Re: FW: Re: winequartz.drv Mac OS X UI discontinued?

2009-07-11 Thread James McKenzie
Rolf Kalbermatter wrote: > On Thursday July 09, 2009 5:32 PM Chris Robinson wrote: > > >> If OSX will always have Obj-C support, and the Obj-C code can be >> restricted to OSX-only code, then the only sticking point, in my eyes, >> would be how maintainable it is. After all, if only one or two

Re: winequartz.drv Mac OS X UI discontinued?

2009-07-11 Thread Adam Strzelecki
I'm wondering if there is a C++ to ObjC library interface that would be cleaner. Never encountered any. I doubt it is possible since Obj-C is dynamically typed (binded) language, which means you can pass any kind of msg to any kind of obj and it will compile/run. Either you will receive

MaxVertexBlendMatrices issue

2009-07-11 Thread Karl Vogel
Just tracked down a crash in the game Dark Age of Camelot (daoc) when pixelshaders are enabled. The game issues a GetDeviceCaps() and then checks if MaxVertexBlendMatrices >= 4, which on wine is set to zero on my videocard (Geforce 6800), whereas a windows box returns 4. I found this old post conc

Re: winequartz.drv Mac OS X UI discontinued?

2009-07-11 Thread Austin English
On Sat, Jul 11, 2009 at 4:45 PM, James McKenzie wrote: > Austin English wrote: >> On Sat, Jul 11, 2009 at 4:21 PM, James >> McKenzie wrote: >> >>> Adam Strzelecki wrote: >>> I really don't understand why Obj-C is treated as evil, even it would be part only of Mac platform of Wine and even

Re: winequartz.drv Mac OS X UI discontinued?

2009-07-11 Thread James McKenzie
Austin English wrote: > On Sat, Jul 11, 2009 at 4:21 PM, James > McKenzie wrote: > >> Adam Strzelecki wrote: >> >>> I really don't understand why Obj-C is treated as evil, even it would >>> be part only of Mac platform of Wine and even it is supported by GDB >>> and GCC on any possible plat

Re: winequartz.drv Mac OS X UI discontinued?

2009-07-11 Thread Austin English
On Sat, Jul 11, 2009 at 4:21 PM, James McKenzie wrote: > Adam Strzelecki wrote: >> I really don't understand why Obj-C is treated as evil, even it would >> be part only of Mac platform of Wine and even it is supported by GDB >> and GCC on any possible platform :/ > Need to convince AJ of that.  It

Re: MaxVertexBlendMatrices issue

2009-07-11 Thread Stefan Dösinger
So I was wondering what the proper way to fix this would be? Should this be made overrideable by a registry setting for certain games? Or should the GL check be changed? Or is that software emulated vertex blending patch needed to correctly fix the issue? The correct fix is to implement a fixed fu

Re: winequartz.drv Mac OS X UI discontinued?

2009-07-11 Thread James McKenzie
Adam Strzelecki wrote: > Never encountered any. I doubt it is possible since Obj-C is > dynamically typed (binded) language, which means you can pass any kind > of msg to any kind of obj and it will compile/run. Either you will > receive an "method not found" exception or "nil" as return. It is ver

Try #4: user32: Windows test request (cursors/icons)

2009-07-11 Thread Daniel Santos
Thanks again for your feedback and assistance.  This is my 4th revision. I've created a static inline is_win9x() as you suggested.  I agree that this should be in include/wine/test.h.  One minor complication is that some test files define a BOOL or int "is_win9x" local variable, but that is easy

MaxVertexBlendMatrices issue

2009-07-11 Thread Karl Vogel
(resend after subscribing to the ML - if the first post comes through, pls excuse the spam then :P ) Just tracked down a crash in the game Dark Age of Camelot (daoc) when pixelshaders are enabled. The game issues a GetDeviceCaps() and then checks if MaxVertexBlendMatrices >= 4, which on wine is se

Re: 2/2 winex11: add XRender based GetSrcAreaStretch

2009-07-11 Thread Austin English
On Sat, Jul 11, 2009 at 2:08 PM, Roderick Colenbrander wrote: > Hi, > > This patch adds a XRender based GetSrcAreaStretch. A lot of work is > offloaded to X (less round trips are needed) and it can take advantage > of hardware acceleration. On Nvidia and AMD drivers blt performance > has improved b

Appinstall results down for a few days

2009-07-11 Thread Austin English
My webhost had a security breach, so ssh/ftp is currently disabled. I've been monitoring the results locally, but in case anyone was curious why there haven't been new results in a couple days, now you know. -- -Austin

Re: Wine very very slow in Chinese language of Linux

2009-07-11 Thread Roderick Colenbrander
I think the slowness can be related to the font code. For some reason (still have to investigate why) font rendering performance (at least on nvidia and ati) is 50x faster if you enable font smoothing. (set it to rgb or bgr, gray is not that much faster). Axel use winetricks to enable it. Roderick

re: Wine very very slow in Chinese language of Linux

2009-07-11 Thread Dan Kegel
Axel wrote: > When using WINE in Chinese environment Linux, the WINE works very very slow > even opening windows / clicking buttons Does this happen with the latest wine (1.1.25)? If so, can you show us how to reproduce the problem on an ubuntu 9.04 system? Remember, most of us don't speak c

Re: Need help testing (acceptex)

2009-07-11 Thread Mike Kaplinskiy
Thanks, sorry about that; forgot to pull. Here's an updated version. And the compile warning is harmless. Also - small question: there is a for loop so that the test doesn't run forever should it fail. What would be a good replacement for that? (the way its set up is: select is 10ms*4000=40secs ma

Re: Need help testing (acceptex)

2009-07-11 Thread Paul Vriens
Mike Kaplinskiy wrote: Can someone try this test on win2000+? This tests the WSAAccept->Defer->AcceptEx scenario, and I've only verified the behavior on xp. Thanks, Mike Hi Mike, No failures on W2K3 SP2. Patch doesn'

Need help testing (acceptex)

2009-07-11 Thread Mike Kaplinskiy
Can someone try this test on win2000+? This tests the WSAAccept->Defer->AcceptEx scenario, and I've only verified the behavior on xp. Thanks, Mike diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c index c90111d..f9856da 100644 --- a/dlls/ws2_32/tests/sock.c +++ b/dlls/ws2_32/tests/s

Re: win users please test DirectX9_AutoGenFilterType patch

2009-07-11 Thread Rico Schüller
Am 10.07.2009 14:05, schrieb joerg-cyril.hoe...@t-systems.com: Dear users of MS-Windows with access to a compiler, please compile the following addition to the Wine testsuite and report results of running on MS-Windows to me by e-mail (preferred) or to this list. The goal is to get rid of bug

GSoC mid-term evaluations due

2009-07-11 Thread Kai Blin
Hi GSoC students and mentors, Just a little reminder that you need to fill out your GSoC surveys by monday. Cheers, Kai -- Kai Blin WorldForge developer http://www.worldforge.org/ Wine developerhttp://wiki.winehq.org/KaiBlin Samba team member http://www.samba.org/samba/team/ -- Wil

Re : win users please test DirectX9_AutoGenFilterType patch

2009-07-11 Thread paulo lesgaz
In a Vista box (real, not virtual) Nvidia Geforce 7600 go 275 tests executed (0 marked as todo, 0 failures), 0 skipped. David --- En date de : Ven 10.7.09, joerg-cyril.hoe...@t-systems.com a écrit : De: joerg-cyril.hoe...@t-systems.com Objet: win users please test DirectX9_AutoGenFilterType