Re: -O0 nearly twice as fast to build as -O2

2008-06-12 Thread Michael Karcher
Am Freitag, den 13.06.2008, 08:08 +0200 schrieb Pavel Troller: > > > and when I compiled it without optimalization and with -g > > > for debugging, it never crashed and worked perfectly under the debugger. > > > I had to debug the optimized version, which is harder, because the > > > generated > >

Re: -O0 nearly twice as fast to build as -O2

2008-06-12 Thread Pavel Troller
> Pavel Troller wrote: > >> OK, this was confusing. I was getting repeatable five minute > >> builds, i.e. "make clean; reboot; time make -j3" (more or less :-) > >> was reliably showing five minutes wall clock time. > >> > >> Then I did "make distclean; ./configure; make depend". > >> > >> After

Re: -O0 nearly twice as fast to build as -O2

2008-06-12 Thread Scott Ritchie
Pavel Troller wrote: >> OK, this was confusing. I was getting repeatable five minute >> builds, i.e. "make clean; reboot; time make -j3" (more or less :-) >> was reliably showing five minutes wall clock time. >> >> Then I did "make distclean; ./configure; make depend". >> >> After that, I got repe

Re: -O0 nearly twice as fast to build as -O2

2008-06-12 Thread Pavel Troller
> OK, this was confusing. I was getting repeatable five minute > builds, i.e. "make clean; reboot; time make -j3" (more or less :-) > was reliably showing five minutes wall clock time. > > Then I did "make distclean; ./configure; make depend". > > After that, I got repeatable nine minute builds,

Re: Time to update Wine's status?

2008-06-12 Thread Adam Petaccia
On Thu, 2008-06-12 at 13:56 -0700, Scott Ritchie wrote: > > I found it very handy to track down details on mswsock the other day. > > > > I suggest if it is to be removed instead dull it down by turning it in > > to a list of dlls wine has and all available information in the form > > of links for

-O0 nearly twice as fast to build as -O2

2008-06-12 Thread Dan Kegel
OK, this was confusing. I was getting repeatable five minute builds, i.e. "make clean; reboot; time make -j3" (more or less :-) was reliably showing five minutes wall clock time. Then I did "make distclean; ./configure; make depend". After that, I got repeatable nine minute builds, i.e. make cle

Re: [AppDB] application: Only show 'submitter' column when processing queued entries

2008-06-12 Thread Edwin Smulders
I'm not exactly sure where this removes the submitter column, but if this is on the test results page, please keep it as it is, I find it useful info, in multiple ways. One way is as a maintainer, being able to sort through the results, and one is as a user, being able to see which test results cam

msvcrt and gcc-c++ header conflicts

2008-06-12 Thread Praveenkumar Ponnusamy
Hello Wine Developers- I am trying to compile a windows project on Linux using winemaker and I'm stuck with a problem and was wondering if any of you have encountered it before or have any suggestions. In some of the compilation units in my project, I am using std::ofstream that is defined in the

Re: Time to update Wine's status?

2008-06-12 Thread Paul Vriens
Scott Ritchie wrote: > Edward Savage wrote: >>> I propose we get rid of the page altogether, it's pretty much useless >>> for figuring out how good Wine is. This is unfortunate, since it's >>> often the first place people click. >>> >>> Thanks, >>> Scott Ritchie >>> >>> >>> >> I found it very hand

Nice 1.0 article by Steven J. Vaughan-Nichols

2008-06-12 Thread Dan Kegel
http://www.linux.com/feature/138160 It puts the release date at June 20th, but otherwise seems accurate. I was tickled by Jeremy's quote about my impact, but the real story is: Wine's lucky that a) Google happened to need Picasa on Linux, and the Picasa team was shorthanded b) I raised my hand

Re: Time to update Wine's status?

2008-06-12 Thread Scott Ritchie
Edward Savage wrote: >> I propose we get rid of the page altogether, it's pretty much useless >> for figuring out how good Wine is. This is unfortunate, since it's >> often the first place people click. >> >> Thanks, >> Scott Ritchie >> >> >> > > I found it very handy to track down details on msw

RE: Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

2008-06-12 Thread Stefan Dösinger
> Two Preload calls in FindContext I just sent 3 patches in an attempt to fix the bug. Please give them a try. The tests work for me, and I'll test my other games for regressions. Please also see if you see the ERR("Wine 1.0 safety path hit\n"); error message. Stefan PS: Does Outlook set the In-R

Re: winedbg: Add support for printing c++ bool values

2008-06-12 Thread Eric Pouech
Jon Griffiths a écrit : > Hi, > > Subject says it all. > > +dbg_printf("%s", val_int ? "true" : "false"); what about the simpler: +dbg_printf(val_int ? "true" : "false"); A+ -- Eric Pouech "The problem with designing something completely foolproof is to underestimate

Nominating bugs for 1.0.1

2008-06-12 Thread Dan Kegel
Since Alexandre is now planning to do a 1.0.1 release, I created a 1.0.1 target in bugzilla, and have targeted a very few high priority and/or fixed-but-not-in-time bugs to it. Many of the bugs currently targeted for 1.2 are not good candidates for targeting to 1.0.1 because the bug is not yet well

Re: Wine-1.0 release notes

2008-06-12 Thread Steven Edwards
On Thu, Jun 12, 2008 at 9:32 AM, Austin English <[EMAIL PROTECTED]> wrote: > The bugs may be deferred, but if the bugs aren't reported, no one > knows to fix them, albeit not likely until after 1.0. If I recall correctly the criteria for target applications was that they be freely accessible such

Re: advapi32: fix a test failure on NT4

2008-06-12 Thread Paul Vriens
Austin English wrote: > > > > Hi, This patch is not correct. That last error actually came from the first of the two GetServiceDisplayNameA's just before that and wasn't reset by NT4. I'll sent a more correct one. -- C

RE: Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

2008-06-12 Thread Stefan Dösinger
> It could be different - I can't tell for sure. This game doesn't > produce any > reasonable crash dump, just a message that it crashed (so not even > winedbg's > output). However the problems start with call to... Preload. Vertexbuffer::PreLoad has nothing in common with Surface::PreLoad or Textu

Re: Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

2008-06-12 Thread Vitaliy Margolen
Stefan Dösinger wrote: >> Two Preload calls in FindContext. And bug 13079: >> http://bugs.winehq.org/show_bug.cgi?id=13079 > Ah, I think 13079 is an entirely different bug. Vertex buffers aren't > involved in offscreen rendering readback, nor in render target selection. > (Currently. D3D10 changes

Re: advapi32: fix a test failure on NT4

2008-06-12 Thread Paul Vriens
Paul Vriens wrote: > Austin English wrote: >> >> >> >> > Hi, > > This patch is not correct. That last error actually came from the first > of the two GetServiceDisplayNameA's just before that and wasn't reset by > NT4. > >

RE: Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

2008-06-12 Thread Stefan Dösinger
> Two Preload calls in FindContext. And bug 13079: > http://bugs.winehq.org/show_bug.cgi?id=13079 Ah, I think 13079 is an entirely different bug. Vertex buffers aren't involved in offscreen rendering readback, nor in render target selection. (Currently. D3D10 changes that)

Re: advapi32: fix a test failure on NT4

2008-06-12 Thread James Hawkins
On Thu, Jun 12, 2008 at 9:29 AM, Austin English <[EMAIL PROTECTED]> wrote: > +ok(GetLastError() == ERROR_SERVICE_DOES_NOT_EXIST || + GetLastError() == ERROR_INSUFFICIENT_BUFFER /* NT 4 */, + "Expected ERROR_SERVICE_DOES_NOT_EXIST or ERROR_INSUFFICIENT_BUFFER, got %d\n", GetLa

Re: Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

2008-06-12 Thread Vitaliy Margolen
Stefan Dösinger wrote: >> IMHO this is too little too late. There are at least 2 more calls to >> Preload >> that have exactly the same affect on some of my test games. It sure >> would be >> nice to "fix" at least one case which looks to be common for number of >> games. > I am aware of one. Where

Re: gdi32: GetCharacterPlacement should accept NULL lpResults (fixes bug 13094)

2008-06-12 Thread James Hawkins
On Thu, Jun 12, 2008 at 3:39 AM, Nikolay Sivov <[EMAIL PROTECTED]> wrote: > Changelog: >- Fixes GetCharacterPlacement with NULL lpResults argument (fix for bug > 13094) > > --- > dlls/gdi32/font.c | 34 -- > 1 files changed, 24 insertions(+), 10 deletions(-)

Re: Wine-1.0 release notes

2008-06-12 Thread Tom Wickline
On Thu, Jun 12, 2008 at 9:32 AM, Austin English <[EMAIL PROTECTED]> wrote: > > The bugs may be deferred, but if the bugs aren't reported, no one > knows to fix them, albeit not likely until after 1.0. > > Not reporting bugs is the software equivalent of people who don't vote > and expect politician

Re: Wine-1.0 release notes

2008-06-12 Thread Austin English
On Thu, Jun 12, 2008 at 7:51 AM, Tom Wickline <[EMAIL PROTECTED]> wrote: > On Thu, Jun 12, 2008 at 8:01 AM, Zachary Goldberg <[EMAIL PROTECTED]> wrote: >> On Thu, Jun 12, 2008 at 6:04 AM, Tom Wickline <[EMAIL PROTECTED]> wrote: >>> On Wed, Jun 11, 2008 at 9:52 PM, Vitaliy Margolen >>> <[EMAIL PROTE

Re: Wine-1.0 release notes

2008-06-12 Thread Tom Wickline
On Thu, Jun 12, 2008 at 8:01 AM, Zachary Goldberg <[EMAIL PROTECTED]> wrote: > On Thu, Jun 12, 2008 at 6:04 AM, Tom Wickline <[EMAIL PROTECTED]> wrote: >> On Wed, Jun 11, 2008 at 9:52 PM, Vitaliy Margolen >> <[EMAIL PROTECTED]> wrote: >>> Scott Ritchie wrote: In any case, we should note why we

Re: Wine-1.0 release notes

2008-06-12 Thread Zachary Goldberg
On Thu, Jun 12, 2008 at 6:04 AM, Tom Wickline <[EMAIL PROTECTED]> wrote: > On Wed, Jun 11, 2008 at 9:52 PM, Vitaliy Margolen > <[EMAIL PROTECTED]> wrote: >> Scott Ritchie wrote: >>> In any case, we should note why we're making a release in the first >>> place, and make it very clear that we believe

Re: [Wine] Wine 1.0 release date to clash with Firefox 3

2008-06-12 Thread Timothy Normand Miller
On Thu, Jun 12, 2008 at 8:32 AM, Austin English <[EMAIL PROTECTED]> wrote: > I respectfully suggest, therefore, that we move the Wine 1.0 release > date to another date besides June 17. Maybe this is a dumb idea, but could the Firefox developers be asked to provide a link to the WINE release? "An

Re: Wine-1.0 release notes

2008-06-12 Thread Austin English
On Thu, Jun 12, 2008 at 5:04 AM, Tom Wickline <[EMAIL PROTECTED]> wrote: > On Wed, Jun 11, 2008 at 9:52 PM, Vitaliy Margolen > <[EMAIL PROTECTED]> wrote: >> Scott Ritchie wrote: >>> In any case, we should note why we're making a release in the first >>> place, and make it very clear that we believe

Fwd: [Wine] Wine 1.0 release date to clash with Firefox 3

2008-06-12 Thread Austin English
-- Forwarded message -- From: Bamm <[EMAIL PROTECTED]> Date: Thu, Jun 12, 2008 at 6:32 AM Subject: [Wine] Wine 1.0 release date to clash with Firefox 3 To: [EMAIL PROTECTED] According to http://wiki.winehq.org/WineReleasePlan the new release date for Wine 1.0 is set to June 17.

RE: Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

2008-06-12 Thread Stefan Dösinger
> IMHO this is too little too late. There are at least 2 more calls to > Preload > that have exactly the same affect on some of my test games. It sure > would be > nice to "fix" at least one case which looks to be common for number of > games. I am aware of one. Where is the other one?

Re: [website] wine 1.0 update

2008-06-12 Thread Michael Stefaniuc
Dan Kegel wrote: > The penultimate update? > > > > 1.0 bugs deferred to 1.0.1 since May 27th: > +http://bugs.winehq.org/show_bug.cgi?id=12097";>12097 Wine 1.0 should not ship out-of-sync resource translations This bug is

Re: Wine-1.0 release notes

2008-06-12 Thread Tom Wickline
On Wed, Jun 11, 2008 at 9:52 PM, Vitaliy Margolen <[EMAIL PROTECTED]> wrote: > Scott Ritchie wrote: >> In any case, we should note why we're making a release in the first >> place, and make it very clear that we believe Wine 1.0 to be the best >> version of Wine yet in all cases (ie, no regressions

Re: Add German translation for xcopy

2008-06-12 Thread Francois Gouget
On Wed, 11 Jun 2008, Mikołaj Zalewski wrote: > > >Does this work for you? When I apply the attached patch and run > > > >wine xcopy /? > > > >I get garbled German umlauts in the output (also tried with > >SUBLANG_NEUTRAL) . Is it the same for you? > > > > > Wine console applications output i