Re: [Re] Vertex pipeline replacement

2008-10-30 Thread James Hawkins
On Thu, Oct 30, 2008 at 10:07 PM, James McKenzie <[EMAIL PROTECTED]> wrote: > Tobias Jakobi wrote: >> Short feedback: >> - Max Payne 2: works as expected, I don't see any visual changes >> - Morrowind: 3D rendering breaks completly, minor (blending?) issues in >> the menu as well - however ingame s

Re: [Re] Vertex pipeline replacement

2008-10-30 Thread James McKenzie
Tobias Jakobi wrote: > Short feedback: > - Max Payne 2: works as expected, I don't see any visual changes > - Morrowind: 3D rendering breaks completly, minor (blending?) issues in > the menu as well - however ingame scenes are fully black now > > How should I report this? Open a bug? Should I do an

Re: [PATCH] gdi32: Small patch to fix the return vars of WineEngRemoveFontResourceEx

2008-10-30 Thread James McKenzie
James Hawkins wrote: > On Wed, Oct 29, 2008 at 4:18 PM, Daniel Jakob <[EMAIL PROTECTED]> wrote: > >> Hi >> >> My first post on the list is just a small patch. >> WineEngRemoveFontResourceEx is currently a stub and should return a zero >> on fail instead of true. >> >> > > Have you thought a

patchwatcher status

2008-10-30 Thread Dan Kegel
Both old and new patchwatcher: - fixed the displayed time of patches on the results web page. New patchwatcher: - for some reason it wasn't looking for all the errors the old one did. Fixed. - for some reason I had forgotten to have it actually watch for new commits in git. Fixed. - Better at lo

[Re] Vertex pipeline replacement

2008-10-30 Thread Tobias Jakobi
Short feedback: - Max Payne 2: works as expected, I don't see any visual changes - Morrowind: 3D rendering breaks completly, minor (blending?) issues in the menu as well - however ingame scenes are fully black now How should I report this? Open a bug? Should I do any regression testing (since your

Re: Changed more malloc to HeapAlloc calls

2008-10-30 Thread Pete Myers
It does match the style of the way that HeapAlloc is used elsewhere in the file, though not malloc admittedly. I wasn't sure which convention had precedent. I'm afraid that I don't understand how my changelog doesn't match the patch. I'm new here, can you help me out? There's obviously somethin

Re: [2/2] [PATCH] msxml3: fixed if nesting / ptr checking problems inxmlnode_transformNodemarcus

2008-10-30 Thread Alistair Leslie-Hughes
Hi Marcus, "Marcus Meissner" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > Hi,> > htmlDocContentDumpOutput(pOutput, result->doc, > NULL);> -if(pOutput)> -{ Should this be changed to if(pOutput->buffer), I do

Re: [PATCH] ntdll: Don't append directory entries if the filename length is less than 1.

2008-10-30 Thread Alexandre Julliard
"Lei Zhang" <[EMAIL PROTECTED]> writes: > On Thu, Oct 30, 2008 at 4:08 AM, Alexandre Julliard <[EMAIL PROTECTED]> wrote: >> "Lei Zhang" <[EMAIL PROTECTED]> writes: >> >>> I saw the following in a +file trace a user sent me: >>> >>> trace:file:FindNextFileW returning L"" (L"") >>> >>> I tried fixin

Re: Wine 1.0.2

2008-10-30 Thread Austin English
On Thu, Oct 30, 2008 at 3:35 AM, Roderick Colenbrander <[EMAIL PROTECTED]> wrote: > Why is that needed? I believe Alexandre mentioned that 1.0.1 would be the > last release. > > Roderick > >> Please add 1.0.2 target milestone to Bugzilla. >> >> -- >> -Austin >> > > -- > Pt! Schon vom neuen GMX

Re: [PATCH] gdi32: Small patch to fix the return vars of WineEngRemoveFontResourceEx

2008-10-30 Thread James Hawkins
On Wed, Oct 29, 2008 at 4:18 PM, Daniel Jakob <[EMAIL PROTECTED]> wrote: > Hi > > My first post on the list is just a small patch. > WineEngRemoveFontResourceEx is currently a stub and should return a zero > on fail instead of true. > Have you thought about the possibility that we return TRUE for

Re: PATCH: warn if missing stdole32.tlb

2008-10-30 Thread Austin English
On Thu, Oct 30, 2008 at 6:13 AM, mayura <[EMAIL PROTECTED]> wrote: > > > > > Kind regards. > > Mayura Swarna kumara > > ABC Insurance Company Limited, > "Trans Court", No 21, > Nawam Mawatha > Colombo 0200 > Sri Lanka > ( +94 11 230 3560 7 +94 11 230 3566 > * [EMAIL PROTECTED] > ü www.abcinsuranc

Re: Changed more malloc to HeapAlloc calls

2008-10-30 Thread Pete Myers
> In addition to what James said please split the patch up; one patch per > module. A dll or program is a "module". Sorry, I'm inundated with noobie errors here I think. > Also while you are at it please remove the superfluous casts in the lines > you are changing. HeapAlloc (malloc too) returns

Re: Changed more malloc to HeapAlloc calls

2008-10-30 Thread Pete Myers
2008/10/30 James Hawkins <[EMAIL PROTECTED]> > > On Wed, Oct 29, 2008 at 8:02 PM, Pete Myers > <[EMAIL PROTECTED]> wrote: > > It does match the style of the way that HeapAlloc is used elsewhere in the > > file, though not malloc admittedly. I wasn't sure which convention had > > precedent. > > > >

Re: [PATCH] ntdll: Don't append directory entries if the filename length is less than 1.

2008-10-30 Thread Lei Zhang
On Thu, Oct 30, 2008 at 4:08 AM, Alexandre Julliard <[EMAIL PROTECTED]> wrote: > "Lei Zhang" <[EMAIL PROTECTED]> writes: > >> I saw the following in a +file trace a user sent me: >> >> trace:file:FindNextFileW returning L"" (L"") >> >> I tried fixing FindNextFileW(), but that patch didn't get accep

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Chris Robinson
On Thursday 30 October 2008 03:46:51 am Darragh Bailey wrote: > Just out of curiousity, have any of these limitations been raised with the > OpenAL developers? Any of them in its future wish list? I'm the developer of OpenAL Soft , which is becoming the im

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Chris Robinson
On Thursday 30 October 2008 04:01:31 am Darragh Bailey wrote: > On Thu, Oct 30, 2008 at 10:46:51AM +, Darragh Bailey wrote: > > On Tue, Oct 28, 2008 at 02:16:12PM -0700, Chris Robinson wrote: > > > The biggest problem is updating the sound buffer in real-time (DSound > > > lets you lock a sound

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Chris Robinson
On Thursday 30 October 2008 06:05:20 am Roderick Colenbrander wrote: > Personally I think that even if OpenAL added the functionality we need that > the user experience for most users still won't be good. Most users want to > play lets say mp3's while they are gaming. This means that in order to wo

Re: Fix kernel_main.c to generate console Window

2008-10-30 Thread Rob Shearman
2008/10/29 Dan Kegel <[EMAIL PROTECTED]>: > Hi Slawek, > > Please just attach the bare patch, not a .tgz of the patch. > > This sounds related to > http://bugs.winehq.org/show_bug.cgi?id=5541 > but not a duplicate. Please open a bug report > and repost your patch without compression or archiving.

RE: rundll32: build with -mwindows

2008-10-30 Thread Vincent Povirk
I have tested, and it still works. I would have fully expected it to fail if I had remembered the difference between main() and WinMain(). -Original Message- From: Dmitry Timoshkov [mailto:[EMAIL PROTECTED] Sent: Thursday, October 30, 2008 11:37 AM To: Vincent Povirk Cc: WineHQ Developme

Re: rundll32: build with -mwindows

2008-10-30 Thread Dmitry Timoshkov
"Vincent Povirk" <[EMAIL PROTECTED]> wrote: > -APPMODE = -mconsole > +APPMODE = -mwindows Have you tested that it still works? I'd expect that you also need to replace main() by WinMain() and adapt command line processing. -- Dmitry.

RE: Vertex pipeline replacement

2008-10-30 Thread Stefan Dösinger
> I have tested this with Age of Myhology (Titans 1.03) on > wine-1.1.7-106-g38815e1, patches 1-11 don't seem to cause any problems > (haven't checked extensively though), but upon applying the 12th > (0012-WineD3D-ARBvp-ffp-replacement.patch) the water lost it's > transparency [1]. Sounds as if th

Re: comctl32 tree problem?

2008-10-30 Thread Juan Lang
> Here's an app that says they had to work around a problem in our tree control: > http://www.webyog.com/blog/2008/10/30/sqlyog-712-has-been-released/ Maybe you could contact the developer and ask him to log a bug? --Juan

Re: comctl32 tree problem?

2008-10-30 Thread Dan Kegel
On Thu, Oct 30, 2008 at 8:43 AM, Juan Lang <[EMAIL PROTECTED]> wrote: >> Here's an app that says they had to work around a problem in our tree >> control: >> http://www.webyog.com/blog/2008/10/30/sqlyog-712-has-been-released/ > > Maybe you could contact the developer and ask him to log a bug? Don

Present Wine at CeBit?

2008-10-30 Thread Jeremy White
Anyone want to give a presentation on Wine at CeBit? http://www.linux-magazine.com/online/news/cebit_open_source_linux_magazine_and_linux_foundation_announce_call_for_projects/(kategorie)/0 If you're interested, email me privately, and I'll connect you with Britta. Cheers, Jeremy

Re: Vertex pipeline replacement

2008-10-30 Thread Chris Spencer
Hi Stefan, I have tested this with Age of Myhology (Titans 1.03) on wine-1.1.7-106-g38815e1, patches 1-11 don't seem to cause any problems (haven't checked extensively though), but upon applying the 12th (0012-WineD3D-ARBvp-ffp-replacement.patch) the water lost it's transparency [1]. I'm not sure

comctl32 tree problem?

2008-10-30 Thread Dan Kegel
Here's an app that says they had to work around a problem in our tree control: http://www.webyog.com/blog/2008/10/30/sqlyog-712-has-been-released/

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Roderick Colenbrander
> If all of the wish list gets added, it would appear the next > specification of OpenAL would appear to me to go a long way to allowing > wine to implement the Windows sound API's via that, rather than having > to support various drivers. > > -- > Darragh Personally I think that even if OpenAL

Re: Changed more malloc to HeapAlloc calls

2008-10-30 Thread Michael Stefaniuc
Pete Myers wrote: >> In addition to what James said please split the patch up; one patch per >> module. A dll or program is a "module". > > Sorry, I'm inundated with noobie errors here I think. No problem. Janitorial tasks are really good to accustom new people to the patch submission process. >

Re: mshtml: Implement IHTMLElement get_document

2008-10-30 Thread Jacek Caban
Hi Alistair, Alistair Leslie-Hughes wrote: > Hi, > > Changelog: > mshtml: Implement IHTMLElement get_document > +*p = NULL; + +if(!This->node.doc->nsdoc) { +WARN("NULL nsdoc\n"); +return E_UNEXPECTED; +} You don't use nsdoc so there is no reason to test it. +

Re: [PATCH 1/3] fusion: Implement the IAssemblyEnum interface. [try3]

2008-10-30 Thread Jacek Caban
Hi James, James Hawkins wrote: > --- > dlls/fusion/Makefile.in |1 + > dlls/fusion/asmcache.c | 83 -- > dlls/fusion/asmenum.c| 385 > ++ > dlls/fusion/asmname.c| 15 +-- > dlls/fusion/fusion.c | 12 -- > dlls/fusion/f

Re: Changed more malloc to HeapAlloc calls

2008-10-30 Thread Michael Stefaniuc
Hello Pete, James Hawkins wrote: > On Wed, Oct 29, 2008 at 8:02 PM, Pete Myers > <[EMAIL PROTECTED]> wrote: >> It does match the style of the way that HeapAlloc is used elsewhere in the >> file, though not malloc admittedly. I wasn't sure which convention had >> precedent. >> > > Please bottom-p

RE: Vertex pipeline replacement

2008-10-30 Thread Stefan Dösinger
Hmm... It looks like my 2nd mail with the patch wasn't CC'ed to wine-devel > -Original Message- > From: [EMAIL PROTECTED] [mailto:wine-devel- > [EMAIL PROTECTED] On Behalf Of Stefan Dösinger > Sent: Thursday, October 30, 2008 2:02 AM > To: wine-devel@winehq.org > Subject: Vertex pipeline

Re: [PATCH] ntdll: Don't append directory entries if the filename length is less than 1.

2008-10-30 Thread Alexandre Julliard
"Lei Zhang" <[EMAIL PROTECTED]> writes: > I saw the following in a +file trace a user sent me: > > trace:file:FindNextFileW returning L"" (L"") > > I tried fixing FindNextFileW(), but that patch didn't get accepted. > I'm guessing we should fix the problem in NtQueryDirectoryFile() so > nobody who

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Darragh Bailey
Actually just spotted that some of the features are approved on the wish list, so it seems that OpenAL will include them in it's next specification. On Thu, Oct 30, 2008 at 10:46:51AM +, Darragh Bailey wrote: > On Tue, Oct 28, 2008 at 02:16:12PM -0700, Chris Robinson wrote: > > The biggest pr

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Roderick Colenbrander
> On Tue, Oct 28, 2008 at 02:16:12PM -0700, Chris Robinson wrote: > > It's not very easy to get DirectSound working on top of OpenAL. I > actually > > made a DSound->OpenAL wrapper (as a native C++ Win32 DLL, so it can't go > into > > Wine as-is even if I wanted it to), but it's none too stable.

Re: DIrectSound on top of openAL ?

2008-10-30 Thread Darragh Bailey
On Tue, Oct 28, 2008 at 02:16:12PM -0700, Chris Robinson wrote: > It's not very easy to get DirectSound working on top of OpenAL. I actually > made a DSound->OpenAL wrapper (as a native C++ Win32 DLL, so it can't go into > Wine as-is even if I wanted it to), but it's none too stable. Some apps wo

Re: Wine 1.0.2

2008-10-30 Thread Roderick Colenbrander
Why is that needed? I believe Alexandre mentioned that 1.0.1 would be the last release. Roderick > Please add 1.0.2 target milestone to Bugzilla. > > -- > -Austin > -- Pt! Schon vom neuen GMX MultiMessenger gehört? Der kann`s mit allen: http://www.gmx.net/de/go/multimessenger