2009/5/12 Stefan Dösinger :
> Am Dienstag, 12. Mai 2009 21:17:10 schrieb Henri Verbeet:
>> I'm probably missing something obvious, but with pre-1.4 texcoord
>> registers being read-write, what happens when you write to the
>> register before using it to sample a texture?
> Nothing special. However,
Am Dienstag, 12. Mai 2009 21:17:10 schrieb Henri Verbeet:
> I'm probably missing something obvious, but with pre-1.4 texcoord
> registers being read-write, what happens when you write to the
> register before using it to sample a texture?
Nothing special. However, you can't use it to sample afterwa
Am Dienstag, 12. Mai 2009 07:36:01 schrieb Robert Key:
> I fiddled around with the test and I was able to use varying vec4
> var_in[13] as a max in one array. 14 - 16 resulted in a segmentation
> fault and 17 resulted in glLinK failure error.
>
> I was able to create a second array of varying vec4
2009/5/12 Stefan Dösinger :
> ps_1_3 uses Tx to pass in texture coordinates, but also as temporary
> registers. ps_1_4 and ps_2_0 only use them for texture coordinates. This patch
> gets rid of the Tx = fragment.texcoord[x] assign in all shader versions, and
> doesn't even declare Tx in ps_1_4 and
Paul Vriens wrote:
> chris ahrendt wrote:
>> I have two test cases for the file.c test in kernel32 to show two
>> problems I have found and reported as bugs that wine should be able
>> to handle.
>>
>> first problem :
>>
>> I/O warning : failed to load external entity
>> "file:///C%3A/Program%2
chris ahrendt wrote:
I have two test cases for the file.c test in kernel32 to show two
problems I have found and reported as bugs that wine should be able to
handle.
first problem :
I/O warning : failed to load external entity
"file:///C%3A/Program%20Files/Sony/Station/LaunchPad/PatchCache2.
I have two test cases for the file.c test in kernel32 to show two
problems I have found and reported as bugs that wine should be able to
handle.
first problem :
I/O warning : failed to load external entity
"file:///C%3A/Program%20Files/Sony/Station/LaunchPad/PatchCache2.xml"
Wine does not se
On Sat, 2009-05-09 at 09:52 -0600, Vitaliy Margolen wrote:
> Few nitpicks about your patch.
>
> Guy Albertelli wrote:
>
> > +/* is there space in the return variable ?? */
> > +if ((o1->SymbolicLinkNameLength/sizeof(WCHAR))+2 > size)
> > +{
> > +
I fiddled around with the test and I was able to use varying vec4
var_in[13] as a max in one array. 14 - 16 resulted in a segmentation
fault and 17 resulted in glLinK failure error.
I was able to create a second array of varying vec4 testa[3] though
and it compiled successfully resulting in 64
Paul Vriens wrote:
> Paul Vriens wrote:
>>
>> Reece Dunn wrote:
>>>
>>> According to Windows guidelines, command buttons
>>> (http://msdn.microsoft.com/en-us/library/aa511453.aspx) should be 50 x
>>> 14 DLUs (they can be wider than 50 DLUs, but only if the text is
>>> bigger than that, which it sho
Paul Vriens wrote:
Reece Dunn wrote:
2009/5/12 Paul Vriens :
Hi,
Changed the sizes of the buttons and window to be the same as in
English. This make sure the 'Wine license' button can be fully read in
Dutch.
- DEFPUSHBUTTON "OK", IDOK, 153, 133, 50, 12, WS_TABSTOP
+ DEFPUSHBUTTON "OK", IDOK,
Reece Dunn wrote:
2009/5/12 Paul Vriens :
Hi,
Changed the sizes of the buttons and window to be the same as in
English. This make sure the 'Wine license' button can be fully read in
Dutch.
- DEFPUSHBUTTON "OK", IDOK, 153, 133, 50, 12, WS_TABSTOP
+ DEFPUSHBUTTON "OK", IDOK, 153, 133, 60, 12, WS
2009/5/12 Paul Vriens :
> Hi,
>
> Changed the sizes of the buttons and window to be the same as in
> English. This make sure the 'Wine license' button can be fully read in
> Dutch.
>
> - DEFPUSHBUTTON "OK", IDOK, 153, 133, 50, 12, WS_TABSTOP
> + DEFPUSHBUTTON "OK", IDOK, 153, 133, 60, 12, WS_TABSTO
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