Another fortnight, another winetricks.
Three new verbs: two fonts (droid, wenquanyi), and
one library (dinput8). (dinput8 is a subset of d3dx9
which is a subset of directx9. The fewer native dlls
one installs, the better.)
Online as always at
http://kegel.com/wine/winetricks
or
http://winezeug.
joerg-cyril.hoe...@t-systems.com wrote:
> Ken Sharp wrote:
>
>> Is anything dropped into the registry?
>>
> No. One of my .wine/ trees uses Git and I can tell that for some releases,
> there
> are no changes in the registry except for the time stamp of some keys
> (...\\Fonts
> among them
On Wednesday 15 July 2009 2:40:08 am Adam Strzelecki wrote:
> You can run X11 app on Windows as well, as there're several X11
> servers. But none would appreciate that ;) And none would say you
> don't have to use WinAPI to program Windows.
Actually, I know quite a few that would say you don't nee
On Wed, Jul 15, 2009 at 08:23:06 -0700, Juan Lang wrote:
> > Just thought I'd give it a heads-up, maybe this is still an issue
> > that should at least be marked in the comments?
>
> I removed that comment because it's too strong. We have no idea what
> guarantees of randomness RtlGenRandom provi
Piotr Caban wrote:
Hi Paul,
Could you rerun the tests with following patch? (error message will be
more verbose).
Thanks,
Piotr
Hi Piotr,
Win98 results attached.
--
Cheers,
Paul.
run.c:311: Test failed: api.js: equals: num = 0 val = 4.565061778886334e-19
base = 3 str = 0.
Hi Paul,
Could you rerun the tests with following patch? (error message will be
more verbose).
Thanks,
Piotr
diff --git a/dlls/jscript/tests/api.js b/dlls/jscript/tests/api.js
index 6af9bb8..7b1afe6 100644
--- a/dlls/jscript/tests/api.js
+++ b/dlls/jscript/tests/api.js
@@ -607,7 +607,7 @@ functio
On Wed, Jul 15, 2009 at 11:11 AM, Emmanuel Maillard wrote:
>> Since OS X does not provide some of the libraries that we need, should
>> we have a dependency build script that installs those libraries to a
>> standard location (so the users don't need to install MacPorts of Fink
>> just to get Wine)
Piotr Caban wrote:
---
dlls/jscript/number.c | 113
++--
dlls/jscript/tests/api.js | 50 +--
2 files changed, 151 insertions(+), 12 deletions(-)
Hi Piotr
On Wed, Jul 15, 2009 at 17:37, Detlef Riekenberg wrote:
> On Do, 2009-07-09 at 12:50 +0200, Michael Gruber wrote:
>> On Thu, Jul 9, 2009 at 09:50, Stefan Dösinger wrote:
>> > Is it possible to implement XInput on top of DirectInput? DirectInput
>> > already has some internal abstraction layers for
> Thanks for the quick response! Actually it seems that rand_s()
> uses RtlGenRandom[2], and MSDN claims the function can be used for
> cryptographically secure random numbers[1].
I don't see anything on that page that says that it can be used for
cryptographically secure random numbers, not that
Am Wednesday 15 July 2009 17:37:12 schrieb Detlef Riekenberg:
> On Do, 2009-07-09 at 12:50 +0200, Michael Gruber wrote:
> > On Thu, Jul 9, 2009 at 09:50, Stefan Dösinger
wrote:
> > > Is it possible to implement XInput on top of DirectInput? DirectInput
> > > already has some internal abstraction l
On Do, 2009-07-09 at 12:50 +0200, Michael Gruber wrote:
> On Thu, Jul 9, 2009 at 09:50, Stefan Dösinger wrote:
> > Is it possible to implement XInput on top of DirectInput? DirectInput
> > already has some internal abstraction layers for differnet joystick APIs,
> > and has basic support for OSX jo
> Just thought I'd give it a heads-up, maybe this is still an issue
> that should at least be marked in the comments?
I removed that comment because it's too strong. We have no idea what
guarantees of randomness RtlGenRandom provides, so it's not clear
there's anything to fix.
Feel free to send
Le 14 juil. 09 à 22:28, Steven Edwards a écrit :
On Tue, Jul 14, 2009 at 4:17 PM, Juan Lang wrote:
I agree with Alexandre on this one: it's just an error in your
configuration. You can address it by adding /usr/X11/lib to
LD_LIBRARY_PATH or DYLD_FALLBACK_LIBRARY_PATH in your ~/.bash_profile
Le 15 juil. 09 à 05:04, James McKenzie a écrit :
Steven Edwards wrote:
On Tue, Jul 14, 2009 at 4:17 PM, Juan Lang
wrote:
I agree with Alexandre on this one: it's just an error in your
configuration. You can address it by adding /usr/X11/lib to
LD_LIBRARY_PATH or DYLD_FALLBACK_LIBRARY_PAT
"Aric Stewart" wrote:
The problem with font linking is that it is hard to generalize. unless
wine installs the font we cannot guarantee that the font is present on
the users system and that is worrisome to me.
I have seen this issue a lot in my working with asian games ported to
english loc
The problem with font linking is that it is hard to generalize. unless
wine installs the font we cannot guarantee that the font is present on
the users system and that is worrisome to me.
I have seen this issue a lot in my working with asian games ported to
english locales in a variety of font
"Aric Stewart" wrote:
Ok maybe you could help me brainstorm a better fix.
The issue I am seeing is that this application is a chinese application
and it is asking for Tahoma for GB2312_CHARSET. The Tahoma in the
system does not have GB2312_CHARSET. So we end up falling all the way
back to
Ok maybe you could help me brainstorm a better fix.
The issue I am seeing is that this application is a chinese application
and it is asking for Tahoma for GB2312_CHARSET. The Tahoma in the
system does not have GB2312_CHARSET. So we end up falling all the way
back to the last resort selectio
Michael Stefaniuc wrote:
Paul Vriens wrote:
Michael Stefaniuc wrote:
diff --git a/programs/write/De.rc b/programs/write/De.rc
index a953576..db175a0 100644
--- a/programs/write/De.rc
+++ b/programs/write/De.rc
@@ -19,6 +19,8 @@
#include "resources.h"
+#pragma code_page(65001)
+
LANGUAGE
Paul Vriens wrote:
> Michael Stefaniuc wrote:
>> diff --git a/programs/write/De.rc b/programs/write/De.rc
>> index a953576..db175a0 100644
>> --- a/programs/write/De.rc
>> +++ b/programs/write/De.rc
>> @@ -19,6 +19,8 @@
>>
>> #include "resources.h"
>>
>> +#pragma code_page(65001)
>> +
>> LANG
Michael Stefaniuc wrote:
---
dlls/browseui/rsrc_De.rc |2 ++
dlls/iccvid/iccvid_De.rc |2 ++
dlls/localspl/spl_De.rc |2 ++
dlls/mpr/mpr_De.rc |2 ++
dlls/msacm32/msacm_De.rc |2 ++
dlls/msvidc32/msvidc32_De.rc |2 ++
dlls/oleaut32/oleaut32_De.r
"Adam Strzelecki" wrote:
I can see real paradox here. Being against using Objective-C is
supposed to bring wider support to the code (right?), but implies
requirement of using either Carbon or Mac OpenGL + Core libraries,
which are far LESS popular, have far LESS active programmers and LES
Except you don't *need* Obj-C to code on Mac. The regular C code for
X11
works, too. Granted, using Apple's X implementation isn't very
optimal, but it
does work. Sticking with C allows all those developers to code "for
Mac" as
well, with no Obj-C knowledge needed.
You can run X11 app on W
I see the same issue here. Rather few Mac users are programming
themselves and not every Mac program is created using Obj-C.
Have a look at: http://osx.iusethis.com/
There're really plenty of Mac applications and plenty of Mac developers.
And all because of there're many great publications and t
Austin English wrote:
> On Tue, Jul 14, 2009 at 6:45 PM, Michael Stefaniuc wrote:
>> ---
>> programs/wordpad/En.rc | 12 +++-
>> 1 files changed, 11 insertions(+), 1 deletions(-)
>>
>> diff --git a/programs/wordpad/En.rc b/programs/wordpad/En.rc
>> index fe92de7..1e1fd2e 100644
>> --- a/
Hello, I just randomly stumbled upon this old mail
http://www.winehq.org/pipermail/wine-patches/2005-May/017718.html
and I found the FIXME comment about (lack of) cryptographic quality
slightly worrying, so I had a quick look at the gitweb to see
what the implementation would look like these days
Hi, Dan,
Thanks for your email. And please kindly see my comments below:
Reply to topic 1):It is true that it is not leaglly suitable to copy MS fonts,
however the open-source fonts (Wenquanyi, http://wenq.org/enindex.cgi) has been
available for very long period, which also are probalble used b
Chris Robinson [mailto:chris.k...@gmail.com]
> On Tuesday 14 July 2009 7:26:39 am Adam Strzelecki wrote:
>> Look, anyway Obj-C is supposed to be used in Wine only for Mac
>> support, and not for anything else. Any developer that knows how
>> to program Mac knows Obj-C so there's nothing wrong wit
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