Dan Kegel wrote:
> I ordered about fifteen titles from Amazon and Half.com
> that were under $20 and were on the top 100 sales list.
> The first three came today, and sadly, wine from git fails
> to install one, and fails to run the other two:
>
> http://bugs.winehq.org/show_bug.cgi?id=6526
Troy Rollo wrote:
> On Thursday 26 October 2006 14:20, Dan Kegel wrote:
>> http://bugs.winehq.org/show_bug.cgi?id=6526
>> Typing Instructor for Kids 2 fails to install
>>
>> http://bugs.winehq.org/show_bug.cgi?id=6527
>> Zoombinis Logical Journey version 2 aborts on startup
>>
>> http://bugs.winehq
I noticed wine-0.9.23 builds 5 fonts, but the only one that gets
installed is marlett. Why aren't the other fonts getting installed?
Did someone just forget to add them to the makefile?
On 10/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
Hi,
We get a popup in Windows too because we don't build the cabs.
Changelog:
* Disable a test until the cabinet files are correctly built.
Ignore these two patches. I'm going to send a better implementation
of the error dialog that resp
On Thursday 26 October 2006 14:20, Dan Kegel wrote:
> http://bugs.winehq.org/show_bug.cgi?id=6526
> Typing Instructor for Kids 2 fails to install
>
> http://bugs.winehq.org/show_bug.cgi?id=6527
> Zoombinis Logical Journey version 2 aborts on startup
>
> http://bugs.winehq.org/show_bug.cgi?id=6528
>
On Thu, 26 Oct 2006, Detlef Riekenberg wrote:
[...]
> What do you think about adding something like that?
>
> #ifndef A_CONST_FROM_THE_NEWEST_HEADER
> #error To build this code, an updated SDK from MS is needed.
> #endif
If we put it only in the tests that really need the latest headers, and
we
On Do, 2006-10-26 at 17:05 +0200, Francois Gouget wrote:
> Also note that it's important to use the very latest SDK headers when
> compiling the Wine tests. A number of them won't compile with the stock
> VC6 headers.
It seems, that you are familar with SDK / VC6.
Waht do you think about adding
On Thu, 26 Oct 2006, Mike McCormack wrote:
>
> Francois Gouget wrote:
>
> > Including each header manually surely is not normal practice on Windows, but
> > the nice thing is that it lets us detect bugs in our header dependencies. If
> > we just include windows.h we will completely miss those an
Jeff L wrote:
Robert Shearman wrote:
Jeff L wrote:
It seems that this would not be a unique problem in wine, is there a
standard way to handle memory tracking so that if memory is freed,
at a later time we can check to see if the pointer is still valid?
It sounds like you could benefit fr
Robert Shearman wrote:
Jeff L wrote:
It seems that this would not be a unique problem in wine, is there a
standard way to handle memory tracking so that if memory is freed, at
a later time we can check to see if the pointer is still valid?
It sounds like you could benefit from using the ha
Francois Gouget wrote:
Including each header manually surely is not normal practice on Windows,
but the nice thing is that it lets us detect bugs in our header
dependencies. If we just include windows.h we will completely miss those
and thus reduces the value of the test.
These tests don't
I think this patch should not be applied.
Including each header manually surely is not normal practice on Windows,
but the nice thing is that it lets us detect bugs in our header
dependencies. If we just include windows.h we will completely miss those
and thus reduces the value of the test.
> Hi Roderick,
>
> > This patch reimplements opengl32's wglGetProcAddress. The endresult is
> > a more reliable function which doesn't directly call X functions.
>
> I have tested this patch against current GIT and still i dont get any of
> my games running. one thing i tried - as i assumed maybe
Mike McCormack <[EMAIL PROTECTED]> writes:
> @@ -2560,7 +2560,7 @@ ImageList_SetImageCount (HIMAGELIST himl
> {
> HDC hdcBitmap;
> HBITMAP hbmNewBitmap;
> -INT nNewCount, nCopyCount;
> +INT nCopyCount;
It seems to me the variable is needed to ensure that the bitmap
"James Hawkins" <[EMAIL PROTECTED]> writes:
> This fixes bug 3236. http://bugs.winehq.org/show_bug.cgi?id=3236
>
> Changelog:
> * Implement handling for the ErrorDialog and use it to change media.
This displays a message box when running the install.c test, which
will prevent the tests from runn
Pierre d'Herbemont <[EMAIL PROTECTED]> writes:
> +DWORD remaining_timeout = timeout;
> +DWORD acceptable_timeout;
> +
> +/* We can't remain too long without a carbon call,
> + or the application seems to hang for the user */
> +do {
> +
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