Hi,
As a result of the "Wine FIXME Report 2009 Aug - Dec" thread, I
created the following to hunt for DllCanUnloadNow calls that were
marked as being FIXME stubs:
cat > DllCanUnloadNow.pl < EOF
#!/usr/local/bin/perl
# Based on
http://www.unix.com/unix-dummies-questions-answers/56703-multiline-gr
2040 | 36 | ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c109
0xc109 is NT_STATUS_MESSAGE_NOT_FOUND according to
http://lists.samba.org/archive/jcifs/2004-February/003038.html.
Interestingly, in dlls/ntdll/tests/error.c, there is already an entry
for STATUS_MESSAGE_NOT_FOUND,
Reece Dunn wrote:
> 2010/1/6 James McKenzie :
>
>> Reece Dunn wrote:
>>
>>> 2010/1/5 Michael Stefaniuc :
>>>
>>>
>>>
877 | 209 | shell:DllCanUnloadNow stub
>>> DllCanUnloadNow is a hint to the operating system to know if it can
>>> free the library, unloa
On 01/05/2010 07:02 PM, Reece Dunn wrote:
2010/1/6 James McKenzie:
Reece Dunn wrote:
2010/1/5 Michael Stefaniuc:
877 | 209 | shell:DllCanUnloadNow stub
DllCanUnloadNow is a hint to the operating system to know if it can
free the library, unloading it from memory. It is fine for this
2010/1/6 James McKenzie :
> Reece Dunn wrote:
>> 2010/1/5 Michael Stefaniuc :
>>
>>
>>> 877 | 209 | shell:DllCanUnloadNow stub
>>>
>>
>> DllCanUnloadNow is a hint to the operating system to know if it can
>> free the library, unloading it from memory. It is fine for this to
>> always return S_
Reece Dunn wrote:
> 2010/1/5 Michael Stefaniuc :
>
>
>> 877 | 209 | shell:DllCanUnloadNow stub
>>
>
> DllCanUnloadNow is a hint to the operating system to know if it can
> free the library, unloading it from memory. It is fine for this to
> always return S_FALSE (i.e. never unload) --
It might be interesting to select for err:module:import_dll lines,
which are (sometimes) missing dll's.
> 77 | 99 | ole:CoGetClassObject no class object
> {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
> 75 | 98 | ole:CoGetClassObject class
> {9a5ea990-3034-4
2010/1/5 Michael Stefaniuc :
> 2040 | 36 | ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c109
0xc109 is NT_STATUS_MESSAGE_NOT_FOUND according to
http://lists.samba.org/archive/jcifs/2004-February/003038.html.
Interestingly, in dlls/ntdll/tests/error.c, there is already an entry
fo
On 01/05/2010 03:44 AM, Jeremy White wrote:
The Top Ten Single Charts
-
This are the messages with the most occurrences in a single file.
Nifty!
Well, I'm not that proud of that table: Interestingly seven out of the
top ten FIXMEs in a single file have been seen *only*
Hi,
With Dan reporting on the success of Visual C++ 2005, I thought I
would post my findings of various casual (and other) games.
In general, my observations are that:
1/ the games themselves tend to work very well (and have done for a
long while now thanks to the great work CodeWeavers did in
Well, golly. Now that Rob has fixed the /Zi bug, Visual C++ 2005
seems to be building small apps pretty well. There are three or so
gotchas to be aware of:
1) apps like gyp's unit test won't be able to build until you've
run the IDE once so it can register itself
2) you have to install winbind or
On Mon, Jan 4, 2010 at 4:11 PM, Dan Kegel wrote:
> http://kegel.com/wine/valgrind/logs/2010-01-04-10.14
> woot! The stats are now
> 1 Invalid free/ delete / delete[]
> 1 Use of uninitialised value of size 4
> 2 Source and destination overlap in memcpy
> 3 Syscall param writev
On Tue, Jan 5, 2010 at 9:11 AM, Nate Gallaher wrote:
> James Hawkins wrote:
>>
>> On Mon, Jan 4, 2010 at 7:05 AM, Nate Gallaher
>> wrote:
>>
>>>
>>> James Hawkins wrote:
>>>
On Sat, Jan 2, 2010 at 10:36 AM, Nathan Gallaher
wrote:
>
>
+struct cond_mem {
James Hawkins wrote:
On Mon, Jan 4, 2010 at 7:05 AM, Nate Gallaher wrote:
James Hawkins wrote:
On Sat, Jan 2, 2010 at 10:36 AM, Nathan Gallaher
wrote:
+struct cond_mem {
+struct list entry;
+void *ptr;
+};
+
+static void cond_free( void *info, void *ptr )
+
After the discussion on IRC I wasn't quite sure what you intended with
wined3d_event_query_wait(), but maybe it was something like this:
I've based the sync code on IWineD3DQuery event queries now rather than using
the GL APIs. This way the buffer code is insulated from the thread switch
issues
Paul Vriens writes:
> On 01/05/2010 10:23 AM, Alexandre Julliard wrote:
>> winetest_wait_child_process will add the child failures, but I don't
>> think it's used consistently everywhere, so that would be the first
>> thing to fix.
>>
>
> The 'adding of child failures' is needed because ok() mess
"Ilya Shpigor" wrote:
Some explanation for this patch:
The fsCsb is bitfield that is used as boolean value. If this is false the
DEFAULT_CHARSET is using and the real charset is choosen through the current
ANSI codepage. But this is mistake in case of the OEM charset.
A real fix would be t
On 01/05/2010 10:23 AM, Alexandre Julliard wrote:
Paul Vriens writes:
Hi André,
That log also shows "server: 1 failures in child process". I'm not a
100% sure but from the looks of it this is that one/1 failure
mentioned in that last line:
server: 120 tests executed (1 marked as todo, 1 fail
On 01/05/2010 02:18 PM, David Adam wrote:
Hello
This patch fixes the bug 13986
A+
David
Searc
Hi David,
+hr = CoInitialize(NULL);
+if ( FAILED(hr) )
+{
+skip("CoInitializeEx failed.\n");
+return;
+}
The skip() message doesn't match the actual function call
Hi AJ,
Sorry, wrong revert. I shouldn't send patches after 18 hours no sleep :)
Cheers,
Maarten.
Am 05.01.2010 um 12:06 schrieb Paul Vriens:
> Does a single 'make info.ok' in the version/tests directory work?
Yes, this works. Apparently only the winetest run fails, or it is a random
failure that happens sometimes but not all the time.
Henri Verbeet writes:
> 2010/1/5 Alexandre Julliard :
>> That's not much of an improvement, static initialization is nicer.
>>
> In general yes, but it makes adding fields to d3d10_effect_variable or
> changing their order a bit of a pain. C99 struct initialization would
> help a bit there, but I
2010/1/5 Alexandre Julliard :
> That's not much of an improvement, static initialization is nicer.
>
In general yes, but it makes adding fields to d3d10_effect_variable or
changing their order a bit of a pain. C99 struct initialization would
help a bit there, but I doubt it's an option.
2010/1/5 Stefan Dösinger :
>
> Am 05.01.2010 um 11:50 schrieb Henri Verbeet:
>>> +
>>> if(This->resource.device->adapter->gl_info.supported[APPLE_FENCE])
>> I'm not sure you can test for APPLE_fence to determine if event
>> queries are available.
> directx.c disables NV_fence if APPLE_f
Maarten Lankhorst writes:
> This reverts commit 1b94450f789791908a370f16e125087b84f35bcb.
>
> See bug 21196
Again, when sending a revert you need to include a justification for why
it must be reverted. Referencing a bug is not good enough, the git log
must be understandable on its own. Also I do
Am 05.01.2010 um 11:50 schrieb Henri Verbeet:
>> +
>> if(This->resource.device->adapter->gl_info.supported[APPLE_FENCE])
> I'm not sure you can test for APPLE_fence to determine if event
> queries are available.
directx.c disables NV_fence if APPLE_fence is available. We prefer the APP
Rico Schüller writes:
> +static void d3d10_null_effect_variable_init(struct d3d10_effect_variable *v,
> struct ID3D10EffectVariableVtbl *vtbl)
> +{
> +v->vtbl = vtbl;
> +v->buffer = &null_local_buffer;
> +v->type = &null_type;
> +}
> +
> +void d3d10_null_effect_variable_init_all()
>
On 01/05/2010 11:54 AM, Stefan Dösinger wrote:
Hi,
Since a few days my nightly cxtest runs show crashes in the version:info test:
http://test.winehq.org/data/f74e312bf81032c46bd2ce080a5f6a33c7ac3ee3/wine_stefand-amd64/version:info.html
(Ubuntu 8.10, 64 bit build)
Test.winehq.org has more resul
On 01/05/2010 02:46 AM, James Hawkins wrote:
---
dlls/advpack/tests/advpack.c |7 +--
1 files changed, 1 insertions(+), 6 deletions(-)
Hi James,
Don't think this works:
advpack: 0 tests executed (0 marked as todo, 0 failures), 0 skipped.
--
Cheers,
Paul.
Hi,
Since a few days my nightly cxtest runs show crashes in the version:info test:
http://test.winehq.org/data/f74e312bf81032c46bd2ce080a5f6a33c7ac3ee3/wine_stefand-amd64/version:info.html
(Ubuntu 8.10, 64 bit build)
Test.winehq.org has more results, for this wine build I am seeing 3 more
timeo
2010/1/4 Stefan Dösinger :
> +if(This->query.context) context_free_event_query(&This->query);
> +This->query.context = NULL;
context_free_event_query() already clears the context field.
> +
> if(This->resource.device->adapter->gl_info.supported[APPLE_FENCE])
You already have a
2010/1/4 Stefan Dösinger :
>
In this case you can just release the GL lock, although the call is
just an OS X hack in the first place.
Paul Vriens writes:
> Hi André,
>
> That log also shows "server: 1 failures in child process". I'm not a
> 100% sure but from the looks of it this is that one/1 failure
> mentioned in that last line:
>
> server: 120 tests executed (1 marked as todo, 1 failure), 0 skipped.
>
> If I'm correct it do
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