What is the justification for making this change? I can't find anything on
w3.org that suggests that these values should be lowercase and the
documentation seems to suggest that for the 'type' attribute the values
should all be upper case, http://www.w3.org/TR/html4/sgml/dtd.html#InputType
Chr
On Monday 26 June 2006 11:38 pm, Tony Lambregts wrote:
> Chris Morgan wrote:
> > Yes, having quotes around limit values breaks sql queries. I'll
> > incorporate this into the injection change patch.
> >
> > I'm curious as to why the rest of the patch is the same though. It
> > will conflict when
Chris Morgan wrote:
Yes, having quotes around limit values breaks sql queries. I'll
incorporate this into the injection change patch.
I'm curious as to why the rest of the patch is the same though. It
will conflict when the other sql patch is applied.
What other sql patch? How will it conflic
On 6/25/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
The way opengl states are managed in wined3d at the moment is a bit messy and
inefficient.
Agreed. :-)
* Brute force applying opengl states is likely to re-set the old state
unnecessarily. Opengl does not assure that redundant calls are
http://source.winehq.org/git/?p=wine.git;a=commit;h=2122026713baa318093181607db79d7577f728e9
This patch breaks most of the DirectX 8 SDK Direct3D samples
(Billboard, ClipMirror, Cull, etc.). It seems like most of the
samples that use Shaders work fine, but those that don't are broken
(misplaced
After looking at Darwine's quartzdrv, it looks like it uses CoreGraphics.
On 6/26/06, William Knop <[EMAIL PROTECTED]> wrote:
Yeah, a wiki page for the Quartz driver would be nice. There are a
couple implementations floating around, some using QuickDraw and some
using CoreGraphics. Most have end
On Monday 26 June 2006 6:06 pm, Jonathan Ernst wrote:
> Le lundi 26 juin 2006 à 15:33 -0400, Chris Morgan a écrit :
> [...]
>
> > Comments? Questions?
>
> Index: index.php
> ===
> RCS file: /opt/cvs-commit/appdb/index.php,v
> retrievi
Yeah, a wiki page for the Quartz driver would be nice. There are a
couple implementations floating around, some using QuickDraw and some
using CoreGraphics. Most have endian bugs, since they were written
with Darwine/PPC in mind. As far as which is best, it seems to be that
QD is easiest, but it's
Nick wrote:
Hi,
Just a quick question, WoW ( World of Warcraft ) was broken (for
Nvidia cards) with there latest software update. Is anybody working on
fixing Wow (with Nvidia Cards) ( working fine with ATI ).
I just wondered if there was an opengl guru working on fixing this
broken appl
notNeeded=0;
if (Ishack())
{
/*(hacks are not accepted)*/
notNeeded=1;
}
else if(IsFeature())
{
notNeeded=0;
}
PS
:P for the if - then constructs
On 6/26/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
On Friday, June 02, 2006 07:25, Mike McCormack wrote:
> >> lack of comments in the code
Le lundi 26 juin 2006 à 15:33 -0400, Chris Morgan a écrit :
[...]
> Comments? Questions?
>
Index: index.php
===
RCS file: /opt/cvs-commit/appdb/index.php,v
retrieving revision 1.33
diff -u -r1.33 index.php
--- index.php 21 Jun 20
Am Montag 26 Juni 2006 19:13 schrieben Sie:
> After the recent sets of changes, I found that GCC 3.4 issues the
> following warnings (on FreeBSD 5.4.
>
> I checked and depending on how a compiler implements assert(), the
> warnings are valid, insofar as the compiler doesn't have a way to
> automati
Hi,
Recently I've been trying to make MS Word work on my box, and just now
I've finally managed to do that without resorting to winetools etc.
(thanks to the work of msi.dll people).
Now the problem is that I use Lithuanian keyboard layout on my gnome
desktop and it doesn't properly "translate" s
> >> CVS compile is broken on my machine:
I've got a patch for this, will send later.
Hi,
Just a quick question, WoW ( World of Warcraft ) was broken (for Nvidia
cards) with there latest software update. Is anybody working on fixing
Wow (with Nvidia Cards) ( working fine with ATI ).
I just wondered if there was an opengl guru working on fixing this
broken application ?. Or w
On 6/26/06, Andrew Talbot <[EMAIL PROTECTED]> wrote:
James Hawkins wrote:
> On 6/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
>> Hey,
>>
>> CVS compile is broken on my machine:
>>
>
It sounds like gcc is not finding your GL headers. I gained mine by
installing Mesa. On my SUSE 10.1 system, th
James Hawkins wrote:
> On 6/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
>> Hey,
>>
>> CVS compile is broken on my machine:
>>
>
It sounds like gcc is not finding your GL headers. I gained mine by
installing Mesa. On my SUSE 10.1 system, they got installed
under /usr/include/GL/.
-- Andy.
On 6/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
Hey,
CVS compile is broken on my machine:
Part two:
vertexbuffer.c: In function `IWineD3DVertexBufferImpl_PreLoad':
vertexbuffer.c:145: `GL_ARRAY_BUFFER' undeclared (first use in this function)
vertexbuffer.c:145: (Each undeclared identifi
Hey,
CVS compile is broken on my machine:
make[2]: Entering directory `/home/jhawkins/wine/dlls/wined3d'
gcc -c -I. -I. -I../../include -I../../include -I/usr/X11R6/include
-D__WINESRC__ -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-gstabs+ -Wpointer-arith -g -O2 -o arb_program_shader.
On Monday 26 June 2006 12:29 pm, Jonathan Ernst wrote:
> Le lundi 26 juin 2006 à 11:54 -0400, Chris Morgan a écrit :
> > [...]
> > The most effective solution involves both filtering and sql protection.
> > The first layer of protection is to filter each input variable down to
> > the most restric
James Hawkins wrote:
On 6/24/06, Eric Pouech <[EMAIL PROTECTED]> wrote:
this won't work for a multithreaded program
tools/examine_relay does what you want, plus some other goodies (calls
that didn't return...)
Ah, didn't know about that tool. You learn something new every day.
It is also n
Le lundi 26 juin 2006 à 11:54 -0400, Chris Morgan a écrit :
> [...]
> The most effective solution involves both filtering and sql protection. The
> first layer of protection is to filter each input variable down to the most
> restrictive data we can accept.
>
> The next step is to ensure that e
Hi William,
On 6/26/06, William Knop <[EMAIL PROTECTED]> wrote:
Quartz Driver: works
Starting a wiki page just about this would be nice if one does not
already exist. I am really interested in the Quartz driver but have
not had the time to focus on it. It would be cool if someone could
cleanu
On Monday 26 June 2006 1:50 am, Jonathan Ernst wrote:
> Le dimanche 25 juin 2006 à 20:00 -0400, Chris Morgan a écrit :
> > Hi Jonathan.
> >
> > You'll want to talk to EA about the filtering changes. The plan is to
> > filter using the same syntax and flags that the php filter extension
> > is goin
On Friday, June 02, 2006 07:25, Mike McCormack wrote:
> >> lack of comments in the code
> >
> > +1, I think it's horrifying.
>
> void the_function_that_adds_one_to_i(int i)
> {
> /* this adds one to i */
> i = i + 1;
>
> /* this returns i to the caller */
> return i;
> }
>
> Horrify
Eric Pouech <[EMAIL PROTECTED]> writes:
> Christoph Probst wrote:
>
> >Hi.
> >
> >Alexandre Julliard wrote:
> >
> >
> >>You can't do that in general. In Unix a file can have multiple names,
> >>or even none at all, there's simply no way to get a filename from a
> >>handle. On Linux you can use /p
I'm personally a relative Noop to Wine on Mac intel
development. My goal has been to conquer the
threading issues that keep it from running most
modern-day apps, but I haven't really found the
support (at least from the darwine email lists)
necessary to write this component. About the only
place
On 6/26/06, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
There's no quartz driver in WineHQ. There are some patches floating
around but it's very far from working.
Oops, I realized that just after I hit send. I'll make sure to state
that it has rudimentary support.
On 6/26/06, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
At this point, many simple apps should probably work OK. The main
problems areas that need work are exception handling (mainly because
of kernel bugs) and the debugger support that essentially doesn't work
at all. You'll also need to disab
> > just for sake of completeness: how about enhancing ClamAV so that it
> > takes a fd (instead of a filename) as its input ?
>
> It looks like as if fd are already supported somehow. Need to have a closer
> look at that ...
>
> But I found an even better alternative: ClamAV supports a STREAM comm
On Saturday 24 June 2006 07:06, Christoph Probst wrote:
> Hi.
>
> Alexandre Julliard wrote:
> > You can't do that in general. In Unix a file can have multiple names,
> > or even none at all, there's simply no way to get a filename from a
> > handle. On Linux you can use /proc/self/fd but that's not
> Thanks Ivan.
> I did some IRC with Vitaliy, and he came to the conclusion that the
> outport() code was probably the result of messed up code/stack, since
> the program doesn't use any hardware or locks. I will look into it
> tomorrow.
As one other possibility, and I'm not trying to suggest that
William Knop <[EMAIL PROTECTED]> writes:
> Just from keeping up with the mailing list, I've gleaned that Quartz
> and Core Audio are being worked on, in addition to a stack alignment
> patch. They seem to be pretty far along, but I don't really know. Are
> there any other intel/darwin areas that r
Hello!!
I am new user to Wine. I have downloaded Wine-0.9.15 sources on solaris box
and tried to compile a simple "Hello World" program using WineLib. I am
getting following error:
winegcc: -Wl,-G,-B,symbolic failed.
*** Error code 2
make: Fatal error: Command failed for target `helloworld.so'
This one breaks the tests:
../../../tools/runtest -q -P wine -M mshtml.dll -T ../../.. -p
mshtml_test.exe.so htmldoc.c && touch htmldoc.ok
htmldoc.c:1703: Test failed: expected Invoke_AMBIENT_USERMODE
htmldoc.c:1703: Test failed: expected Invoke_AMBIENT_USERMODE
htmldoc.c:1703: Test failed: expec
Krzysztof Foltman <[EMAIL PROTECTED]> writes:
> This is the EM_GETLINE patch from Thomas Kho, updated to current git
> and with L"" replaced by proper WCHAR array.
There are many more problems with that patch. For instance, it
shouldn't call IsWindowUnicode all the time, once is enough. Also
cast
On 6/26/06, William Knop <[EMAIL PROTECTED]> wrote:
Er... I did ask that, and I have stepped up to the plate. :)
Well, I said I'd update the wine wiki with the status, anyway. I also
think it'd be a good idea to add to the winehq main page, but I wasn't
sure who to talk to:
Good to hear, we c
Oh... Sorry about that. I suppose I did come off a bit critical.
Will
On 6/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
Well, I was trying to be nice by not saying that his attitude in his
emails tends to put devels off, and emails like that usually get
ignored. That's why I said *just*, m
Er... I did ask that, and I have stepped up to the plate. :)
Well, I said I'd update the wine wiki with the status, anyway. I also
think it'd be a good idea to add to the winehq main page, but I wasn't
sure who to talk to:
"Wine provides both a development toolkit for porting Windows source
code
On 6/26/06, Tim Schmidt <[EMAIL PROTECTED]> wrote:
On 6/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
>
> You could just ask, "Hey, what's the status of Wine on Intel Max OS
> X?". No one has really stepped up to work on that aspect of Wine,
> outside of Codeweavers, so there's not a whole lot
On 6/26/06, James Hawkins <[EMAIL PROTECTED]> wrote:
You could just ask, "Hey, what's the status of Wine on Intel Max OS
X?". No one has really stepped up to work on that aspect of Wine,
outside of Codeweavers, so there's not a whole lot of incentive to put
this information up. So if you're wa
On 6/26/06, William Knop <[EMAIL PROTECTED]> wrote:
I think you missed my point. I know people are working on it. The
problem is "a few people, including Codeweavers, are working on it,"
which is just about the sum-total of the information out there, is not
enough. There is very little informatio
I think you missed my point. I know people are working on it. The
problem is "a few people, including Codeweavers, are working on it,"
which is just about the sum-total of the information out there, is not
enough. There is very little information out there for potential
developers to know what's g
Mike McCormack wrote:
> These strings should really be const. IMO, a better fix would be to add
> a cast to cast them back to (char*) than to change their storage class.
>
The trouble is, if you leave them as they were, you get a write-strings
warning, since you are pointing a writeable pointer a
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