Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Steven Edwards
On Feb 11, 2008 1:28 AM, Steven Edwards <[EMAIL PROTECTED]> wrote: > It seems to me that its less trouble to have a central repo hosted > somewhere like repo.or.cz where winehq origin is imported in parallel > and as changes come in they are merged on to a public winequartzdrv > branch. Then I fix

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Steven Edwards
On Feb 11, 2008 12:59 AM, Dan Kegel <[EMAIL PROTECTED]> wrote: > On Feb 10, 2008 9:57 PM, Steven Edwards <[EMAIL PROTECTED]> wrote: > > ... Having invested a > > good bit of time in trying to understand git, I think I git it now so > > to speak and not having a public repo where there can be really

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Dan Kegel
On Feb 10, 2008 10:02 PM, James Hawkins <[EMAIL PROTECTED]> > This sparked a memory of the discussion about having a -devel and a > -stable branch after we release 1.0. Oh, yeah. IMHO we should release 1.0.0 and 1.1.0 at the same time, and treat 1.0.x as our stable branch.

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread James Hawkins
On Feb 10, 2008 11:57 PM, Steven Edwards <[EMAIL PROTECTED]> wrote: > On Feb 11, 2008 12:52 AM, Steven Edwards <[EMAIL PROTECTED]> wrote: > > Let me put it another way. Having worked on multiple maintainer > > projects with public write access repositories and a single maintainer > > repo like Wine

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Dan Kegel
On Feb 10, 2008 9:57 PM, Steven Edwards <[EMAIL PROTECTED]> wrote: > ... Having invested a > good bit of time in trying to understand git, I think I git it now so > to speak and not having a public repo where there can be really > collaborative development seems to be a step back to me. ? But you

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Steven Edwards
On Feb 11, 2008 12:52 AM, Steven Edwards <[EMAIL PROTECTED]> wrote: > Let me put it another way. Having worked on multiple maintainer > projects with public write access repositories and a single maintainer > repo like Wine I know the up and down side of both methods, but it > will be a cold day in

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Steven Edwards
On Feb 10, 2008 11:18 PM, James McKenzie <[EMAIL PROTECTED]> wrote: > I would like to 'chime' in here. If you have it local and it is not > complete, why submit to the main program flow. Create a bug and put it > there. Simple and it keeps the code tree "clean". This allows others > to become a

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread James McKenzie
Steven Edwards wrote: > On Feb 10, 2008 1:55 PM, Dan Kegel <[EMAIL PROTECTED]> wrote: > >> Joeseph wrote: >> >>> Is there a Git Repositories for Unaccept Patches or (work in Progress)? >>> >> Not really, but people often attach patches to bugzilla >> entries if they're not quite good

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Steven Edwards
On Feb 10, 2008 1:55 PM, Dan Kegel <[EMAIL PROTECTED]> wrote: > Joeseph wrote: > > Is there a Git Repositories for Unaccept Patches or (work in Progress)? > > Not really, but people often attach patches to bugzilla > entries if they're not quite good enough to submit. > And if anybody wants to star

Re: pdh[3:3]: remove unnecessary tests done inPdhLookupPerfNameByIndexW

2008-02-10 Thread Dmitry Timoshkov
"Jeff Latimer" <[EMAIL PROTECTED]> wrote: >>> --- a/dlls/pdh/pdh_main.c >>> +++ b/dlls/pdh/pdh_main.c >>> @@ -837,14 +837,7 @@ PDH_STATUS WINAPI PdhLookupPerfNameByIndexA( >>> LPCSTR machine, DWORD index, LPSTR >>> >>> TRACE("%s %d %p %p\n", debugstr_a(machine), index, buffer, size); >>> >>>

Re: gecko download not robust?

2008-02-10 Thread Jacek Caban
Scott Ritchie wrote: > This would be ideal, however last I heard gecko didn't compile properly > in mingw. Is this no longer the case? Can we build it on Ubuntu? > Compiling the package is quite tricky. I've compiled it on Windows XP using MSVC. There is no other way ATM, so I think that my

Re: COD4 stopped working

2008-02-10 Thread Vitaliy Margolen
Matthew Clark wrote: > Vitaliy Margolen wrote: >> Matthew Clark wrote: >>> So around the time that 0.9.54 came out I lost COD4 on both my >>> desktop and laptop. In order for it to work you have to compile wine >>> with the >> >> Please don't make posts like this. Open bug in bugzilla instead. T

Re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Vitaliy Margolen
Here we go again. Please read the archives. At least last few weeks would have pointed you to exactly the same topic which comes back again and again: http://www.winehq.org/pipermail/wine-devel/2006-September/thread.html#50915 And please respect everyone and don't use that color thingy in mailing

re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Joseph Stein
Dan Kegel <[EMAIL PROTECTED]> wrote:Dan Kegel wrote >Joeseph wrote: >> Is there a Git Repositories for Unaccept Patches or (work >in Progress)? >Not really, but people often attach patches to bugzilla >entries if they're not quite good enough to submit. >And if anybody wants to start such a

Re: gecko download not robust?

2008-02-10 Thread Scott Ritchie
Austin English wrote: > On Feb 9, 2008 5:17 PM, marco <[EMAIL PROTECTED]> wrote: >>> Hmm. gecko download hung for me once. I saw >>> fixme:urlmon:ProtocolStream_Read Read failed: 800c0008 >>> in the log, which makes me wonder if our download code >>> doesn't handle transient network errors well.

Re: COD4 stopped working

2008-02-10 Thread Matthew Clark
Vitaliy Margolen wrote: > Matthew Clark wrote: >> So around the time that 0.9.54 came out I lost COD4 on both my >> desktop and laptop. In order for it to work you have to compile wine >> with the > > Please don't make posts like this. Open bug in bugzilla instead. The > mailing list is the bad

Re: ? on Repositories for Unaccept Patches and (work in Progress).

2008-02-10 Thread Reece Dunn
On 10/02/2008, Marcus Meissner <[EMAIL PROTECTED]> wrote: > And anyone can publish GIT repos, there is problem with that. > (And repos.cz (?) has several of them already.) repo.or.cz. - Reece

winecfg improvements

2008-02-10 Thread Reece Dunn
Hi, I have just submitted 4 patches that make it possible to import a colour theme from winecfg and have it correctly apply the colours. One example is the Ubuntu Human theme (see attachment), adapted from http://tombuntu.com/wp-content/uploads/2008/01/winehumancolours.txt. Enjoy, - Reece huma

Re: dlls/gdi32/font.c warning removal (RESEND)

2008-02-10 Thread Gerald Pfeifer
On Wed, 6 Feb 2008, Alexandre Julliard wrote: >> The reason is that we have >> >> #define HDPTOLP(y) ((y<0)? \ >> (-abs(INTERNAL_YDSTOWS(dc, (y: \ >> (abs(INTERNAL_YDSTOWS(dc, (y) >> >> which is overly compl

Re: COD4 stopped working

2008-02-10 Thread Vitaliy Margolen
Matthew Clark wrote: > So around the time that 0.9.54 came out I lost COD4 on both my desktop > and laptop. In order for it to work you have to compile wine with the Please don't make posts like this. Open bug in bugzilla instead. The mailing list is the bad place to track any information, espe

COD4 stopped working

2008-02-10 Thread Matthew Clark
So around the time that 0.9.54 came out I lost COD4 on both my desktop and laptop. In order for it to work you have to compile wine with the 3dmark patch, so I was using the git, but when that didn't work I tried 52 and 54 tarballs. Thing is I know it worked with the 52 git and with the 52 tarb

Wine patches integrated into Valgrind svn

2008-02-10 Thread Dan Kegel
Hey, the Valgrind developers finally merged the Wine support patches! I just built Valgrind from svn as described here: http://valgrind.org/downloads/repository.html and on a fresh install of Gutsy, it just worked, no patches. To run Valgrind's tests under Wine, I configure valgrind with --prefix

Re: Gdiplus: Implement GdipDrawArcI based on GdipDrawArc

2008-02-10 Thread James Hawkins
On Feb 10, 2008 4:04 PM, Royal Chan <[EMAIL PROTECTED]> wrote: > Change Log: > -Added GdipDrawArcI as GdipDrawArc that takes INT arguments > -Added a very similar conformance test to the one I did for GdipDrawArc > -Corresponding change to gdiplus.spec > No patch. -- James Hawkins

Re: ? on Repositories for Unaccept Patches and (work in Progress).

2008-02-10 Thread James Hawkins
On Feb 10, 2008 3:53 PM, Marcus Meissner <[EMAIL PROTECTED]> wrote: > On Sun, Feb 10, 2008 at 09:51:04AM -0800, Joseph Stein wrote: > > Is there a Git Repositories for Unaccept Patches or (work in Progress)? > > > > If not (which i think is the case and why I posting here instead of the > > user m

Re: ? on Repositories for Unaccept Patches and (work in Progress).

2008-02-10 Thread Marcus Meissner
On Sun, Feb 10, 2008 at 09:51:04AM -0800, Joseph Stein wrote: > Is there a Git Repositories for Unaccept Patches or (work in Progress)? > > If not (which i think is the case and why I posting here instead of the user > mailing list.), could you create one(along with a text file explain what need

Re: Gdiplus: conformance test for GdipDrawLineI in graphics.c

2008-02-10 Thread James Hawkins
On Feb 10, 2008 3:46 PM, Royal Chan <[EMAIL PROTECTED]> wrote: > Change Log: > -added conformance test mainly checking for input parameters > You forgot the patch again. -- James Hawkins

Re: Gdiplus: GdipDrawArc in graphics.c does not return InvalidParameter for bad values of height and width

2008-02-10 Thread James Hawkins
On Feb 10, 2008 3:19 PM, Royal Chan <[EMAIL PROTECTED]> wrote: > Change Log: > -added two checks for non-positive values of width and height > -added a conformance test for invalid parameters > You forgot the patch. -- James Hawkins

WineD3D: split framebuffer -> texture path from LoadLocation [attempt 2]

2008-02-10 Thread Roderick Colenbrander
Hi, This is a resubmit from the previous patch without messed up indent. Regards, Roderick Colenbrander -- GMX FreeMail: 1 GB Postfach, 5 E-Mail-Adressen, 10 Free SMS. Alle Infos und kostenlose Anmeldung: http://www.gmx.net/de/go/freemail >From c7e88aaff8be773265026bd3b07b8751c9955bb2 Mon Sep 17

Re: Implemented a stub for MsiSetExternalUIRecord in msi.dll

2008-02-10 Thread James Hawkins
On Feb 10, 2008 1:11 PM, Luke Benstead <[EMAIL PROTECTED]> wrote: > This unimplemented function causes the .NET framework 3.0 installer to fail > (and also Visual C++ express 8.0) with this patch the installer continues > further before crashing. This is my first ever patch on Wine (and working > w

Re: WineD3D: split framebuffer -> texture path from LoadLocation

2008-02-10 Thread Roderick Colenbrander
> > Hi, > > > > This patch puts the framebuffer -> texture from LoadLocation in a > separate > > function in a similar way to read_from_framebuffer. It borrows some code > > from LoadLocation and read_from_framebuffer. > > > > Regards, > > Roderick Colenbrander > You're mixing tabs and spaces in th

re: Is there a Git Repositories for Unaccept Patches or (work in Progress)?

2008-02-10 Thread Dan Kegel
Joeseph wrote: > Is there a Git Repositories for Unaccept Patches or (work in Progress)? Not really, but people often attach patches to bugzilla entries if they're not quite good enough to submit. And if anybody wants to start such a git repository, more power to them. >An ntoskrnl.exe was writte

Re: gecko download not robust?

2008-02-10 Thread Jacek Caban
Dan Kegel wrote: > Hmm. gecko download hung for me once. I saw > fixme:urlmon:ProtocolStream_Read Read failed: 800c0008 > in the log, which makes me wonder if our download code > doesn't handle transient network errors well. > It looks like urlmon bug. Our Gecko downloader is also not really

Re: pdh[3:3]: remove unnecessary tests done in PdhLookupPerfNameByIndexW

2008-02-10 Thread Jeff Latimer
Dmitry Timoshkov wrote: > "Jeff Latimer" <[EMAIL PROTECTED]> wrote: > >> --- a/dlls/pdh/pdh_main.c >> +++ b/dlls/pdh/pdh_main.c >> @@ -837,14 +837,7 @@ PDH_STATUS WINAPI PdhLookupPerfNameByIndexA( >> LPCSTR machine, DWORD index, LPSTR >> >> TRACE("%s %d %p %p\n", debugstr_a(machine), index, bu

? on Repositories for Unaccept Patches and (work in Progress).

2008-02-10 Thread Joseph Stein
Is there a Git Repositories for Unaccept Patches or (work in Progress)? If not (which i think is the case and why I posting here instead of the user mailing list.), could you create one(along with a text file explain what need to be done to be accepted)? Here are some reason I think It is Nee

Re: WineD3D: split framebuffer -> texture path from LoadLocation

2008-02-10 Thread Stefan Dösinger
Am Sonntag, 10. Februar 2008 17:37:25 schrieb Roderick Colenbrander: > Hi, > > This patch puts the framebuffer -> texture from LoadLocation in a separate > function in a similar way to read_from_framebuffer. It borrows some code > from LoadLocation and read_from_framebuffer. > > Regards, > Roderick

Re: pdh[3:3]: remove unnecessary tests done in PdhLookupPerfNameByIndexW

2008-02-10 Thread Dmitry Timoshkov
"Jeff Latimer" <[EMAIL PROTECTED]> wrote: > --- a/dlls/pdh/pdh_main.c > +++ b/dlls/pdh/pdh_main.c > @@ -837,14 +837,7 @@ PDH_STATUS WINAPI PdhLookupPerfNameByIndexA( LPCSTR > machine, DWORD index, LPSTR > > TRACE("%s %d %p %p\n", debugstr_a(machine), index, buffer, size); > > -if (machi

Re: Is wine reporting the right value for MaxVertexBlendMatrices ?

2008-02-10 Thread Stefan Dösinger
Am Sonntag, 10. Februar 2008 11:27:22 schrieb Julio Fernandez: > So my question is: is there any reason to not have wine return > MaxVertexBlendMatrices=4 (as it works regardless of what opengl > reports), and if so is it any other way for people willing to use some > programs (like Everquest) to '

Re: Is wine reporting the right value for MaxVertexBlendMatrices ?

2008-02-10 Thread Julio Fernandez
Alex Jackson escribió: > > That said, GL_ARB_vertex_blend is not very common. Only MacOS > supports it, and > > it is software emulated there. The Linux ATI driver used to support > it until > > ATI switched to a different codebase. So this constant ends up beeing 0 > > almost everywhere. The