Hello,
I have the 0.9.33 page done, and you may notice that Wine regressed in
a couple of the test. When looking at these scores you will need to
take into account the actual visual quality . The scores were somewhat
high in past test because everything wasn't being rendered, while that
makes for
On 3/29/07, Dan Kegel <[EMAIL PROTECTED]> wrote:
Wow. We have 29 or so total proposals,
of which nine or ten seem like contenders.
It's an embarrassment of riches!
I wish we could pick them all.
Time for the mentors to start arm-wrestling...
Do you have any idea how many will be accepted?
Wow. We have 29 or so total proposals,
of which nine or ten seem like contenders.
It's an embarrassment of riches!
I wish we could pick them all.
Time for the mentors to start arm-wrestling...
Vit Hrachovy wrote:
Hi,
according to thread 'WineCfg and DirectX options' at wine-devel,
That thread was heading in the wrong direction...
I'm
proposing a patch for winecfg to allow enabling/disabling usage of GLSL
for Direct3D applications rendering.
Do you want to make it easy to configure
On 3/24/07, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote:
This information should be enough to create a stub.
I'll try it soon. Annoyingly, now mdac-2.7 is failing install
because of the same missing function. (Or I'm smoking
crack...)
Felix Nawothnig wrote:
---
dlls/gdi32/tests/font.c | 37 +
1 files changed, 37 insertions(+), 0 deletions(-)
Anything wrong with this patch?
Hi Rob,
> I tested this function so I'm fairly sure it's correct.
Yes, that's why I said I was dense ;)
> Perhaps it would be better to rework the function for efficiency.
> I'm pretty sure it does the right thing though...
Thanks for the explanation. Yes, you're right. It appears to do what
Hi Stephan,
GLSL depends on Czech localization update.
Should I split them into two separate patches with different numbers?
Should I send them split in two different requests?
Regards
Vit
Stefan Dösinger wrote:
changelog entry: Allow enabling/disabling Direct3D usage of GLSL in winecfg
changelo
> changelog entry: Allow enabling/disabling Direct3D usage of GLSL in winecfg
> changelog entry: Update Czech localization for winecfg
The changelog suggests that you have 2 different changesets in one path. If
they do not depend on each other, please send them in seperate patches(and
mails)
pg
* On Wed, 28 Mar 2007, Felix Nawothnig wrote:
> Not tested under Windows (does _anyone_ besides me have a Matrox? :) -
> would be nice if someone with either an MGA or an really ancient GPU
> could run the test on windows (if the pool=0 trace has an hr!=0 you got
> one of those ancient cards :).
Duane Clark wrote:
On a Matrox G550, Win2k, crosscompiled on Linux with MingW:
I:\dlls\d3d8\tests>d3d8_crosstest texture
texture.c:122:texture caps: 0x41c7
texture.c:110:pool=0 hr=0x8876086c
texture.c:110:pool=1 hr=0x8876086c
texture.c:110:pool=2 hr=0x8876086c
texture.c:110:pool=3 hr=0x0
Felix Nawothnig wrote:
Not tested under Windows (does _anyone_ besides me have a Matrox? :) -
would be nice if someone with either an MGA or an really ancient GPU
could run the test on windows (if the pool=0 trace has an hr!=0 you got
one of those ancient cards :). CCing to wine-devel for that
> Not tested under Windows (does _anyone_ besides me
have a Matrox? :) -
> would be nice if someone with either an MGA or an
really ancient GPU
> could run the test on windows (if the pool=0 trace
has an hr!=0 you got
> one of those ancient cards :). CCing to wine-devel
for that reason.
Somewhe
Luke Bratch wrote:
Somewhere I have an ancient Matrix MGA G200 AGP
card... If this would be of any use, I'll dig it out
and run any tests in Wine/Windows that you'd like?
Sure, if you're willing to do that just because I'm lazy. :-) I was just
hoping someone might be running a box with an MGA
Alexandre Julliard a écrit :
Eric Pouech <[EMAIL PROTECTED]> writes:
do you have a plan, when the apc routine is used, to free the
allocated async_fileio (in dlls/ntdll/file.c) ?
The async_fileio is freed by the async callback that performs the
actual I/O, that's not going to change.
Not tested under Windows (does _anyone_ besides me have a Matrox? :) -
would be nice if someone with either an MGA or an really ancient GPU
could run the test on windows (if the pool=0 trace has an hr!=0 you got
one of those ancient cards :). CCing to wine-devel for that reason.
---
dlls/d3d8/
On Wed, 2007-28-03 at 08:41 +0100, Robert Shearman wrote:
> Bill Medland wrote:
> > I just tripped over this; I think it crept in over the past couple of
> > weeks. Anyone know what's going on? I'm not going to waste days
> > searching for it if it is obvious to someone.
> >
> > wine: Call from 0
Eric Pouech <[EMAIL PROTECTED]> writes:
> do you have a plan, when the apc routine is used, to free the
> allocated async_fileio (in dlls/ntdll/file.c) ?
The async_fileio is freed by the async callback that performs the
actual I/O, that's not going to change. The APC here is the user APC
called a
Alexandre Julliard a écrit :
Module: wine
Branch: master
Commit: c16eb8efd942bfbb0bb7f3da4c740a2e483cce28
URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c16eb8efd942bfbb0bb7f3da4c740a2e483cce28
Author: Alexandre Julliard <[EMAIL PROTECTED]>
Date: Tue Mar 27 16:42:27 2007 +0200
ser
"Kirill K. Smirnov" <[EMAIL PROTECTED]> writes:
>>You only need to add an English resource; the other language files are made
> by
>>whoever translates the English strings into their language.
>
> The better way is to add string untranslated into every resource, otherwise
> it
> will not be lo
Dmitry Timoshkov <[EMAIL PROTECTED]> writes:
> 341 stdcall @(long ptr) kernel32.FindNextFileW
> -342 stdcall -noname SHInterlockedCompareExchange(ptr long long)
> +# FIXME: 342 should be forwarded to InterlockedCompareExchangePointer
> +342 stdcall -noname @(ptr long long) kernel32.InterlockedCom
On Wednesday 28 March 2007 10:00, Francois Gouget wrote:
> -trace("Deleting the test user failed. You might have to manually
> delete it.");
> +trace("Deleting the test user failed. You might have
> to manually delete it.\n"); }
Whoops, thanks for the catch.
Kai
--
Kai Blin,
W
On Wed, Mar 28, 2007 at 11:59:45AM +0400, Kirill K. Smirnov wrote:
> Hi,
>
> Similar question has been discussed before:
>
> http://www.winehq.org/pipermail/wine-devel/2006-November/052140.html
> http://www.winehq.org/pipermail/wine-devel/2006-November/052142.html
> http://www.winehq.org/pipermai
Hi,
Similar question has been discussed before:
http://www.winehq.org/pipermail/wine-devel/2006-November/052140.html
http://www.winehq.org/pipermail/wine-devel/2006-November/052142.html
http://www.winehq.org/pipermail/wine-devel/2006-November/052143.html
>You only need to add an English resource
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