"Francois Gouget" <[EMAIL PROTECTED]> wrote:
This fixes compilation with gcc 2.95.
programs/cmd/batch.c |8
1 files changed, 4 insertions(+), 4 deletions(-)
As a more general solution that would also prevent this kind of breakage
in future would be to move
#define NONAMELESSUNION
On Tuesday 13 February 2007 14:38, Aric Stewart wrote:
> finds the case where the scrolling amount exceeds the window but still
> falls within the clipping rect. This generates an additional update
> region that needs to be invalidated.
> includes a test
>
Hi,
I think your patch has a problem.
I
On Sat, 2007-03-03 at 17:03 -0600, Misha Koshelev wrote:
> Hi everbody,
>
> I have been working on some more stuff for the MSI OLE automation, and I
> now have a moderately comprehensive conformance test (1000 or so lines,
> tests each function implemented at least for basic functionality, tests
>
On Saturday 03 March 2007 18:35, Dan Kegel wrote:
> Kai wrote:
> >My toy idea is to not implement the ASN.1 stuff myself but instead make
> >use of GSSAPI for this
>
> Can you explain for us non-knowledgeable folks what ASN.1 stuff
> you're talking about?
ASN.1 is a standard, formal method o
Kai wrote:
My toy idea is to not implement the ASN.1 stuff myself but instead make
use of GSSAPI for this
Can you explain for us non-knowledgeable folks what ASN.1 stuff
you're talking about?
Should using GSSAPI not work for us for whatever reason, I think it should be
well within the G
The_Hagop wrote:
> assert(tabHandle);
>
> -SetWindowLong(tabHandle, GWL_STYLE, WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
> TCS_FOCUSNEVER | style);
> -SendMessage (tabHandle, WM_SETFONT, 0, (LPARAM) hFont);
> +if (!tabHandle)
> +{
> +HeapFree(GetProcessHeap(), 0, info);
>
The_Hagop wrote:
> @@ -1,5 +1,6 @@
> /* Unit test suite for tab control.
> *
> + * Copyright 2007 Hagop Hagopian
> * Copyright 2003 Vitaliy Margolen
> *
> * This library is free software; you can redistribute it and/or
These are sorted in historical order.
> @@ -52,6 +59,8 @@
>
> stat
--- Frank Richter <[EMAIL PROTECTED]> wrote:
> On 03.03.2007 13:56, Joris Huizer wrote:
> >
> > if( i == 0 )
> > - memcpy( &lpSpData->dwReserved1,
> returnBuffer,
> > sizeof(lpSpData->dwReserved1) );
> > + sscanf(returnBuffer, "%x",
> &lpSpData->dwReserved1);
> >
> >
> >
> > C
On 03.03.2007 13:56, Joris Huizer wrote:
>
> if( i == 0 )
> - memcpy( &lpSpData->dwReserved1, returnBuffer,
> sizeof(lpSpData->dwReserved1) );
> + sscanf(returnBuffer, "%x", &lpSpData->dwReserved1);
>
>
>
> Couldnt you use:
> strcpy(lpSpData->dwReserved1,returnBuffer);
Reading
if( i == 0 )
- memcpy( &lpSpData->dwReserved1, returnBuffer,
sizeof(lpSpData->dwReserved1) );
+ sscanf(returnBuffer, "%x", &lpSpData->dwReserved1);
Couldnt you use:
strcpy(lpSpData->dwReserved1,returnBuffer);
Sorry for only replying now; Your solution is equivalent, e
Am Samstag 03 März 2007 02:53 schrieb Stefan Dösinger:
> I hope I explained it correctly, these tripple upside down matrix things
> are the perfect way to get insane.
Actually that is not totally correct - it should be - Y, -Y - height. It works
because all games I have seen use Y = 0
I'll resend
On Friday 02 March 2007 22:54, Alessandro Pignotti wrote:
> Hi,
> This is the first of several patches that will make builtin dplayx
> compatible with native dpwsockx, so we can kill the native override of
> dplayx
This patch adds two compile-time warnings about implicitly declaring sscanf.
Please
I think you misunderstand. I wrote extensive tests _on windows_ that I
used for this patch which where independent on the existing test in wine
as i could not get the wine test to work properly in window, most
likely, do to a lack of understand on the testing framework.
After i made the patch
"Dmitry Timoshkov" <[EMAIL PROTECTED]> writes:
> Well, apparently the fix was based on a test (that was supposed to mimic
> a real application behaviour that exposed a bug), and since the test is
> wrong (since it doesn't pass on a single flavour of Windows) the fix is
> wrong as well.
The test f
"Aric Stewart" <[EMAIL PROTECTED]> wrote:
I did my work comparing to windows 2000. I could not get the test to
run at all on my windows box so i had to try to fiddle with the test to
get it to work.
What exactly was the problem?
I spent a lot of time working on windows 2000 to make
this be
I did my work comparing to windows 2000. I could not get the test to
run at all on my windows box so i had to try to fiddle with the test to
get it to work. I spent a lot of time working on windows 2000 to make
this behavior the same and so feel the patch is not "obviously
incorrect" and mos
Hi folks,
after I spent my last two summers toying with the NTLM SSP, I'm considering to
implement Negotiate and Kerberos this time.
As we've discussed on WineConf, there's more than one way to do this. My toy
idea is to not implement the ASN.1 stuff myself but instead make use of
GSSAPI for t
Damjan Jovanovic [mailto:[EMAIL PROTECTED] wrote:
>There are probably several ways to do a DIB engine.
>
>The way I would do it, is the way that Transgaming did it in that patch a
number
>of years back, ie. where wine does:
Actually better would be IMO to place it all in GDI. A lot of the Eng.. A
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