I would like to see it kept at weekly. To that end I'm happy to offer
my services as a co-editor.
Has any further thought happened over my suggestion of wikifying WWN
submissions so that the community can also submit storys on their
current projects. If so I'm also happy to setup a list of clear
Wine has come a long way, and will have just had its 1.0
release (knock on wood). So perhaps this is a good year
to have a .org booth. What do folks think?
Zachary Goldberg wrote:
> Wine,
>
> I normally would like to have WWNs ready by Sunday night to be posted
> on Monday but as you can tell i'm going to slip by a day or two again
> this week.
>
> A proposal was mentioned to me to make WWNs perhaps bi-weekly, either
> coordinating with the week of re
Alexandre Julliard wrote:
> "Juan Lang" <[EMAIL PROTECTED]> writes:
>
>>> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
>>> Windows XP). The problem appears to be that the program is attempting to
>>> do a DestroyWindow on a different thread. This is not allowed by ou
Jacek Caban wrote:
> Hi Vitaliy,
>
> Vitaliy Margolen wrote:
>> This reverts commit c32cca8066807d09e3b953aee9242eba8cfa8cdb.
>>
>> This patch is obviously wrong since it broke Steam Community page.
>>
> This patch is obviously good and fixed a real problem, so the problem
> must be somewhere els
Wine,
I normally would like to have WWNs ready by Sunday night to be posted
on Monday but as you can tell i'm going to slip by a day or two again
this week.
A proposal was mentioned to me to make WWNs perhaps bi-weekly, either
coordinating with the week of releases or the off week. This would
ha
Alexandre Julliard wrote:
> Christopher <[EMAIL PROTECTED]> writes:
>
>
>> James Hawkins wrote:
>>
>>> Why don't you just name the new parameter the same name as the
>>> function parameter ('buffer' or some variation)? junkpointer is a
>>> terrible variable name.
>>>
>>>
>>>
>> s
Hi Vitaliy,
Vitaliy Margolen wrote:
> This reverts commit c32cca8066807d09e3b953aee9242eba8cfa8cdb.
>
> This patch is obviously wrong since it broke Steam Community page.
>
This patch is obviously good and fixed a real problem, so the problem
must be somewhere else. I would try to fix it, but Com
"Juan Lang" <[EMAIL PROTECTED]> writes:
>> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
>> Windows XP). The problem appears to be that the program is attempting to
>> do a DestroyWindow on a different thread. This is not allowed by our
>> code and that behavior is b
Juan Lang wrote:
>> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
>> Windows XP). The problem appears to be that the program is attempting to
>> do a DestroyWindow on a different thread. This is not allowed by our
>> code and that behavior is backed up by MSDN documen
Maybe writing a test showing that the cross-thread
behavior is required on win9x would be a good next step?
> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
> Windows XP). The problem appears to be that the program is attempting to
> do a DestroyWindow on a different thread. This is not allowed by our
> code and that behavior is backed up by MSDN documentation. This behavior
Hey guys,
I'm looking into a crash of Master Of Orion II on exit (both in Wine and
Windows XP). The problem appears to be that the program is attempting to
do a DestroyWindow on a different thread. This is not allowed by our
code and that behavior is backed up by MSDN documentation. This behavi
Am Montag, 10. März 2008 02:19:02 schrieb Vitaliy Margolen:
> Jens Nestler wrote:
> > Hello,
> > six weeks ago I've sent this patch for a basic implementation of the
> > RegOverridePredefKey function.
> > Unfortunately the patch was not considered till now.
> > Can everybody help me ?
>
> You have
Maarten wrote:
> I am hitting a snag with moving ioctl handling into mount manager.
It might be good to review for the group why you're moving ioctl
handling. Context is always helpful.
On Mon, Mar 10, 2008 at 12:44 PM, Denver Gingerich <[EMAIL PROTECTED]> wrote:
> The DirectX refresh rate override feature that this patch implements is
> described in main.c below.
>
> In order for the override to take effect only on SetDisplayMode and not on
> RestoreDisplayMode it was necessar
Stefan Dösinger <[EMAIL PROTECTED]> a écrit : Am Sonntag, 9. März 2008 19:52:12
schrieb Jérôme Gardou:
> Also, d3dx9 provides support for multiple file format (PNG, TGA, BMP...). I
> assume I'll have to add those dependencies in the build process.
As far as I know GDI handles them, so you can us
Am Sonntag, 9. März 2008 20:15:19 schrieb Stefan Dösinger:
> What is missing is dealing with vertex states, Henri has some code for that
> already. The data structure and comparison of pipeline states needs
> optimization. The already existing pipeline replacement using
> GL_NV_register_combiners a
Am Sonntag, 9. März 2008 19:52:12 schrieb Jérôme Gardou:
> Also, d3dx9 provides support for multiple file format (PNG, TGA, BMP...). I
> assume I'll have to add those dependencies in the build process.
As far as I know GDI handles them, so you can use GDI functions here, and GDI
in turn alredy has
"Ge van Geldorp" <[EMAIL PROTECTED]> writes:
> Changelog:
> Juan Lang <[EMAIL PROTECTED]>
> Ge van Geldorp <[EMAIL PROTECTED]>
> Support getting the shell folder path for users other than the current
> user and the default user
> Fixes bug 10905
You are leaking memory now.
--
Alexandre
Robert Shearman <[EMAIL PROTECTED]> writes:
> @@ -1296,7 +1296,7 @@ HINTERNET FTP_FtpOpenFileW(LPWININETFTPSESSIONW lpwfs,
> lpwh->hdr.vtbl = &FTPFILEVtbl;
> lpwh->hdr.dwFlags = dwFlags;
> lpwh->hdr.dwContext = dwContext;
> -lpwh->hdr.dwRefCount = 1;
> +l
彭思 wrote:
> Hi everyone,
> I have a patch in ubuntu China forum, which fix the font in bottons
> and so on to display correctly using the right font. This patch
> changes only one source file: dlls/gdi32/freetype.c. The main function
> is: Default and ansi charset is translated to
> getenv("WIN
Paul Vriens <[EMAIL PROTECTED]> writes:
> The question that remains is should the full -tests be able to be
> compiled
> and run or should we have this to be correct for every single test? I mean
> that
> are no issues if you compile the whole comctl32 "testsuite".
It's a good idea to keep ea
Mikołaj Zalewski wrote:
>
>> If LoadLibrary is indeed needed it should be accompanied with a
>> FreeLibrary and we probably need a comment for the why as well.
>
> Does it matter if we call FreeLibrary on the library we are testing? I
> don't think we will be able to free it before the end of
> If LoadLibrary is indeed needed it should be accompanied with a
> FreeLibrary and we probably need a comment for the why as well.
Does it matter if we call FreeLibrary on the library we are testing? I
don't think we will be able to free it before the end of the tests when
anyhow it will be
"Lei Zhang" <[EMAIL PROTECTED]> writes:
> On Thu, Feb 21, 2008 at 5:15 PM, Lei Zhang <[EMAIL PROTECTED]> wrote:
>> Hi,
>>
>> Dank pointed out the qedit test crashes with an old .wine directory.
>> Adding a skip().
>>
>
> Any reason why this wasn't committed?
A skip() is for things that cannot b
"Lei Zhang" <[EMAIL PROTECTED]> writes:
> It just occurred to me that I need to convert the Unix path to a dos path.
No, there's no guarantee that the xdg dirs are reachable from a DOS
drive. You should be modifying the symlinks instead.
--
Alexandre Julliard
[EMAIL PROTECTED]
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