There's one big issue regarding windowed opengl rendering and pbuffers. A while
ago Huw added some code for bitmap rendering using GLX Pixmaps. In the end our
wglMakeCurrent checks whether the DC is used for offscreen rendering or not. If
offscreen rendering is used (there's no distinction betwe
All capability detection should be based on opengl extensions. In most cases
when there's no opengl extension which can provide the functionality we can't
support it. Recently I have improved our capability reporting quite a bit. Some
of the caps from the page you pointed to are now reported but
On Saturday 19 August 2006 15:06, EA Durbin wrote:
> Can we tie the gpu detection in to supporting fake/real alpha blending?
>
> http://bugs.winehq.org/attachment.cgi?id=2936&action=view
>
> http://bugs.winehq.org/show_bug.cgi?id=4050
No it's must be implemented using usuals GL caps queries :)
Ra
On Monday 14 August 2006 19:57, you wrote:
> Hi Raphael,
Hi Roderick,
sorry for late response i was in holidays (and before that a long moving to my
new apartment)
> I'm not sure how well you are monitoring the wine-devel lists these days,
> so I'm also directing this mail directly to you. I ha
Can we tie the gpu detection in to supporting fake/real alpha blending?
http://bugs.winehq.org/attachment.cgi?id=2936&action=view
http://bugs.winehq.org/show_bug.cgi?id=4050
On 8/18/06, Roderick Colenbrander <[EMAIL PROTECTED]> wrote:
Hi,
Hello,
This patch tackles the problem in a different way. The idea is not to return
the exact videocard but a close match (a card supporting more or less the same
opengl features or with similar performance). Based on test us