re: d3d10: Parse local_variables.

2009-10-26 Thread Dan Kegel
(Spotted by http://kegel.com/wine/valgrind/logs/2009-10-26-08.26/diff-d3d10_effect.txt ) Hi Rico, the patch commit b55641f14a210f689cde8b08750a78779657c06e Author: Rico Schüller Date: Sun Oct 25 17:11:49 2009 +0100 d3d10: Parse local_variables. seems to have introduced the following val

Re: kernel32: add more tests for FormatMessage{A,W}

2009-10-26 Thread Dmitry Timoshkov
"Louis Lenders" wrote: The attached tests show that this is true for "non-special" language-id's, but not for the special ones: (LANG_NEUTRAL, SUBLANG_NEUTRAL), (LANG_NEUTRAL, SUBLANG_DEFAULT),(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT), and (DWORD)MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US) In the l

Re: DirectX 10 status, do simple programs work yet?

2009-10-26 Thread David Gerard
2009/10/26 Henri Verbeet : > 2009/10/26 Warren Dumortier : >> So i would like to know if there's already something running concerning >> DirectX 10? Like making very basic applications? >> The fact i would like to know that is because i'm curious what has alread >> been done! ;) > *Very* basic st

Re: [PATCH 5] winmm/tests: Add MCI waveaudio tests.

2009-10-26 Thread Reece Dunn
2009/10/26 : > Hi, > >> +/* Some tests hang or crash Wine. Enable once fixed. */ >> +#define FULL_TEST 0 > >>Please don't introduce dead code. If the tests really can't work then >>don't add them at all until you have the corresponding fixes. > > Will do.  Although I'd very much prefer having test

mciwave: need to serialize record and play

2009-10-26 Thread Joerg-Cyril.Hoehle
Eric, I wrote: >However, it[Wine's MCI] still hangs in the full tests. I believe the last bug >in mciwave >will only be nailed down once the play and record loops manage to talk robustly >with other commands such as pause and close. A recent idea of mine is to build upon your thread split work a

[PATCH 5] winmm/tests: Add MCI waveaudio tests.

2009-10-26 Thread Joerg-Cyril.Hoehle
Hi, > +/* Some tests hang or crash Wine. Enable once fixed. */ > +#define FULL_TEST 0 >Please don't introduce dead code. If the tests really can't work then >don't add them at all until you have the corresponding fixes. Will do. Although I'd very much prefer having tests than no tests. I've bee

Re: DirectX 10 status, do simple programs work yet?

2009-10-26 Thread Henri Verbeet
2009/10/26 Warren Dumortier : > I've searched and didn't found any recent topic concerning DirectX 10 in > Wine. > > So i would like to know if there's already something running concerning > DirectX 10? Like making very basic applications? > The fact i would like to know that is because i'm curious

Re: [PATCH 5] winmm/tests: Add MCI waveaudio tests.

2009-10-26 Thread Alexandre Julliard
writes: > -START_TEST(mci) > +#ifndef FULL_TEST > +/* Some tests hang or crash Wine. Enable once fixed. */ > +#define FULL_TEST 0 > +#endif Please don't introduce dead code. If the tests really can't work then don't add them at all until you have the corresponding fixes. -- Alexandre Julliard

Re: appwiz: ignore Apps without title in the list(try 2)

2009-10-26 Thread André Hentschel
Vitaliy Margolen schrieb: > André Hentschel wrote: >> Also fixes Bug 20417 >> Sorry, little blackout after vacation in try1... >> --- >> @@ -347,6 +347,12 @@ static void AddApplicationsToList(HWND hWnd, HIMAGELIST >> hList) >> >> while (iter) >> { >> +if(!strlenW(iter->title))

DirectX 10 status, do simple programs work yet?

2009-10-26 Thread Warren Dumortier
I've searched and didn't found any recent topic concerning DirectX 10 in Wine. So i would like to know if there's already something running concerning DirectX 10? Like making very basic applications? The fact i would like to know that is because i'm curious what has alread been done! ;) Thanks, ki

Re: programs/extrac32: The debug channel is not used, remove it.

2009-10-26 Thread Andrey Turkin
Virtually any Wine program uses it (even winemine) so why not? Jerome Leclanche wrote: I'm unsure programs themselves should use Wine's debug channels, either way. J. Leclanche / Adys On Mon, Oct 26, 2009 at 10:35 AM, Andrey Turkin wrote: Don't do this please, initial part was just subm

Re: programs/extrac32: The debug channel is not used, remove it.

2009-10-26 Thread Jerome Leclanche
I'm unsure programs themselves should use Wine's debug channels, either way. J. Leclanche / Adys On Mon, Oct 26, 2009 at 10:35 AM, Andrey Turkin wrote: > Don't do this please, initial part was just submitted, the channel will be > used once other parts are in place. > > Francois Gouget wrote:

Re: Another virus-in-wine story

2009-10-26 Thread Marcus Meissner
On Sun, Oct 25, 2009 at 06:14:34PM -0700, Scott Ritchie wrote: > Stefan Dösinger wrote: > > > > Am 25.10.2009 um 10:57 schrieb Scott Ritchie: > >> Many apps don't need to view the user folder for documents but also > >> employ programmable scripting engines - a good example are games. It > >> wou

Re: programs/extrac32: The debug channel is not used, remove it.

2009-10-26 Thread Andrey Turkin
Don't do this please, initial part was just submitted, the channel will be used once other parts are in place. Francois Gouget wrote: --- programs/extrac32/extrac32.c |2 -- 1 files changed, 0 insertions(+), 2 deletions(-) diff --git a/programs/extrac32/extrac32.c b/programs/extrac32/extr

Re: Another virus-in-wine story

2009-10-26 Thread Damjan Jovanovic
On Mon, Oct 26, 2009 at 4:22 AM, Nicholas LaRoche wrote: > Scott Ritchie wrote: >> >> Stefan Dösinger wrote: >>> >>> Am 25.10.2009 um 10:57 schrieb Scott Ritchie: Many apps don't need to view the user folder for documents but also employ programmable scripting engines - a good examp