> Sorry to send this out after the patch has already been committed, but
> this patch is wrong. If you just output the Content-Type in
> test/protocol.c you'll see that the charset data is included in the
> "MIME type" in both Windows XP and on wine with native urlmon (from
> WinME or 98; I believe
Sorry to send this out after the patch has already been committed, but
this patch is wrong. If you just output the Content-Type in
test/protocol.c you'll see that the charset data is included in the
"MIME type" in both Windows XP and on wine with native urlmon (from
WinME or 98; I believe the XP on
Dan Kegel wrote:
> Tom W. found and publicized a script called "winefix" by
> an ubuntu forums user named "deadlydeathcone":
> http://digg.com/linux_unix/Winefix_improved_desktop_integration_for_Wine
> http://wine-review.blogspot.com/2007/10/winefix-improved-desktop-integration.html
> http://ubuntu
On Monday 22 October 2007 20:28:01 Jan Zerebecki wrote:
> On Mon, Oct 22, 2007 at 12:22:35AM +0200, Alexander Nicolaysen Sørnes wrote:
> > On Sunday 21 October 2007 21:11:53 Vitaliy Margolen wrote:
> > > Jan Zerebecki wrote:
> > > > No. Let me rephrase what vitamin already said: I accepted a
> > >
On Mon, Oct 22, 2007 at 12:22:35AM +0200, Alexander Nicolaysen Sørnes wrote:
> On Sunday 21 October 2007 21:11:53 Vitaliy Margolen wrote:
> > Jan Zerebecki wrote:
> > > No. Let me rephrase what vitamin already said: I accepted a
> > > request he made but the only effect was that it was removed from
Am Montag, 22. Oktober 2007 17:41:33 schrieb H. Verbeet:
> Probably, but the warnings are a driver problem, not a wined3d
> problem. The really bad part is that if the drivers ever get fixed we
> end up with workarounds for problems that no longer exist.
This is a good point, if we put such a worka
On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Montag, 22. Oktober 2007 14:57:40 schrieb H. Verbeet:
> > On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > > The shader works in the end, but the complaints pollute the logs and
> > > make tracking real failures more diffic
Alexander Dorofeyev <[EMAIL PROTECTED]> writes:
> >> One problem is that it wasn't assured lpOutString isn't NULL, and NULL
> >> was getting passed to this routine by GetCharacterPlacementW. so it was
> >> crashing in memcpy. This patch creates a temporary buffer when
> >> lpOutString is NULL
Robert Shearman <[EMAIL PROTECTED]> writes:
> dlls/urlmon/tests/url.c | 201
> +-
> 1 files changed, 196 insertions(+), 5 deletions(-)
Some of the todos are succeeding here:
../../../tools/runtest -q -P wine -M urlmon.dll -T ../../.. -p
urlmon_test.
Am Montag, 22. Oktober 2007 14:57:40 schrieb H. Verbeet:
> On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > The shader works in the end, but the complaints pollute the logs and
> > make tracking real failures more difficult.
>
> I don't think this change makes things better there.
One
Am Montag, 22. Oktober 2007 14:57:12 schrieb H. Verbeet:
> On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > D3D's point size limit is the output point size, GLs the input. Modify
> > the scale parameters to deal with this.
>
> Shouldn't the caps be changed as well then?
No, I think the
On Monday 22 October 2007 14:43:59 Jeff Latimer wrote:
> to test with and hence the delay. The current patch I submitted was
> cleaning up the Null reference issue before moving on to sorting out the
I don't see any crash on Wine or XP when running the test. You are
trying to protect against a
On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> The shader works in the end, but the complaints pollute the logs and
> make tracking real failures more difficult.
I don't think this change makes things better there.
On 22/10/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> D3D's point size limit is the output point size, GLs the input. Modify
> the scale parameters to deal with this.
Shouldn't the caps be changed as well then?
>> In this case the fix is for a Null reference as indicated in the
>> accompanying tests. The test prangs in the current build and the patch
>> for pdh_main.c fixes the behaviour on XP. As I said, I can't tell if it
>>
>
> How can a fix to pdh_main.c (which is Wine's implementation) fix
I think it's not a big deal but would help making on of our EmTec products
more compatible...
Markus
On Monday 22 October 2007 13:15:57 Jeff Latimer wrote:
> In this case the fix is for a Null reference as indicated in the
> accompanying tests. The test prangs in the current build and the patch
> for pdh_main.c fixes the behaviour on XP. As I said, I can't tell if it
How can a fix to pdh_ma
>
> I don't think we want to emulate the broken XP behaviour of requiring a
> buffer, even when querying the buffer size. Apps written to comply with
> this behaviour should work on the current implementation. And MSDN mentions
> only XP, which implies that it has been fixed in Win2k3 and up.
In t
On Monday 22 October 2007 11:30:10 Jeff Latimer wrote:
> This function has specific XP behaviour which I have tested but I have
> not been able to verify that Win2k etc works the same. Any comment welcome.
I don't think we want to emulate the broken XP behaviour of requiring a
buffer, even when
Tom W. found and publicized a script called "winefix" by
an ubuntu forums user named "deadlydeathcone":
http://digg.com/linux_unix/Winefix_improved_desktop_integration_for_Wine
http://wine-review.blogspot.com/2007/10/winefix-improved-desktop-integration.html
http://ubuntuforums.org/showthread.php?s
Am Montag, 22. Oktober 2007 08:24:18 schrieb Vitaliy Margolen:
> H. Verbeet wrote:
> > On 21/10/2007, Vitaliy Margolen <[EMAIL PROTECTED]> wrote:
> >> GLSL maybe, but not FBO. It causes major slowdown in most source games.
> >> And I'm talking about drop to 0.1 FPS. If that can be fixed then I don'
"Dmitry Timoshkov" <[EMAIL PROTECTED]> writes:
> I can't believe this, probably you misunderstood or misinterpreted something.
> ReplaceFile API needs to abide sharing and access rights rules which are known
> only to wineserver, and not known/available on the libc/kernel level.
Of course you nee
On 22/10/2007, Stephan Rose <[EMAIL PROTECTED]> wrote:
>
> On Sun, 2007-10-21 at 19:33 +0900, Dmitry Timoshkov wrote:
> > "Reece Dunn" <[EMAIL PROTECTED]> wrote:
> >
> > > On 20/10/2007, Dan Kegel <[EMAIL PROTECTED]> wrote:
> > >> Reece Dunn wrote:
> > >> > The patch was rejected by Alexandre becau
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