André Renato Furtado, [EMAIL PROTECTED] add documentation for exported
functions of the win32 batmeter library...
BOOL BatMeterCapabilities(PUINT *ppuiBatCount)
*\ description:is used to determine if the batmeter lib can run on the host
machine. return true on success
(battery mete
Perhaps the call to ActivateContext should be moved outside of the if
block since there are other gl calls in the function. Then you could
move the glDeleteRenderbuffers block before the gdi section and
combine the ENTER_GL/LEAVE_GL blocks into one.
- Allan
On Wed, Apr 02, 2008 at 11:46:27AM -0700, Dan Hipschman wrote:
> On Wed, Apr 02, 2008 at 12:56:21PM +0100, Robert Shearman wrote:
> > @@ -186,13 +186,19 @@ static const struct keyword keywords[] = {
> > {"FALSE", tFALSE},
> > {"TRUE",tTRUE},
> >
Am Mittwoch, 2. April 2008 17:08:06 schrieb Bryan Haskins:
> I'm more interested in a direct pulseaudio gateway for Wine... since by
> application sound control is the biggest thing here for most people
> wine is treated as one big audio blob. Pulse sees it as one thing.
Isn't that a PulseAudio
On Wednesday 02 April 2008 03:26:40 pm Michael Stefaniuc wrote:
> Alexandre Julliard wrote:
> > What I really want is for all the people who are clamoring for yet
> > another driver to pitch in and start fixing the alsa driver instead.
>
> Right but you _cannot_ force people to do that. If they jus
James Hawkins wrote:
> That's fine, but it's not worth it to me, and I'm pretty sure Julliard
> won't accept it either.
>
I understand and suspect you are right. Maybe I should have made an RFC
rather than opting for trial by patch. :)
Thanks for your comments.
--
Andy.
On Wed, Apr 2, 2008 at 5:40 PM, Andrew Talbot
<[EMAIL PROTECTED]> wrote:
> James Hawkins wrote:
>
> >
> > It's ugly. What warning are you trying to fix?
> >
>
> Although I imagine that gcc doesn't do anything particularly adverse as a
> result of the existing code, if the pedantic switch were
James Hawkins wrote:
>
> It's ugly. What warning are you trying to fix?
>
Although I imagine that gcc doesn't do anything particularly adverse as a
result of the existing code, if the pedantic switch were applied it would
cause a message of the following type to be generated.
action.c:236
Alexandre Julliard wrote:
> Michael Stefaniuc <[EMAIL PROTECTED]> writes:
>
>> Right, forgot about that one. But I am still sure he would accept a
>> "perfect" full featured and beautiful written pulseaudio driver. What he
>> doesn't wants at all is wasting precious Wine developer time on creating
On Wed, Apr 2, 2008 at 5:19 PM, Andrew Talbot
<[EMAIL PROTECTED]> wrote:
> James Hawkins wrote:
>
> >
> > I object. Also, RFCs should be sent to wine-devel, not wine-patches.
> >
>
> I was submitting a patch with a prelude explaining why, not making a request
> for comment. But on what ground
James Hawkins wrote:
>
> I object. Also, RFCs should be sent to wine-devel, not wine-patches.
>
I was submitting a patch with a prelude explaining why, not making a request
for comment. But on what grounds are you objecting?
--
Andy.
Hi Alexandre,
2008/4/2, Alexandre Julliard <[EMAIL PROTECTED]>:
> Michael Stefaniuc <[EMAIL PROTECTED]> writes:
>
> > Right, forgot about that one. But I am still sure he would accept a
> > "perfect" full featured and beautiful written pulseaudio driver. What he
> > doesn't wants at all is wast
On Wed, Apr 2, 2008 at 5:07 PM, Andrew Talbot
<[EMAIL PROTECTED]> wrote:
> Whereas for a non-static array a tentative definition does not require a
> size to be specified, for example:
>
> char ar[];/* tentative definition */
>
> char ar[] = "hello"; /* actual definition */
>
Andrew Talbot wrote:
> strictly, when the static storage specifier is applied, the size must be
> specified:
>
> static char ar[5]; /* tentative definition */
>
> static char ar[5] = "hello"; /* actual definition */
>
Of course, the size need not be specified in the case of t
Running on my virtualbox feisty vm, seems make test is making some progress:
[EMAIL PROTECTED]:~/wine-git$ cat wine-0.9.58-439-g73bd68c.txt |
grep 'make.*Error'
make[2]: *** [exception.ok] Error 1
make[1]: *** [ntdll/tests/__test__] Error 2
make[2]: *** [opengl.ok] Error 1
make[1]: *** [opengl32/t
Big news: as of today or so, wine doesn't need any patches
to install the .net 2.0 runtime or run trivial .net 2.0 apps,
so I've added a dotnet20 verb. No more futzing with recipes
to try out simple .net 2 apps, huzzah!
There are lots of other little changes, too:
20080402
r21
Am Mittwoch, 2. April 2008 20:51:40 schrieb Lei Zhang:
> I just got an email about the next vmware workstation beta:
>
> "Improved 3D graphics Support — Workstation 6.5 can now support
> DirectX9.0 accelerated 3D with shaders so you can run more
> applications inside your VM."
>
> Maybe this will h
Michael Stefaniuc <[EMAIL PROTECTED]> writes:
> Right, forgot about that one. But I am still sure he would accept a
> "perfect" full featured and beautiful written pulseaudio driver. What he
> doesn't wants at all is wasting precious Wine developer time on creating
> one in his Wine git repository
On Wed, Apr 2, 2008 at 4:45 AM, Warren Dumortier <[EMAIL PROTECTED]> wrote:
> Hello!
> I have a little proposition for Wine 1.0!
> Why not creating an error dialog when a dll is missing, it would help a lot
> of users!
> For example there's a dialog to install geck, why not a dialog that simply
> s
On Fri, Mar 28, 2008 at 6:05 AM, John Klehm <[EMAIL PROTECTED]> wrote:
>
> Well let me know how this works for you. I'll refactor my script a
> bit later today but for right now you have to run this one after the
> winetest script, as this one counts on the environment that the
Here's the refa
Am Mittwoch, 2. April 2008 20:57:29 schrieb Warren Dumortier:
> I don't understand, it is a wine bug, not a hardware problem?
> I have a geforce 7600GT and knows it works, but don't have windows
> anymore...
Correct, it is a Wine bug. A Geforce 8 might work around it though
James Hawkins wrote:
> On Wed, Apr 2, 2008 at 1:52 PM, Michael Stefaniuc <[EMAIL PROTECTED]> wrote:
>> James Hawkins wrote:
>> > And I believe Julliard rejected the idea of adding a pulseaudio driver.
>> Nope! He isn't against a pulseaudio driver. He is against yet another
>> broken and half im
I just got an email about the next vmware workstation beta:
"Improved 3D graphics Support — Workstation 6.5 can now support
DirectX9.0 accelerated 3D with shaders so you can run more
applications inside your VM."
Maybe this will help with running the 3d graphics test suite in
virtual machines?
h
Marcus Meissner wrote:
> ... I also guess no one is stopping people from writing a pulseaudio driver.
>
> Its just that it needs to make certain criteria before inclusion, after we
> got burned with esound, arts, nas, etc etc etc etc.
>
> Ciao, Marcus
Correct. There is a pulse driver for Wine being
> > >> This has been brought up before, and it's quite a bit of work. You
> > >> can't just simply forward everything to pulse call it a day, you'd
> > >> need to implement a full structure/drivers/etc., which would require
> > >> quite a bit of time/work and is likely outside of the scope o
On Wed, Apr 2, 2008 at 1:52 PM, Michael Stefaniuc <[EMAIL PROTECTED]> wrote:
> James Hawkins wrote:
> > On Wed, Apr 2, 2008 at 1:05 PM, Austin English <[EMAIL PROTECTED]> wrote:
> >> On Wed, Apr 2, 2008 at 10:08 AM, Bryan Haskins <[EMAIL PROTECTED]> wrote:
> >> > I'm more interested in a direct
I don't understand, it is a wine bug, not a hardware problem?
I have a geforce 7600GT and knows it works, but don't have windows anymore...
2008/4/2, Stefan Dösinger <[EMAIL PROTECTED]>:
> Am Mittwoch, 2. April 2008 13:12:58 schrieb Roderick Colenbrander:
>
> > Easy buy a simple videocard with ver
James Hawkins wrote:
> On Wed, Apr 2, 2008 at 1:05 PM, Austin English <[EMAIL PROTECTED]> wrote:
>> On Wed, Apr 2, 2008 at 10:08 AM, Bryan Haskins <[EMAIL PROTECTED]> wrote:
>> > I'm more interested in a direct pulseaudio gateway for Wine... since by
>> > application sound control is the biggest
On Wed, Apr 02, 2008 at 12:56:21PM +0100, Robert Shearman wrote:
> @@ -186,13 +186,19 @@ static const struct keyword keywords[] = {
> {"FALSE", tFALSE},
> {"TRUE",tTRUE},
> {"__cdecl", tCDECL},
> + {"__fastcall"
On Wed, Apr 2, 2008 at 1:05 PM, Austin English <[EMAIL PROTECTED]> wrote:
>
> On Wed, Apr 2, 2008 at 10:08 AM, Bryan Haskins <[EMAIL PROTECTED]> wrote:
> > I'm more interested in a direct pulseaudio gateway for Wine... since by
> > application sound control is the biggest thing here for most peop
On Wed, Apr 2, 2008 at 10:08 AM, Bryan Haskins <[EMAIL PROTECTED]> wrote:
> I'm more interested in a direct pulseaudio gateway for Wine... since by
> application sound control is the biggest thing here for most people wine
> is treated as one big audio blob. Pulse sees it as one thing. In effec
I'm more interested in a direct pulseaudio gateway for Wine... since by
application sound control is the biggest thing here for most people wine
is treated as one big audio blob. Pulse sees it as one thing. In effect,
wine handles it's own audio (by talking with ALSA or OSS) then passes that
th
On Wednesday 02 April 2008 17:18:27 Marc Andre Tanner wrote:
> > containing the Foo.txt contents.
>
> This would be a bug, are you really sure you are getting the contents
> of Foo.txt and not foo.txt?
My bad, I must have misread. It's the contents of the lower case file.
Cheers,
Kai
--
Kai B
Alexandre Julliard wrote:
> Jacek Caban <[EMAIL PROTECTED]> writes:
>
>
>> +static const WCHAR key_nameW[] =
>> +{'S','o','f','t','w','a','r','e',
>> + '\\','W','i','n','e',
>> + '\\','M','S','H','T','M','L',
>> +
>> '\\','S','c','r','i','p','t','O','v','e','
On Wed, Apr 2, 2008 at 5:25 AM, Aric Stewart <[EMAIL PROTECTED]> wrote:
> Thanks for the heads up, With Alexandre's latest fix to the code do the
> valgrind errors persist?
Things look rather better today.
Kai Blin wrote:
> On Monday 31 March 2008 16:08:00 Kai Blin wrote:
>> On Monday 31 March 2008 15:30:17 Marc Andre Tanner wrote:
>>> I prototyped something and thought this way I would at least get some
>>> feedback (after all "Talk is cheap. Show me the code." is common
>>> practice in the open sou
Alexandre Julliard wrote:
> Paul Vriens <[EMAIL PROTECTED]> writes:
>
>> Should these printf's be turned into trace/skip?
>
> Yes.
>
Just sent in a patch for that.
Doing a quick (probably some false positives as well) gives:
comctl32/tests/imagelist.c
comctl32/tests/rebar.c
comctl32/tests/tool
wine-0.9.58-438-g997bea9
Just downloaded & compiled latest git and did winetricks fakeie6 gdiplus.
Noticed the following, so I thought I'd pass it along FWIW.
Executing wine /home/susan/.winetrickscache/ppviewer.exe
ALSA lib pcm.c:2106:(snd_pcm_open_conf) Cannot open shared library
/usr/lib/als
> Should modify DeviceInfoSet and _SP_DEVINFO_DATA structures?
Yes. A linked list would be more appropriate than an array.
Embarrassingly, this is the second time I've introduced such an error
into Wine. Sorry for the mess.
--Juan
> > SETUPDI_AddDeviceToSet: changing pointers on SP_DEVINFO_DATA after
> > allocating new memory block for their array
>
> We shouldn't have to do that sort of thing. The data structure should be
> fixed to store pointers that don't have to be moved around.
Should modify DeviceInfoSet and _SP_DEVI
Paul Vriens <[EMAIL PROTECTED]> writes:
> Should these printf's be turned into trace/skip?
Yes.
--
Alexandre Julliard
[EMAIL PROTECTED]
Hi,
Should these printf's be turned into trace/skip?
--
Cheers,
Paul.
Alex Villacís Lasso <[EMAIL PROTECTED]> writes:
> Is this patch incorrect? Nobody has commented on it, and it has not been
> applied either.
The concept is OK, but the implementation needs more work since
PropertyNotify is also triggered while waiting for the withdrawn state,
and you don't want
Am Mittwoch, 2. April 2008 13:12:58 schrieb Roderick Colenbrander:
> Easy buy a simple videocard with vertex shader support we offer it on any
> card equal or better to a geforcefx / radeon 9500.
This game *needs* SW emulation - 2048 D3D vertex shader constants. A geforce 8
might do the job though
Thanks for the heads up, With Alexandre's latest fix to the code do the
valgrind errors persist?
-aric
Dan Kegel wrote:
> Aric, can you have a look?
>
> Any call to CreateWindow now spews lots of Valgrind errors.
> For instance,
> http://kegel.com/wine/valgrind/logs-2008-04-01/vg-advpack_instal
This site purports to give instructions on how to run certain applications,
including Skype (which is 32-bit). I think wine should have instructions here
too.
http://www.pulseaudio.org/wiki/PerfectSetup
It doesn't look like pulseaudio is going away from Ubuntu anytime soon.
https://bugs.launch
Alexander Morozov <[EMAIL PROTECTED]> writes:
> SETUPDI_AddDeviceToSet: changing pointers on SP_DEVINFO_DATA after
> allocating new memory block for their array
We shouldn't have to do that sort of thing. The data structure should be
fixed to store pointers that don't have to be moved around.
-
Kusanagi Kouichi <[EMAIL PROTECTED]> writes:
> +
> +if (data->xic)
> +return data->xic;
> +
> +xim = x11drv_thread_data()->xim;
> +if (!xim)
> +return NULL;
> +
> +return X11DRV_CreateIC(xim, data->whole_window, &data->xic);
You shouldn't store a pointer to an inte
> Hi!
>
> Some time ago i fille din a bug report because a game (The Sims : Pet
> Stories) couldn't lanch, after some mails the problem was that Wine
> doesn't
> gave vertex shaders, is there anything i can do to have this game running
> on
> my linux box?
>
> The bug has been reported as duplica
Hi!
Some time ago i fille din a bug report because a game (The Sims : Pet
Stories) couldn't lanch, after some mails the problem was that Wine doesn't
gave vertex shaders, is there anything i can do to have this game running on
my linux box?
The bug has been reported as duplicate, but her's the co
Hello!
I have a little proposition for Wine 1.0!
Why not creating an error dialog when a dll is missing, it would help a lot
of users!
For example there's a dialog to install geck, why not a dialog that simply
says you have to add a dll in the correct directory?
Aric Stewart <[EMAIL PROTECTED]> writes:
> It would be but I could not find evidence that such a property existed
> for all windows in Window. If you are proposing a wine internal
> property then it would work well.
Sure, a Wine internal property would be fine.
--
Alexandre Julliard
[EMAIL PROT
Jacek Caban <[EMAIL PROTECTED]> writes:
> +static const WCHAR key_nameW[] =
> +{'S','o','f','t','w','a','r','e',
> + '\\','W','i','n','e',
> + '\\','M','S','H','T','M','L',
> + '\\','S','c','r','i','p','t','O','v','e','r','r','i','d','e','s',0};
> +
> +/* @@
"Kolbjørn Fredheim" <[EMAIL PROTECTED]> wrote:
> I didn't want to file a bug-report on it, due to it beeing in the
> current git, and 0.9.58 is ok, and my knowledge on this part of wine
> is rather limited.
This is not an appropriate place to report the bugs. Also please search
the bugzilla first
There is a regression introduced into the git tree that is causing
some minor issues with Anarchy Online atleast(should be other
applications affected aswell).
On login, if you press enter instead of pushing "Login" a box will come
up stating "You must select a charactername before playing! [OK]"
James Hawkins wrote:
> Hi,
>
> Fix for bug 9809.
>
> Changelog:
> * Handle a few cases in FO_COPY that arise from not double-NULL
> terminating the input.
>
> dlls/shell32/shlfileop.c | 11 +++-
> dlls/shell32/tests/shlfileop.c | 122
>
> 2 fil
On Monday 31 March 2008 16:08:00 Kai Blin wrote:
> On Monday 31 March 2008 15:30:17 Marc Andre Tanner wrote:
> > First, I haven't yet applied for the project mainly because i will
> > probably not be able to work full time on a GSoC project due to real
> > life issues (part time job, family related
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