Re: [1/3] WineD3D: Fix a problem in BltOverride

2007-12-28 Thread Alexander Dorofeyev
Hi. I think it may be the same regression I also saw in another app. At least it seems to be in that place too. Can you check if this patch helps? Maxime Bellengé wrote: > Hi Stephan, > > Since this patch has been commited to git I have a big regression in the > game Syberia. Eve

Re: [1/3] WineD3D: Fix a problem in BltOverride

2007-12-28 Thread Maxime Bellengé
Hi Stephan, Since this patch has been commited to git I have a big regression in the game Syberia. Everything is black. Nothing is displayed expected some menu items. In order to determine that this is this patch which is the problem I did a "git bisect". Maxime

Re: What happened to the videos from WineConf?

2007-12-28 Thread Lei Zhang
On Dec 28, 2007 8:54 AM, Maarten Lankhorst <[EMAIL PROTECTED]> wrote: > I remember at wineconf there were some videos created, what happened > with those? I tried to look on youtube for wineconf, but I didn't find > anything. Are they online yet? Or will they be put online? > > -Maarten > The vide

RE: Uninitialized static consts

2007-12-28 Thread Samuel Lidén Borell
The errors (I found some more now) occur when I run a program that I've made myself, so it could very well be bug in my program and not in Wine. Anyway, I've uploaded the Valgrind output and the source code of my program here: http://www.slbdata.se/hwcheck/wine/ fre 2007-12-28 klockan 08:57 -0

re: Uninitialized static consts

2007-12-28 Thread Dan Kegel
Samuel wrote: > I discovered a static constant wasn't initialized in RedrawWindow when I > was using Valgrind. I wonder if this is a problem or not, because it has > been there since 2005 and it doesn't give any compiler warnings. static vars are located in the bss section and are initialized to z

Re: Uninitialized static consts

2007-12-28 Thread Andrew Talbot
Samuel Lidén Borell wrote: > Hi, > > I discovered a static constant wasn't initialized in RedrawWindow when I > was using Valgrind. I wonder if this is a problem or not, because it has > been there since 2005 and it doesn't give any compiler warnings. AFAIK > constants can't be initialized later

What happened to the videos from WineConf?

2007-12-28 Thread Maarten Lankhorst
I remember at wineconf there were some videos created, what happened with those? I tried to look on youtube for wineconf, but I didn't find anything. Are they online yet? Or will they be put online? -Maarten

Re: What's the status of these patches by Roderick Colenbrander?

2007-12-28 Thread Roderick Colenbrander
> WineD3D: p8 palette in alpha fix 2/2 [attempt 2] > WineD3D: fix p8 GL_EXT_paletted texture bug 1/2 [attempt 2] > > Submitted something like 5 day ago, but I think they didn't make it to > git? They are needed to fix some bugs, like this: > > http://bugs.winehq.org/show_bug.cgi?id=10797 > > Ro

Uninitialized static consts

2007-12-28 Thread Samuel Lidén Borell
Hi, I discovered a static constant wasn't initialized in RedrawWindow when I was using Valgrind. I wonder if this is a problem or not, because it has been there since 2005 and it doesn't give any compiler warnings. AFAIK constants can't be initialized later (unless they are pointers), so it seems

Re: splitting out on_winver_change() and friends

2007-12-28 Thread Steven Edwards
On Dec 28, 2007 5:43 AM, Steven Edwards <[EMAIL PROTECTED]> wrote: > How about rather than writing another application to do this, you make > winecfg take arguments on the command line so you could set something > like > > winecfg foo.exe --winver win98 --dll=gdiplus.dll=n > > Then all you need is

Re: splitting out on_winver_change() and friends

2007-12-28 Thread Steven Edwards
Hi, On Dec 27, 2007 4:50 PM, Robert Millan <[EMAIL PROTECTED]> wrote: > I'm writing a small application to automate the process of setting Windows > version for executables that are known to require a specific one. I'd like > it to use the knowledge about defining Windows versions contained in >

What's the status of these patches by Roderick Colenbrander?

2007-12-28 Thread Alexander Dorofeyev
WineD3D: p8 palette in alpha fix 2/2 [attempt 2] WineD3D: fix p8 GL_EXT_paletted texture bug 1/2 [attempt 2] Submitted something like 5 day ago, but I think they didn't make it to git? They are needed to fix some bugs, like this: http://bugs.winehq.org/show_bug.cgi?id=10797 Roderick, maybe you