On Jul 31, 2009, at 5:15 PM, Austin English wrote:
On Fri, Jul 31, 2009 at 4:25 PM, Ken Thomases
wrote:
Fixes building on Snow Leopard.
---
dlls/ntdll/directory.c | 30 ++
1 files changed, 30 insertions(+), 0 deletions(-)
FWIW, NetBSD has a similar bug
(http:/
On Fri, Jul 31, 2009 at 3:41 PM, Austin English wrote:
> On Fri, Jul 31, 2009 at 5:29 PM, Dan Kegel wrote:
>>
>> says that the offline installer for .net 3.0 works
>> fine with that one patch, but it didn't seem to work
>> when I tried it. Anyone know what the story is?
>
> The AppDB has a pretty
On Fri, Jul 31, 2009 at 5:29 PM, Dan Kegel wrote:
> http://www.winehq.org/pipermail/wine-patches/2009-June/074701.html
> says that the offline installer for .net 3.0 works
> fine with that one patch, but it didn't seem to work
> when I tried it. Anyone know what the story is?
The AppDB has a pre
http://www.winehq.org/pipermail/wine-patches/2009-June/074701.html
says that the offline installer for .net 3.0 works
fine with that one patch, but it didn't seem to work
when I tried it. Anyone know what the story is?
- Dan
On Fri, Jul 31, 2009 at 4:25 PM, Ken Thomases wrote:
>
> Fixes building on Snow Leopard.
> ---
> dlls/ntdll/directory.c | 30 ++
> 1 files changed, 30 insertions(+), 0 deletions(-)
FWIW, NetBSD has a similar bug
(http://bugs.winehq.org/show_bug.cgi?id=18166), but AJ
Hi,
We should not expect that the default Wine visual supports GLX, use
glXChooseVisual instead. This should fix bug 19570.
Regards,
Roderick Colenbrander
From 72f1dc239dc76f323288304aa902c97f343fca9e Mon Sep 17 00:00:00 2001
From: Roderick Colenbrander
Date: Fri, 31 Jul 2009 22:50:36 +0200
Subj
Stephen Eilert wrote:
I have seen patches in that bug report to add the firewall stubs. Is
there any problem with those patches?
http://www.winehq.org/pipermail/wine-devel/2009-July/077523.html
This explains it. Next commits should start on Monday 3rd.
Or, more to the point, is there any way
I have seen patches in that bug report to add the firewall stubs. Is there
any problem with those patches?
Or, more to the point, is there any way I could contribute? I am not too
familiar with the firewall API or Marteen's work, but I am sure that can be
mitigated with some study :)
I might have
On Wed, Jul 29, 2009 at 10:01 AM, Jacek Caban wrote:
> Hi,
>
> It's time for the new Wine Gecko package release. I've prepared a new
> package based on Mozilla code a bit newer than Firefox 3.5 and my fixes
> (most of them are on their way to mainstream Mozilla repository). This
> release fixes a f
Thanks, resent.
-aric
Dmitry Timoshkov wrote:
"Aric Stewart" wrote:
load_child_font calls neither WineEngCreateFontInstance nor
GetEnumStructs.
It allocates the the child font structure above in the function sets
the few fields it thinks it needs and then goes on. I see no evidence
that
"Aric Stewart" wrote:
load_child_font calls neither WineEngCreateFontInstance nor GetEnumStructs.
It allocates the the child font structure above in the function sets the
few fields it thinks it needs and then goes on. I see no evidence that
it is being expected to have been set at any other
load_child_font calls neither WineEngCreateFontInstance nor GetEnumStructs.
It allocates the the child font structure above in the function sets the
few fields it thinks it needs and then goes on. I see no evidence that
it is being expected to have been set at any other point.
-aric
Dmitry T
"Aric Stewart" wrote:
@@ -5792,6 +5792,9 @@ static BOOL load_child_font(GdiFont *font, CHILD_FONT
*child)
child->font->scale_y = font->scale_y;
hfontlist = HeapAlloc(GetProcessHeap(), 0, sizeof(*hfontlist));
hfontlist->hfont = CreateFontIndirectW(&font->font_desc.lf);
+/* ensur
On Fri, Jul 31, 2009 at 9:25 AM, Austin English wrote:
> On Thu, Jul 23, 2009 at 3:51 PM, Roderick
> Colenbrander wrote:
>> Hi,
>>
>> For some weeks I have been working on moving more 2D rendering to
>> XRender. XRender has three advantages for Wine. First of all it allows
>> us to perform more ren
On Thu, Jul 23, 2009 at 3:51 PM, Roderick
Colenbrander wrote:
> Hi,
>
> For some weeks I have been working on moving more 2D rendering to
> XRender. XRender has three advantages for Wine. First of all it allows
> us to perform more rendering operations using X which we previously
> did using a comb
On Wed, Jul 29, 2009 at 3:18 PM, Roderick
Colenbrander wrote:
> Hi Reece,
>
> The only thing required is a git version of Wine and XRender libraries
> on your system. After that any app can be tested. On decent drivers
> like Nvidia you'll notice heavily improved 2D performance (e.g. useful
> for t
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