Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-18 Thread Dmitry Timoshkov
"Tomas Carnecky" <[EMAIL PROTECTED]> wrote: The problem seems to be the SWP_NOACTIVATE that is now added to 'swp' in case of SW_MINIMIZE. Before your patch, SW_MINIMIZE has it's own 'case' section, now it falls through and in 'case SW_SHOWMINNOACTIVE' SWP_NOACTIVATE is added. Many thanks for t

Re: Does a tool like this exist already ?

2006-05-18 Thread Mike McCormack
samuel herzog wrote: 2. The tool (let's call it WineDllSniffer) saves the list of dll's used by application XYZ to a text-file. 3. Now I take the text-file and use the second tool(let's call it WineDllAssistance) which would compare the text-file and the wineconf-file and suggest the user to

wine audio testing results

2006-05-18 Thread Stu Black
I ran the test with winealsa and wineoss, using OSS emulation under ALSA for the wineoss test. Here are my notes on what happened; there are two attachments, the output from each test. Kernel: 2.6.16-gentoo-r6 Sound driver: snd_emu10k1 Sound card from lspci: Multimedia audio controller: Cre

Re: WineD3D: Allow SYSTEMMEM textures

2006-05-18 Thread H. Verbeet
On 18/05/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote: Quite a lot DirectDraw and Direct3D7 applications rely on systemmem textures and surfaces to work properly without caring for the caps flag. So don't return an error when the systemmem pool is used, and set the systemmem device caps Is this

Re: First Patch - Request for Help

2006-05-18 Thread Alexandre Julliard
Andrew Talbot <[EMAIL PROTECTED]> writes: > I submitted my first patch yesterday (a janitorial patch to fix a missing > declaration), but it looks like it didn't make the grade. I would be grateful > for some seasoned advice on how to bring it up to the standard, please. debug_init() is an inte

(fwd) [Wine] Need an application to get running again on wine.

2006-05-18 Thread Daniel Skorka
This just appeard on wine-users/the NG. I assumed some people here would be interested in this, so I forwarded it. Daniel -- forwarded message -- Subject: [Wine] Need an application to get running again on wine. Date: Thu, 18 May 2006 07:30:45 +0200 Sender: news <[EMAIL PROTECTED]> Reply-To: samu

Re: Usability after 0.9.10

2006-05-18 Thread James Hawkins
On 5/18/06, Wei-Tsun Sun <[EMAIL PROTECTED]> wrote: Hi, I have loved wine since I started using linux, but I have found that the programs/games that I can run by wine 0.9.10, can't be run afterward. Not all of the programs, but ones which are more relevant to the uses of mulltimedia, such as g

Re: Shell32 version, MS Office 2k installation and some dlls that could be implemented

2006-05-18 Thread Jeremy White
> My questions here are: > - I am thinking of taking/adapting if needed code > from the CrossOver Office wine and bringing them to > the official wine just enough to make Office work. > What do you think of this? > - I am wondering how come these were not ported > already. Any thoughts? Any r

Does a tool like this exist already ?

2006-05-18 Thread samuel herzog
I have an application I would like to get running on wine. Now I am thinking of two tools that would support me in a scenario like this: 1. I install the application XYZ on windows. 2. The tool (let's call it WineDllSniffer) saves the list of dll's used by application XYZ to a text-file. 3. Now I

Usability after 0.9.10

2006-05-18 Thread Wei-Tsun Sun
Hi, I have loved wine since I started using linux, but I have found that the programs/games that I can run by wine 0.9.10, can't be run afterward. Not all of the programs, but ones which are more relevant to the uses of mulltimedia, such as games, or even skype and winamp which can be executed

Shell32 version, MS Office 2k installation and some dlls that could be implemented

2006-05-18 Thread Dragos
Hi guys, I have recently looked into installing MS Office 2K using some of the latest versions of wine (0.9.3 and 10 to 13). I have found two things that I would like to ask you about. 1. When installing IE5 or Office 2k that installs it a message box saying: "The spilt of the Windows De

Re: wined3d: Allow vertex shaders to generate GLSL shaders [Take Two]

2006-05-18 Thread H. Verbeet
On 18/05/06, Jason Green <[EMAIL PROTECTED]> wrote: On 5/18/06, H. Verbeet <[EMAIL PROTECTED]> wrote: > On 18/05/06, Jason Green <[EMAIL PROTECTED]> wrote: > +/* We will check for errors later when we try to use the program */ > Lets not do that. Assuming you're talking about inside > dra

Re: wined3d: Allow vertex shaders to generate GLSL shaders [Take Two]

2006-05-18 Thread Jason Green
On 5/18/06, H. Verbeet <[EMAIL PROTECTED]> wrote: On 18/05/06, Jason Green <[EMAIL PROTECTED]> wrote: +/* We will check for errors later when we try to use the program */ Lets not do that. Assuming you're talking about inside drawPrimitiveDrawStrided, that's going to kill performance. Wha

[WINED3D] D3DCAPS: Check registry for UseGLSL enabled

2006-05-18 Thread Phil Costin
Alexandre, This patch does not depend on Brian Hill's interface modification and it does allow a manually edited registry key option to enable GLSL, even without the new check box on the interface. Regards, Phil Costin

Re: user32: Make all the recently added ShowWindow tests pass in Wine

2006-05-18 Thread Tomas Carnecky
Dmitry Timoshkov wrote: > Could you try to identify which piece of the patch caused the regression? > It wasn't that hard after all.. ;) The problem seems to be the SWP_NOACTIVATE that is now added to 'swp' in case of SW_MINIMIZE. Before your patch, SW_MINIMIZE has it's own 'case' section, now i

Whats with the Application DB?

2006-05-18 Thread Roland Kaeser
HelloI just tried to update the state section of Corel Draw 9 with the newest expertises but cannot login again. Can somebody tell me the state of the appdb and eventually send me a actual account registration?ThanskRoland Kaeser

Re: wined3d: Allow vertex shaders to generate GLSL shaders [Take Two]

2006-05-18 Thread Ivan Gyurdiev
Jason Green wrote: This is a resend of the earlier patch, with one addition: - previously, the line to alias the program.env[] to C[] was done in the vertex shaders since that was the only function that needed them (and it needs to be done to support relative addressing). However, with PS 2.0+,

Re: [winecfg] - Graphics tab layout tweak for GLSL option

2006-05-18 Thread Alexandre Julliard
Brian Hill <[EMAIL PROTECTED]> writes: > This patch adds an option to use GLSL for shaders as described in the > Wiki. It also fixes a minor grammar error (Allow Pixel Shader -> > Allow Pixel Shaders). GLSL (OpenGL Shading Language) is needed to > support Shader Model 2.0 and higher with WineD3D

Re: wined3d: Allow vertex shaders to generate GLSL shaders [Take Two]

2006-05-18 Thread H. Verbeet
On 18/05/06, Jason Green <[EMAIL PROTECTED]> wrote: +/* We will check for errors later when we try to use the program */ Lets not do that. Assuming you're talking about inside drawPrimitiveDrawStrided, that's going to kill performance. What is the problem with checking for errors right aft