currently only a stub command\n");
> +printf("cmdline:");
UNICODE would be better, even for a stub.
--
By by ... Detlef
Thanks for sending a patch for this. It seems it was not committed,
probably because your mailer added line-breaks, making it difficult to
apply.
Could you resend as an attachment, or without the line breaks if you
can configure your mailer to do that?
Or, if you prefer, I can send this with fixe
On Wed, Mar 17, 2010 at 5:27 PM, Austin English wrote:
> Howdy,
>
> I've been testing some games lately on Windows/Wine, and wanted to see
> the difference in framerates. On windows, I've been using Fraps, which
> works decently well, but not under wine (and it doesn't work for
> Assassin's creed)
Howdy,
I've been testing some games lately on Windows/Wine, and wanted to see
the difference in framerates. On windows, I've been using Fraps, which
works decently well, but not under wine (and it doesn't work for
Assassin's creed). I found D3DGears online, which supposedly works for
Assassin's cr
On Tue, Mar 16, 2010 at 7:57 PM, wrote:
> Alright--I'll update and resubmit when I get home from work.
>
> The patch submission guidelines mentioned something about not including
> Makefile or Makefile.in in patches and splitting them out instead. Should I
> be worried about that submission gu
On 03/17/2010 04:21 PM, Ilya Basin wrote:
@@ -1013,7 +1011,7 @@ static void test_filename(void)
"%s failed: rc=%d err=%d\n", shell_call,
rc, GetLastError());
}
-else todo_wine
+else
{
ok(rc==test->rc, "%s failed:
Aric Stewart writes:
> uses CoreAudio's AudioConverter, AudioFile and AudioFileStream.
> uses prefered systems for either (Snow) Leopard or Tiger deciding at
> runtime.
I don't think we have to care about Tiger compatibility here, especially
since it involves so much extra code.
--
Alexandre J
Clemens Fruhwirth writes:
> Would it be ok to add some override to Software\\Wine\\Fonts*? I'm
> using a rotated monitor and at least in Wine I would like to have
> properly rendered fonts.
The first step would be to investigate how Windows handles that case.
--
Alexandre Julliard
julli...@win
On 17 March 2010 15:08, Roderick Colenbrander wrote:
> Well, I discussed the situation with Stefan last weekend. He preferred
> if I would make BltOverride a little bit nicer before I improved the
> p8 stuff. He considered it a safe move to disable this for now. Within
Cleaning things up is ok, bu
On 17 March 2010 14:53, Roderick Colenbrander wrote:
> This patch introduces a helper function for drawing a textured quad. A
> future patch will also make use of it for the quad drawing part of
> 'offscreen surface -> render target' in BltOverride (actually that
> part will become two functions l
On Wed, Mar 17, 2010 at 2:54 PM, Henri Verbeet wrote:
> On 17 March 2010 14:48, Roderick Colenbrander wrote:
>> This first patch disables hardware accelerated 8-bit blitting. This
>> code will completely use the shader backend later on and won't require
>> hacks like 'paletteOverride'.
>>
> I'm n
On 17 March 2010 14:48, Roderick Colenbrander wrote:
> This first patch disables hardware accelerated 8-bit blitting. This
> code will completely use the shader backend later on and won't require
> hacks like 'paletteOverride'.
>
I'm not sure breaking things is the right approach?
Hi,
I already mentioned this in my last shlwapi patch.
lstrcmpW (and CompareStringW for that matter) ignore some special
unicode characters like 0x200e (and also loads of others).
Do we care? I.o.w. is there a need for implementing this?
I only tested these characters at the start of the str
On 03/17/2010 02:22 PM, Jacek Caban wrote:
--- a/programs/cmd/tests/test_builtins.cmd.exp
+++ b/programs/cmd/tests/test_builtins.cmd.exp
@@ -16,6 +16,7 @@ bar
~dp0 should be directory containing batch file
@p...@\
@p...@\
+...@pwd@@or_bro...@echo is off.
Won't this fail on non English loc
On 3/17/10 2:14 PM, Paul Vriens wrote:
On 03/17/2010 02:10 PM, Jacek Caban wrote:
---
programs/cmd/tests/batch.c | 39 -
programs/cmd/tests/test_builtins.cmd.exp | 2 +-
2 files changed, 33 insertions(+), 8 deletions(-)
Hi Jacek,
Wasn't this test removed (for NT4 b
On 3/16/10 5:42 PM, Yann Droneaud wrote:
Le mardi 16 mars 2010 à 11:25 -0500, Austin English a écrit :
On Tue, Mar 16, 2010 at 4:53 AM, Yann Droneaud wrote:
%CD% seems not supported on Windows NT 4.
The patch which introduce this test was based on MSDN documentation
and only tested
On 03/17/2010 02:10 PM, Jacek Caban wrote:
---
programs/cmd/tests/batch.c | 39 -
programs/cmd/tests/test_builtins.cmd.exp | 2 +-
2 files changed, 33 insertions(+), 8 deletions(-)
Hi Jacek,
Wasn't this test removed (for NT4 btw)?
--
Cheers,
Paul.
Hi Paul,
On 3/17/10 8:40 AM, Paul Vriens wrote:
Hi Jacek,
This one has introduced several test failures on a variety of
platforms (or IE versions):
http://test.winehq.org/data/tests/shdocvw:webbrowser.html
Could you have a look?
Sure, I've already sent a patch for most common failure.
Th
On 17 March 2010 12:21, Christian Costa wrote:
> +FIXME("(%p, %p, %d, %d, %d, %d, %x, %x, %x, %d, %d, %x, %p, %p, %p):
> stub\n", device, srcdata, srcdatasize, width,
> +height, miplevels, usage, format, pool, filter, mipfilter, colorkey,
> srcinfo, palette, texture);
Those integers
On 17 March 2010 12:20, Christian Costa wrote:
> +#define ID3DXConstantTable_GetSamplerIndex(p,a)
> (p)->lpVtbl->GetConstantDesc(p,a)
> +#define ID3DXConstantTable_GetSamplerIndex(p,a)
> (p)->GetConstantDesc(p,a)
Looks wrong.
On 17 March 2010 12:21, Christian Costa wrote:
>
> +typedef struct _D3DXPASS_DESC {
> +LPCSTR Name;
> +UINT Annotations;
> +DWORD VSVersion;
> +DWORD PSVersion;
> +UINT VSSemanticsUsed;
> +D3DXSEMANTIC VSSemantics[MAXD3DDECLLENGTH];
> +UINT PSSemanticsUsed;
> +D3DXS
On 17 March 2010 12:20, Christian Costa wrote:
> +error:
> +
> +if (object)
> +HeapFree(GetProcessHeap(), 0, object->ctab);
> +HeapFree(GetProcessHeap(), 0, object);
"object" should never be NULL, all jumps to "error" are after the NULL check.
On Wed, Mar 17, 2010 at 11:10 AM, Alexandre Julliard
wrote:
> Damjan Jovanovic writes:
>
>> Changelog:
>> * usbd.sys: add usbd.sys
>>
>> Try 4 is the shortest possible patch.
>>
>> Copyright assigned to both me and Alexandre Morozov, since his patch
>> is the basis of this one.
>
> The proper way
Alright--I'll update and resubmit when I get home from work.
The patch submission guidelines mentioned something about not including
Makefile or Makefile.in in patches and splitting them out instead. Should I be
worried about that submission guideline?
--Original Message--
From: Dan Keg
On 17 March 2010 11:56, Stefan Dösinger wrote:
> Windows 7 returns a different value than the test expects, and since its a
> todo_wine it seems no game depends on it.
>
http://bugs.winehq.org/show_bug.cgi?id=19862 depends on that.
On 17 March 2010 11:22, Stefan Dösinger wrote:
>
Adding a Sleep() instead isn't much of an improvement.
There's a block of code in dlls/shell32/shlexec.c
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/shell32/shlexec.c;h=a81cada91fed264816a0946c06e83a00b7fb6484;hb=HEAD#l1681
It specially handles lpFile with '"' or containing spaces. Does anyone
know a real situation when you need this handling
Clemens Fruhwirth writes:
> @@ -3090,8 +3090,10 @@ typedef struct tagCBTACTIVATESTRUCT
> #define FE_FONTSMOOTHINGCLEARTYPE 0x0002
> #define FE_FONTSMOOTHINGDOCKING0x8000
>
> -#define FE_FONTSMOOTHINGORIENTATIONBGR 0x
> -#define FE_FONTSMOOTHINGORIENTATIONRGB 0x0001
> +#define F
On Tue, Mar 16, 2010 at 04:41:02PM -0600, C.W. Betts wrote:
> Excuse my ignorance, but what would happen if it didn't find the library
> dynamically?
You would check this condition (like NULL handle or NULL function pointer)
in every wrapped function and return an error condition in that case.
O
Hoi Joris,
On 16-03-10 21:31, Joris Huizer wrote:
Hello, Maarten Lankhorst,
I was browsing through the recent patches in git, I noticed some possible issue
in this code:
+for (i = 0; i< MMDevice_count; ++i)
+{
+WCHAR *str;
+dev = (IMMDevice*)MMDevice_head[i];
+
Damjan Jovanovic writes:
> Changelog:
> * usbd.sys: add usbd.sys
>
> Try 4 is the shortest possible patch.
>
> Copyright assigned to both me and Alexandre Morozov, since his patch
> is the basis of this one.
The proper way to assign credit is not by adding copyright lines in the
source, but by m
On 03/13/2010 04:44 PM, Jacek Caban wrote:
---
dlls/shdocvw/tests/webbrowser.c | 293
+--
1 files changed, 218 insertions(+), 75 deletions(-)
Hi Jacek,
This one has introduced several test failures on a variety of platforms
(or IE versions):
http://test.w
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