Re: [PATCH 18/18] XCOPY: Add help

2007-03-29 Thread Joerg Mayer
Umm, is there a specific reason why you created the mails by replying to the previous patch? This doesn't look that good with mailers that keep track of replies and e.g. indents them. ciao Joerg

Re: Excluding a Windows version from the tests

2007-03-29 Thread Alexandre Julliard
Stefan Dösinger <[EMAIL PROTECTED]> writes: > Shouldn't then the wine code do a version check too and behave differently if > the winver is set to win98? Only if there is an app that does the same version check and depends on both behaviors. It's very unlikely that an app would want to crash whe

Re: Declare another bunch of raw input structures and constants

2007-03-29 Thread Dmitry Timoshkov
"Kovács András" <[EMAIL PROTECTED]> wrote: +typedef struct tagRAWMOUSE { + USHORTusFlags; + union { + ULONGulButtons; + struct { + USHORT usButtonFlags; + USHORT usButtonData; + } s; + } u; You have to use DUMMYSTRUCTNAME and DUMMYUNIONNAM

Re: Allow enabling/disabling Direct3D usage of GLSL in Winecfg + update Czech locales for Winecfg

2007-03-29 Thread Tom Wickline
On 3/29/07, H. Verbeet <[EMAIL PROTECTED]> wrote: On 29/03/07, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote: > Do you want to make it easy to configure GLSL, or make it easy to enable > GLSL? > In other words, can you enumerate the cases where one would disable GLSL? > Should those be in a document so

Re: Excluding a Windows version from the tests

2007-03-29 Thread Robert Shearman
Alexandre Julliard wrote: Paul Vriens <[EMAIL PROTECTED]> writes: yesterday a patch of mine was committed to test more profile stuff from kernel32. When I have a look now at test.winehq.org I see that some test(s) crash on win98 but not on others. Although I could use a if(0) construction (

Re: Is Wine a platform for Codeweaver to make money?! Please help me understand.

2007-03-29 Thread Brian Vincent
On 3/28/07, Sasan Iman <[EMAIL PROTECTED]> wrote: I know that if you fiddle around with the stock release long enough you can get MS Office working on Wine as I have on a number of occasions, but shouldn't making this work for everyone be the highest priority for getting Wine to be adopted more w

Re: extracting info from a minidump via winedbg

2007-03-29 Thread Dennis Schridde
Am Donnerstag, 29. März 2007 schrieb Eric Pouech: > Dennis Schridde a écrit : > > Hello Wine users! > > > > I've got a minidump from a ("real") Windows user of our game and would > > like to extract information from it using winedbg. > > > > > > The information winedbg gives me by default, is this:

Re: Excluding a Windows version from the tests

2007-03-29 Thread Stefan Dösinger
> Sure; the thing we want to avoid is version checks in tests, because > then things don't get tested on Wine when the version is changed. But > as long as win98 is detected by its missing features then skipping > things is fine. Shouldn't then the wine code do a version check too and behave differ

Re: Excluding a Windows version from the tests

2007-03-29 Thread Alexandre Julliard
Paul Vriens <[EMAIL PROTECTED]> writes: > So if we only have crashes on win9x we don't care. If we can avoid > crashes/failures on win9x (by skip or other means) we don't run them > on win9x. And if they crash on something higher then win9x we disable > them totally. > > Does that make sense? Sur

Re: Excluding a Windows version from the tests

2007-03-29 Thread Paul Vriens
Alexandre Julliard wrote: Paul Vriens <[EMAIL PROTECTED]> writes: But in this case we're dealing with win98 which new apps will not support anymore! Of course the alternative is to simply stop worrying about test failures on win98... I agree with that one. So if we only have crashes on wi

Re: extracting info from a minidump via winedbg

2007-03-29 Thread Eric Pouech
Dennis Schridde a écrit : Hello Wine users! I've got a minidump from a ("real") Windows user of our game and would like to extract information from it using winedbg. The information winedbg gives me by default, is this: WineDbg starting on minidump on pid 068c warzone2100.exe was running

Re: Excluding a Windows version from the tests

2007-03-29 Thread Alexandre Julliard
Paul Vriens <[EMAIL PROTECTED]> writes: > But in this case we're dealing with win98 which new apps will not support > anymore! Of course the alternative is to simply stop worrying about test failures on win98... -- Alexandre Julliard [EMAIL PROTECTED]

Re: Excluding a Windows version from the tests

2007-03-29 Thread Paul Vriens
Alexandre Julliard wrote: Paul Vriens <[EMAIL PROTECTED]> writes: yesterday a patch of mine was committed to test more profile stuff from kernel32. When I have a look now at test.winehq.org I see that some test(s) crash on win98 but not on others. Although I could use a if(0) construction (as

Re: Is Wine a platform for Codeweaver to make money?! Please help me understand.

2007-03-29 Thread Stefan Dösinger
Hi, Getting common applications working is NOT the goal of wine. The goal of wine is to write an open source reimplementation of the Win32 api. Those two goals are related, but not exactly the same. The difference is how to deal with hacks that are known to be incorrect but happen to fix an app

Re: Excluding a Windows version from the tests

2007-03-29 Thread Alexandre Julliard
Paul Vriens <[EMAIL PROTECTED]> writes: > yesterday a patch of mine was committed to test more profile stuff > from kernel32. When I have a look now at test.winehq.org I see that > some test(s) crash on win98 but not on others. > > Although I could use a if(0) construction (as is done in several o

Re: Is Wine a platform for Codeweaver to make money?! Please help me understand.

2007-03-29 Thread Bryan Haskins
Well a lot of gamers use wine, wine is meant to be a general "run this windows app" program where as Codeweavers, and Cedega work case by case with teams to get specific apps working. If you have a bug, submit it, otherwise add data to bugs in the DB, and eventually it will all work out. On 3/28/

Re: Is Wine a platform for Codeweaver to make money?! Please help me understand.

2007-03-29 Thread Felix Nawothnig
Sasan Iman wrote: I know that if you fiddle around with the stock release long enough you can get MS Office working on Wine as I have on a number of occasions, but shouldn't making this work for everyone be the highest priority for getting Wine to be adopted more widely?! Or is Wine more targeted

Re: gdi32: Add failing metrics test for negative font widths

2007-03-29 Thread Alexandre Julliard
Felix Nawothnig <[EMAIL PROTECTED]> writes: > Felix Nawothnig wrote: >> --- >> dlls/gdi32/tests/font.c | 37 + >> 1 files changed, 37 insertions(+), 0 deletions(-) > > Anything wrong with this patch? It fails here: ../../../tools/runtest -q -P wine -M gdi32

Re: Allow enabling/disabling Direct3D usage of GLSL in Winecfg + update Czech locales for Winecfg

2007-03-29 Thread Stefan Dösinger
Am Mittwoch 28 März 2007 23:09 schrieb Vit Hrachovy: > Hi Stephan, > GLSL depends on Czech localization update. > Should I split them into two separate patches with different numbers? > Should I send them split in two different requests? > Regards Send the localization update first, then GLSL. Numb

Re: Question about OpenAL

2007-03-29 Thread Dennis Schridde
Am Donnerstag, 29. März 2007 schrieb Mike Schaadt: > Is there any interest in adding OpenAL to Wine? I would imagine it's > relatively simple to implement the OpenAL dll that would be a simple > wrap around the Linux OpenAL library assuming they have the same > functionality(from what I know of Op

re: Improvement of WSAIoctl

2007-03-29 Thread Axel Petzold
Hi Dan, > > I'm thrilled you're doing this. What's your software called? > The software is called FuturERS. If you are interested on further info, you can look at http://www.futura4retail.com. > > But you can't do this: > >> + * Copyright (C) the Wine project > > as there's no legal entity calle

Is Wine a platform for Codeweaver to make money?! Please help me understand.

2007-03-29 Thread Sasan Iman
First of all, let me say that I am not a developer. But I have been interested in Wine since early 2003. The thing that has always made me scratch my head is that the Windows software that motivates me to install Wine on my linux system (i.e. MS OFfice, etc.) has never worked with wine in

Re: [2/2] wined3d: Fix GLSL cnd instruction for INF and NAN arguments

2007-03-29 Thread Marty Schmidt
Can you send me a patch?? - Original Message - From: "Fabian Bieler" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, March 29, 2007 1:00 PM Subject: [2/2] wined3d: Fix GLSL cnd instruction for INF and NAN arguments

Re: Question about OpenAL

2007-03-29 Thread Dennis Schridde
Am Donnerstag, 29. März 2007 schrieb Mike Schaadt: > Is there any interest in adding OpenAL to Wine? I would imagine it's > relatively simple to implement the OpenAL dll that would be a simple > wrap around the Linux OpenAL library assuming they have the same > functionality(from what I know of Op

Re: Question about OpenAL

2007-03-29 Thread Jan Zerebecki
On Thu, Mar 29, 2007 at 10:38:26AM -0500, Mike Schaadt wrote: > Is there any interest in adding OpenAL to Wine? I would imagine it's > relatively simple to implement the OpenAL dll that would be a simple > wrap around the Linux OpenAL library assuming they have the same > functionality(from what I

Re: Question about OpenAL

2007-03-29 Thread Stefan Dösinger
Am Donnerstag 29 März 2007 17:38 schrieb Mike Schaadt: > Is there any interest in adding OpenAL to Wine? I would imagine it's > relatively simple to implement the OpenAL dll that would be a simple > wrap around the Linux OpenAL library assuming they have the same > functionality(from what I know o

Excluding a Windows version from the tests

2007-03-29 Thread Paul Vriens
Hi, yesterday a patch of mine was committed to test more profile stuff from kernel32. When I have a look now at test.winehq.org I see that some test(s) crash on win98 but not on others. Although I could use a if(0) construction (as is done in several other tests), I'm wondering if we should

Re: Wine Benchmarks and CAPS

2007-03-29 Thread Jan Zerebecki
On Thu, Mar 29, 2007 at 02:26:58PM +0200, Frank Richter wrote: > On 29.03.2007 09:41, Tom Wickline wrote: > > http://wiki.winehq.org/DirectX-Caps > It would be nice if the visual hint could > reflect that - this way a red background would be a clear signal that > "this needs work". I just highligh

Re: Allow enabling/disabling Direct3D usage of GLSL in Winecfg + update Czech locales for Winecfg

2007-03-29 Thread H. Verbeet
On 29/03/07, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote: Do you want to make it easy to configure GLSL, or make it easy to enable GLSL? In other words, can you enumerate the cases where one would disable GLSL? Should those be in a document somewhere on the wiki as blockers to 1.0 (since GLSL default

Re: [PATCH 2/3] wined3d: Add NV/ARB_texture_rectangle extension (try 2)

2007-03-29 Thread H. Verbeet
On 29/03/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Except that it adds an extension that isn't actually being used, and > probably won't be. Well, we have other extensions which are unused and are in our header files(or at least were unused for a long time, like NV_texture_shader). Wasn't

Re: [PATCH 2/3] wined3d: Add NV/ARB_texture_rectangle extension (try 2)

2007-03-29 Thread Stefan Dösinger
Am Donnerstag 29 März 2007 17:31 schrieb H. Verbeet: > On 29/03/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > Am Donnerstag 29 März 2007 17:13 schrieb Vitaly Budovski: > > > Add support for NV_texture_rectangle and ARB_texture_rectangle > > > extensions. --- > > >dlls/wined3d/directx.c

Re: [PATCH 2/3] wined3d: Add ARB_texture_rectangle extension

2007-03-29 Thread H. Verbeet
On 29/03/07, Frank Richter <[EMAIL PROTECTED]> wrote: On 29.03.2007 16:02, Stefan Dösinger wrote: > Am Donnerstag 29 März 2007 14:09 schrieb Vitaly Budovski: >> Add support for ARB_texture_rectangle extension. >> --- >> dlls/wined3d/directx.c|3 +++ >> include/wine/wined3d_gl.h |9

Question about OpenAL

2007-03-29 Thread Mike Schaadt
Is there any interest in adding OpenAL to Wine? I would imagine it's relatively simple to implement the OpenAL dll that would be a simple wrap around the Linux OpenAL library assuming they have the same functionality(from what I know of OpenAL, they should). It's not a very common library, but i

Re: [PATCH 3/3] wined3d: Correctly set conditional NPOT caps bit

2007-03-29 Thread Stefan Dösinger
Am Donnerstag 29 März 2007 14:09 schrieb Vitaly Budovski: > This patch sets the conditional NPOT bit only when required. If an > implementation has full support for NPOT textures through the > ARB_texture_non_power_of_two extension, then support for the subset of > capabilities provided by the ARB_

Re: [PATCH 3/3] wined3d: Correctly set conditional NPOT caps bit

2007-03-29 Thread H. Verbeet
On 29/03/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: Am Donnerstag 29 März 2007 14:09 schrieb Vitaly Budovski: > This patch sets the conditional NPOT bit only when required. If an > implementation has full support for NPOT textures through the > ARB_texture_non_power_of_two extension, then sup

Re: [PATCH 2/3] wined3d: Add NV/ARB_texture_rectangle extension (try 2)

2007-03-29 Thread Stefan Dösinger
Am Donnerstag 29 März 2007 17:13 schrieb Vitaly Budovski: > Add support for NV_texture_rectangle and ARB_texture_rectangle extensions. > --- >dlls/wined3d/directx.c|6 ++ >include/wine/wined3d_gl.h | 19 +++ >2 files changed, 25 insertions(+), 0 deletions(-)

Re: [PATCH 2/3] wined3d: Add NV/ARB_texture_rectangle extension (try 2)

2007-03-29 Thread H. Verbeet
On 29/03/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: Am Donnerstag 29 März 2007 17:13 schrieb Vitaly Budovski: > Add support for NV_texture_rectangle and ARB_texture_rectangle extensions. > --- >dlls/wined3d/directx.c|6 ++ >include/wine/wined3d_gl.h | 19 +

Re: [PATCH 3/3] wined3d: Correctly set conditional NPOT caps bit (try 2)

2007-03-29 Thread H. Verbeet
On 29/03/07, Vitaly Budovski <[EMAIL PROTECTED]> wrote: This patch sets the conditional NPOT bit only when required. If an implementation has full support for NPOT textures through the ARB_texture_non_power_of_two extension, then support for the subset of capabilities provided by the ARB_texture_

Re: [PATCH 2/3] wined3d: Add ARB_texture_rectangle extension

2007-03-29 Thread Frank Richter
On 29.03.2007 16:02, Stefan Dösinger wrote: > Am Donnerstag 29 März 2007 14:09 schrieb Vitaly Budovski: >> Add support for ARB_texture_rectangle extension. >> --- >> dlls/wined3d/directx.c|3 +++ >> include/wine/wined3d_gl.h |9 + >> 2 files changed, 12 insertions(+), 0 dele

Re: Wine Benchmarks and CAPS

2007-03-29 Thread Tom Wickline
On 3/29/07, Tom Spear <[EMAIL PROTECTED]> wrote: Hi Tom, thanks for the updates! I just wanted to ask about Aquamark. How come there isnt a test with that one? I use it more than I use 3dmark. Hi Tom, I will add Aquamark 3 to the next update, thanks for the suggestion. There is a good revie

Re: Nine good SoC propsals!

2007-03-29 Thread John Smith
*ulp* I knew I should of unsubscribed during the interim period, thanks for making me more worried =P On 3/29/07, Dan Kegel <[EMAIL PROTECTED]> wrote: On 3/28/07, Bryan DeGrendel <[EMAIL PROTECTED]> wrote: > Do you have any idea how many will be accepted? Six, maybe? It's hard to say, they j

Re: [PATCH 2/3] wined3d: Add ARB_texture_rectangle extension

2007-03-29 Thread Stefan Dösinger
Am Donnerstag 29 März 2007 14:09 schrieb Vitaly Budovski: > Add support for ARB_texture_rectangle extension. > --- > dlls/wined3d/directx.c|3 +++ > include/wine/wined3d_gl.h |9 + > 2 files changed, 12 insertions(+), 0 deletions(-) There is also GL_NV_texture_rectangle. Is

Re: gdi32: Implement the fake_bold for one faced fonts.

2007-03-29 Thread Huw Davies
On Thu, Mar 29, 2007 at 10:00:12PM +0900, Byeong-Sik Jeon wrote: > diff --git a/dlls/gdi32/freetype.c b/dlls/gdi32/freetype.c > index f7b1220..427def4 100644 > --- a/dlls/gdi32/freetype.c > +++ b/dlls/gdi32/freetype.c > +memcpy(&gmetrix, &ft_face->glyph->metrics, sizeof(FT_Glyph_Metrics)); > +

Re: Wine Benchmarks and CAPS

2007-03-29 Thread Tom Spear
On 3/29/07, Tom Wickline <[EMAIL PROTECTED]> wrote: Hello, I have the 0.9.33 page done, and you may notice that Wine regressed in a couple of the test. When looking at these scores you will need to take into account the actual visual quality . The scores were somewhat high in past test because e

Re: More Direct3D settings in winecfg (was: Enabling GLSL in winecfg)

2007-03-29 Thread Tom Spear
On 3/29/07, Christoph Frick <[EMAIL PROTECTED]> wrote: On Thu, Mar 29, 2007 at 12:25:31PM +0200, Vit Hrachovy wrote: > Please share Your opinion. ok you asked for it ;) > Available Video Memory (text input box) > -- > User will input here the RAM size of his graphic card. A

Re: imm32: Change the default IME window to better reflect applications request

2007-03-29 Thread Byeong-Sik Jeon
It looks good to me. Thanks to Aric :) Aric Stewart wrote: > First part of this change was proposed by Byeong-Sik Jeon > <[EMAIL PROTECTED]> > Use a tooltip window instead to avoid stealing focus from the application. > Additionally respect parameters give to us by ImmSetCompositionWindow > for

Re: Nine good SoC propsals!

2007-03-29 Thread Dan Kegel
On 3/28/07, Bryan DeGrendel <[EMAIL PROTECTED]> wrote: Do you have any idea how many will be accepted? Six, maybe? It's hard to say, they juggle the slots right up until the last moment.

Re: Wine Benchmarks and CAPS

2007-03-29 Thread Tom Wickline
On 3/29/07, Frank Richter <[EMAIL PROTECTED]> wrote: However, presence of a cap is not always better: for example D3DPTEXTURECAPS_CUBEMAP_POW2 - MSDN says that this means "Device requires that cube texture maps have dimensions specified as powers of two." So it's actually better if the flag is a

Re: Wine Benchmarks and CAPS

2007-03-29 Thread Frank Richter
On 29.03.2007 09:41, Tom Wickline wrote: > CAPS results: > http://wiki.winehq.org/DirectX-Caps Some note on the coloring: presumably, a green coloring in the Wine row means "better", red means "worse". For true/false caps those that Wine has but native doesn't are green, while those that Wine doe

Re: More Direct3D settings in winecfg (was: Enabling GLSL in winecfg)

2007-03-29 Thread Christoph Frick
On Thu, Mar 29, 2007 at 12:25:31PM +0200, Vit Hrachovy wrote: > Please share Your opinion. ok you asked for it ;) > Available Video Memory (text input box) > -- > User will input here the RAM size of his graphic card. According to > Stefan: "There are vendor dependent ways to

More Direct3D settings in winecfg (was: Enabling GLSL in winecfg)

2007-03-29 Thread Vit Hrachovy
Hi, according to Stefan, Direct X options regarding * Available Video Memory * Enable GLSL will be useful in winecfg / Graphics section. However there is still missing consensus to how and whether to implement user accessible way to enable/disable GLSL in winecfg. Ray Jones, Stefan and me woul

Re: ntdll: "add" ZwAreMappedFilesTheSame to ntdll.spec

2007-03-29 Thread Dmitry Timoshkov
"Louis. Lenders" <[EMAIL PROTECTED]> wrote: diff --git a/dlls/ntdll/ntdll.spec b/dlls/ntdll/ntdll.spec index e315057..3377db3 100644 --- a/dlls/ntdll/ntdll.spec +++ b/dlls/ntdll/ntdll.spec @@ -948,7 +948,7 @@ # @ stub ZwAllocateUserPhysicalPages @ stdcall ZwAllocateUuids(ptr ptr ptr) NtAllocat

What is the X11 lock?

2007-03-29 Thread Shachar Shemesh
Hi list, Can anyone please explain to me what the x11 lock is used for? I can see that SOME X11 functions (e.g. - read description on X11DRV_KEYBOARD_DetectLayout) require a lock, while others seem to call X11 functions with no lock. I can see that sometimes the x11 lock is obtained around a sing

extracting info from a minidump via winedbg

2007-03-29 Thread Dennis Schridde
Hello Wine users! I've got a minidump from a ("real") Windows user of our game and would like to extract information from it using winedbg. The information winedbg gives me by default, is this: WineDbg starting on minidump on pid 068c warzone2100.exe was running on #1 Intel ???-0.521 CPU on