On 10/15/06, Stephen Moehle <[EMAIL PROTECTED]> wrote:
Please ignore my previous patch for this. _ecvt and _fcvt needed a lot
more work than I first realized. The existing code had at least the
following problems: added a decimal point to the output, used scientific
notation in the output, did no
Mike McCormack wrote:
>
> Vitaliy Margolen wrote:
>
>> POINT cursor_pos;
>>
>> +static CRITICAL_SECTION cursor_CritSection;
>
> There's a reference to cursor_pos in dlls/winex11.drv/keyboard.c too,
> and you're missing a critical section around it.
>
Oh thank you. I think it will need a temp
Actually, "Control Panel" (control.exe) has (limited) usability (configuration
of wine - ODBC, and display for example). What you have to do is copy .cpl
files from an existing windows machine (probably from c:\winnt\system32 dir.)
to your wine system dir (probably c:\windows\system32) and do a
On Tue, 10 Oct 2006, James Hawkins wrote:
[...]
> What is our policy on adding undocumented functions to Wine's public
> headers? My stance is that we, as an alternative implementation of
> the Win32 API, provide another set of Win32 public headers, like
> Microsoft and cygwin/mingw provide as wel
Peter Oberndorfer wrote:
this makes info segments in winedbg not spew out thousands of
"fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c119"
Changelog:
fix return values for NtQueryInformationThread ThreadDescriptorTableEntry
the fix is wrong as STATUS_NO_LDT is the value returne
Vitaliy Margolen wrote:
dlls/winex11.drv/mouse.c | 43 +--
...
POINT cursor_pos;
+static CRITICAL_SECTION cursor_CritSection;
There's a reference to cursor_pos in dlls/winex11.drv/keyboard.c too,
and you're missing a critical section around it
Hi
> -> SetFVF()... sets FVF
> -> GetVertexDeclaration() ... vdecl is null, but there is an FVF, grab
> the FVF, and make a declaration out of it. Store the declaration, and
> return it to the caller with refcount 1.
> -> GetVertexDeclaration() again - just grab the stored declaration and
> follow
You have done a great job, almost all games which had problems with
mouse are now working properly with these patches! (GTA SA, TRL, Prey,
NFS MW)
Thanks!
Mirek
Vitaliy Margolen napsal(a):
As you know Wine has number of problems with it's mouse handling. Just
enough to look at the bugzilla t