On Thu, May 7, 2009 at 1:52 AM, Rein Klazes wrote:
> Fixes bug 10845
>
> Changes from previous patch: menu position calculations moved to
> nonclient.c.
Can you add a testcase?
--
-Austin
Am Mittwoch, 6. Mai 2009 16:33:01 schrieb Roderick Colenbrander:
> Actually ATI/AMD is quite interested in Wine. I have been in contact
> with them for joining their developer program and helping them fix
> issues. I didn't have time to fill out all the info yet. I could get
> them look at it then
On Wed, May 6, 2009 at 9:55 AM, David Gerard wrote:
> 2009/5/6 Vit Hrachovy :
>
>> *rumour*
>> IMO one of technical barriers preventing Wine in /release repo could be
>> that Wine doesn't compile with SunStudio compiler, only with gcc.
>> *eof rumour*
>
>
> Obviously that sort of thing consititut
2009/5/6 Vit Hrachovy :
> *rumour*
> IMO one of technical barriers preventing Wine in /release repo could be
> that Wine doesn't compile with SunStudio compiler, only with gcc.
> *eof rumour*
Obviously that sort of thing consititutes a set of bugs that should be
reported and/or fixed by those i
On Wed, May 6, 2009 at 3:52 PM, Ben Klein wrote:
> 2009/5/6 Francois Gouget :
>> I have a feeling that Wine is the only 'application' that really tests
>> the Unix OpenGL drivers, by virtue of being the only application to run
>> the really complex vertex and pixel shaders that are found only in
>
2009/5/6 Francois Gouget :
> I have a feeling that Wine is the only 'application' that really tests
> the Unix OpenGL drivers, by virtue of being the only application to run
> the really complex vertex and pixel shaders that are found only in
> Windows games. Maybe I am wrong, but if I am right it
Austin English wrote:
On Wed, May 6, 2009 at 5:15 AM, Vit Hrachovy wrote:
Austin English wrote:
OpenSolaris
package wine in repository http://pkg.opensolaris.org/contrib
Is the contrib repository enabled by default? I haven't noticed it
when using OpenSolaris...or is it new for 2009.06?
2009/5/6 Henri Verbeet :
> Mesa (that includes e.g. the intel and radeon drivers) is generally
> responsive to bug reports, as is NVIDIA. It's really just AMD and
> Apple that are problematic wrt. getting bugs fixed.
>
Just for the record, I'm not trying to just make AMD look bad here, I
think it's
On Wed, May 6, 2009 at 5:15 AM, Vit Hrachovy wrote:
> Austin English wrote:
>>> OpenSolaris
>>> package wine in repository http://pkg.opensolaris.org/contrib
>>
>> Is the contrib repository enabled by default? I haven't noticed it
>> when using OpenSolaris...or is it new for 2009.06?
>
> No, y
Austin English wrote:
On Wed, May 6, 2009 at 3:56 AM, Vit Hrachovy wrote:
Hi people,
Apostolos provided me links to download Sun packages of latest Wine (1.1.20)
at sunfreepacks. Could someone responsible please update WineHQ page with
the following info:
The sources are available at http://s
2009/5/6 Stefan Dösinger :
> Am Mittwoch, 6. Mai 2009 10:10:07 schrieb Henri Verbeet:
>> ...and on the other ones it will create hard to diagnose / explain
>> bugs. Just disabling the extension if it's broken also avoids the
>> crash, and will at least have predictable behaviour.
> Not in this case
2009/5/6 Francois Gouget :
> On Wed, 6 May 2009, Henri Verbeet wrote:
> [...]
>> I also *still* think us working around AMD's bugs is the wrong
>> approach. Of course it would also help if AMD took these kind of
>> things seriously, or at least replied to my posts
>> (http://www.phoronix.com/forums
Am Mittwoch, 6. Mai 2009 10:10:07 schrieb Henri Verbeet:
> 2009/5/5 Stefan Dösinger :
> > + * quirk only enables point sprites on the first texture unit. This
> > keeps point sprites working in + * most games, but avoids the crash
>
> ...and on the other ones it will create hard to diagnose / expla
On Wed, 6 May 2009, Henri Verbeet wrote:
[...]
> I also *still* think us working around AMD's bugs is the wrong
> approach. Of course it would also help if AMD took these kind of
> things seriously, or at least replied to my posts
> (http://www.phoronix.com/forums/showpost.php?p=63527&postcount=107
On Wed, May 6, 2009 at 5:02 AM, Austin English wrote:
> On Wed, May 6, 2009 at 3:56 AM, Vit Hrachovy
> wrote:
> > Hi people,
> > Apostolos provided me links to download Sun packages of latest Wine
> (1.1.20)
> > at sunfreepacks. Could someone responsible please update WineHQ page with
> > the fol
On Wed, May 6, 2009 at 3:56 AM, Vit Hrachovy wrote:
> Hi people,
> Apostolos provided me links to download Sun packages of latest Wine (1.1.20)
> at sunfreepacks. Could someone responsible please update WineHQ page with
> the following info:
The sources are available at http://source.winehq.org/g
Hi people,
Apostolos provided me links to download Sun packages of latest Wine
(1.1.20) at sunfreepacks. Could someone responsible please update WineHQ
page with the following info:
http://winehq.org
Run Windows applications on Linux, BSD, Solaris and Mac OS X.
http://winehq.org/download/
2009/5/5 Stefan Dösinger :
> + * quirk only enables point sprites on the first texture unit. This keeps
> point sprites working in
> + * most games, but avoids the crash
...and on the other ones it will create hard to diagnose / explain
bugs. Just disabling the extension if it's broken also avoids
> +reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
> + sizeof(*reg_maps->constf) * (constf_size /
> (sizeof(*reg_maps->constf) * 8) + 1));
This is flawed, it will allocate too much memory. You essentially want
"(bit_count + 31) / 32" to calculat
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