--- a/dlls/imm32/imm.c
+++ b/dlls/imm32/imm.c
@@ -1505,7 +1505,8 @@ BOOL WINAPI ImmRegisterWordW(
*/
BOOL WINAPI ImmReleaseContext(HWND hWnd, HIMC hIMC)
{
- FIXME("(%p, %p): stub\n", hWnd, hIMC);
+if (hIMC == (HIMC)root_context)
+root_context->IMC.hWnd = NULL;
This doesn't belong
> > Like Henri already said, you really can't use globals for anih,
> > ani_frames, and ani_frame_idx. These should be in a structure, and
> > decodeRIFF should write into that structure, not into globals. The
> > structure should then be associated with the icon.
>
> They're temps.. I've added a
On 28/08/07, Juan Lang <[EMAIL PROTECTED]> wrote:
> This may be obvious to other, but certainly not to me: what does
> 0x0003 mean? You need to use symbolic constants here.
>
It's a version number.
> Ok, attached, and fixed an issue with setting delay on the last frame.
+static ANIHEADER *anih;
+static LPBYTE *ani_frames;
+static DWORD ani_frame_idx;
+
+static void decodeRIFF(LPBYTE bytes, DWORD size)
+{
+CK *chunk = (CK*)bytes;
+CKSIZE sizeWithPad = chunk->ckSize % 2 ? chunk->ckSize
On 8/28/07, Ed Sutter <[EMAIL PROTECTED]> wrote:
> My problem there is that I'm stuck with RH9 at the moment, and it appears
> that the latest Wine RPM for RH9 is 0.9.2. I see a few bugs already
> in bugzilla related to serial com port issues; not quite the same problem
> as I am seeing. So I can
I've fixed the style issues indicated.
I'm now using Xcursor's animated cursor support.
The delay information in the ANI is honored.
The changes to struct tagCURSORICONINFO are removed and, instead, I'm
appending data after the bitmap info.. so Paint Brush can continue
manipulating those bits di
I noticed LoadCursorFromFile() wasn't working, so here's a patch to fix that.
And a patch to fix some memory I was leaking.
Have tested 150+ animated cursors so far, all appear to display correctly.
Trent
From 969a78da805d267ac5abc6427e017e4f6e3fec18 Mon Sep 17 00:00:00 2001
From: Trent Waddingt
On 8/28/07, H. Verbeet <[EMAIL PROTECTED]> wrote:
> http://repo.or.cz/w/wine/hacks.git?a=blob;f=dlls/winex11.drv/mouse.c;h=b344335f485aca6f6b37cfde5099c556f7dbdd73;hb=e69f5034c725353f1d23f7df6a2ce6ef3ad58412#l514
> should be a decent start.
heh, making me think this is a well beaten path.
> Well,
> Didn't you get a warning during compilation here?
Curiously, no.
--Juan
For ease of review, you should send one cumulative patch, rather than
patches that apply on top of one another. (I use separate git trees -
one for development, one for merging - to make this easier.) The
style fixes at least look good though.
--Juan
On Tue, 28 Aug 2007, Ed Sutter wrote:
Anyway, if it makes more sense for me to just report problems that I have
with uCon when running it on wine, that's fine with me. Bottom line is
I will do whatever is most appropriate/helpful/efficient to get it running
and that includes doing some wine co
"theUser BL" <[EMAIL PROTECTED]> wrote:
Oh, I have seen, that Ged have been answert at
http://www.reactos.org/archives/public/ros-dev/2007-August/009725.html
And he write
"Wine doesn't use ReactOS code, so it will never be back synched."
Why?
Because some people at WINE think, that ROS is il
Tirsdag 28 august 2007 15:48, skrev theUser BL:
> Hi!
>
> I have also ask the question in a mail in the ROS-Mailinglist -- until now
> there comes now answer.
> http://www.reactos.org/archives/public/ros-dev/2007-August/009718.html
>
> Will ReactOS and WINE still be steady synchronized?
>
> ROS hav
On Tuesday 28 August 2007 16:11, Ed Sutter wrote:
> >>Anyway, if it makes more sense for me to just report problems that I have
> >>with uCon when running it on wine, that's fine with me. Bottom line is
> >>I will do whatever is most appropriate/helpful/efficient to get it
> >> running and that in
Anyway, if it makes more sense for me to just report problems that I have
with uCon when running it on wine, that's fine with me. Bottom line is
I will do whatever is most appropriate/helpful/efficient to get it running
and that includes doing some wine code if necessary.
I also have no proble
Oh, I have seen, that Ged have been answert at
http://www.reactos.org/archives/public/ros-dev/2007-August/009725.html
And he write
"Wine doesn't use ReactOS code, so it will never be back synched."
Why?
Because some people at WINE think, that ROS is illegal without any evidence
?
Greatings
Hi!
I have also ask the question in a mail in the ROS-Mailinglist -- until now
there comes now answer.
http://www.reactos.org/archives/public/ros-dev/2007-August/009718.html
Will ReactOS and WINE still be steady synchronized?
ROS have for example an other Notepad.exe and an other Wordpad.exe
On 8/28/07, Ed Sutter <[EMAIL PROTECTED]> wrote:
> Maybe I mis-read something out of context...
> On http://winehq.org/site/contributing#port_app, under the section
> "Porting Your Windows Application to Wine" it suggests this.
That's about how to improve Wine, not about getting your app on Linux.
Dan,
Maybe I mis-read something out of context...
On http://winehq.org/site/contributing#port_app, under the section
"Porting Your Windows Application to Wine" it suggests this.
I wrote uCon (a win32 application) and I would really like it to
work with Wine. The majority of it does now. The GUI
On 8/27/07, Alexander Nicolaysen Sørnes <[EMAIL PROTECTED]> wrote:
> notepad: Add program icon
>
> And now for the usual Wine oath: :)
> I swear under pain of treason that the icon is my own work.
>
> .png attached if anyone wants to look at it. It's really not all that pretty.
>
> Alexander N. Sø
"Mikolaj Zalewski" <[EMAIL PROTECTED]> writes:
> The previous version didn't take into account that dib.dsBmih.biHeight
> can be negative.
You should check for negative widthSrc/heightSrc too.
--
Alexandre Julliard
[EMAIL PROTECTED]
"Mikolaj Zalewski" <[EMAIL PROTECTED]> writes:
> @@ -144,10 +144,18 @@ static int result_cp_949_mbctype[] = { 0
> static int result_cp_950_mbctype[] = { 0x0,65, 0x8,1, 0x18,26, 0x8,6,
> 0x28,26, 0x8,4,
>0x0,2, 0x4,32, 0xc,94, 0,1 };
>
> +/* these characters may differ on different Windows
On 28/08/07, Trent Waddington <[EMAIL PROTECTED]> wrote:
> On 8/28/07, H. Verbeet <[EMAIL PROTECTED]> wrote:
> > You should use the timing and frame sequence info from the .ani.
> > Also, Xcursor actually supports proper animated cursors, so it would
> > be better to handle the animation in winex11
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