Re: DirectDraw over Direct3D

2005-12-17 Thread Aric Cyr
Roderick Colenbrander gmx.net> writes: > > > > Second the required 3d functionality is VERY limited. Basicly the > only > > > thing the videocard needs support is texturing which all cards do. > > > > But that's obviously wrong - the video *driver* also needs to support > it. > > And the

Re: Comparing a complicated program startup to windows

2005-12-17 Thread Dmitry Timoshkov
Corey McClymonds <[EMAIL PROTECTED]> wrote: There is a game, known as Continuum, that has a very complicated setup before it actually starts the game, to prevent cheating. Due to this, the relay is very large, about 4MB, before it starts to repeat itself. I have gotten the +loaddll and the +se

Re: [wined3d] Converting Wined3d to use WGL instead of GLX

2005-12-17 Thread Gregory M. Turner
On Friday 16 December 2005 23:07, Aric Cyr wrote: > Last time I checked gcc doesn't enable optimizations unless a -O option is > specified explicitly (don't know if this has changed though). I realize it is a moot point wrt the topic, but as you may know, there's an easy way to check. Running s

Re: Continuum Attached logs

2005-12-17 Thread Vitaliy Margolen
Saturday, December 17, 2005, 2:08:53 PM, Corey McClymonds wrote: > Sorry about that, it would appear the logs aren't on the previous email of > mine, so here they are. Don't post big attachments, and please, don't use html e-mail as well. Thank you. Please open a bug in bugzilla and _attach_ this

Re: WLDAP32: link to the reentrant version of libldap

2005-12-17 Thread Hans Leidekker
On Thursday 15 December 2005 01:52, Robert Reif wrote: > >>This patch breaks builds on RH9 and appears to be responsible for the > >>build breakage on http://www.astro.gla.ac.uk/users/paulm/WRT/wrt.php > nm shows that the symbols are in libldap.so but not libldap_r.so. Can you try this patch?

Continuum Attached logs

2005-12-17 Thread Corey McClymonds
Sorry about that, it would appear the logs aren't on the previous email of mine, so here they are. --- WINEDEBUG=+loaddll wine Continuum.exe trace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin trace:loaddll:load_builtin_dl

Comparing a complicated program startup to windows

2005-12-17 Thread Corey McClymonds
There is a game, known as Continuum, that has a very complicated setup before it actually starts the game, to prevent cheating.  Due to this, the relay is very large, about 4MB, before it starts to repeat itself.  I have gotten the +loaddll and the +seh logs at the bottom.  I was just wondering, wo

Re: SCREENSHOT: Windows Genuine Advantage 'GenuineCheck.exe' program generating key on Wine!

2005-12-17 Thread Hans Leidekker
On Saturday 17 December 2005 07:00, Segin wrote: > The attached screenshot (UNMODIFIED) depicts the WGA 'GenuineCheck.exe' > program that is used on the microsoft web site to 'validate' Windows so > that you can download crap. Normally, it will not generate the needed If WGA enables downloading c

Re: [wined3d] Converting Wined3d to use WGL instead of GLX

2005-12-17 Thread Aric Cyr
On 12/17/05, Lionel Ulmer <[EMAIL PROTECTED]> wrote: > On Wed, Dec 14, 2005 at 03:53:12AM +, Aric Cyr wrote: > > So now I am stuck... if I use wglGetProcAddress for OpenGL extensions I get > > crashes in most D3D9 applications. If I use glXGetProcAddress in wined3d > > everything works fine,

Re: Create new mailing list wine-isv?

2005-12-17 Thread Scott Ritchie
On Fri, 2005-12-16 at 23:45 -0700, Vitaliy Margolen wrote: > Friday, December 16, 2005, 11:26:28 PM, Scott Ritchie wrote: > > On Fri, 2005-12-16 at 19:48 +0100, Alexandre Julliard wrote: > >> The goal is not to prevent regressions between every minor point > >> release, it's to make releases freque

Re: [wined3d] Converting Wined3d to use WGL instead of GLX

2005-12-17 Thread Lionel Ulmer
On Wed, Dec 14, 2005 at 03:53:12AM +, Aric Cyr wrote: > So now I am stuck... if I use wglGetProcAddress for OpenGL extensions I get > crashes in most D3D9 applications. If I use glXGetProcAddress in wined3d > everything works fine, but then wined3d is still dependent on glx. The answer is ea

Re: [wined3d] Converting Wined3d to use WGL instead of GLX

2005-12-17 Thread Joris Huizer
Aric Cyr wrote: Now everything works fine, except this brings up another issue with wglGetProcAddress. The problem is that all gl extensions function pointers are declared WINAPI, and indeed this is what type of functoin wglGetProcAddress is expected to return. However for extensions that are

Re: [wined3d] Converting Wined3d to use WGL instead of GLX

2005-12-17 Thread James Liggett
On Sat, 2005-12-17 at 07:07 +, Aric Cyr wrote: > > Thanks for the suggestion, but I already have wine compiled with only "-g". > Last time I checked gcc doesn't enable optimizations unless a -O option is > specified explicitly (don't know if this has changed though). > > Anyways, I think I f

Re: Wine IE6 and JVM

2005-12-17 Thread Adrian Munteanu
Hi Thank you both for your reply. However the answer for both questions would be yes. I have installed J2SEE 5 from Sun for both, Windows and Linux. As far as I know both of them have JVM integrated. I've tried to install msjavx86.exe but keep telling that needs a previous version to be upgrad