On Saturday 18 February 2006 15:21, Vitaliy Margolen wrote:
> more specific about what is the real problem here? From what I know this
> patch is to fix WoW (Blizard's bad assumption about place where memory
> will be allocated). And possible few other games (that make the same
> exact assumption).
Friday, February 17, 2006, 8:57:06 PM, Troy Rollo wrote:
> I have been looking at a problem that has arisen in recent versions,
> particularly when using some D3D games, in which the virtual address space
> above TASK_UNMAPPED_BASE becomes fragmented to the extent that eventually you
> get an out
I have been looking at a problem that has arisen in recent versions,
particularly when using some D3D games, in which the virtual address space
above TASK_UNMAPPED_BASE becomes fragmented to the extent that eventually you
get an out of memory condition, even though you still have well over a
gi
On Thursday 16 February 2006 13:18, Alexandre Julliard wrote:
> Mike Frysinger <[EMAIL PROTECTED]> writes:
> > the first argument is where the link points to while the second argument
> > is where the link itself is stored
>
> It doesn't point to anything, since we are not creating a symlink but
>
Damjan Jovanovic wrote:
Warhammer 40k: Dawn of War gives me very similar bugs.
I think that wine's ole / variant stuff needs a lot of
work.
Luckily, in the 6-12 months since the version the original poster was
using came out a lot of work has been done on the ole / variant stuff.
--
Rob
Jason Green <[EMAIL PROTECTED]> writes:
> Changing that last parameter from YXBanded to Unsorted has completely
> resolved my problem, and it doesn't seem to have broken anything else
> that I've noticed (Firefox, Mozilla-suite, winefile all seem to run
> just as well as before). However, I'm sur
Le lundi 28 novembre 2005 à 09:14 +0100, Marcus Meissner a écrit :
> Hi,
>
> This patch is a rewrite of the imagelist handling
> to not use a Nx1 grid, but a NxM grid with M definable
> in the source (currently 4).
>
> I have tested against winrar, "file open" and "make check".
>
> It is not com
Hi,
If anyone has enough patience, please look into my wininet useragent patch.
It adds InternetSetOption and InternetQueryOption for
INTERNET_OPTION_USER_AGENT.
It is still not complete, it still has some bugs.
Please fix/improve the implementation and submit it to the wine-patches
I will not be
> Does hardcoding the the coordinates to (0.0f, 0.0f)-(1.0f, 1.0f) make
> any difference? Might be a quick way to rule out texture coordinates
> as a cause.
I tried that, doesn't make any difference. I'll do some tests outside wine
with glDrawPixels, because I'm not really sure if it's really tha
Robert Shearman <[EMAIL PROTECTED]> writes:
> ChangeLog:
> Some systems don't define SYS_sigaction as they use realtime
> signals. On these systems wine_sigaction shouldn't be needed as it is
> there to work around bugs with missing sigaltstack support in glibc,
> so make the usage of wine_sigacti
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