On 8/27/06, Dan Kegel <[EMAIL PROTECTED]> wrote:
I've been a longtime fan of the idea behind the LSB,
i.e. build once, run everywhere. (If you're an anti-fan of
the LSB, please kindly skip this message.)
I should mention that I don't really expect this to be troublefree yet.
Rather, I'm gather
Last we discussed, wineinstall was kept to make it easier for newbies to
install Wine. I'm not quite the newbie to Linux or Wine anymore, but I think I
would still be a bit lost without it. From what I understand, there's more
than "configure/ make/ make install" required to install Wine. Win
I've been a longtime fan of the idea behind the LSB,
i.e. build once, run everywhere. (If you're an anti-fan of
the LSB, please kindly skip this message.)
So tonight I downloaded the current LSB SDK from
http://www.freestandards.org/en/Download
and gave it a shot. Here's the script I came up wi
Am Sonntag 27 August 2006 17:23 schrieb Elie Morisse:
> Refcounting fix, Wine devs tell me if I'm wrong as from now on I get
> something like this w/ The Nomad Soul :
>
> fixme:d3d:IWineD3DDeviceImpl_Release (0x1248028) Device released with
> resources still bound, acceptable but unexpected fixme:d
Fredag 25 august 2006 14:51, skrev Kai Blin:
> On Thursday 24 August 2006 14:04, Christoph Frick wrote:
> > at least this reminds me, that i wanted to test homm3 with wine as the
> > native version no longer works with current
> > linux/glibc/64-bit/godknowswhy.
>
> http://appdb.winehq.org/appview.
Am Sonntag 27 August 2006 17:23 schrieb Elie Morisse:
> Refcounting fix, Wine devs tell me if I'm wrong as from now on I get
> something like this w/ The Nomad Soul :
>
> fixme:d3d:IWineD3DDeviceImpl_Release (0x1248028) Device released with
> resources still bound, acceptable but unexpected fixme:d
Robert Reif <[EMAIL PROTECTED]> writes:
> This test shows the problem that msi is having installing .Net 1.1.
>
> Could someone familiar with this code have a look at it please?
Does this help?
diff --git a/dlls/kernel/path.c b/dlls/kernel/path.c
index c4d7677..ddd169c 100644
--- a/dlls/kernel/p
Stefan Dösinger wrote:
Am Sonntag 27 August 2006 04:29 schrieb Ivan Gyurdiev:
Stefan Dösinger wrote:
Pre 2.0 pixel shaders do not contain a tag for the texture type to sample
from. Wine had 2D textures hardcoded, this patch checks the bound texture
type to decide from which texture to s
On 27/08/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
and it should be done for vertex shaders too(can the declaration change?)
Yes, although it is somewhat unlikely.
Am Sonntag 27 August 2006 04:31 schrieb Ivan Gyurdiev:
> > Also, maybe the stateblock should be passed as an argument to all
> > functions that use its states. I don't like walking up the tree to
> > find what you need (this->wineD3Ddevice) - it's a hidden dependency on
> > device state, which isn'
Vitaliy wrote:
Robert Reif wrote:
This test shows the problem that msi is having installing .Net 1.1.
Could someone familiar with this code have a look at it please?
diff -p -u -r1.36 path.c
--- dlls/kernel/tests/pa
Am Sonntag 27 August 2006 04:29 schrieb Ivan Gyurdiev:
> Stefan Dösinger wrote:
> > Pre 2.0 pixel shaders do not contain a tag for the texture type to sample
> > from. Wine had 2D textures hardcoded, this patch checks the bound texture
> > type to decide from which texture to sample from. For >= 2.
Am Sonntag 27 August 2006 01:01 schrieb H. Verbeet:
> On 26/08/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > In IWineD3DSurfaceImpl_SaveSnapshot tmpTexture might be uninitialized,
> > which might lead to accidentally binding the 0 texture.
>
> How does initialising it with 0 help then?
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