"Mikolaj Zalewski" wrote:
> +/* Note: TOOLBAR_DumpButton assumes the layout of the beginning of the
> structure
> + * is the same as of TBBUTTON */
> typedef struct
> {
> INT iBitmap;
> @@ -96,6 +98,9 @@ typedef struct
> BYTE fsStyle;
> BYTE bHot;
> BYTE bDropDownPressed;
> +#
I tried to play Supreme Commander using pbuffer option instead of fbo. I
was quite happy with it, since I gained quite a bunch of performance (I
mean, something I really COULD see), but after a while, the performance
dropped dramatically, to ~4-5 fps.
I tested quite a few thing, and I finally
I did some update on the engine, I tried to post it here as a zipped
patch, but didn't got published So I've put it on bug 421 page with
instructions on how to use it.
I'd like to have some feedback if the implementation way is the right one.
Ciao
Max
On 24.01.2009 12:03, Damjan Jovanovic wrote:
> +static char* wchars_to_unix_chars(LPCWSTR string)
> +{
> +char *ret;
> +INT size = WideCharToMultiByte(CP_UNIXCP, 0, string, -1, NULL, 0, NULL,
> NULL);
Since that is used to write fd.o desktop and mime files: double-check
the respective spe
"Jeff Latimer" wrote:
>>> Agreed, the point I was making is that DDEML wraps the raw DDE, the
>>> translation occurs in the server not the client.
>> Does it really matter?
> It highlights the problem and that the translation should take place in
> the server. In earlier discussions last year
On Sat, Jan 24, 2009 at 8:29 AM, Alexandre Julliard wrote:
>> http://bugs.winehq.org/show_bug.cgi?id=17112
>> Should we make that a release criterion?
>
> I don't think so, getting access to that info is troublesome, and we
> can't easily trigger new test runs. We don't want to have the release
>
Dan Kegel writes:
> On Sat, Jan 24, 2009 at 3:24 AM, Marcus Meissner
> wrote:
>>> David promised me we get even more issues reported once we get to rung2 :).
>>> The engine they use for rung2 is new and better apparently.
>>
>> I see it with gphoto2 for instance.
>>
>> However, what was the cri
On Sat, Jan 24, 2009 at 3:24 AM, Marcus Meissner wrote:
>> David promised me we get even more issues reported once we get to rung2 :).
>> The engine they use for rung2 is new and better apparently.
>
> I see it with gphoto2 for instance.
>
> However, what was the criteria again for rung2? 0 unrevi
Paul Vriens wrote:
> Nikolay Sivov wrote:
>> Changelog:
>> - Fix NULL dereference in MsiQueryComponentStateW, test added
>>
>> +r = pMsiQueryComponentStateA(prodcode, NULL,
>> MSIINSTALLCONTEXT_MACHINE, NULL, &state);
>> +ok(r == ERROR_INVALID_PARAMETER, "Expected ERROR_SUCCESS, got
>
Nikolay Sivov wrote:
> Changelog:
> - Fix NULL dereference in MsiQueryComponentStateW, test added
>
> +r = pMsiQueryComponentStateA(prodcode, NULL, MSIINSTALLCONTEXT_MACHINE,
> NULL, &state);
> +ok(r == ERROR_INVALID_PARAMETER, "Expected ERROR_SUCCESS, got %d\n", r);
Copy-paste error
Marcus Meissner wrote:
> Hi,
>
> Coverity says something about array indices in CreatePolyPolygonRgn
> and I see some code that looks bad:
>
> if (((nbpolygons == 1) && ((*Count == 4) ||
>((*Count == 5) && (Pts[4].x == Pts[0].x) && (Pts[4].y == Pts[0].y))) &&
> (((Pts[0].y == Pt
Christian Costa wrote:
>
>
>
>
>
Hi Christian,
+ if ((token != TOKEN_SEMICOLON) && (token != TOKEN_COMMA))
{
/* Allow comma instead of semicolon in some specific cases */
if (!((token == T
On Saturday 24 January 2009 12:24:29 Marcus Meissner wrote:
> On Sat, Jan 24, 2009 at 12:22:33PM +0100, Paul Vriens wrote:
> > Dan Kegel wrote:
> >> On Fri, Jan 23, 2009 at 2:47 PM, Marcus Meissner
wrote:
> >>> There are actually more ... 815 - 870 (ca 57), and other types too.
> >>
> >> Whoops,
On Sat, Jan 24, 2009 at 12:22:33PM +0100, Paul Vriens wrote:
> Dan Kegel wrote:
>> On Fri, Jan 23, 2009 at 2:47 PM, Marcus Meissner
>> wrote:
>>> There are actually more ... 815 - 870 (ca 57), and other types too.
>>
>> Whoops, right, I only got the first page, I guess. Here's a more complete
>
Dan Kegel wrote:
> On Fri, Jan 23, 2009 at 2:47 PM, Marcus Meissner
> wrote:
>> There are actually more ... 815 - 870 (ca 57), and other types too.
>
> Whoops, right, I only got the first page, I guess. Here's a more complete
> list.
David promised me we get even more issues reported once we
Dmitry Timoshkov wrote:
>
DDE and DDEML are supposed to interchangeable. A DDE client can
talk to a DDEML server and turnabout.
>>> DDEML is just a wrapper around raw DDE messages, and raw DDE messages
>>> don't have a translation layer in the user32 messaging system.
>> Agreed, the poi
Hi,
Coverity says something about array indices in CreatePolyPolygonRgn
and I see some code that looks bad:
if (((nbpolygons == 1) && ((*Count == 4) ||
((*Count == 5) && (Pts[4].x == Pts[0].x) && (Pts[4].y == Pts[0].y))) &&
(((Pts[0].y == Pts[1].y) &&
(Pts[1].x == Pts
"Jeff Latimer" wrote:
>>> DDE and DDEML are supposed to interchangeable. A DDE client can talk
>>> to a DDEML server and turnabout.
>> DDEML is just a wrapper around raw DDE messages, and raw DDE messages
>> don't have a translation layer in the user32 messaging system.
> Agreed, the point I wa
Dmitry Timoshkov wrote:
>> DDE and DDEML are supposed to interchangeable. A DDE client can talk
>> to a DDEML server and turnabout.
> DDEML is just a wrapper around raw DDE messages, and raw DDE messages
> don't have a translation layer in the user32 messaging system.
Agreed, the point I was maki
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