Hi guys,
It's been a bit since I wrote to the list (or contributed anything...
been somewhat busy I guess with lab/school/life). Anyhow I just wanted
to acknowledge the new WinHelp fixes (Kirill thanks in particular).
Although there is still no Contents or Search, which would make the
Vector NTI h
On Dec 17, 2007 7:35 PM, James Hawkins <[EMAIL PROTECTED]> wrote:
> Hi,
>
> This is another fix for the National Instruments LabView mega-installer.
>
> Changelog:
> * Sort each table of the join separately.
>
Oops, ignore this patch (first one can go in). I forgot to add the
freeing code for the
On Dec 17, 2007 6:18 AM, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Samstag, 15. Dezember 2007 19:19:25 schrieb Allan Tong:
>
> Sorry for the late reply, your mail got stuck in my messy inbox :-(
No problem.
> > The second patch moves FBO draw buffer selection to ActivateContext.
> > For ons
Hi Dan,
Dan Kegel schreef:
> http://kegel.com/wine/valgrind/logs-2007-12-17-summary.txt
> shows interesting things happened since Friday in riched20.
> See
> http://kegel.com/wine/valgrind/logs-2007-12-17/vg-riched20_editor-diff.txt
> for a whole heap of new errors. The only change since Friday
>
On Dec 17, 2007 12:51 AM, Austin English <[EMAIL PROTECTED]> wrote:
> > > Dmitry Timoshkov wrote:
> > > >
> > > > Users are not supposed to set a category the bug belongs to, this
> > > > requires
> > > > an investigation and knowledge of a developer. Personally I'd prefer to
> > > > have
> > > >
http://kegel.com/wine/valgrind/logs-2007-12-17-summary.txt
shows interesting things happened since Friday in riched20.
See
http://kegel.com/wine/valgrind/logs-2007-12-17/vg-riched20_editor-diff.txt
for a whole heap of new errors. The only change since Friday
was Maarten's,
http://www.winehq.org/p
On Tuesday 20 November 2007, [EMAIL PROTECTED] wrote:
> mhhh - since it cost me more then one hour to find out why my machine
> reboots and triggering a reboot by just _reading_ a file on my system,
> device node or not is at least very weird behaviour from a user`s
> perspective.
Root's perspecti
On Monday 19 November 2007, [EMAIL PROTECTED] wrote:
> > Yes, Wine shouldn't be able to do that. You're not running Wine
> > as root are you?
>
> whoops - i did. shame on me :)
>
> i retried with ordinary account and the crash didn`t happen there.
> anyway - should i expect such problems with root
Chris Robinson <[EMAIL PROTECTED]> writes:
> The desktop/root_window doesn't have a client window. All attempts to give it
> one were met with limitted success.
You don't have to create a separate client window for the desktop, you
can use the same window id for both.
> The client window, being
On Monday 17 December 2007 03:53:46 am Alexandre Julliard wrote:
> "Roderick Colenbrander" <[EMAIL PROTECTED]> writes:
> > +{
> > +escape.drawable = X11DRV_get_client_window( top );
> > +if(!escape.drawable)
> > +escape.drawable = X11DRV_get_whole_window( top );
>
>
Marcus Meissner <[EMAIL PROTECTED]> writes:
> A game does:
> Process32First();
> while (Process32First()) {
> /* look for stuff */
> }
> completely missing the first process. Unfortunately it
> is looking for its own child, which gets missed.
>
> -> reverse enumerat
Roy Shea <[EMAIL PROTECTED]> writes:
> ---
> dlls/qmgr/Makefile.in |1 +
> dlls/qmgr/qmgr.c | 103
> +
> dlls/qmgr/qmgr.h | 38 ++
> 3 files changed, 142 insertions(+), 0 deletions(-)
Sending small patches is good,
"Roderick Colenbrander" <[EMAIL PROTECTED]> writes:
> +{
> +escape.drawable = X11DRV_get_client_window( top );
> +if(!escape.drawable)
> +escape.drawable = X11DRV_get_whole_window( top );
You shouldn't need that test, all windows should have a client window;
otherw
Hi.
There was a bit of a problem with combining 3 & 4, because diff mixes
parts of two functions together and the patch is a total mess that would
be difficult to review. 2 separate patches looked like an easiest way
around that. If that's not ok I can try other workarounds, may be
experiment
Am Montag, 17. Dezember 2007 04:56:14 schrieb Alexander Dorofeyev:
> ---
>dlls/wined3d/device.c | 162
> dlls/wined3d/wined3d_private.h |
> 3 +
>2 files changed, 165 insertions(+), 0 deletions(-)
This patch, and 4 and 5 look good to me co
Am Samstag, 15. Dezember 2007 19:19:25 schrieb Allan Tong:
Sorry for the late reply, your mail got stuck in my messy inbox :-(
> The second patch moves FBO draw buffer selection to ActivateContext.
> For onscreen rendering, not much changes except binding framebuffer 0.
> For offscreen rendering
16 matches
Mail list logo