Re: C&C :D

2008-03-23 Thread Bryan DeGrendel
On Mon, Mar 24, 2008 at 2:44 AM, Maarten Lankhorst <[EMAIL PROTECTED]> wrote: > Hello, > > 2008/3/23, Maarten Lankhorst <[EMAIL PROTECTED]>: > > > > 2008/3/23, Roderick Colenbrander <[EMAIL PROTECTED]>: > > > > > > Hi all! > > > > > > > > After an announcement that the original Command an

Re: C&C :D

2008-03-23 Thread Maarten Lankhorst
Hello, 2008/3/23, Maarten Lankhorst <[EMAIL PROTECTED]>: > 2008/3/23, Roderick Colenbrander <[EMAIL PROTECTED]>: > > > > Hi all! > > > > > > After an announcement that the original Command and conquer is > > > available free for download, I decided to test it. Command and Conquer > > > wo

Re: C&C :D

2008-03-23 Thread Maarten Lankhorst
Hi Roderick, 2008/3/23, Roderick Colenbrander <[EMAIL PROTECTED]>: > > Hi all! > > > > After an announcement that the original Command and conquer is > > available free for download, I decided to test it. Command and Conquer > > works perfectly in wine, I haven't tested network gaming over ipx

wine 1.0 status: T minus 75 days. 82 open bugs.

2008-03-23 Thread Dan Kegel
This weekend, two bugs were resolved: 5535 directx-16 Planescape:Torment doesn't work 6526 kernel321 Typing Instructor for Kids 2 fails to install Four were deferred: 1347 directx-20 Screen is wiped/blanked on usage of DirectDraw 3534 user32 14

Proposal template for SOC2008?

2008-03-23 Thread Maarten Lankhorst
Hi all, I was thinking of copying the template perl uses for people wanting to submit a proposal. Anyone sees anything wrong with using http://www.perlfoundation.org/perl5/index.cgi?gsoc2008_proposal_template ? Cheers, Maarten.

Re: winemenubuilder: Add support for 24 and 32 bit icons using png format.

2008-03-23 Thread Vitaliy Margolen
Dan Kegel wrote: > On Sun, Mar 23, 2008 at 5:45 PM, Vitaliy Margolen > <[EMAIL PROTECTED]> wrote: >> Where are seeing that file? Also are you sure you are using patches >> wineshelllink? > > My bad. To use a noninstalled wineshelllink, you have > to start the installer with >PATH=$HOME/wine

Re: winemenubuilder: Add support for 24 and 32 bit icons using png format.

2008-03-23 Thread Dan Kegel
On Sun, Mar 23, 2008 at 5:45 PM, Vitaliy Margolen <[EMAIL PROTECTED]> wrote: > Where are seeing that file? Also are you sure you are using patches > wineshelllink? My bad. To use a noninstalled wineshelllink, you have to start the installer with PATH=$HOME/wine-git/tools:$PATH wine-git/wine

Re: crash on exit in hardy on intel graphics?

2008-03-23 Thread Dan Kegel
On Sun, Mar 23, 2008 at 5:10 AM, Dan Kegel <[EMAIL PROTECTED]> wrote: > On Sun, Mar 23, 2008 at 5:00 AM, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > > 10 0x7ddc39bc glIsRenderbufferEXT+0x16c() in libgl.so.1 (0x0034fc68) > > > 11 0xb7efefdf in ld-linux.so.2 (+0xdfdf) (0x0034fe18) > > >

Re: winemenubuilder: Add support for 24 and 32 bit icons using png format.

2008-03-23 Thread Vitaliy Margolen
Dan Kegel wrote: > Your patch applies and creates .png icons... > But it seems to create the icons with two suffixes, e.g. file shows > a680_forum.png.xpm: PNG image data, 32 x 32, 8-bit/color RGB, non-interlaced > Shouldn't that just be .png, not .png.xpm? > > (This is for http://bugs.winehq.or

re: winemenubuilder: Add support for 24 and 32 bit icons using png format.

2008-03-23 Thread Dan Kegel
Your patch applies and creates .png icons... But it seems to create the icons with two suffixes, e.g. file shows a680_forum.png.xpm: PNG image data, 32 x 32, 8-bit/color RGB, non-interlaced Shouldn't that just be .png, not .png.xpm? (This is for http://bugs.winehq.org/show_bug.cgi?id=4803 )

Re: Google Summer of Code - Case Insensitive Filenames

2008-03-23 Thread Corey McClymonds
On 3/23/08, Cesar Izurieta <[EMAIL PROTECTED]> wrote: > Here are some ideas of what I think could be implemented for the FUSE > project for GSOC. > > - This FUSE can be a "proxy" filesystem. This means that we could use > an existing filesystem and mount this proxy filesystem and make it > appe

Re: 5/3 WineD3D: Don't use blending on pixel formats which don't support it in combination with shaders

2008-03-23 Thread Roderick Colenbrander
Skip this one among with 5/3, 6/3 and 7/3. All other patches like 8/3 and 9/3 don't require this one and should apply fine. Roderick > Hi, > > Windows drivers only offer post pixel shader blending support on generic > (A)RGB-like formats and in case of dx10-class cards like the Geforce8 also >

Re: winegcc: A spec file is currently needed in shared mode?

2008-03-23 Thread Jérôme Gardou
Le Sunday 23 March 2008 12:43:31 Erik de Castro Lopo, vous avez écrit : > Hi all, > > Any idea what the above means and how to fix it? > > Cheers, > Erik This means that winegcc is currently unable to know what function should be exported when building in shared mode. The only way to "fix" this i

Re: Regression introduced with one old Dösinger's commit

2008-03-23 Thread Stefan Dösinger
Am Sonntag, 23. März 2008 17:12:51 schrieb Milan Kostić: >  OK this is that commit with problem, but don't know what is corect > solution... i just remove it back and all my problems with water > flowing ine games is gone:). Problem is with changes just in utils.c > file and that is not working pro

Regression introduced with one old Dösinger's commit

2008-03-23 Thread Milan Kostić
http://source.winehq.org/git/wine.git?a=commit;h=fe0f0eb48a12e29af6a9e7407d4eec8bc500a057 OK this is that commit with problem, but don't know what is corect solution... i just remove it back and all my problems with water flowing ine games is gone:). Problem is with changes just in utils.c file a

Re: Google Summer of Code - Case Insensitive Filenames

2008-03-23 Thread Cesar Izurieta
Here are some ideas of what I think could be implemented for the FUSE project for GSOC. - This FUSE can be a "proxy" filesystem. This means that we could use an existing filesystem and mount this proxy filesystem and make it appear as case insensitive. This means that if there's a file named "A.tx

ddraw: Don't clear the returnvalue anymore, we keep the dwSize and fill out the rest anyway

2008-03-23 Thread Kolbjørn Fredheim
Stefan Wrote: >Am Sonntag, 23. März 2008 03:33:56 schrieb Kolbjørn Fredheim: >> Fixes a crash in Anarchy Online >I think we need a test case for that - see dlls/ddraw/tests/d3d.c Not really a need for it, we fill out the whole struct when passing through the function, so there should be no need t

Re: [PATCH 3/5] wined3d: Handle zero primitive count.

2008-03-23 Thread Alexander Dorofeyev
Stefan Dösinger wrote: > Am Sonntag, 23. März 2008 00:59:48 schrieb Alexander Dorofeyev: >> Native can handle zero primitive count both when using old interfaces >> (execute buffers etc) and when using d3d8 interface. Wine can crash in >> drawprim.c routines like drawStridedSlow and possibly others

Re: winegcc: A spec file is currently needed in shared mode?

2008-03-23 Thread Erik de Castro Lopo
Erik de Castro Lopo wrote: > Any idea what the above means and how to fix it? Ah, I figured it out. For the record, I needed a .DEF file in order to generate the DLL. Erik -- - Erik de Castro Lopo --

Re: Hello Email

2008-03-23 Thread Dan Kegel
On Sun, Mar 23, 2008 at 4:28 AM, Gynvael Coldwind <[EMAIL PROTECTED]> wrote: > I am currently thinking which idea interests me the most. The > following things are currently interesting me the most: > GDI+ - implement missing functions > Tools - Merge winecfg and control panel > DirectPlay - I

Re: ddraw: Don't clear the returnvalue anymore, we keep the dwSize and fill out the rest anyway

2008-03-23 Thread Stefan Dösinger
Am Sonntag, 23. März 2008 03:33:56 schrieb Kolbjørn Fredheim: > Fixes a crash in Anarchy Online I think we need a test case for that - see dlls/ddraw/tests/d3d.c

Re: [PATCH 3/5] wined3d: Handle zero primitive count.

2008-03-23 Thread Stefan Dösinger
Am Sonntag, 23. März 2008 00:59:48 schrieb Alexander Dorofeyev: > Native can handle zero primitive count both when using old interfaces > (execute buffers etc) and when using d3d8 interface. Wine can crash in > drawprim.c routines like drawStridedSlow and possibly others too, so filter > it out in

Re: crash on exit in hardy on intel graphics?

2008-03-23 Thread Dan Kegel
On Sun, Mar 23, 2008 at 5:00 AM, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > 10 0x7ddc39bc glIsRenderbufferEXT+0x16c() in libgl.so.1 (0x0034fc68) > > 11 0xb7efefdf in ld-linux.so.2 (+0xdfdf) (0x0034fe18) > > 12 0xb7c90f74 exit+0xd4() in libc.so.6 (0x0034fe38) > Why would exit call glIsR

Re: 5/3 WineD3D: Don't use blending on pixel formats which don't support it in combination with shaders

2008-03-23 Thread Stefan Dösinger
Am Sonntag, 23. März 2008 00:08:00 schrieb Roderick Colenbrander: > Hi, > > Windows drivers only offer post pixel shader blending support on generic > (A)RGB-like formats and in case of dx10-class cards like the Geforce8 also > on some float formats. Right now we enable blending even when it isn't

Re: crash on exit in hardy on intel graphics?

2008-03-23 Thread Stefan Dösinger
Am Sonntag, 23. März 2008 12:22:07 schrieb Dan Kegel: > 10 0x7ddc39bc glIsRenderbufferEXT+0x16c() in libgl.so.1 (0x0034fc68) > 11 0xb7efefdf in ld-linux.so.2 (+0xdfdf) (0x0034fe18) > 12 0xb7c90f74 exit+0xd4() in libc.so.6 (0x0034fe38) Why would exit call glIsRenderbuffer() ? That doesn't make

Re: crash on exit in hardy on intel graphics?

2008-03-23 Thread Dan Kegel
It's not so benign. Apps fail to start because of this. The workaround is to run wineprefixcreate by hand; it still fails, but then when you run wine all is well. Here's an example of the symptom. In this case I was trying to install the photoshop 7 trial without an existing .wine directory: wi

winegcc: A spec file is currently needed in shared mode?

2008-03-23 Thread Erik de Castro Lopo
Hi all, Any idea what the above means and how to fix it? Cheers, Erik -- - Erik de Castro Lopo - "You can have quality software, or you can have pointer arithmetic; but

Re: Hello Email

2008-03-23 Thread Gynvael Coldwind
Hello again: On Sun, Mar 23, 2008 at 3:32 AM, Dan Kegel <[EMAIL PROTECTED]> wrote: > Hi Michael! Any idea what you'll be proposing for SoC yet? Oh, sorry, I've missclicked and sent the ideas to David only. I am currently thinking which idea interests me the most. The following things are current

crash on exit in hardy on intel graphics?

2008-03-23 Thread Dan Kegel
Grumble. wineprefixcreate is showing a crash while running rundll32.exe setupapi.dll,InstallHinfSection DefaultInstall 128 wine.inf No traceback is shown normally, but running that command under winedbg shows one on exit: Unhandled exception: page fault on read access to 0x0200 in 32-bit cod

Re: Regression fix in directx.c

2008-03-23 Thread Roderick Colenbrander
> > The flag that was removed with the patch in the link here: > > > http://source.winehq.org/git/wine.git/?a=blobdiff;f=dlls/wined3d/directx.c;h=6665a4201311af5c494a77c64c43598ac84ca332;hp=1c7d9e397b8b02e7817e4c8142e8a63061a36ae3;hb=9e9ef6238a5f27423e28c8f95f69fb02b98d8f27;hpb=5d151c0ffc60627b1d54

Re: C&C :D

2008-03-23 Thread Roderick Colenbrander
> Hi all! > > After an announcement that the original Command and conquer is > available free for download, I decided to test it. Command and Conquer > works perfectly in wine, I haven't tested network gaming over ipx, but > that will probably not work. For the rest it's flawless, apart from > the

Re: Regression fix in directx.c

2008-03-23 Thread Roderick Colenbrander
> The flag that was removed with the patch in the link here: > http://source.winehq.org/git/wine.git/?a=blobdiff;f=dlls/wined3d/directx.c;h=6665a4201311af5c494a77c64c43598ac84ca332;hp=1c7d9e397b8b02e7817e4c8142e8a63061a36ae3;hb=9e9ef6238a5f27423e28c8f95f69fb02b98d8f27;hpb=5d151c0ffc60627b1d54ae397a

C&C :D

2008-03-23 Thread Maarten Lankhorst
Hi all! After an announcement that the original Command and conquer is available free for download, I decided to test it. Command and Conquer works perfectly in wine, I haven't tested network gaming over ipx, but that will probably not work. For the rest it's flawless, apart from the losing focus