.net 2 first light on nontrivial apps

2008-04-08 Thread Dan Kegel
It looks like 'winetricks dotnet20' and current wine is good enough that .net support isn't quite the limiting factor anymore! See http://bugs.winehq.org/show_bug.cgi?id=8499 http://bugs.winehq.org/show_bug.cgi?id=12457 http://bugs.winehq.org/show_bug.cgi?id=12458 for three sizeable apps that actu

Re: d3dx8: [7/7] Add tests for MatrixStack

2008-04-08 Thread H. Verbeet
On 08/04/2008, David Adam <[EMAIL PROTECTED]> wrote: > While it's certainly good to test the normal usage of the API, it's also useful to test the behaviour of error conditions (Pop/LoadMatrix/GetTop on an empty stack, etc).

Re: d3dx8 {5/7] Implement D3DXMatrixStack_Pop

2008-04-08 Thread H. Verbeet
On 08/04/2008, David Adam <[EMAIL PROTECTED]> wrote: > +if ( This->current == 0 ) > +{ > + HeapFree(GetProcessHeap(), 0, This->matrix); > + return D3DERR_INVALIDCALL; > +} > +This->current = This->current -1; If This->current was 0 when calling Pop, it now points at a non-ex

Re: Reece Dunn : comdlg32: Fix building the tests with MSVC headers.

2008-04-08 Thread Reece Dunn
On 09/04/2008, Francois Gouget <[EMAIL PROTECTED]> wrote: > On Mon, 24 Mar 2008, Alexandre Julliard wrote: > [...] > > Commit: ae32a7fe0473aebb875b26083c1567ff046c3b80 > > URL: > http://source.winehq.org/git/wine.git/?a=commit;h=ae32a7fe0473aebb875b26083c1567ff046c3b80 > > > > Author: Reec

Re: d3dx8 [6/7] Implement D3DXMatrixStack_Push

2008-04-08 Thread H. Verbeet
On 08/04/2008, David Adam <[EMAIL PROTECTED]> wrote: > +This->current = This->current +1; > +HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->matrix, > (This->current +1) * sizeof(D3DXMATRIX) ); > +if ( This->matrix == NULL ) return E_OUTOFMEMORY; Aside from being a bit suboptima

Re: [PATCH] user32: on VK_RETURN, send WM_COMMAND to ancestor, not parent.

2008-04-08 Thread Dmitry Timoshkov
"Lei Zhang" <[EMAIL PROTECTED]> wrote: > I thought maybe the DS_CONTROL style caused the message to get > propagated up, like in DIALOG_FindMsgDestination(). So I did more > tests. > > I removed the DS_CONTROL style, but that didn't change the result of > the test. I also tried something more ela

Re: Updated three Power Profile functions to match MSDN

2008-04-08 Thread Dmitry Timoshkov
"Black Dragon" <[EMAIL PROTECTED]> wrote: First of all Wine doesn't accept patches from an anonymous person, please use your real name. > + if(PowerCaps.SystemS4==TRUE && PowerCaps.HiberFilePresent==TRUE) { return > TRUE; } > + else return FALSE; You should never compare against TRUE, and a

Re: XDC 2008 wishlist

2008-04-08 Thread Roderick Colenbrander
> > Most xorg devs aren't a big fan of pbuffers but they are part of the GLX > > 1.3 spec which drivers want to support these days. Some drivers are > > considering to just fail on pbuffer creation. Encourage them to offer > > pbuffer support on some visuals/fbconfigs. A lot of windows apps rely on

Re: [PATCH] user32: on VK_RETURN, send WM_COMMAND to ancestor, not parent.

2008-04-08 Thread Lei Zhang
On Fri, Apr 4, 2008 at 9:55 PM, Lei Zhang <[EMAIL PROTECTED]> wrote: > > On Fri, Apr 4, 2008 at 11:11 AM, Lei Zhang <[EMAIL PROTECTED]> wrote: > > > > On Fri, Apr 4, 2008 at 9:14 AM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > > > "Lei Zhang" <[EMAIL PROTECTED]> wrote: > > > > > > > > >

Re: optimizations for 1.0

2008-04-08 Thread Steven Edwards
On Tue, Apr 8, 2008 at 9:26 PM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > Why not start with Linux first? In that case you have much more helping > hands if you are in trouble, you avoid Mac specific code paths that may > distort the picture, and Linux has oprofile - unbeatable choice. I h

Re: GL_ATI_fragment_shader and GL_INVALID 0x501, 0x502

2008-04-08 Thread Milan Kostić
Btw Stefan, many thanks to you for implement and support this old and forgotten but powerful extension, it's nice to see that "metal-blending" shading again in action and all that working in wine, an example like in this demo (http://www.humus.ca/3D/GameEngine.zip). Thanks again:).

Re: GL_ATI_fragment_shader and GL_INVALID 0x501, 0x502

2008-04-08 Thread Milan Kostić
Forgot to say that Indiana Jones: Emperors Tomb start and load level with or without enabled ps in winecfg, but if GL_ATI_fragment_shader is enabled in driver (ie 6 units in driconf), when it load level then i got hard freeze and must reboot computer on button (CTRL+ALT+Backspace and CTRL+ALT+D no

Re: optimizations for 1.0

2008-04-08 Thread Dmitry Timoshkov
"Steven Edwards" <[EMAIL PROTECTED]> wrote: > Good point. I just tested LLVM 2.2 on OS X and it produces a totally > broken Wine so thats out. I see ICC has an eval version for OS X so I > am going to give it a shot next. Why not start with Linux first? In that case you have much more helping han

Re: Add GdipCreateFontFamilyFromName stub try2

2008-04-08 Thread Lei Zhang
On Tue, Mar 25, 2008 at 7:58 PM, Adam Petaccia <[EMAIL PROTECTED]> wrote: > This is needed, along with some other patches I'll be sending later to > make Richard Gariott's Tabula Rasa updater not crash at startup. > gcc says: font.c:126: warning: ISO C90 forbids mixed declarations and code font.

Re: GL_ATI_fragment_shader and GL_INVALID 0x501, 0x502

2008-04-08 Thread Milan Kostić
I'm use Mesa 7.0.1 mainly because performance is the best and not have glitches in some cases like newer, but tried wine-0.9.59 with 7.02 and 7.0.3 also. My card is HIS 9250 128MB/128bit (1002:5960 17af:2020). This r200 performance issues started with this patch: http://gitweb.freedesktop.org/?

Re: Reece Dunn : comdlg32: Fix building the tests with MSVC headers.

2008-04-08 Thread Francois Gouget
On Mon, 24 Mar 2008, Alexandre Julliard wrote: [...] > Commit: ae32a7fe0473aebb875b26083c1567ff046c3b80 > URL: > http://source.winehq.org/git/wine.git/?a=commit;h=ae32a7fe0473aebb875b26083c1567ff046c3b80 > > Author: Reece Dunn <[EMAIL PROTECTED]> > Date: Sat Mar 22 22:50:43 2008 + > > c

Re: XDC 2008 wishlist

2008-04-08 Thread Stefan Dösinger
Am Freitag, 4. April 2008 18:55:03 schrieb Roderick Colenbrander: > Most xorg devs aren't a big fan of pbuffers but they are part of the GLX > 1.3 spec which drivers want to support these days. Some drivers are > considering to just fail on pbuffer creation. Encourage them to offer > pbuffer suppor

Re: optimizations for 1.0

2008-04-08 Thread Steven Edwards
On Tue, Apr 8, 2008 at 4:19 PM, Scott Ritchie <[EMAIL PROTECTED]> wrote: > I'd settle for someone telling me which GCC version to use. If you are > doing optimization testing, please make sure to test that copy > protection hasn't broken as well :) Good point. I just tested LLVM 2.2 on OS X an

Re: Implementation of D3DXGetFVFVertexSize with tests

2008-04-08 Thread Uwe Bonnes
> "David" == David Adam <[EMAIL PROTECTED]> writes: ... David> What is the purpose of the line David> + ok(TRUE,"prueba"); ? "prueba" could be spanish for test. David> David Hello,to keep the code readable, you should put Please, no HTML in mails -- Uwe Bonnes

Re: Debian repository down

2008-04-08 Thread Scott Ritchie
Tomas Kuliavas wrote: >> Tomas Kuliavas wrote: > some user just reported on IRC that the wine.budgetdedicated.com repo > is > down. > Seems like it's dead for over a day already. Do we know what's up with > that > and do we have an ETA for when it'll be back? > > >>>

Re: quartz: Add missing lock releases on some code paths (Smatch).

2008-04-08 Thread Maarten Lankhorst
Hello, 2008/4/8, Michael Stefaniuc <[EMAIL PROTECTED]>: > not sure if it's supposed to not release the thread_lock in that case > or if that's an omission that got copied around. +1, thanks for catching. Cheers, Maarten.

New winetricks 20080408: fixed dcom98

2008-04-08 Thread Dan Kegel
Another day, another winetricks release. James Hawkins noticed that installing native dcom98 breaks everything now because it breaks three of the .exe's that wine starts internally. So I've updated winetricks to avoid overriding rpcrt4, ole32, and oleaut32 for those three exe. Once again, dcom9

Re: dlls/d3d9/tests/visual.c cleanup

2008-04-08 Thread Stefan Dösinger
Am Dienstag, 8. April 2008 18:08:15 schrieb Gerald Pfeifer: > On Mon, 14 Jan 2008, Alexandre Julliard wrote: > > These tests don't make much sense, with or without your fix, plus the > > error messages don't match the tests. This needs more work. > > It seems this was added with 2007-11-07 with the

Re: optimizations for 1.0

2008-04-08 Thread Scott Ritchie
Steven Edwards wrote: > Hi, > Given we are coming up close to the freeze, I think this may be a good > time to look in to optimizations. I propose we spend some time trying > different compilers and profiling Wine under different usage patterns > to see what type of speedup we can get. I'm going to

wineasio 0.7.4

2008-04-08 Thread Peter L Jones
Hi all, The on-going development of wineasio continues with the release of 0.7.4. This release is primarily aimed at fixing a couple of bugs and addressing some JACK xrun issues. I'm most interested in hearing from people who are having xruns with the 0.7.x series but for whom 0.5 (or 0.6a) work

Implementation of D3DXGetFVFVertexSize with tests

2008-04-08 Thread David Adam
Hello, to keep the code readable, you should put your function in a new file. For instance, d3dx8/mesh.c would be fine (msdn put this functio in the mesh category). Otherwise, the whole code is going to implemented in the file d3dx8/d3dx8_main.c. What is the purpose of the line +ok(TRUE,"pr

Re: Debian repository down

2008-04-08 Thread Tomas Kuliavas
> Tomas Kuliavas wrote: some user just reported on IRC that the wine.budgetdedicated.com repo is down. Seems like it's dead for over a day already. Do we know what's up with that and do we have an ETA for when it'll be back? >>> No, I don't. >>> >>> I can sti

Re: Debian repository down

2008-04-08 Thread Scott Ritchie
Tomas Kuliavas wrote: >>> some user just reported on IRC that the wine.budgetdedicated.com repo is >>> down. >>> Seems like it's dead for over a day already. Do we know what's up with >>> that >>> and do we have an ETA for when it'll be back? >>> >>> >> No, I don't. >> >> I can still ssh into the s

Re: [1/10] WineD3D: Store the number of aux buffers in the context

2008-04-08 Thread Stefan Dösinger
Am Dienstag, 8. April 2008 20:04:30 schrieb Roderick Colenbrander: > > > Detecting the number of aux buffers is trivial and can be done using > > > the fake GL context as it is a WGL pixel format property. > > > > Not quite: What if a card supports AUX buffers with the R5G6B5 > > equivalent, but >

Re: appdb needs to list 0.9.47 in the pulldown, please

2008-04-08 Thread Chris Morgan
On Tue, Apr 8, 2008 at 9:30 AM, Dan Kegel <[EMAIL PROTECTED]> wrote: > On Mon, Apr 7, 2008 at 11:40 PM, Scott Ritchie <[EMAIL PROTECTED]> wrote: > > It's not that big a deal now, so long as the Hardy version (0.9.59 > > likely) stays around for a while ;) > > I think Chris was planning on remo

winecfg turned into control-panel-applets. see patch.

2008-04-08 Thread pure_evil
Well, this is my first patch. Here goes. It *enhances* winecfg's source and creates a winecfgcpl.cpl, which, when placed into ~/.wine/drive_c/windows/system32 shows the different "tabs" as different applets (six of them), visible via "wine control". 1.) Enhancements to winecfg - now the winecfg

Re: [1/10] WineD3D: Store the number of aux buffers in the context

2008-04-08 Thread Roderick Colenbrander
> > Detecting the number of aux buffers is trivial and can be done using the > > fake GL context as it is a WGL pixel format property. > Not quite: What if a card supports AUX buffers with the R5G6B5 equivalent, > but > not with A8R8G8B8? Of course I could try to create the fake format with > aux

optimizations for 1.0

2008-04-08 Thread Steven Edwards
Hi, Given we are coming up close to the freeze, I think this may be a good time to look in to optimizations. I propose we spend some time trying different compilers and profiling Wine under different usage patterns to see what type of speedup we can get. I'm going to see if its possible to compile

Re: [1/10] WineD3D: Store the number of aux buffers in the context

2008-04-08 Thread Stefan Dösinger
Am Dienstag, 8. April 2008 17:40:19 schrieb Roderick Colenbrander: > Detecting the number of aux buffers is trivial and can be done using the > fake GL context as it is a WGL pixel format property. Not quite: What if a card supports AUX buffers with the R5G6B5 equivalent, but not with A8R8G8B8? Of

Re: [1/10] WineD3D: Store the number of aux buffers in the context

2008-04-08 Thread Roderick Colenbrander
Detecting the number of aux buffers is trivial and can be done using the fake GL context as it is a WGL pixel format property. Roderick -- Ist Ihr Browser Vista-kompatibel? Jetzt die neuesten Browser-Versionen downloaden: http://www.gmx.net/de/go/browser

Re: [3/10] WineD3D: Make the min mip lookup type a texture property

2008-04-08 Thread Stefan Dösinger
Am Dienstag, 8. April 2008 15:55:55 schrieb H. Verbeet: > Shouldn't this be a property of the format rather than the texture? I thought so as well, but the format already has the property in the form of the flag, so it would be duplicated there. I also want to use a custom filtering table for tex

Re: [3/10] WineD3D: Make the min mip lookup type a texture property

2008-04-08 Thread H. Verbeet
Shouldn't this be a property of the format rather than the texture?

Re: AppDB Error, must enter to the "what didn't work" section?

2008-04-08 Thread Alexander Nicolaysen Sørnes
> " The following errors were found* Please enter what did not work." > I understand the mechanics of why it says that, but realistically, should > it for this field, be required to have data? For example, with me running > WoW, it's flawless for me. Absolutely no problems, and I'm rating it > plat

Re: appdb needs to list 0.9.47 in the pulldown, please

2008-04-08 Thread Dan Kegel
On Mon, Apr 7, 2008 at 11:40 PM, Scott Ritchie <[EMAIL PROTECTED]> wrote: > It's not that big a deal now, so long as the Hardy version (0.9.59 > likely) stays around for a while ;) I think Chris was planning on removing 0.9.59 from the list way before Hardy is unsupported. Chris?

Re: [1/2] qedit: Implement IMediaDet_put_Filename.

2008-04-08 Thread Alexandre Julliard
Dan Hipschman <[EMAIL PROTECTED]> writes: > +#define RELEASE(iface) \ > +do \ > +if (iface) \ > +{ \ > +IUnknown_Rele

Re: Alexandre Julliard : winex11: Fix handling of property sizes for 64-bit platforms.

2008-04-08 Thread Alexandre Julliard
Ken Thomases <[EMAIL PROTECTED]> writes: > This appears to revert a30327afef7b08d1aac1943ded64ee363a61c537. > That commit worked around a quartz-wm bug where it responds to the > TARGETS query with a format of 8. Yes, that commit is incorrect. I'll put in a better fix. -- Alexandre Julliar

Re: Debian repository down

2008-04-08 Thread Tomas Kuliavas
>> some user just reported on IRC that the wine.budgetdedicated.com repo is >> down. >> Seems like it's dead for over a day already. Do we know what's up with >> that >> and do we have an ETA for when it'll be back? >> >> > No, I don't. > > I can still ssh into the server, occasionally, but I don't

Re: Debian repository down

2008-04-08 Thread Scott Ritchie
Kai Blin wrote: > Hi folks, > > some user just reported on IRC that the wine.budgetdedicated.com repo is > down. > Seems like it's dead for over a day already. Do we know what's up with that > and do we have an ETA for when it'll be back? > > Cheers, > Kai > > > -

Debian repository down

2008-04-08 Thread Kai Blin
Hi folks, some user just reported on IRC that the wine.budgetdedicated.com repo is down. Seems like it's dead for over a day already. Do we know what's up with that and do we have an ETA for when it'll be back? Cheers, Kai -- Kai Blin WorldForge developer http://www.worldforge.org/ Wine devel