Roderick Colenbrander gmx.net> writes:
>
> > > Second the required 3d functionality is VERY limited. Basicly the
> only
> > > thing the videocard needs support is texturing which all cards do.
> >
> > But that's obviously wrong - the video *driver* also needs to support
> it.
> > And the
Corey McClymonds <[EMAIL PROTECTED]> wrote:
There is a game, known as Continuum, that has a very complicated setup
before it actually starts the game, to prevent cheating. Due to this, the
relay is very large, about 4MB, before it starts to repeat itself. I have
gotten the +loaddll and the +se
On Friday 16 December 2005 23:07, Aric Cyr wrote:
> Last time I checked gcc doesn't enable optimizations unless a -O option is
> specified explicitly (don't know if this has changed though).
I realize it is a moot point wrt the topic, but as you may know, there's an
easy way to check. Running
s
Saturday, December 17, 2005, 2:08:53 PM, Corey McClymonds wrote:
> Sorry about that, it would appear the logs aren't on the previous email of
> mine, so here they are.
Don't post big attachments, and please, don't use html e-mail as well.
Thank you.
Please open a bug in bugzilla and _attach_ this
On Thursday 15 December 2005 01:52, Robert Reif wrote:
> >>This patch breaks builds on RH9 and appears to be responsible for the
> >>build breakage on http://www.astro.gla.ac.uk/users/paulm/WRT/wrt.php
> nm shows that the symbols are in libldap.so but not libldap_r.so.
Can you try this patch?
Sorry about that, it would appear the logs aren't on the previous email of mine, so here they are.
---
WINEDEBUG=+loaddll wine Continuum.exe
trace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin
trace:loaddll:load_builtin_dl
There is a game, known as Continuum, that has a very complicated setup
before it actually starts the game, to prevent cheating. Due to
this, the relay is very large, about 4MB, before it starts to repeat
itself. I have gotten the +loaddll and the +seh logs at the
bottom. I was just wondering, wo
On Saturday 17 December 2005 07:00, Segin wrote:
> The attached screenshot (UNMODIFIED) depicts the WGA 'GenuineCheck.exe'
> program that is used on the microsoft web site to 'validate' Windows so
> that you can download crap. Normally, it will not generate the needed
If WGA enables downloading c
On 12/17/05, Lionel Ulmer <[EMAIL PROTECTED]> wrote:
> On Wed, Dec 14, 2005 at 03:53:12AM +, Aric Cyr wrote:
> > So now I am stuck... if I use wglGetProcAddress for OpenGL extensions I get
> > crashes in most D3D9 applications. If I use glXGetProcAddress in wined3d
> > everything works fine,
On Fri, 2005-12-16 at 23:45 -0700, Vitaliy Margolen wrote:
> Friday, December 16, 2005, 11:26:28 PM, Scott Ritchie wrote:
> > On Fri, 2005-12-16 at 19:48 +0100, Alexandre Julliard wrote:
> >> The goal is not to prevent regressions between every minor point
> >> release, it's to make releases freque
On Wed, Dec 14, 2005 at 03:53:12AM +, Aric Cyr wrote:
> So now I am stuck... if I use wglGetProcAddress for OpenGL extensions I get
> crashes in most D3D9 applications. If I use glXGetProcAddress in wined3d
> everything works fine, but then wined3d is still dependent on glx.
The answer is ea
Aric Cyr wrote:
Now everything works fine, except this brings up another issue with
wglGetProcAddress. The problem is that all gl extensions function pointers are
declared WINAPI, and indeed this is what type of functoin wglGetProcAddress is
expected to return. However for extensions that are
On Sat, 2005-12-17 at 07:07 +, Aric Cyr wrote:
>
> Thanks for the suggestion, but I already have wine compiled with only "-g".
> Last time I checked gcc doesn't enable optimizations unless a -O option is
> specified explicitly (don't know if this has changed though).
>
> Anyways, I think I f
Hi
Thank you both for your reply.
However the answer for both questions would be yes.
I have installed J2SEE 5 from Sun for both, Windows and Linux. As far as
I know both of them have JVM integrated.
I've tried to install msjavx86.exe but keep telling that needs a
previous version to be upgrad
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