Re: [1/5] richedit: Implemented ITextHost for windowed richedit controls.

2009-01-19 Thread Austin English
On Tue, Jan 20, 2009 at 12:41 AM, Dylan Smith wrote: > I plan on implementing windowless richedit controls by refactoring out > the references the richedit controls hWnd into an ITextHost > implementation. This way windowless richedit controls can be > implemented using the same code by using the

Re: fix commit 3fe5d80512ec5dbfbb2ee7dbb426be7d582e262e

2009-01-19 Thread Shunichi Fuji
On Sun, 18 Jan 2009 18:33:44 +0100 (CET) Francois Gouget wrote: [...] > However, I think it would be clearer to do it in the else branch of the > test for teh xxx-config tool. So something like this: > > > if test "$gphoto2_devel" != "no" -a "$gphoto2port_devel" != "no" > then >

Re: wineg++ compile error

2009-01-19 Thread Damjan Jovanovic
On Tue, Jan 20, 2009 at 2:23 AM, Stefan Dösinger wrote: >> Yeah, it looks like there's some conflict with iostream and msvcrt: >> http://www.mail-archive.com/wine-devel@winehq.org/msg08834.html >> >> I'm trying to follow the recommendations, but without much luck. > Maybe try to use the iostream i

Re: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Chris Robinson
On Monday 19 January 2009 9:33:26 am Stefan Dösinger wrote: > The problem with the openal32.dll -> libopenal.so wrapper was that it broke > some games, and we never debugged why. If anyone wants to continue this > development I think this wrapper library is something that would be highly > welcome.

Re: AppDB: Rating / Patching

2009-01-19 Thread Ben Klein
2009/1/20 : > Hi, > > here are, from an obvious user perspective, my 0.02$ on the issue. > > - Platinum: app works "out of the box" -- without changing any > settings -- *and* as well as on MS-Windows. That means no feature is > missing: music plays, graphics look similar on both plattforms, the

RE: wineg++ compile error

2009-01-19 Thread Stefan Dösinger
> Yeah, it looks like there's some conflict with iostream and msvcrt: > http://www.mail-archive.com/wine-devel@winehq.org/msg08834.html > > I'm trying to follow the recommendations, but without much luck. Maybe try to use the iostream implementation from msvcrt(not sure how to do that, though - I

Re: widl: fix a compiler error

2009-01-19 Thread Rob Shearman
2009/1/19 Austin English : > diff --git a/tools/widl/widltypes.h b/tools/widl/widltypes.h > index e6b0369..0851d2b 100644 > --- a/tools/widl/widltypes.h > +++ b/tools/widl/widltypes.h > @@ -539,6 +539,7 @@ static inline enum type_type > type_get_type_detect_alias(const type_t *type) > default

Re: gdi32: Implement QueryFontAssocStatus

2009-01-19 Thread Byeongsik Jeon
2009-01-19 (Mon), 09:40 +0900, Byeongsik Jeon wrote: > QueryFontAssocStatus() is the undocumented function. > This is a base patch for bug#16325. > > http://bugs.winehq.org/show_bug.cgi?id=16325 > Hmm... What is the problem of this patch? > --- > dlls/gdi32/font.c| 12 +++ >

AppDB: Rating / Patching

2009-01-19 Thread Joerg-Cyril . Hoehle
Hi, here are, from an obvious user perspective, my 0.02$ on the issue. - Platinum: app works "out of the box" -- without changing any settings -- *and* as well as on MS-Windows. That means no feature is missing: music plays, graphics look similar on both plattforms, the perceived speed or r

Re: wineg++ compile error

2009-01-19 Thread Rino Farina
Yeah, it looks like there's some conflict with iostream and msvcrt: http://www.mail-archive.com/wine-devel@winehq.org/msg08834.html I'm trying to follow the recommendations, but without much luck. On Mon, Jan 19, 2009 at 11:42 AM, Stefan Dösinger wrote: > It looks like you include two headers th

RE: msi/tests: Make tests pass for Windows Installer 3.0 [2/3]

2009-01-19 Thread Ge van Geldorp
> From: Austin English [mailto:austinengl...@gmail.com] > > Just do as we do in other tests: > ok(GetLastError == Error1 /* Win9X */ || > Error2 /* Win2K */ || > Error3 /* WinXP */... Not possible like that in this case since the error ch

Re: kernel32: fix cpu detection on NetBSD

2009-01-19 Thread Austin English
On Sun, Jan 18, 2009 at 11:40 AM, Francois Gouget wrote: > On Sat, 17 Jan 2009, Austin English wrote: > [...] >> bash-3.2$ make thread.ok >> ../../../tools/runtest -q -P wine -M kernel32.dll -T ../../.. -p >> kernel32_test.exe.so thread.c && touch thread.ok >> err:process:__wine_kernel_init boot e

Re: msi/tests: Make tests pass for Windows Installer 3.0 [2/3]

2009-01-19 Thread Austin English
On Mon, Jan 19, 2009 at 3:22 AM, Ge van Geldorp wrote: > Hi James, > >> From: James Hawkins [mailto:trui...@gmail.com] >> >> On Sun, Jan 18, 2009 at 3:38 PM, Ge van Geldorp wrote: >> > I see different estimated size values for Windows Installer 2.x and >> > 3.0 compared to 3.1 and later. >> > >>

Re: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Austin English
On Mon, Jan 19, 2009 at 11:33 AM, Stefan Dösinger wrote: > The problem with the openal32.dll -> libopenal.so wrapper was that it broke > some games, and we never debugged why. If anyone wants to continue this > development I think this wrapper library is something that would be highly > welcome. >

Re: libs/wine/Makefile.in: replace `wine` with @PACKAGE_NAME@

2009-01-19 Thread Vitaly Lipatov
В сообщении от 18 января 2009 Austin English написал(a): > On Sat, Jan 17, 2009 at 12:31 PM, Vitaly Lipatov wrote: > > В сообщении от 17 января 2009 Paul Chitescu написал(a): > >> > For changing "Wine" to wine", you can pipe through 'tr "W" "w"', > >> > when every supported system has a working "t

Re: request for packagers - icon for builtin wine internet explorer

2009-01-19 Thread Austin English
On Mon, Jan 19, 2009 at 7:23 AM, Jacek Caban wrote: > Hi Steven, > > Steven Edwards wrote: >> Hi, >> Do you guys that package Wine mind adding Wine Internet Explorer to >> your Wine program group? I think it would be nice to encourage more >> users install gecko and test builtin IE rendering and h

RE: wineg++ compile error

2009-01-19 Thread Stefan Dösinger
It looks like you include two headers that define the same type in a differnet way. Ie, a typdef from a Linux header collides with a windows typedef from a Wine header. > -Original Message- > From: wine-devel-boun...@winehq.org [mailto:wine-devel- > boun...@winehq.org] On Behalf Of Rino Fa

RE: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Stefan Dösinger
The problem with the openal32.dll -> libopenal.so wrapper was that it broke some games, and we never debugged why. If anyone wants to continue this development I think this wrapper library is something that would be highly welcome. As for the winmm driver, Roderick pretty much said it. We don't ne

wineg++ compile error

2009-01-19 Thread Rino Farina
Hi All, I'm completely new to wine, and am having trouble compiling code before it ever gets to the linker. Can anyone point me in the right direction? BaseGameEntity.h: #include class BaseGameEntity { private: int m_ID; static int m_iNextValidID; void SetID(int val); public:

Re: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Roderick Colenbrander
> After STALKER: Clear Sky failed to generate viable sound output using > the existing drivers (in GIT head as of a few days back), I started > looking for solutions and stumbled over this thread: > http://www.nabble.com/RFC:-OpenAL-Winmm-driver-and-OpenAL32.dll-thunk-was-Re:-OpenAL-and-DirectSound

Re: urlmon/tests: Fix protocol tests when proxy is configured

2009-01-19 Thread Ge van Geldorp
Hi Jacek, > From: Jacek Caban > Subject: Re: urlmon/tests: Fix protocol tests when proxy is configured > > Ge van Geldorp wrote: > > There is a large amount of proxy configurations possible on > > Windows (WPAD, proxy.pac, fixed proxy values), which might behave > > differently on a second run

OpenAL back-end: repost for reconsideration

2009-01-19 Thread FeepingCreature
After STALKER: Clear Sky failed to generate viable sound output using the existing drivers (in GIT head as of a few days back), I started looking for solutions and stumbled over this thread: http://www.nabble.com/RFC:-OpenAL-Winmm-driver-and-OpenAL32.dll-thunk-was-Re:-OpenAL-and-DirectSound-td74767

Re: d3dxof: Fix object files size limitation

2009-01-19 Thread Alexandre Julliard
Christian Costa writes: > commit 2ddacc839326d96f6508e8e431308160979c7082 > Author: Christian Costa > Date: Mon Jan 19 12:04:09 2009 +0100 > > Fix object files size limitation. If you need to parse such large files using a file mapping would be better than reading it into a buffer. -- A

Re: request for packagers - icon for builtin wine internet explorer

2009-01-19 Thread Jacek Caban
Hi Steven, Steven Edwards wrote: > Hi, > Do you guys that package Wine mind adding Wine Internet Explorer to > your Wine program group? I think it would be nice to encourage more > users install gecko and test builtin IE rendering and having the > shortcut would save them a bit of trouble. > I

RE: [7/7] d3d9: test table fog and exp fog in the shader fog test

2009-01-19 Thread Stefan Dösinger
> > -0x005fa000, 0x0040bf00, 0x0020df00, 0xff00, 0xff00}}, > > + 0x005fa000, 0x0040bf00, 0x0020df00, 0xff00, > 0xff00}}, > Any reason for changing the indentation here? I could understand > changing it for consistency, but that's not really the case here. Not really,

RE: [1/7] WineD3D: Don't single-allocate new gl shaders

2009-01-19 Thread Stefan Dösinger
> -Original Message- > From: wine-devel-boun...@winehq.org [mailto:wine-devel- > boun...@winehq.org] On Behalf Of Henri Verbeet > Sent: Monday, January 19, 2009 12:48 PM > To: wine-devel@winehq.org > Subject: Re: [1/7] WineD3D: Don't single-allocate new gl shaders > > 2009/1/19 Stefan Dö

RE: [4/7] WineD3D: Put vertex shader duplication infrastructure in place

2009-01-19 Thread Stefan Dösinger
> 2009/1/19 Stefan Dösinger : > > @@ -1860,14 +1861,19 @@ static void > shader_arb_destroy(IWineD3DBaseShader *iface) { > > This->shader_array_size = 0; > When did this line get added? It's not in 1/7. It should be in the updated version, at least for PixelShaders. (obviously vertexshaders

Re: urlmon/tests: Fix protocol tests when proxy is configured

2009-01-19 Thread Jacek Caban
Hi, Ge van Geldorp wrote: > There is a large amount of proxy configurations possible on Windows (WPAD, > proxy.pac, fixed proxy values), which might behave differently on a second > run of the protocol test compared to the first run. These configurations > influence when/how IInternetProtocolSink

Re: mshtml: Implement IHTMLDocument5 createComment (try 3)

2009-01-19 Thread Jacek Caban
HI Alistair, Alistair Leslie-Hughes wrote: > Hi, > Removed unused variables. > > Changelog: > mshtml: Implement IHTMLDocument5 createComment +else +{ +win_skip("Could not get IHTMLDocument5, probably too old IE\n"); +} There is no need for skip here. These tests will b

Re: [4/7] WineD3D: Put vertex shader duplication infrastructure in place

2009-01-19 Thread Henri Verbeet
2009/1/19 Stefan Dösinger : > @@ -1860,14 +1861,19 @@ static void shader_arb_destroy(IWineD3DBaseShader > *iface) { > This->shader_array_size = 0; When did this line get added? It's not in 1/7.

Re: [7/7] d3d9: test table fog and exp fog in the shader fog test

2009-01-19 Thread Henri Verbeet
Since you're going to resend this one anyway: > From: unknown Your From: line is broken. > -0x005fa000, 0x0040bf00, 0x0020df00, 0xff00, 0xff00}}, > + 0x005fa000, 0x0040bf00, 0x0020df00, 0xff00, 0xff00}}, Any reason for changing the indentation here? I could underst

Re: [1/7] WineD3D: Don't single-allocate new gl shaders

2009-01-19 Thread Henri Verbeet
2009/1/19 Stefan Dösinger : > +shader->shader_array_size += max(1, old_size * 0.5); I don't know for sure if the compiler is able to get rid of the floating point multiplication, but wouldn't a right shift or divide by 2 work at least as well? > +shader->gl_shaders = HeapRe

Re: crypt32(4/4): Add a localized name for the TrustedPublisher store

2009-01-19 Thread Alexandre Julliard
"Juan Lang" writes: > Actually, this doesn't depend on the others. My mistake. It breaks the tests: ../../../tools/runtest -q -P wine -M crypt32.dll -T ../../.. -p crypt32_test.exe.so protectdata.c && touch protectdata.ok protectdata.c:200: Test failed: Description not empty make: *** [protec

RE: [4/7] WineD3D: Put vertex shader duplication infrastructure in place

2009-01-19 Thread Stefan Dösinger
Please don't apply this patch and the following ones yet. They break device::reset because they don't delete old gl shaders properly in this case. I'll try to get a fixed patch asap. Patches 1-3 should still be ok > -Original Message- > From: wine-patches-boun...@winehq.org [mailto:wine-p

request for packagers - icon for builtin wine internet explorer

2009-01-19 Thread Steven Edwards
Hi, Do you guys that package Wine mind adding Wine Internet Explorer to your Wine program group? I think it would be nice to encourage more users install gecko and test builtin IE rendering and having the shortcut would save them a bit of trouble. Thanks -- Steven Edwards "There is one thing str

RE: msi/tests: Make tests pass for Windows Installer 3.0 [2/3]

2009-01-19 Thread Ge van Geldorp
Hi James, > From: James Hawkins [mailto:trui...@gmail.com] > > On Sun, Jan 18, 2009 at 3:38 PM, Ge van Geldorp wrote: > > I see different estimated size values for Windows Installer 2.x and > > 3.0 compared to 3.1 and later. > > > > Please don't remove the check. It is set, and that's what

Re: Debian packages of Wine

2009-01-19 Thread Scott Ritchie
Ben Klein wrote: > > I've also been playing around with -Zlzma. I can only get my packages > down to about 11MB, even with dev headers removed. Is there anything > else you can think of that you've done differently or specially? Nope. You can look at the source package if you like, it's possible