On Saturday April 12 2008 04:54:44 Benjamin M. Schwartz wrote:
> I need the ability to run in profiles as a user who is not the "owner" of
> the files on disk.
> ...
> I would prefer not to maintain a patched fork of Wine just to get this
> trivial feature. That doesn't benefit anyone. I'm sure w
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James Hawkins wrote:
| On Fri, Apr 11, 2008 at 7:45 PM, Benjamin M. Schwartz
|> Then how about a patch that specifically prevents users from running wine
|> as root over a profile that is not owned by root? I am trying to run wine
|> as a non-root u
Hello,
2008/4/11, Kacper Pluta <[EMAIL PROTECTED]>:
> Hey, do you plan on enabling handling of 24bit sound and sampling
> frequencies 96000 or 192000? Lots of musicians using Linux need to use
> VST and VSTi plugins (through FST and other methods). Unfortunately
> quality of music you can acqui
> On Fri, Apr 11, 2008 at 1:12 PM, Juan Lang wrote:
>>> I agree that its certainly not necessary functionality wise, but to
>> > what extend are we going for polish and shine for 1.0 as a whole
>> > package, including bundled apps? I feel like 1.0 is as good a time as
>> > ever to try and m
On 12/04/2008, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> We have to face that driver bugs are reality. I think we are having more
> issues in form of user complaints due to the driver<->wined3d connection than
> the wined3d<->application one. I doubt Apple is going to fix their vertex
> shad
On 12/04/2008, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > > 2) We want a fixed function vertex and fragment pipeline replacement
> > > with ARB and GLSL
> >
> > Only GLSL is a requirement for me. ARB could be nice, but is probably
> > redundant.
>
> Intel cards? Also GLSL has the problem
On Fri, Apr 11, 2008 at 4:53 PM, Vitaliy Margolen
<[EMAIL PROTECTED]> wrote:
> Vitaliy Margolen wrote:
> > Could someone add the newest Wine version to buzilla?
> >
> > Vitaliy.
> >
> >
> Any one alive from bugzilla admins?
>
> Vitaliy.
>
>
>
Maybe Dan K. can do this. I'll bug him tomorrow
On Fri, Apr 11, 2008 at 7:45 PM, Benjamin M. Schwartz
<[EMAIL PROTECTED]> wrote:
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> James Hawkins wrote:
> | On Fri, Apr 11, 2008 at 6:11 PM, Benjamin M. Schwartz
> | <[EMAIL PROTECTED]> wrote:
> |> -BEGIN PGP SIGNED MESSAGE-
> |> Ha
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James Hawkins wrote:
| On Fri, Apr 11, 2008 at 6:11 PM, Benjamin M. Schwartz
| <[EMAIL PROTECTED]> wrote:
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|> James Hawkins wrote:
|> | On Fri, Apr 11, 2008 at 5:59 PM, Benjamin M. Schwartz
|> |
On Fri, Apr 11, 2008 at 6:20 PM, Luis Busquets
<[EMAIL PROTECTED]> wrote:
> Is there still any problem with each of the attached patches or are they
> going to be committed?
>
+WINAPI DWORD D3DXGetShaderVersion(CONST DWORD *pFunction)
+{
+DWORD ver;
+if (!pFunction)
+ {
+ return 0
Vitaliy Margolen wrote:
> Could someone add the newest Wine version to buzilla?
>
> Vitaliy.
>
>
Any one alive from bugzilla admins?
Vitaliy.
Am Freitag, 11. April 2008 20:41:57 schrieb Chris Robinson:
> As far as I can see, OSX's broken drivers are the only reason you'd not
> want to use GLSL when nothing else of better capability is available. For
> that case, there's two options: for nVidia users, extend ARB shaders with
> nv programs
On Fri, Apr 11, 2008 at 6:11 PM, Benjamin M. Schwartz
<[EMAIL PROTECTED]> wrote:
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>
> James Hawkins wrote:
> | On Fri, Apr 11, 2008 at 5:59 PM, Benjamin M. Schwartz
> |> Would you consider patches to exchange the uid check for a rwx access
> ch
Is there still any problem with each of the attached patches or are they
going to be committed?
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index 93ba132..1619f16 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -163,7 +163,7 @@
@ stub D3DXG
Am Freitag, 11. April 2008 22:44:32 schrieb Stephen Eilert:
> Kacper Pluta wrote:
> > Hey, do you plan on enabling handling of 24bit sound and sampling
> > frequencies 96000 or 192000? Lots of musicians using Linux need to use
> > VST and VSTi plugins (through FST and other methods). Unfortunately
On Thu, Apr 10, 2008 at 6:00 PM, Dan Kegel <[EMAIL PROTECTED]> wrote:
> Hey Lei,
> this morning's git brought one new valgrind error, and it happens to
> be in a file you touched in the last day or so:
> + Conditional jump or move depends on uninitialised value(s)
> +at EDIT_BuildLineDefs_
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James Hawkins wrote:
| On Fri, Apr 11, 2008 at 5:59 PM, Benjamin M. Schwartz
|> Would you consider patches to exchange the uid check for a rwx access
check?
| No, that check was added to keep users from running Wine as root.
Then why not prevent user
On Fri, Apr 11, 2008 at 5:59 PM, Benjamin M. Schwartz
<[EMAIL PROTECTED]> wrote:
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>
> Dear Wine developers,
> I am attempting to package Wine for OLPC. My goal is to enable packaging
> individual windows programs into OLPC "Activity bundles" wit
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Dear Wine developers,
I am attempting to package Wine for OLPC. My goal is to enable packaging
individual windows programs into OLPC "Activity bundles" with wine. I
have encountered a handful of problems along the way. One of them is bug
#12507, for
Am Freitag, 11. April 2008 22:42:17 schrieb H. Verbeet:
I did not yet read it in depth, so I am just replying to a few concerns I
spotted. I'll look at it more in-depth tomorrow.
> > 1) The state table should be selectable based on the available opengl
> > features and possibly registry setting
Several releases back, I tried getting the Cepstral SwiftTalker
Text-To-Speech program working, but to no avail. I tried again last
night and was surprised that it worked! So I decided to throw several
applications at Wine out of the box, with no modifications and see how
well it did.
These are my
Kacper Pluta wrote:
> Hey, do you plan on enabling handling of 24bit sound and sampling
> frequencies 96000 or 192000? Lots of musicians using Linux need to use
> VST and VSTi plugins (through FST and other methods). Unfortunately
> quality of music you can acquire isn't realy high if you wish to u
On 11/04/2008, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> 1) The state table should be selectable based on the available opengl
> features
> and possibly registry settings. I think we all agree on that
>
Up to the level of being able to use different state handlers in
different situations. I d
> I agree that its certainly not necessary functionality wise, but to
> what extend are we going for polish and shine for 1.0 as a whole
> package, including bundled apps? I feel like 1.0 is as good a time as
> ever to try and make some of these things work.
I don't think patches will ever be
>Hmmm, I'll have to check up on that. The translations themselves are for the
>description/title that appears under the applet in the control panel.
>Once launched,(LANG=bg_BG) the winecfg translations take over and no problem
>there, just the unicode thing looks like rubbish under the icon. An
On Friday 11 April 2008 08:35:21 am Stefan Dösinger wrote:
> *) We may want to mix shader backends. GLSL is a pain on MacOS at least on
> the vertex side, but it works okish on the fragment shader side. It may be
> helpful to compile a ARB vertex shader and a GLSL pixel shader. Also an ARB
> replac
Frank Richter wrote:
>On 10.04.2008 09:47, pure_evil at mail.bg wrote:
>
>
>>However, since control panel does not utilize Unicode yet, the additionalb
>>Bulgarian translation matches the English one.
>>
>>
> Even for non-Unicode apps you should have no problems with adding a
> Bulgarian
Hey, do you plan on enabling handling of 24bit sound and sampling
frequencies 96000 or 192000? Lots of musicians using Linux need to use
VST and VSTi plugins (through FST and other methods). Unfortunately
quality of music you can acquire isn't realy high if you wish to use it
professionally. I'
Dmitry Timoshkov wrote:
> If the test fails in current Wine code you need to use todo_wine
> so that 'make test' still passes.
Ok, I submitted an updated patch:
http://www.winehq.org/pipermail/wine-patches/2008-April/053202.html
Best regards,
Colin Finck
On Fri, Apr 11, 2008 at 1:12 PM, Juan Lang <[EMAIL PROTECTED]> wrote:
> > I agree that its certainly not necessary functionality wise, but to
> > what extend are we going for polish and shine for 1.0 as a whole
> > package, including bundled apps? I feel like 1.0 is as good a time as
> > ev
> B) Uninstalling apps in wine isn't that important. A simple rm -rf
> ~/.wine does the same.
Not entirely. It doesn't remove desktop icons, menu entries, etc.
--Juan
> However, since control panel does not utilize Unicode yet, the additionalb
> Bulgarian translation matches the English one.
> So what's the point of that "translation" then? Right now it doesn't add
> anything worthwhile but increases the patch size - not good.
Well, it was intended as a templ
On Fri, Apr 11, 2008 at 2:12 PM, Juan Lang <[EMAIL PROTECTED]> wrote:
> > I agree that its certainly not necessary functionality wise, but to
> > what extend are we going for polish and shine for 1.0 as a whole
> > package, including bundled apps? I feel like 1.0 is as good a time as
> > ev
Am Freitag, 11. April 2008 17:22:20 schrieb Chris Robinson:
> In all cases, it should pick one and stick with it through the life of the
> process, for both D3D shaders and D3D fixed-function. Don't use atifs if
> ARB is available, don't use GLSL if nv-supplimented ARB is available, etc.
There are
Hey, do you plan on enabling handling of 24bit sound and sampling
frequencies 96000 or 192000? Lots of musicians using Linux need to use
VST and VSTi plugins (through FST and other methods). Unfortunately
quality of music you can acquire isn't realy high if you wish to use it
professionally. I'd al
On Fri, Apr 11, 2008 at 2:08 PM, Juan Lang <[EMAIL PROTECTED]> wrote:
> > B) Uninstalling apps in wine isn't that important. A simple rm -rf
> > ~/.wine does the same.
>
> Not entirely. It doesn't remove desktop icons, menu entries, etc.
> --Juan
>
I agree that its certainly not necessary fu
On Fri, Apr 11, 2008 at 12:41 PM, Zachary Goldberg <[EMAIL PROTECTED]> wrote:
> On Fri, Apr 11, 2008 at 1:09 PM, Austin English <[EMAIL PROTECTED]> wrote:
> > On Fri, Apr 11, 2008 at 12:01 PM, pdsmith <[EMAIL PROTECTED]> wrote:
>
>
>
>
> >
> > $ wine uninstaller
> >
> > Will launch the uni
On Fri, Apr 11, 2008 at 1:09 PM, Austin English <[EMAIL PROTECTED]> wrote:
> On Fri, Apr 11, 2008 at 12:01 PM, pdsmith <[EMAIL PROTECTED]> wrote:
>
> $ wine uninstaller
>
> Will launch the uninstaller, but it doesn't always work too well, and
> it's not a high priority to fix.
Should we perh
"Dan Kegel" <[EMAIL PROTECTED]> wrote:
> http://www.thaibrother.com/blog/?p=1047
> is a fairly thin article about malware in wine;
> it's worth mentioning only because it shows
> the issue is getting discussed more.
As Wine gains functionality --- supporting Windows services, binary
drivers, regi
Frank Richter wrote:
>On 10.04.2008 09:47, [EMAIL PROTECTED] wrote:
>
>
>>However, since control panel does not utilize Unicode yet, the additionalb
>>Bulgarian translation matches the English one.
>>
>>
Even for non-Unicode apps you should have no problems with adding a
Bulgarian transl
On Friday 11 April 2008 07:18:49 am Stefan Dösinger wrote:
> Alexandre didn't commit the patch, I think we should come to an agreement
> on this issue, otherwise it is going to come up again and again.
For my own 2 cents on the issue, I think the fixed-function replacements
should work through th
On 10.04.2008 09:47, [EMAIL PROTECTED] wrote:
> However, since control panel does not utilize Unicode yet, the additionalb
> Bulgarian translation matches the English one.
So what's the point of that "translation" then? Right now it doesn't add
anything worthwhile but increases the patch size -
Am Freitag, 11. April 2008 16:10:49 schrieb H. Verbeet:
> Sure, but they don't generally break if you just return 8 there.
> (Compared to eg. HL2/CSS in dxlevel70 without D3DTA_SPECULAR). Of
> course the proper way to get around all of the issues at the same time
> would be to write a real GLSL fix
http://www.thaibrother.com/blog/?p=1047
is a fairly thin article about malware in wine;
it's worth mentioning only because it shows
the issue is getting discussed more.
>isinf is a function / macro which returns wether or not a float is
positive
>infinite or negative infinite. I think it is a standard C function. Maybe
>solaris declares it in some header that needs to be included, like math.h?
I have logged for this bug: http://bugs.winehq.org/show_bug.cgi?id
Alexandre didn't commit the patch, I think we should come to an agreement on
this issue, otherwise it is going to come up again and again.
The requirements I have in mind are these:
1) The state table should be selectable based on the available opengl features
and possibly registry settings. I
On 11/04/2008, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Not really, many games check the MaxSimultaneousTextures cap and use that
> value even if they are using pixel shaders. E.g. HL2 fails in dxlevel 81 with
> that with ARB shaders because it checks that cap if it finds SM 1.x, and Age
> o
Am Freitag, 11. April 2008 10:39:13 schrieb H. Verbeet:
> I think in practice the specular color input is probably more
> important than the two extra textures. It's pretty rare for programs
> to hit the nvrc limit of 4, and if they do they don't usually break as
> bad as when they try to use the m
> There's no need to use ntdll functions,
I submitted prior patches that did not use ntdll, there was a complaint
about that approach since it had to push and pop the last error:
http://www.winehq.org/pipermail/wine-devel/2008-April/064657.html
> last error doesn't matter on success, and if it do
"Colin Finck" <[EMAIL PROTECTED]> wrote:
> Changelog:
> Add a gdi32 test to highlight the CreateCompatibleDC problem described in
> bug #12493
If the test fails in current Wine code you need to use todo_wine
so that 'make test' still passes.
--
Dmitry.
Am Freitag, 11. April 2008 01:06:54 schrieb Stefan Dösinger:
> Hi,
> I just tried 3DMark2001, and I can confirm the black textures in the high
> car test, so it is not your different card. I am pretty sure this used to
> work though...
Can you try the attached hack? If fixes the black textures in 3
> Dan Kegel wrote:
> > On Thu, Apr 10, 2008 at 7:40 PM, Scott Ritchie <[EMAIL PROTECTED]>
> wrote:
> >> > Wine-mono on the other hand is probably premature.
> >> > How many apps are helped at the moment by
> >> > winetricks mono12
> >> > ? I don't think it's a large number.
> >>
> >> Honest
Dan Kegel wrote:
> On Thu, Apr 10, 2008 at 7:40 PM, Scott Ritchie <[EMAIL PROTECTED]> wrote:
>> > Wine-mono on the other hand is probably premature.
>> > How many apps are helped at the moment by
>> > winetricks mono12
>> > ? I don't think it's a large number.
>>
>> Honestly I don't know.
Matthew D'Asaro <[EMAIL PROTECTED]> writes:
> Some applications such as iTunes, Winamp, Windows Media Player, Office
> 2007, etc. look best without the Linux windows manager decorations on
> them. This patch adds an option to winecfg which
> allows an application's windows to be managed by the Lin
Alexander Morozov <[EMAIL PROTECTED]> writes:
> +if (wide)
> +{
> +pSetupDiGetClassDevs = (void *)pSetupDiGetClassDevsW;
> +pSetupDiSetDeviceRegistryProperty = (void
> *)pSetupDiSetDeviceRegistryPropertyW;
> +pSetupDiGetDeviceRegistryProperty = (void
> *)pSetupDiG
"Erich Hoover" <[EMAIL PROTECTED]> writes:
> Description:
> Fixes incorrect file sharing mode in PROFILE_FlushFile and PROFILE_Open
> that result in WritePrivateProfileString failing under certain
> circumstances. This problem is specifically evident in the "Thief: Deadly
> Shadows" installer
"Maarten Lankhorst" <[EMAIL PROTECTED]> wrote:
>> Both dlls/mciavi32 and dlls/avifil32 are able to parse and play AVI files.
> I don't think I can use that from quartz though. It uses the
> asyncreader primitives and I don't believe there is such thing as a
> IRiffReader interface. ;-)
There is
"Erik de Castro Lopo" <[EMAIL PROTECTED]> wrote:
> I quick question from someone relatively new to wine development.
>
> Are these 64-bit fixes aimed at compiling wine for 64 bit CPUs
> but running win32 apps or for running win64 apps?
Both.
--
Dmitry.
"James Hawkins" <[EMAIL PROTECTED]> writes:
> Changelog:
> * Fix a test that fails on both win2k and winxp.
This will break the test for win9x.
--
Alexandre Julliard
[EMAIL PROTECTED]
Jeremy White wrote:
> I'd like to start the planning for WineConf 2008.
>
> My sense is that 3 years in Europe and 1 year in the US
> is a reasonable balance, so I feel it makes sense to
> try to have it over here this year.
>
> Further, I would like to host WineConf this year in St. Paul, Minnes
On 11/04/2008, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > This patch doesn't make sense at all. Wasn't ATIFS supposed to be an
> > implementation of fixed function fragment processing for ATI cards? In
> > that case it doesn't make sense to only use it on cards that don't
> > support ARB or
Am Freitag, 11. April 2008 08:58:05 schrieb H. Verbeet:
First of all: We really want that patch to go in, Wine is currently badly
broken on fglrx.
> This patch doesn't make sense at all. Wasn't ATIFS supposed to be an
> implementation of fixed function fragment processing for ATI cards? In
> tha
Hello Dmitry,
2008/4/11, Dmitry Timoshkov <[EMAIL PROTECTED]>:
> "Dan Kegel" <[EMAIL PROTECTED]> wrote:
> > Maarten stumbled across what he said was very useful
> > documentation about the AVI file format. For future reference,
> > here it is:
> > http://sunsson.iptime.org/projects/juliet/wiki
"Dan Kegel" <[EMAIL PROTECTED]> wrote:
> Maarten stumbled across what he said was very useful
> documentation about the AVI file format. For future reference,
> here it is:
> http://sunsson.iptime.org/projects/juliet/wiki/MediaFileFormat
AVI files are just RIFF files, and RIFF file format is ver
"Jeremy White" <[EMAIL PROTECTED]> wrote:
>> FONTDIR and all related font structures are well described in Windows 3.1
>> DDK I used to have (and use) 15 years ago. I put some knowledge about it
>> when I was fixing after Huw tools/fnt2fon.c, that's a good piece of
>> knowledge
>> about Windows .
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