"James McKenzie" wrote:
Austin:
Contact Mike Kronenberg or Zach Drayer and see what they currently
have.
IMHO since they haven't even bothered so far to change the license from
GPL to LGPL to match Wine, and clarify what exactly is so much different
in their builds so that they insist on dif
On Sun, May 17, 2009 at 9:53 PM, James McKenzie
wrote:
> Many companies don't trust Open Source. They just don't have the assets
> to do a proper code sweep and to see that we do not want to swipe their
> secrets, but give them something better. Of course, we all know the
> outcome of the Window
Steven Edwards wrote:
> On Sun, May 17, 2009 at 8:09 PM, Dan Kegel wrote:
>
>> Sure would be nice if we could convince the DoD they needed
>> a second source for Windows :-)
>>
>
> Maybe a big customer like the DoD would help but I am starting to
> doubt it. The situation I face with my da
On Sun, May 17, 2009 at 6:43 PM, James McKenzie
wrote:
> Austin English wrote:
>> On Sun, May 17, 2009 at 6:49 AM, Steven Edwards
>> wrote:
>>
>>> On Sat, May 16, 2009 at 11:23 PM, James McKenzie
>>> wrote:
>>>
BTW, the version of Wine for Mac that I used for testing was built using
Mi
On Sun, May 17, 2009 at 10:35 AM, Massimo Del Fedele wrote:
> Austin, could you please retest it against test suite ?
I've ran it, but it doesn't appear to be showing up on
test.winehq.org. I'll investigate why when I get a bit more time.
P.S., there's now a crash in user32/cursoricon.
--
-Aus
On Sun, May 17, 2009 at 8:09 PM, Dan Kegel wrote:
> Sure would be nice if we could convince the DoD they needed
> a second source for Windows :-)
Maybe a big customer like the DoD would help but I am starting to
doubt it. The situation I face with my day job, is that we can't even
get support for
James McKensie wrote:
> WE need to get to the point where most of the common business type
> applications will run in Wine without a bunch of twiddling and fixes.
Well, yes. That was one of my goals during my big Wine push
( http://www.winehq.org/pipermail/wine-devel/2008-February/062550.html ),
Scott Ritchie wrote:
> nn wrote:
>>
>>
>> WINE and the importance of application compatibility
>>
>> http://community.zdnet.co.uk/blog/0,100567,10012751o-2000630136b,00.htm
>>
>>
>>
>
> It's a good article, though it's sad to see a mention of "WineX" as a
> serious alternative to Wine. WineX w
Austin English wrote:
> On Sun, May 17, 2009 at 6:49 AM, Steven Edwards
> wrote:
>
>> On Sat, May 16, 2009 at 11:23 PM, James McKenzie
>> wrote:
>>
>>> BTW, the version of Wine for Mac that I used for testing was built using
>>> Mike Kronenberg's Build Environment 1.1.5.
>>>
>> I t
nn wrote:
WINE and the importance of application compatibility
http://community.zdnet.co.uk/blog/0,100567,10012751o-2000630136b,00.htm
It's a good article, though it's sad to see a mention of "WineX" as a
serious alternative to Wine. WineX was obsolete years ago (and the
consensus a
WINE and the importance of application compatibility
http://community.zdnet.co.uk/blog/0,100567,10012751o-2000630136b,00.htm
Need a Holiday? Win a $10,000 Holiday of your choice. Enter
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Massimo Del Fedele wrote:
There are still some missing/buggy features rarely used that aren't
spotted by testsuite;
by now I've no time to fix them, anyways no one felt into them up to now
:-)
Hey Max,
It sounds like you're in a better position than most to write a
conformance test for these
On May 17, 2009, at 3:45 PM, Austin English wrote:
Ideally, against a more recent wine version.
Shameless plug:
I've got a script to do it, but no one that I know of is testing it on
OS X. If someone could test it, I'll add any needed fixes:
http://winezeug.googlecode.com/svn/trunk/build_script
On Sun, May 17, 2009 at 3:28 AM, Scott Ritchie wrote:
> Austin English wrote:
>>
>> Howdy all,
>>
>> I've been working on the test suite. I've got a few basic tests set up
>> with notepad, and I'm currently working on setting up the framework,
>> using AutoHotKey to both run all the tests and pars
On Sun, May 17, 2009 at 6:49 AM, Steven Edwards
wrote:
> On Sat, May 16, 2009 at 11:23 PM, James McKenzie
> wrote:
>> BTW, the version of Wine for Mac that I used for testing was built using
>> Mike Kronenberg's Build Environment 1.1.5.
>
> I tested this last night myself and am running winetest
Yes, handling the translation of Wine's resource files would be really
nice. It would let us leverage a lot of the po tools, especially the
website based ones. This would make it much easier for users to
contribute to the translations (right now it's pretty intimidating). I'm
not sure how to
Am Sonntag, 17. Mai 2009 13:16:01 schrieb Roderick Colenbrander:
> Intel needs to fix their drivers.
Note that the intel drivers are open source, so you(The thread starter) can
speed up this process by testing games, isolating the problems and filing bug
reports in the Mesa or DRI bugzilla. I am
Last Year we got a funny award, lets nominate Wine for some serios
things at http://sourceforge.net/community/cca09
--- Begin Message ---
Thank you for nominating a project for the 2009 SourceForge Community Choice
Awards!
You nominated:
Tiny Core Linux for Best New Project
To confirm your nomin
Remaining bugs are related to :
1) Some color on monochrome bitmaps here I guess nobody knows how to do it
right. I fixed some todo wine (most) but have 2 failures which wine does right.
Seldom used anyways, and happens only on weird palettes. I guess not ever
Microsoft knows what they did
On Sat, May 16, 2009 at 11:23 PM, James McKenzie
wrote:
> BTW, the version of Wine for Mac that I used for testing was built using
> Mike Kronenberg's Build Environment 1.1.5.
I tested this last night myself and am running winetest now. I still
get a few d3d texture failures but that could be bec
> I do not know but I suspect that WINE's various Direct3D code utilizes
> OpenGL nVidia Extension or higher level OpenGL ARB Extension rather that
> lower one.
>
> That's why while INTEL OpenGL driver does support DirectX7, DirectX8 level
> 3D wine does not able to run many games on INTEL Linux gr
2009/5/17 MD.IMAM HOSSAIN :
> Majority of the C.P.U comes up with the INTEL integrated graphics card.
No CPU comes with integrated GPU (yet). Most (all?) Intel-based
motherboards (including those for laptops) that have integrated
graphics use Intel-brand graphics. This does not constitute "most"
m
Dear WINE Developers,
Good morning. A great journey to WINE's Direct3D support since the beginning
of its life time.
Now it is so mature that I can play big games like FIFA 2006-2009, Need For
Speed ProStreet, Need For Speed Undercover, Hitman Blood Money and so many
easily.
It already has Shader
Austin English wrote:
Howdy all,
I've been working on the test suite. I've got a few basic tests set up
with notepad, and I'm currently working on setting up the framework,
using AutoHotKey to both run all the tests and parse the logs for
failures/passing todo's.
You may have already had this
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