Re: Executing wine over make segfaults.

2006-11-04 Thread L. Rahyen
> > I recently tried 2.6.18.1 kernel and wine stoped working. Then I > > downgraded to 2.6.16.18 and wine working fine now. > > I'm using a custom built 2.6.18.1 on Debian Unstable/AMD64 now, and Wine > works fine for me, so this is unlikely to be a Wine problem. I compiled 2.6.18.1 wi

Re: msvfw32: Cast-qual warning fix

2006-11-04 Thread Dmitry Timoshkov
"Andrew Talbot" <[EMAIL PROTECTED]> wrote: The last formal argument of MCIWndCreate() is not const-qualified in the SDK. It is in my version of the PSDK headers, but it is not in the PSDK docs. -- Dmitry.

Re: Cast-qual warning fix

2006-11-04 Thread Dmitry Timoshkov
"Andrew Talbot" <[EMAIL PROTECTED]> wrote: -typedef void *MSIITERHANDLE; +typedef void*MSIITERHANDLE; +typedef const void *MSICITERHANDLE; Personally I don't like MSICITERHANDLE typedef at all. It' not obvious that 'C' in the name marks constness of the object. Using 'const' explicitl

Re: Executing wine over make segfaults.

2006-11-04 Thread Mike McCormack
L. Rahyen wrote: The system is gentoo linux (2.6.18-gentoo-r1) I recently tried 2.6.18.1 kernel and wine stoped working. Then I downgraded to 2.6.16.18 and wine working fine now. I'm using a custom built 2.6.18.1 on Debian Unstable/AMD64 now, and Wine works fine for me, so this is unlikel

Re: Executing wine over make segfaults.

2006-11-04 Thread L. Rahyen
> The system is gentoo linux (2.6.18-gentoo-r1) I recently tried 2.6.18.1 kernel and wine stoped working. Then I downgraded to 2.6.16.18 and wine working fine now. After doing some important work, I will recompile 2.6.18.1 again with same .config and will see what happens. But b

Re: Executing wine over make segfaults.

2006-11-04 Thread Lee Harr
# wine --version Works! But: Makefile - test: wine --version - Then run: #make test Wine will segfault! I am having the same problem. I use wine to run a compiler from a Makefile. A few months ago, it worked fine, but recently it stopped working. I even downgraded to

Re: When will ie6 registry key be added?

2006-11-04 Thread Frank Richter
On 04.11.2006 19:35, Jaap Stolk wrote: > On 11/4/06, Louis. Lenders <[EMAIL PROTECTED]> wrote: >> Hi, subject says it: When will ie6 registry key be added? > > Adding registry keys will not fix all of these problems. Some > installers also check the version info of the (stub) dll's in wine. > (in

Re: Patch for opengl32.dll.so

2006-11-04 Thread Christoph Frick
On Fri, Nov 03, 2006 at 01:57:33PM +0100, Roderick Colenbrander wrote: > > one of the patches from 2006-10-31 fixed my problems as it seems. > > IL2 now crashed out 1 of 4 starts but with another error. the > > remaining stuff is fine - although NASCAR 2003 is very slow now. > Regarding the slowne

Re: When will ie6 registry key be added?

2006-11-04 Thread Jaap Stolk
On 11/4/06, Louis. Lenders <[EMAIL PROTECTED]> wrote: Hi, subject says it: When will ie6 registry key be added? Adding registry keys will not fix all of these problems. Some installers also check the version info of the (stub) dll's in wine. (in my case, Autocad 2004) In cases where a faked re

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Bertrand Coconnier
Roderick Colenbrander wrote : Could you check if the attached patch works? It does more or less what I explained in the last email. If it works I'll clean it up as right now it is a bit hacky. I hope to find some apps to test it on. Regards, Roderick Your patch fixes everything : WoW does no

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Roderick Colenbrander
> > Roderick Colenbrander wrote : > > >> Roderick Colenbrander wrote : > > >> > > >>> Or perhaps a testcase isn't needed at all. I think the use of > > >> CreateCompatibleDC in wglGetPbufferDCARB is incorrect. According to > > MSDN this > > >> function creates a memory device context. Perhaps somet

Re: preloader: Setup a fake thread-local storage block pointed to by %gs. breaks RH9

2006-11-04 Thread Alexandre Julliard
Robert Reif <[EMAIL PROTECTED]> writes: > This last commit: > http://www.winehq.org/pipermail/wine-cvs/2006-November/027508.html > totally breaks wine on Red Hat 9. How is it broken? > Red Hat 9 has been partially broken since 2.4 kernel support has been > dropped a while back but this patch mak

preloader: Setup a fake thread-local storage block pointed to by %gs. breaks RH9

2006-11-04 Thread Robert Reif
This last commit: http://www.winehq.org/pipermail/wine-cvs/2006-November/027508.html totally breaks wine on Red Hat 9. Red Hat 9 has been partially broken since 2.4 kernel support has been dropped a while back but this patch makes it totally unusable. It is unfortunate that 2.4 kernel suppor

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Roderick Colenbrander
> Roderick Colenbrander wrote : > >> Roderick Colenbrander wrote : > >> > >>> Or perhaps a testcase isn't needed at all. I think the use of > >> CreateCompatibleDC in wglGetPbufferDCARB is incorrect. According to > MSDN this > >> function creates a memory device context. Perhaps something like this

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Bertrand Coconnier
Roderick Colenbrander wrote : Roderick Colenbrander wrote : Or perhaps a testcase isn't needed at all. I think the use of CreateCompatibleDC in wglGetPbufferDCARB is incorrect. According to MSDN this function creates a memory device context. Perhaps something like this works: HDC hdc = Create

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Roderick Colenbrander
> Roderick Colenbrander wrote : > > > Or perhaps a testcase isn't needed at all. I think the use of > CreateCompatibleDC in wglGetPbufferDCARB is incorrect. According to MSDN this > function creates a memory device context. Perhaps something like this works: > > HDC hdc = CreateDC(...); > > int fo

Re: wined3d: Respect ARB_VERTEX_BUFFER_OBJECT in loadVertexData.

2006-11-04 Thread Markus Amsler
Stefan Dösinger wrote: With vertex fixups I'd expect it to give 20-25 fps. You can test what you're likely to get with the attached hack. Gain with Bf1942 is about 20-30%, not bad for a one liner.

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Bertrand Coconnier
Roderick Colenbrander wrote : Or perhaps a testcase isn't needed at all. I think the use of CreateCompatibleDC in wglGetPbufferDCARB is incorrect. According to MSDN this function creates a memory device context. Perhaps something like this works: HDC hdc = CreateDC(...); int format_orig = GetP

Re: WineD3D: Scissor rect corrections

2006-11-04 Thread Alexandre Julliard
Stefan Dösinger <[EMAIL PROTECTED]> writes: > +GetWindowRect(((IWineD3DSwapChainImpl > *)This->swapchains[0])->win_handle, &windowRect); > +/* Warning: glScissor uses window coordinates, not viewport coordinates, > so our viewport correction does not apply > +* Warning2: Even in wind

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Roderick Colenbrander
> > Roderick Colenbrander wrote : > > >> Hi, > > >> > > >> After investigating a bit in the Wine code, it seems that the > > flickering > > >> bug of WoW in OpenGL mode is due to wglGetPbufferDCARB that returns a > > DC > > >> which type is OBJ_MEMDC while it should return a DC which type is > >

Re: secur32: [4/3]Test and fix DecryptMessage for multiple data buffers.

2006-11-04 Thread Dmitry Timoshkov
"Kai Blin" <[EMAIL PROTECTED]> wrote: --- a/dlls/secur32/ntlm.c +++ b/dlls/secur32/ntlm.c @@ -1345,22 +1345,32 @@ static SECURITY_STATUS SEC_ENTRY ntlm_Ve if(helper->neg_flags & NTLMSSP_NEGOTIATE_SIGN) { SecBufferDesc local_desc; -SecBuffer local_buff[2]; +Sec

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Roderick Colenbrander
> Roderick Colenbrander wrote : > >> Hi, > >> > >> After investigating a bit in the Wine code, it seems that the > flickering > >> bug of WoW in OpenGL mode is due to wglGetPbufferDCARB that returns a > DC > >> which type is OBJ_MEMDC while it should return a DC which type is > >> OBJ_DC. And si

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Bertrand Coconnier
Roderick Colenbrander wrote : Hi, After investigating a bit in the Wine code, it seems that the flickering bug of WoW in OpenGL mode is due to wglGetPbufferDCARB that returns a DC which type is OBJ_MEMDC while it should return a DC which type is OBJ_DC. And since in the current git tree, the

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Roderick Colenbrander
> Hi, > > After investigating a bit in the Wine code, it seems that the flickering > bug of WoW in OpenGL mode is due to wglGetPbufferDCARB that returns a DC > which type is OBJ_MEMDC while it should return a DC which type is > OBJ_DC. And since in the current git tree, the DC type of a Pbuffer

Re: Flickering bug for World of Warcraft

2006-11-04 Thread Bertrand Coconnier
Jesse Allen wrote : On 11/3/06, Bertrand Coconnier <[EMAIL PROTECTED]> wrote: Hi, After investigating a bit in the Wine code, it seems that the flickering bug of WoW in OpenGL mode is due to wglGetPbufferDCARB that returns a DC which type is OBJ_MEMDC while it should return a DC which type is O

When will ie6 registry key be added?

2006-11-04 Thread Louis. Lenders
Hi, subject says it: When will ie6 registry key be added?People are filing bugs against wine, because installers fail, saying ie6 has to be installed. I guess in most cases, they will rush for ies4linux (which is btw a great script i think, but useless to use other apps then ie6) and end up with a