GSoC 2008 kickoff.

2008-02-24 Thread Kai Blin
Hi folks, Google announced the 2008 programme today and I wanted to use the opportunity to talk about the next steps we should take to get ready. I will start a separate thread to start collecting project ideas, presenting the ones mentioned on the wiki page [1]. New project ideas are very much

Re: [msi/tests] Make tests run on win9x/NT4 again

2008-02-24 Thread Paul Vriens
James Hawkins wrote: > On Sun, Feb 24, 2008 at 10:30 AM, Paul Vriens > <[EMAIL PROTECTED]> wrote: >> Hi, >> >> MsiSourceListEnumSourcesA and MsiSourceListSetInfoA are only available as >> of W2K. >> >> Some tests will still fail on those platforms as the missing functions are >> not >> skipped

Re: add rule for the .m suffix

2008-02-24 Thread Damjan Jovanovic
On Wed, Feb 20, 2008 at 3:17 PM, Emmanuel Maillard <[EMAIL PROTECTED]> wrote: > Hi, > > Did you convince Alexandre Julliard to include Objective-C on wine > tree ?? > Because you need to if you want to submit my patches to winehq, > or rewrite it in plain C with Carbon. > > Emmanuel Hi I don

Re: add rule for the .m suffix

2008-02-24 Thread Steven Edwards
Hi, On Wed, Feb 20, 2008 at 8:17 AM, Emmanuel Maillard <[EMAIL PROTECTED]> wrote: > tree ?? > Because you need to if you want to submit my patches to winehq, > or rewrite it in plain C with Carbon. I had hoped but no it does not seem that he will accept it. I'm going through the patch trying t

Re: USB with libusb

2008-02-24 Thread Steven Edwards
On Sun, Feb 24, 2008 at 6:45 PM, Eliot Blennerhassett <[EMAIL PROTECTED]> wrote: > The Windows app has been linked to (win32) libusb. > How do I get it to use the linux version of libusb? > Will it "just work", or do I need to make a libusb.dll for Wine that passes > calls through to linux libu

USB with libusb

2008-02-24 Thread Eliot Blennerhassett
Greetings, I have been reading about general USB support. E.g. http://www.winehq.org/?issue=331#USB%20Support%20in%20Wine which mentions 4 scenarios for giving apps access to USB. But here's a 5th that I am wondering about: The Windows app has been linked to (win32) libusb. How do I get it to

[1/7] D3D9: Add a non-shader reversed fog test

2008-02-24 Thread Luke Bratch
Something in this patch set breaks Peggle (Steam game, comes with The Orange Box) when it's running in software rendering mode. There is just a whole lot of: fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_X8R8G8B8 to WINED3DFMT_X8R8G8B8 Printed

Re: [msi/tests] Make tests run on win9x/NT4 again

2008-02-24 Thread James Hawkins
On Sun, Feb 24, 2008 at 10:30 AM, Paul Vriens <[EMAIL PROTECTED]> wrote: > Hi, > > MsiSourceListEnumSourcesA and MsiSourceListSetInfoA are only available as of > W2K. > > Some tests will still fail on those platforms as the missing functions are > not > skipped yet (part of a next patch when t

Re: Do we need a forum?

2008-02-24 Thread Jeremy Newman
Tom Wickline wrote: > http://forum.winehq.org/viewtopic.php?t=52 > > I sincerely wish you guys the best fighting off the spam assault :D Yeah, it has been difficult. Since I've never run a PHPbb board before, I never know how well these bots had the registration system down. It has really raise

Re: Do we need a forum?

2008-02-24 Thread Tom Wickline
On Sat, Feb 23, 2008 at 1:13 AM, L. Rahyen <[EMAIL PROTECTED]> wrote: > > > As for registration, every forum ive ever visited asked for registration, > > sorry but I don't understand what your asking for? > > > > Tom > > Well, there is some forums which provides "quick reply" form at th

Re: Wine and PulseAudio

2008-02-24 Thread Tomas Carnecky
Jan Zerebecki wrote: > On Sun, Feb 24, 2008 at 12:05:46PM +0100, Tomas Carnecky wrote: >> All wine apps are identified as 'ALSA plug-in [wine-preloader]' in the >> PA daemon, so you can't set per-app volume and sinks since all wine apps >> show up under the same name. That is a technical limitati

Re: Wine and PulseAudio

2008-02-24 Thread Jan Zerebecki
On Sun, Feb 24, 2008 at 12:05:46PM +0100, Tomas Carnecky wrote: > All wine apps are identified as 'ALSA plug-in [wine-preloader]' in the > PA daemon, so you can't set per-app volume and sinks since all wine apps > show up under the same name. That is a technical limitation of the alsa > plugin a

Re: d3dx9: Add stubs for the ID3DXFont functions [PATCH 5/9, try 2]

2008-02-24 Thread Dmitry Timoshkov
<[EMAIL PROTECTED]> wrote: > Replaced the S_OKs with D3D_OKs, moved the QueryInterface TRACE out of the if > condition > and replaced object by *object. You have fixed object to *object, what about other places with a similar problem? Also, the stubs have to use FIXME not TRACE, and if you do no

Re: Wine and PulseAudio

2008-02-24 Thread Tomas Carnecky
Jan Zerebecki wrote: > On Fri, Feb 22, 2008 at 01:50:09AM +0100, Tomas Carnecky wrote: >> nifty features, like per-app volume, transparent sink switching >> etc, some of which are impossible to emulate through the alsa >> pulse plugin. > > Which features can't be used through the alsa->pulse plugi

Re: Wine and PulseAudio

2008-02-24 Thread Tomas Carnecky
Stefan Dösinger wrote: > Am Freitag, 22. Februar 2008 01:50:09 schrieb Tomas Carnecky: >> I switched my desktop to PA yesterday, got most apps working, and to my >> surprise even flash (netscape 32bit plugin in a 64bit browser). All apps >> that I need use PA natively, only Wine doesn't have a PA s

Re: d3dx9: Add stubs for the ID3DXRenderToSurface functions [PATCH8/9]

2008-02-24 Thread H. Verbeet
<[EMAIL PROTECTED]> wrote: > Thank you very much for pointing that out :) > Is there anything else wrong with it or can I resend the patches? A minor issue could be that you're returning S_OK in most of the stubs. For the IUnknown stuff that's correct, but D3D stuff typically returns D3D_OK. Althou

Re: d3dx9: Add stubs for the ID3DXRenderToSurface functions [PATCH8/9]

2008-02-24 Thread Dmitry Timoshkov
<[EMAIL PROTECTED]> wrote: > Thank you very much for pointing that out :) > Is there anything else wrong with it or can I resend the patches? You may try with smaller patches first, and send them one by one, waiting for the previous one being committed. -- Dmitry.

Re: d3dx9: Add stubs for the ID3DXRenderToSurface functions [PATCH 8/9]

2008-02-24 Thread tony . wasserka
> Shouldn't that be a n (here and in the other patches)? > Setting object to NULL here doesn't do a whole lot, you should set > *object to NULL (also goes for the other QueryInterface > implementations). Also, you'll probably want to put the TRACE before > the if block. Thank you very much for po