Re: Invisible fonts - unimplemented SPI_GETFONTSMOOTHINGTYPE

2006-01-08 Thread Vik Kumar
> > >>> Here you go: http://www.cendio.se/~peter/tmp/MFC_GDI_PLUS.exe. >> Thanks >> >> This should be fixed in cvs. What Wine version are you using? > > > The CVS version, as of 2006-01-05. Strange. Indeed this is fixed in CVS HEAD if you set the windows version to win2k. I can see the text outpu

Re: Regression in Icewind Dale II

2006-01-08 Thread Mike McCormack
James Trotter wrote: I just got the latest cvs and compiled it. The game fails with the output as in the first mail I sent. Please try a regression analysis, as described by: http://winehq.org/docs/en/winedev-guide.html#AEN1344 Mike

Re: daily winetest generation

2006-01-08 Thread Paul Millar
Hi Saulius, On Friday 06 Jan 2006 15:15, Saulius Krasuckas wrote: > * On Fri, 6 Jan 2006, Paul Millar wrote: > > WRT builds winetest.exe anyway (in fact, all the DLLs and EXEs it can), > > but the results are not registered, so no one sees them. > > I didn't got it - when do the results get not re

Re: shell32: fix folder icon index when read from registry

2006-01-08 Thread Martin Fuchs
On 07.01.2006 17:52:04 Vitaliy Margolen wrote: > Saturday, January 7, 2006, 9:30:34 AM, Martin Fuchs wrote: > > Changelog: > > - fix folder icon index when read from registry > > - change "DWORD dwNr" into "int icon_idx" at several places > Any reason you using int* instead of LPINT? What's better

Re: Rein Klazes : user32: Separate menu bitmaps and strings.

2006-01-08 Thread Paul Romanyszyn
Rein Klazes wrote: On Fri, 06 Jan 2006 22:41:00 -0500, you wrote: The set last error function added to GetMenuStringA and GetMenuStringW removed this check which seems to be still needed. if (!IS_STRING_ITEM(item->fType)) return 0; I have tried several times to make a patch of the change

Re: Question regarding the Wine Vs WineLib performance

2006-01-08 Thread Troy Rollo
A number of people have suggested that GCC is the problem. If so, perhaps we should be testing with Intel's C compiler - - to see if this offers an improvement. There is an evaluation available for commercial use

Still need help fixing deadlock (GDI/metafile)

2006-01-08 Thread Cihan Altinay
Hi, I am still trying to finding the reason for PowerPoint 2000 causing a deadlock if a file is opened that contains a preview which itself contains a bitmap >90x90 pixels (ie. on the first slide). After inserting some traces I feel I am pretty close but I'm stuck since before the holidays. The pr

Re: Regression in Icewind Dale II

2006-01-08 Thread James Trotter
I just got the latest cvs and compiled it. The game fails with the output as in the first mail I sent.On 1/8/06, Vitaliy Margolen < [EMAIL PROTECTED]> wrote:Sunday, January 8, 2006, 10:18:06 AM, James Trotter wrote: > I've been trying to run the game Icewind Dale II under wine 0.9.4,> butit crashes

Re: Invisible fonts - unimplemented SPI_GETFONTSMOOTHINGTYPE

2006-01-08 Thread Peter Åstrand
On Sun, 8 Jan 2006, Vitaliy Margolen wrote: Here you go: http://www.cendio.se/~peter/tmp/MFC_GDI_PLUS.exe. I've also noticied that the result depends on which Windows version Wine is emulating: When using 95 or 98 setting, I get no GDI+ output at all (no lines), and the error messages:

Re: Regression in Icewind Dale II

2006-01-08 Thread Stefan Dösinger
> This isn't quite right. There seem to be more than one regression. But the > first one is caused by that patch, and when the patch is applied and the > game is run, wine outputs the following: > Also, a messagebox appears: "An assertion failed in ChVideo.cpp at line > 8466". > > Hope someone can

Re: Invisible fonts - unimplemented SPI_GETFONTSMOOTHINGTYPE

2006-01-08 Thread Vitaliy Margolen
Sunday, January 8, 2006, 10:36:46 AM, Peter Åstrand wrote: > On Sun, 8 Jan 2006, Vik Kumar wrote: >> Would you be so kind to post the gdi+ sample executable somewhere? I'd >> like to compare traces and see if we're hitting on the same issue >> here.(Tried compiling myself, but VC6 seems to hate th

Re: Regression in Icewind Dale II

2006-01-08 Thread Vitaliy Margolen
Sunday, January 8, 2006, 10:18:06 AM, James Trotter wrote: > I've been trying to run the game Icewind Dale II under wine 0.9.4, > butit crashes before the game starts. In earlier versions of wine > itworked fine. I've found that the regression was caused by this > patch:http://cvs.winehq.org/patch.

Re: Regression in Icewind Dale II

2006-01-08 Thread James Trotter
This isn't quite right. There seem to be more than one regression. But the first one is caused by that patch, and when the patch is applied and the game is run, wine outputs the following: [EMAIL PROTECTED]:~/Wine/Games/Icewind Dale II$ /home/james/development/wine/regression_testing/2005-04-24/wi

Re: Invisible fonts - unimplemented SPI_GETFONTSMOOTHINGTYPE

2006-01-08 Thread Peter Åstrand
On Sun, 8 Jan 2006, Vik Kumar wrote: Looks strikingly similar to the label issue with Poser I'm looking at. http://www.winehq.org/pipermail/wine-devel/2005-December/043615.html I haven't had a chance to look at it deeper, but I think the issue lies somewhere in the CreateDIBSection -> DoCopyDIBS

Regression in Icewind Dale II

2006-01-08 Thread James Trotter
I've been trying to run the game Icewind Dale II under wine 0.9.4, but it crashes before the game starts. In earlier versions of wine it worked fine. I've found that the regression was caused by this patch: http://cvs.winehq.org/patch.py?id=17222 Here's the output from running the game in wine 0.9