News on Wine 1.1.21/MacOSX/XQuartz 2.3.3

2009-05-16 Thread James McKenzie
The news is good. First, if you are using Tiger, X11 is still broken and probably will remain so. Second, you do not need to upgrade to Leopard 10.5.7 to use XQuartz 2.3.3, the installer was fixed so it would install on 10.5.6. Third, Graphical games that depend on GLSL functions work. I tried d

Re: comdlg32: Optimize german Find and FindReplace Dialog(try2)

2009-05-16 Thread James Mckenzie
Dawncrow: Your fix does not match what is displayed in W2K. What does this dialog look like in WindowsXP? James McKenzie -Original Message- >From: Dawncrow >Sent: May 15, 2009 11:14 AM >To: wine-patches >Subject: comdlg32: Optimize german Find and FindReplace Dialog(try2) > >compare

Re: Detecting an invalid handle in setupapi

2009-05-16 Thread Juan Lang
Hi Paul, > On Windows (tested on W2K3) this will lead to a failure of > SetupFindFirstLineA with a last error of ERROR_INVALID_HANDLE. On Wine we > don't check the handle and thus the outcome cannot be predicted (mostly > crash). > > What ways do we have to detect invalid handles or better yet how

Detecting an invalid handle in setupapi

2009-05-16 Thread Paul Vriens
Hi, I'm trying to install Microsoft's MMC (W2K3) and it crashes every now and then with different symptoms. I've tracked it down to what I think is a fault in the application that triggers a bug in Wine. All inf files that are read are closed with SetupCloseInfFile but the app is still tryin

Error in a shader compilation

2009-05-16 Thread Doffle Alain
Hi, I'm trying to get rid of an error I observe in a wine trace (cf. attachement). fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #32: "0(37) : error C1068: array index out of bounds\n" In my understanding, it comes from an incompatibility between the two lines : trace:d

Re: ole32: process all sent and some posted messages inCoWaitForMultipleHandles

2009-05-16 Thread Dmitry Timoshkov
"Vincent Povirk" wrote: With a test program that uses CoWaitForMultipleHandles in a single-thread apartment as a main loop, I found that on Windows all sent messages were processed, the program's window did redraw, keyboard and mouse input was ignored, and only posted messsages from 0x3e0 throu