Re: ws2/tests: Test AcceptEx with a deferred socket

2009-07-20 Thread Paul Vriens
Mike Kaplinskiy wrote: Paul, I don't like NT4 anymore. We're breaking up. Does the attached patch fix the latest failures (not counting the build warnings)? Mike. On Mon, Jul 20, 2009 at 7:05 AM, Paul Vriens wrote: Mike Kaplinskiy wrote: Paul (and anyone who can test on x86_64): Can you co

Re: ws2/tests: Test AcceptEx with a deferred socket

2009-07-20 Thread Mike Kaplinskiy
Paul, I don't like NT4 anymore. We're breaking up. Does the attached patch fix the latest failures (not counting the build warnings)? Mike. On Mon, Jul 20, 2009 at 7:05 AM, Paul Vriens wrote: > Mike Kaplinskiy wrote: >> >> Paul (and anyone who can test on x86_64): >> >> Can you confirm that the

Re: FW: Re: please reduce the four registrations on the single winehq.org site.

2009-07-20 Thread Steven Edwards
On Mon, Jul 20, 2009 at 5:21 PM, Sparr wrote: > Was the contempt for OpenID in general, or the idea of using an > existing third party as an OpenID providers?  Although it would be > against the spirit of OpenID, it would be possible for one WineHQ > service to provide OpenID only to other WineHQ s

Re: FW: Re: please reduce the four registrations on the single winehq.org site.

2009-07-20 Thread Sparr
On Mon, Jul 20, 2009 at 4:50 PM, Steven Edwards wrote: > On Sun, Jul 19, 2009 at 10:35 PM, Scott Ritchie wrote: >> I'm not sure if it's a good idea, but there may be some merit in having >> one of the accounts function as an OpenID Provider and then have the >> others be able to link to it (but sti

Re: FW: Re: please reduce the four registrations on the single winehq.org site.

2009-07-20 Thread Steven Edwards
On Sun, Jul 19, 2009 at 10:35 PM, Scott Ritchie wrote: > Mozilla are farthest on the game here, as they were working on writing > some of their own custom stuff based on OpenID, however that then deals > with the need of having each app support an OpenID login. > > I'm not sure if it's a good idea,

Re: D3D shader assembler

2009-07-20 Thread Stefan Dösinger
Am Monday 20 July 2009 20:33:44 schrieb Henri Verbeet: > > While in principle this is right, as many functions are indeed very > > similar, this won't be pretty practically, even excluding that some > > instructions really need special treatment. One more thing comes to my mind here: The assembler

Re: How to expanding environmental variables?

2009-07-20 Thread Lei Zhang
On Mon, Jul 20, 2009 at 2:08 AM, Yuri Khan wrote: > On Sat, Jul 18, 2009 at 06:16, Austin English wrote: >> I need a portable way to get to the shared documents folder, e.g.,: >> Windows XP: >> C:\Documents and Settings\All Users\Shared Documents >> WIndows Vista: >> C:\users\Public\Public Document

Re: suggestions about MacOS DYLD_FALLBACK_LIBRARY_PATH patch

2009-07-20 Thread Emmanuel Maillard
Le 20 juil. 09 à 15:34, Steven Edwards a écrit : On Sun, Jul 19, 2009 at 12:23 PM, Emmanuel Maillard wrote: But it's an external appplication, your desktop environment, that handle *.desktop file; wine just generate them... As per the private email I sent. I could see that working if we c

Re: D3D shader assembler

2009-07-20 Thread Henri Verbeet
2009/7/20 Matteo Bruni : > 2009/7/20 Henri Verbeet : >> Yeah, but you can treat the debug output just like another >> asmparser_backend. That would mean calling the parser twice when >> debugging, but that should be ok. You can do something similar on the >> bytecode writing side. > > I'm not so pe

Re: D3D shader assembler

2009-07-20 Thread Matteo Bruni
2009/7/20 Henri Verbeet : > 2009/7/20 Matteo Bruni : >> That function, in particular, should really be into asmparser.c and >> not be visible from outside. Then the wine_dbg_sprintf() function >> comes really handy in this situation, I didn't know it. Note also that >> this debug_src function is us

Re: netapi32: Fix a pointer conversion warning on 64-bit

2009-07-20 Thread Juan Lang
Hi André, @@ -577,7 +577,7 @@ static UCHAR NetBTinetResolve(const UCHAR name[NCBNAMSZ], (*cacheEntry)->numAddresses = i; for (i = 0; i < (*cacheEntry)->numAddresses; i++) (*cacheEntry)->addresses[i] = -

Re: XkbSetDetectableAutoRepeat not working on some platforms

2009-07-20 Thread F Capela
From: Dmitry Timoshkov > "F Capela" wrote: > > > XkbSetDetectableAutoRepeat is not working correctly on some > > distributions, including Ubuntu 9.04. In practical terms, this > > means programs running under Wine on such distros are unable to > > ignore autorepeat, doing strange things to gam

Re: suggestions about MacOS DYLD_FALLBACK_LIBRARY_PATH patch

2009-07-20 Thread James Mckenzie
>On Sun, Jul 19, 2009 at 12:23 PM, Emmanuel Maillard wrote: >> But it's an external appplication, your desktop environment, that handle >> *.desktop file; wine just generate them... > >As per the private email I sent. I could see that working if we can >convince Alexandre of the need of an external

Re: [3/3] WineD3D: Update the scissor rect on a render target change

2009-07-20 Thread Henri Verbeet
2009/7/20 Stefan Dösinger : > Am Monday 20 July 2009 12:58:16 schrieb Henri Verbeet: >> The MarkStateDirty() call looks redundant to me. Also, does this do >> the right thing when we're recording a stateblock? > It's not redundant because the scissor rect needs updating on a RT switch > anyway - I

Re: [3/3] WineD3D: Update the scissor rect on a render target change

2009-07-20 Thread Stefan Dösinger
Am Monday 20 July 2009 12:58:16 schrieb Henri Verbeet: > The MarkStateDirty() call looks redundant to me. Also, does this do > the right thing when we're recording a stateblock? It's not redundant because the scissor rect needs updating on a RT switch anyway - I think it wasn't visible in this dif

Re: suggestions about MacOS DYLD_FALLBACK_LIBRARY_PATH patch

2009-07-20 Thread Steven Edwards
On Sun, Jul 19, 2009 at 12:23 PM, Emmanuel Maillard wrote: > But it's an external appplication, your desktop environment, that handle > *.desktop file; wine just generate them... As per the private email I sent. I could see that working if we can convince Alexandre of the need of an external helpe

RE: D3D shader assembler (Matteo Bruni)

2009-07-20 Thread Matteo Bruni
2009/7/20 "Luis C. Busquets Pérez" : > I read several months ago that the itnetion was to create the assembler > inside the wined3d and then use its functionality inside the diverse d3dx9 > implementations. Has this changed? I think it was Stefan Dösinger sho > proposed it: > > d3dx -> wined3d asse

Re: advapi32: test a combination of CreateServiceA and GetSecurityInfo

2009-07-20 Thread Alexandre Julliard
Stefan Leichter writes: > +/* Wait a while. The following test also does a CreateService for the > + * same servicename and this would result in an > ERROR_SERVICE_MARKED_FOR_DELETE > + * error if we do this to quick. Vista seems more picky then the others. > + */ > +Sleep(10

Re: ws2/tests: Test AcceptEx with a deferred socket

2009-07-20 Thread Paul Vriens
Mike Kaplinskiy wrote: Paul (and anyone who can test on x86_64): Can you confirm that the new patch gives no failures? Mike. On Fri, Jul 17, 2009 at 2:02 AM, Paul Vriens wrote: Mike Kaplinskiy wrote: Paul, Does the attached fix test failures on at least NT4? The 4000 test failures is ok, it

Re: [3/3] WineD3D: Update the scissor rect on a render target change

2009-07-20 Thread Henri Verbeet
2009/7/20 Stefan Dösinger : > +scissor.top = 0; > +scissor.left = 0; > +scissor.right = viewport.Width; > +scissor.bottom = viewport.Height; > +IWineD3DDevice_SetScissorRect(iface, &scissor); > +IWineD3DDeviceImpl_MarkStateDirty(This, STATE_SCISSORREC

Re: D3D shader assembler

2009-07-20 Thread Henri Verbeet
2009/7/20 Matteo Bruni : > That function, in particular, should really be into asmparser.c and > not be visible from outside. Then the wine_dbg_sprintf() function > comes really handy in this situation, I didn't know it. Note also that > this debug_src function is used just to print trace info duri

Re: dsound: Fix some pointer conversion warnings on 64-bit

2009-07-20 Thread Alexandre Julliard
André Hentschel writes: > --- a/dlls/dsound/propset.c > +++ b/dlls/dsound/propset.c > @@ -109,7 +109,7 @@ static HRESULT WINAPI IKsBufferPropertySetImpl_Get( > S(prop).Set = *guidPropSet; > S(prop).Id = dwPropID; > S(prop).Flags = 0; /* unused */ > - S(prop)

Re: How to expanding environmental variables?

2009-07-20 Thread Yuri Khan
On Sat, Jul 18, 2009 at 06:16, Austin English wrote: > I need a portable way to get to the shared documents folder, e.g.,: > Windows XP: > C:\Documents and Settings\All Users\Shared Documents > WIndows Vista: > C:\users\Public\Public Documents > Wine: > C:\users\Public\Documents In Windows, the pr

Re: Doing better than barely keeping up with bug reports - Bug Day this Monday (July 20)

2009-07-20 Thread Scott Ritchie
Scott Ritchie wrote: > So, briefly: > > Over the past few months, users have added an average of between 12 and > 14 bugs every day. > > Since June 1st: > - 412 total bugs filed > - 87 bugs resolved invalid > - 227 bugs resolved fixed > - 133 bugs confirmed but not resolved (status new) > - 292 b

Re: D3D shader assembler

2009-07-20 Thread Stefan Dösinger
Am Monday 20 July 2009 01:38:35 schrieb Matteo Bruni: > 2009/7/19 Henri Verbeet : > > 2009/7/19 Matteo Bruni : > >> +const char *debug_src(struct shader_reg *reg, BOOL vs) { > >> +    static char buffer[128]; > >> + > >> +    memset(buffer, 0, sizeof(buffer)); >> > >  - "buffer" is static. Using wi