About stdlib.h system()

2007-06-25 Thread Zhongli Xu
Hi all, I tried to call another .exe file in my own exe file by using the system() API. But the return value of system() is -1 and errno is set to ENOENT. It indicates that the another exe file is not found. So I copy the another exe to the fake directory: C:\windoes\system32, since wine always

please help me with filling a bug concerning WM_ERASEBKGND

2007-06-25 Thread RusH
searching bugzilla for WM_ERASEBKGND returns lots of bugs, but I have no idea if mine is there http://bugs.winehq.org/buglist.cgi?query_format=&short_desc_type=allwordssubstr&short_desc=&long_desc_type=substring&long_desc=WM_ERASEBKGND&bug_file_loc_type=allwordssubstr&bug_file_loc=&keywords_type=

user32 patch unaccepted

2007-06-25 Thread Clinton Stimpson
Was there anything wrong with this patch, that it didn't get accepted? It limits update regions to the nearest clipping parent window. Thanks Clinton Stimpson

Re: msi [1/6]: Add support for remote handles

2007-06-25 Thread James Hawkins
On 6/21/07, Alexandre Julliard <[EMAIL PROTECTED]> wrote: "James Hawkins" <[EMAIL PROTECTED]> writes: > @@ -215,18 +282,28 @@ UINT WINAPI MsiCloseHandle(MSIHANDLE han > > EnterCriticalSection( &MSI_handle_cs ); > > -info = msihandle2msiinfo(handle, 0); > -if( !info ) > -goto

Re: [SPAM] Problem with patch "dsound: Simplify mixing by removing remixing support, and fix its waveout breakage"

2007-06-25 Thread Alex Villací­s Lasso
Chris Rankin escribió: Hi, This patch has killed the sound on World of Warcraft. Instead, I now get silence and a stream of errors like this: err:dsound:DSOUND_CalcPlayPosition Bad length in CalcPlayPosition! err:dsound:DSOUND_CalcPlayPosition Bad length in CalcPlayPosition! err:dsound:DSOUND_

Re: gdi32: Multi-character character constants aren't portable as their behaviour is compiler dependent according to the C standard. Found by sparse.

2007-06-25 Thread James Hawkins
On 6/25/07, Michael Stefaniuc <[EMAIL PROTECTED]> wrote: I have no way to test this patch as i don't have a Mac. bye michael --- dlls/gdi32/freetype.c |4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/dlls/gdi32/freetype.c b/dlls/gdi32/freetype.c index 424fb3d.

re: WIDL: Implement support for explicit user handles

2007-06-25 Thread Dan Kegel
Eric wrote: This patch implements support for explicit user handles. Say, could you add a test for that? I think Dan H. usually adds tests to rpcrt4 whenever he adds a feature to widl. cf. http://source.winehq.org/git/?p=wine.git&a=search&st=author&s=dsh - Dan

re: Direct3D Game test framework

2007-06-25 Thread Dan Kegel
Vit Hrachovy wrote: Stefan Dösinger wrote: > [Any suggestions for a good app test framework?] I'm personally using AutoHotkey(http://www.autohotkey.com) as an automatic testing framework backend. It's a Windows application, so it can be run through Wine itself and it's sandboxed from X11. I se

Re: [3/5] WineD3D: rsq and rcp use the .w component if no swizzle is given

2007-06-25 Thread Stefan Dösinger
Am Montag, 25. Juni 2007 16:03 schrieb H. Verbeet: > On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > +0x0009fffe, 0x58443344, 0x68532038, /* No idea > > about that stuff, */ +0x72656461, 0x73734120, 0x6c626d65, > > /* vsa.exe generated it

Re: [5/5] WineD3D: Implement mipmap auto generation

2007-06-25 Thread Stefan Dösinger
Am Montag, 25. Juni 2007 14:42 schrieb Stefan Dösinger: > I have no application that needs this, so this is an untested per-msdn > implementation. Do not apply this patch yet. It's missing some check in LoadTexture to not upload sublevels manually if autogen is on

Re: mshtml #14: Added more QueryInterface tests.

2007-06-25 Thread Jacek Caban
Detlef Riekenberg wrote: > On So, 2007-06-24 at 21:10 +0200, Jacek Caban wrote: > >> +ok(qi == NULL, "runnable=%p, ezpected NULL\n", qi) >> > > The Patch is in the Tree, but I suggest to change: > "ezpected" to "expected" in several Places. > > Thanks, with greetings from Copy and Past

Re: mshtml: Implement HTMLDocument_QueryInterface for IHTMLDOMNode, IHTMLElement and IHTMLElement2.

2007-06-25 Thread Jacek Caban
Robert Shearman wrote: > Jacek Caban wrote: >> Hi, >> >> I've just sent a test showing that native doesn't implement these >> interfaces so we shouldn't either. It's strange because IDL declaration >> says something else. >> > > All of the interfaces that the patch implements or just IHTMLDOMNod

Re: Making the wiki FAQ live

2007-06-25 Thread Scott Ritchie
On Sat, 2007-06-23 at 11:19 -0500, [EMAIL PROTECTED] wrote: > On 6/21/07, Ben Hodgetts (Enverex) <[EMAIL PROTECTED]> wrote: > > I've done some heavy modifications and additions to the Wiki FAQ and > > it's now the "YOU MUST READ THIS NOW!" document pointed to by the > > #winehq IRC channel so I agr

Re: VST wrapper

2007-06-25 Thread Nathaniel Gray
On Jun 25, 2007, at 6:01 AM, Dan Kegel wrote: Hi N8, [How can I write a shared library that uses Wine and can be called from a non-winelib app?] This is a somewhat frequently asked question. I did try to find the answer in the documentation before posting here but couldn't find anything

Re: Direct3D Game test framework

2007-06-25 Thread H. Verbeet
On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Afaik 3DMark can also generate performance graphs. I prefer to have the raw data myself, to do my own processing, so I'm not sure if that helps us. But graphcs are just a nice to have, we don't need them. I think it has the ability to ex

Re: Direct3D Game test framework

2007-06-25 Thread Stefan Dösinger
> cxtest has already impressive infratructure (installation, creation of > clean environment) and nice scripting. However, it requires Metacity WM > and VNC. The Metacity WM doesn't really concern me, the VNC thing however does. This makes game testing harder since VNC isn't a part of the average

Re: [3/5] WineD3D: rsq and rcp use the .w component if no swizzle is given

2007-06-25 Thread Frank Richter
On 25.06.2007 16:03, H. Verbeet wrote: > On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: >> +0x0009fffe, 0x58443344, 0x68532038, /* No >> idea about that stuff, */ >> +0x72656461, 0x73734120, 0x6c626d65, /* >> vsa.exe generated it */ >> +

Re: Direct3D Game test framework

2007-06-25 Thread Stefan Dösinger
> Afaik 3DMark can also generate performance graphs. I prefer to have the raw data myself, to do my own processing, so I'm not sure if that helps us. But graphcs are just a nice to have, we don't need them. > We could always try writing something ourselves, I guess :-) > The problem there is goin

Re: configure:2479: error: C compiler cannot create executables

2007-06-25 Thread Ben Hodgetts (Enverex)
Why are you posting this to the Wine development list? This is nothing other than user error. Please use the Wine users list. Ben H. jens wrote: This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. It was created by Wine

Re: configure:2479: error: C compiler cannot create executables

2007-06-25 Thread Steven Edwards
On 6/23/07, jens <[EMAIL PROTECTED]> wrote: configure:2381: $? = 1 configure:2404: checking for C compiler default output file name configure:2431: gcc -m32 /usr/lib32 conftest.c >&5 /usr/bin/ld: /usr/lib32: No such file: File format not recognized collect2: ld returned 1 exit status configur

Re: [Bug 8787] Manhunt: Video goes all black and haywire after intro movies.

2007-06-25 Thread James Hawkins
On 6/24/07, joe b <[EMAIL PROTECTED]> wrote: Game will not install under wine though. That's why I had to install under the windows partition. You can't file a bug report for a game you run from a Windows partition. It's not supported by Wine, mostly because we can't reproduce any bugs this

configure:2479: error: C compiler cannot create executables

2007-06-25 Thread jens
This file contains any messages produced by compilers while running configure, to aid debugging if configure makes a mistake. It was created by Wine configure 0.9.39, which was generated by GNU Autoconf 2.61. Invocation command line was $ ./configure --prefix=/opt/wine --with-x ## - #

Re: mshtml #14: Added more QueryInterface tests.

2007-06-25 Thread Detlef Riekenberg
On So, 2007-06-24 at 21:10 +0200, Jacek Caban wrote: > +ok(qi == NULL, "runnable=%p, ezpected NULL\n", qi) The Patch is in the Tree, but I suggest to change: "ezpected" to "expected" in several Places. Thanks, with greetings from Copy and Paste -- By by ... Detlef

Re: user32,wined3d: move refresh rate fallback to catch all cases

2007-06-25 Thread H. Verbeet
On 24/06/07, Erik Inge Bolsø <[EMAIL PROTECTED]> wrote: --- dlls/user32/sysparams.c | 13 - dlls/wined3d/device.c | 10 +- 2 files changed, 13 insertions(+), 10 deletions(-) What was the reason for writing this?

Re: Direct3D Game test framework

2007-06-25 Thread Vit Hrachovy
On Mon, Jun 25, 2007 at 03:40:42PM +0200, Stefan Dösinger wrote: > Hi, > Now that we're facing Direct3D 9 feature completion soon - VTF support coming > in from Henri, High order patches and thread safety from me - the d3d work > will change a bit soon. Instead of adding new features we'll debug

Re: Direct3D Game test framework

2007-06-25 Thread H. Verbeet
On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: 3DMark: Popular benchmark for testing the overall performance, doesn't give very detailed results though. Controlling: Standard windows controls, keyboard events should do the job Result readback: Can write results to a file, but must take c

Re: mshtml: Implement HTMLElement_get_children.

2007-06-25 Thread Robert Shearman
Jacek Caban wrote: +elem_vector buf = {NULL, 0, 8}; + +TRACE("(%p)->(%p)\n", This, p); + +buf.buf = mshtml_alloc(buf.size*sizeof(HTMLElement**)); elem_vector is a self-resizable table, but in this case you know the size while creating it from nsIDOMNodeList::GetLength. I'd su

Re: [3/5] WineD3D: rsq and rcp use the .w component if no swizzle is given

2007-06-25 Thread H. Verbeet
On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: +0x0009fffe, 0x58443344, 0x68532038, /* No idea about that stuff, */ +0x72656461, 0x73734120, 0x6c626d65, /* vsa.exe generated it */ +0x56207265, 0x69737265, 0x30206e6f,

Re: mshtml: Implement HTMLDocument_QueryInterface for IHTMLDOMNode, IHTMLElement and IHTMLElement2.

2007-06-25 Thread Robert Shearman
Jacek Caban wrote: Hi, I've just sent a test showing that native doesn't implement these interfaces so we shouldn't either. It's strange because IDL declaration says something else. All of the interfaces that the patch implements or just IHTMLDOMNode that your tests show isn't implemented?

Direct3D Game test framework

2007-06-25 Thread Stefan Dösinger
Hi, Now that we're facing Direct3D 9 feature completion soon - VTF support coming in from Henri, High order patches and thread safety from me - the d3d work will change a bit soon. Instead of adding new features we'll debug games and improve performance. It would be good if we had some automated

Re: WIDL: Implement support for explicit user handles

2007-06-25 Thread Robert Shearman
Eric Kohl wrote: This patch implements support for explicit user handles. Looks good, but one small nit-pick: Microsoft calls these "generic" handles instead of user handles. It would be good if you could rename the relevant bits to match this. Thanks, -- Rob Shearman

re: VST wrapper

2007-06-25 Thread Dan Kegel
Hi N8, [How can I write a shared library that uses Wine and can be called from a non-winelib app?] This is a somewhat frequently asked question. As Stephan explained, wine's code requires that the process have been set up somewhat specially. This is taken care of by the sources in the loade

Re: VST wrapper

2007-06-25 Thread Stefan Dösinger
Hi, > In case I'm being unclear, here's how it breaks down. There's a host > application that's native OS X and knows nothing about Wine. I'd > like to write a plugin that, when it's loaded, will load a windows > dll. The host will call into the plugin, which will call into the > dll. The dll w

Re: VST wrapper

2007-06-25 Thread Tom Spear
On 6/25/07, Nathaniel Gray <[EMAIL PROTECTED]> wrote: By the way, please CC me with replies. I'm not set up to receive mail from the list. Might want to look into Codeweavers Crossover or Crossover Office. One of those handles IE plugins in linux firefox quite nicely. Should be a good startin