Re: advpack: DoInfInstall test, fix

2005-12-08 Thread Stefan Huehner
On Fri, Dec 09, 2005 at 12:35:29AM +0100, Markus Amsler wrote: > Changelog: > Markus Amsler <[EMAIL PROTECTED]> > Add test for DoInfInstall and make it pass under wine. > +static void infinstall_test() Hi, could you please use static void infinstall_test(void) for the aboce line, as this in mo

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Peter Berg Larsen
On Fri, 9 Dec 2005, Peter Berg Larsen wrote: > Try booting with noexec=off. Replying to myself: I just tried it and it works for me. (My mandrake kernel crashed for lilo's default vga resolution??) Peter

Re: OLE without TLS libraries

2005-12-08 Thread Cihan Altinay
Quoting Marcus Meissner <[EMAIL PROTECTED]>: > On Thu, Dec 08, 2005 at 12:35:32PM +1000, Cihan Altinay wrote: > > Hi, > > > > having a Xen system my Linux tls library path is not > > in place (renamed to /lib/tls.disabled). > > When I run a program that uses OLE/DCOM (with native > > ole librarie

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Peter Berg Larsen
On Thu, 8 Dec 2005, Bill Medland wrote: > Wrong. It's the kernel choice. It works on the non-smp kernel > and fails on the smp kernel. > (2.6.9-22.EL works; 2.6.9-22.ELsmp fails, both are RedHat > kernels) Try booting with noexec=off. I tried that when I asked wine-devel a month ago, but my

Re: OpenGL regression

2005-12-08 Thread Raphael
On Thursday 08 December 2005 21:59, Willie Sippel wrote: > Am Donnerstag, 8. Dezember 2005 21:37 schrieb Stefan Dösinger: > > Hello, > > I've just noticed that the opengl render_texture patch caused a > > regression with Counter Strike 1.6 and Mesa(radeon driver and software > > only) rendering. >

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Bill Medland
On December 8, 2005 02:40 pm, Bill Medland wrote: > On December 8, 2005 09:15 am, Bill Medland wrote: > > On December 8, 2005 03:08 am, Peter Berg Larsen wrote: > > > > --- Bill Medland <[EMAIL PROTECTED]> wrote: > > > > > So I turn on WINDEBUG=+relay to see what is being > > > > > passed. > > > >

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Bill Medland
On December 8, 2005 09:15 am, Bill Medland wrote: > On December 8, 2005 03:08 am, Peter Berg Larsen wrote: > > > --- Bill Medland <[EMAIL PROTECTED]> wrote: > > > > So I turn on WINDEBUG=+relay to see what is being > > > > passed. > > > > > > > > And wine segfaults. > > > > > > > > Anyone know what

Re: [wined3d] cube texture named constants

2005-12-08 Thread Willie Sippel
Wine won't compile with this patch applied it seems (tested with gcc 4.0.2): [...] gcc32 -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT -fPIC -Wall -pipe -mpreferred-stack-boundary=2 -fno-strict-aliasing -gstabs+ -Wdeclaration-after-statement -Wpointer-arith -D__i386__ -

Re: OpenGL regression

2005-12-08 Thread Willie Sippel
Am Donnerstag, 8. Dezember 2005 21:37 schrieb Stefan Dösinger: > Hello, > I've just noticed that the opengl render_texture patch caused a regression > with Counter Strike 1.6 and Mesa(radeon driver and software only) > rendering. > I noticed a similar error, probably also related to that patch - te

OpenGL regression

2005-12-08 Thread Stefan Dösinger
Hello, I've just noticed that the opengl render_texture patch caused a regression with Counter Strike 1.6 and Mesa(radeon driver and software only) rendering. Patch link: http://www.winehq.org/pipermail/wine-cvs/2005-December/019731.html +opengl trace: trace:opengl:has_opengl GLX is up and runni

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Bill Medland
On December 8, 2005 09:40 am, Mike McCormack wrote: > Bill Medland wrote: > >>Wine crashes the first time it enters/uses a entry/function > >>using the debug setup from ntdll/relay.c:RELAY_SetupDLL. > >>(Which happens to be a RtlInitUnicode in > >>kernel/module:GetModuleHandleW) . > > > > So is any

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Mike McCormack
Bill Medland wrote: Wine crashes the first time it enters/uses a entry/function using the debug setup from ntdll/relay.c:RELAY_SetupDLL. (Which happens to be a RtlInitUnicode in kernel/module:GetModuleHandleW) . So is anyone actively looking into this? I'll make a start until someone says t

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Bill Medland
On December 8, 2005 03:08 am, Peter Berg Larsen wrote: > > --- Bill Medland <[EMAIL PROTECTED]> wrote: > > > So I turn on WINDEBUG=+relay to see what is being passed. > > > > > > And wine segfaults. > > > > > > Anyone know what is going on? > > On Wed, 7 Dec 2005, Keith Dunwoody wrote: > > I'm runn

wine needs "buffer_size" to be set in alsa config files.

2005-12-08 Thread Tomas Carnecky
without this option in the alsa config files, wine doesn't play any sound (using the alsa driver). When I add this option, wine plays happily. mplayer, mpg123, rhythmbox etc don't need this option. tom

Re: Re: [dplay] registers and stubs

2005-12-08 Thread fenix
Don't worry they will be filled :) I have only avoid to send you a 200K patch Regards, Raphael Message d'origine >De: Alexandre Julliard <[EMAIL PROTECTED]> >A: Raphael <[EMAIL PROTECTED]> >Date: Thu, 08 Dec 2005 12:09:48 +0100 >Copie à: wine-devel@winehq.org >Sujet: Re: [dplay] register

Re: [dplay] registers and stubs

2005-12-08 Thread Alexandre Julliard
Raphael <[EMAIL PROTECTED]> writes: > diff -u -r1.2 Makefile.in > =2D-- dlls/dpnet/Makefile.in 9 May 2005 14:42:34 - 1.2 > +++ dlls/dpnet/Makefile.in7 Dec 2005 23:49:44 - > @@ -10,6 +10,10 @@ > C_SRCS =3D \ > address.c \ > client.c \ > + lobbyclient.c \ > +

Re: how do I find where wine itself is segfaulting?

2005-12-08 Thread Peter Berg Larsen
> --- Bill Medland <[EMAIL PROTECTED]> wrote: > > So I turn on WINDEBUG=+relay to see what is being passed. > > > > And wine segfaults. > > Anyone know what is going on? On Wed, 7 Dec 2005, Keith Dunwoody wrote: > I'm running into the same problem. File on the resulting core tells me it was

Re: D3D9: Add a test for BeginStateBlock & EndStateBlock

2005-12-08 Thread Alexandre Julliard
"H. Verbeet" <[EMAIL PROTECTED]> writes: > +START_TEST(d3d9_test) > +{ > +init_d3d9(); > +} Please don't add that sort of pseudo-tests just to share code with other tests. If you need init code put it directly in the tests that need it. A test C file should be self-contained as far as possibl

Re: shell32: Bind to correct drop target after drag scrolling

2005-12-08 Thread Michael Jung
Hi, On Tuesday 06 December 2005 00:26, Alexandre Julliard wrote: > I don't really know what the right way is, I just know that faking > mouse messages probably isn't it You were right (of course ;-) Attached is a small test application, which supports the bare minimum to get drag & drop running