Re: Direct Draw "palette_convert"

2007-02-14 Thread Roderick Colenbrander
Use this patch which I made a while ago. I still need to fix some things in it but it handles the conversion using fragment shaders. You need to set the DirectDrawRenderer to opengl and RenderTargetLockMode to readtex. I hope to clean it up soon. Roderick > I'm working on some direct draw code

Re: [07/10] wined3d: Add WINED3DPBLENDCAPS flags and use them

2007-02-14 Thread Mirek
Hi, this patch has bad attachment, it has same attachment as "[08/10] wined3d: Add WINED3DPMISCCAPS flags and use them". Mirek Slugen H. Verbeet napsal(a): Changelog: - Add WINED3DPBLENDCAPS flags and use them --- d

Regression in comctl32

2007-02-14 Thread Pavel Troller
Hi! I just found a regression in comctl32 and bisected it successfully. The following commit 369749dcb2ba12ce8481503543afd18ad99805d1 is first bad commit commit 369749dcb2ba12ce8481503543afd18ad99805d1 Author: Dmitry Timoshkov <[EMAIL PROTECTED]> Date: Mon Feb 12 16:47:56 2007 +0800 com

Re: wineboot: Start items in StartUp folder on boot, includes security measures.

2007-02-14 Thread Felix Nawothnig
[EMAIL PROTECTED] wrote: And I have never advocated for putting this in the registry, my suggestion has always been to store these settings in a file outside the .wine/drive_c jail area that is accessbile via wine's Win32 API. Wine is *not* a sandbox. Any .exe run can make use of native (Linux)

Re: [cmd][try3] Update Russian translate (edited) [Really sorry!!]

2007-02-14 Thread Dmitry Timoshkov
- Original Message - From: "Detlef Riekenberg" <[EMAIL PROTECTED]> To: Sent: Thursday, February 15, 2007 7:12 AM Subject: Re: [cmd][try3] Update Russian translate (edited) [Really sorry!!] On Mi, 2007-02-14 at 15:16 +0300, Anatoly Lyutin wrote: - HELP <> .\n" + HELP <> .\

Re: wineboot: Start items in StartUp folder on boot, includes security measures.

2007-02-14 Thread [EMAIL PROTECTED]
On 2/12/07, James Hawkins <[EMAIL PROTECTED]> wrote: On 2/12/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > You advocated that wine aim for working exactly like Windows, no less > and no more, rather than deviating in user-configurable ways to > enhance the user's control over his own syste

Re: [Janitorial] snmpapi: Remove the last-but-one %ll printf format

2007-02-14 Thread Detlef Riekenberg
On Mi, 2007-02-14 at 15:27 -0200, Pedro Araujo Chaves Jr. wrote: > -TRACE("Counter64 %llu\n", any->asnValue.counter64.QuadPart); > +TRACE("Counter64 %su\n", > wine_dbgstr_longlong(any->asnValue.counter64.QuadPart)); > return; Did you mean "%s" ? (used "%su") -- By by

Re: [cmd][try3] Update Russian translate (edited) [Really sorry!!]

2007-02-14 Thread Detlef Riekenberg
On Mi, 2007-02-14 at 15:16 +0300, Anatoly Lyutin wrote: > - HELP <> .\n" > + HELP <> .\n\ > + DOS http://www.citforum.ru/operating_systems/msdos/\n"; > } That link is wrong in wine. Please remove from your Patch -- By by ... Detlef

Direct Draw "palette_convert"

2007-02-14 Thread Nathan Williams
I'm working on some direct draw code to get Carmageddon working. I think I have found my issue in IWineD3DPaletteImpl_SetEntries Carmageddon runs in 8 bit mode, my x windows is set at 24bit. If I drop xorg to 8bit, wine refuses to load. If i set it to 16bit, the Carmageddon menus are still bad,

Re: AppDB performance issue

2007-02-14 Thread John Smith
Humm very strange it works well for me, I just tested it myself, seems reasonably fast in firefox 2.0.0.1 on windows 2000, on gentoo x86 with firefox 2.0.0.1, and on gentoo amd64 firefox 2.0.0.1. I added, then removed, then edited a test result. Speed seemed normal. Hope this helps the investi

Re: [1/10] - [10/10] WineD3D

2007-02-14 Thread Mirek
Luke Bratch napsal(a): Wow, great work! 3DMark 2006 with fbo looks realy coool!! And some Nvidia SDK demos are completly fixed! How did you test 3DMark2006? When I try and run it, it tells me I need Pixel Shader 2.0 support. I have UseGLSL set to enabled and OffscreenRenderMode set to f

Re: AppDB performance issue

2007-02-14 Thread Louis Lenders
Bryan Haskins gmail.com> writes: > > > I was just replying, and reading now, no slow down at all. It loads a little slow running through all that text, but no where near the minutes everyone says it takes them, even on dialup. > For your info, Appdb, is complete unusable for me ... Loading

Re: [1/10] - [10/10] WineD3D

2007-02-14 Thread Stefan Dösinger
Am Mittwoch 14 Februar 2007 20:11 schrieb Mirek: > Wow, great work! 3DMark 2006 with fbo looks realy coool!! And some > Nvidia SDK demos are completly fixed! Though I doubt that patch fixed it. You can do a regression test to find the patch that fixed it if you want, but last I tried to look f

Re: [Janitorial] snmpapi: Remove the last-but-one %ll printf format

2007-02-14 Thread Eric Pouech
Pedro Araujo Chaves Jr. a écrit : case ASN_COUNTER64: { -TRACE("Counter64 %llu\n", any->asnValue.counter64.QuadPart); +TRACE("Counter64 %su\n", wine_dbgstr_longlong(any->asnValue.counter64.QuadPart)); it should read %s\n"... A+

Re: [1/10] - [10/10] WineD3D

2007-02-14 Thread Mirek
Wow, great work! 3DMark 2006 with fbo looks realy coool!! And some Nvidia SDK demos are completly fixed! Mirek Stefan Dösinger napsal(a): From c59f7c4eea148cfb9a1321c587ef52194bc9 Mon Sep 17 00:00:00 2001 From:

WINSPOOL: search for a printer driver

2007-02-14 Thread Vitaly Lipatov
When wine is loading, CUPS_LoadPrinters function get printer list from CUPS and add printer and their printer drivers to registry. If printer is already exist, we do not override nor printer driver, nor printer entry. It all works fine. Note, we place printer driver in "Windows 4.0" registry entr

Re: GPU performance counters, agp usage

2007-02-14 Thread Stefan Dösinger
Am Mittwoch 14 Februar 2007 10:16 schrieb Francois Gouget: > On Wed, 14 Feb 2007, Stefan Dösinger wrote: > [...] > > > Regarding the 75% idle, I think that is comparably ok. Native ut2004 > > shows the same behavior. So either the games are broken, or I have a way > > to overpowered gpu(geforce 760

Re: wined3d: The sims regression

2007-02-14 Thread Stefan Dösinger
Am Mittwoch 14 Februar 2007 03:36 schrieb Alessandro Pignotti: > Hi, > I've noticed that commit 12252d058914a66f40e976484cc7d8aa52ffca47 on the > git tree causes a regression in the sims, making characters flipped upside > down. It's seems to me that the y axis is flipped. > I hope this helps Oops

Re: test.winehq.com status

2007-02-14 Thread Hans Leidekker
On Wednesday 14 February 2007, Paul Vriens wrote: > Maybe we should start thinking (again) of having several sources for the > winetest executable. The only issue I'm seeing there is that the builds could > be > different (if build by different people at an unknown time of the day/state > of

Re: GPU performance counters, agp usage

2007-02-14 Thread Francois Gouget
On Wed, 14 Feb 2007, Stefan Dösinger wrote: [...] > Regarding the 75% idle, I think that is comparably ok. Native ut2004 shows > the > same behavior. So either the games are broken, or I have a way to overpowered > gpu(geforce 7600) for my cpu(athlon 64 X2 dual core 3800+). You really need to c